@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.33
Territory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Suiyuyan : 4 infantry
Kweichow : 1 infantry
Hopei : 7 infantry
Production/PUs Summary :
Germans : 55 / 77
Russians : 20 / 35
Japanese : 61 / 77
Americans : 53 / 83
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 bomber and 2 fighters moved from Iraq to Syria
1 fighter, 2 infantry and 2 tactical_bombers moved from West India to India
1 fighter moved from Persia to India
1 fighter moved from Persia to Syria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in Libya
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
Americans win, taking Guam from Japanese, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Persia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Iceland to United Kingdom
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 4 infantry
EDIT: Adding units owned by Americans to French Guiana: 4 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 bomber and 2 fighters moved from Iraq to Syria
1 fighter, 2 infantry and 2 tactical_bombers moved from West India to India
1 fighter moved from Persia to India
1 fighter moved from Persia to Syria
Combat - British
Battle in Holland Belgium
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in India
British win, taking Holland Belgium from Germans, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Syria, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Syria to Egypt
2 fighters moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from India to West India
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Iceland
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 destroyers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 destroyer and 2 submarines placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.50
Americans : 0.33
Chinese : -1.33
Japanese : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shensi : 1 fighter and 5 infantry
Suiyuyan : 4 infantry
Kweichow : 1 infantry
Hopei : 7 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 2 artilleries and 2 infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 2 destroyers and 1 transport
21 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 2 destroyers
63 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
West India : 2 aaGuns, 2 fighters, 10 infantry and 1 tactical_bomber
Iceland : 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 infantry
French Guiana : 4 infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
123 Sea Zone : 2 transports
122 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 bomber, 2 fighters and 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 3 fighters
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 submarines and 4 transports
Production/PUs Summary :
Germans : 52 / 77
Russians : 20 / 35
Japanese : 58 / 77
Americans : 53 / 83
Chinese : 8 / 8
British : 36 / 39
UK_Pacific : 5 / 8
Italians : 16 / 17
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
errrrrrr
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in Libya
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
Americans win, taking Guam from Japanese, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Persia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Iceland to United Kingdom
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 4 infantry
EDIT: Adding units owned by Americans to French Guiana: 4 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
7 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 bomber and 2 fighters moved from Iraq to Syria
1 fighter, 2 infantry and 2 tactical_bombers moved from West India to India
1 fighter moved from Persia to India
1 fighter moved from Persia to Syria
Combat - British
Battle in Holland Belgium
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in India
British win, taking Holland Belgium from Germans, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Syria, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Syria to Egypt
2 fighters moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from India to West India
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Iceland
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 destroyers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 destroyer and 2 submarines placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.50
Americans : 0.33
Chinese : -1.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 armour moved from Rostov to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Greece to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from French with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Northwest Persia to Greece
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 1.33
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 marine
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
62 Sea Zone : 1 carrier, 2 fighters and 1 transport
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 3 infantry
81 Sea Zone : 1 destroyer
Persia : 3 infantry
Production/PUs Summary :
Germans : 52 / 77
Russians : 20 / 35
Japanese : 58 / 77
Americans : 53 / 83
Chinese : 8 / 8
British : 36 / 39
UK_Pacific : 5 / 8
Italians : 16 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Persia
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 123 Sea Zone
1 bomber moved from Greece to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Greece to Tambov
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 123 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Novgorod
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Caucasus to Northwest Persia
10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
8 mech_infantrys moved from Ukraine to Volgograd
5 artilleries and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 bombers moved from 123 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 armour moved from Belarus to Rostov
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.67
@Adam514 I had meant to send the french fighter to iceland, my mistake, but did you assume the brit fighter wouldn’t scramble?
@666 Yeah assumed that, can roll the scramble if you want.
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@666 Yeah assumed that, can roll the scramble if you want.
upsetting, forgetting to move the french fighter, no excuse, yes scramble, maybe I’ll get lucky and you will roll 5’s and 6’s…sigh…I will never learn.
@666 I’ll roll with the dice roller.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 123 Sea Zone
1 bomber moved from Greece to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Greece to Bryansk
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Greece to Tambov
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 123 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Novgorod
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Caucasus to Northwest Persia
10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
8 mech_infantrys moved from Ukraine to Volgograd
5 artilleries and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 bombers moved from 123 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 armour moved from Belarus to Rostov
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Iceland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.67
@666 Unfortunately, I hit and you missed.
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@666 Unfortunately, I hit and you missed.
it is why I changed my name to 666…seems to be the dice I get when rolling for 4’s…
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@666 Unfortunately, I hit and you missed.
would you have attacked if there were two fighters there? where are you from Adam?
@666 I would not have attacked.
Canada.