I concede, good game and very well played! There isn’t that much that I would have done differently. There was some unfortunate dice early for me but nothing major.
Good luck in the finals!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
4 bombers moved from United Kingdom to 112 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from India to Chahar
2 bombers moved from Persia to Hopei
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Morocco
Battle in Norway
Battle in Iwo Jima
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Chahar, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Morocco from Italians, taking Norway from Germans, taking Iwo Jima from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hopei, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from Chahar to Kansu
1 bomber moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
3 fighters and 1 tactical_bomber moved from Persia to Russia
4 bombers moved from 112 Sea Zone to United Kingdom
3 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from Queensland to Northern Territory
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
6 infantry placed in Central United States
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 27 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 fighter and 27 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 27 infantry in Hopei, round 2 : 4/28 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Hopei
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Iraq
2 artilleries moved from Egypt to Alexandria
5 armour, 1 artillery, 3 fighters and 7 mech_infantrys moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 13 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 6 armour, 1 artillery, 1 bomber, 3 fighters and 7 mech_infantrys
Germans defend with 11 mech_infantrys; Italians defend with 3 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 7 mech_infantrys in Iraq, round 2 : 5/18 hits, 6.83 expected hits
Italians roll dice for 3 armour and 12 mech_infantrys in Iraq, round 2 : 3/15 hits, 5.50 expected hits
1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British and 4 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 4 mech_infantrys in Iraq, round 3 : 8/15 hits, 6.33 expected hits
Italians roll dice for 3 armour and 7 mech_infantrys in Iraq, round 3 : 4/10 hits, 3.83 expected hits
3 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Italians lost in Iraq
British roll dice for 6 armour, 1 bomber, 3 fighters and 1 mech_infantry in Iraq, round 4 : 6/11 hits, 5.33 expected hits
Italians roll dice for 2 armour in Iraq, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 6 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 38
Casualties for British: 1 artillery and 6 mech_infantrys
Casualties for Germans: 11 mech_infantrys
Casualties for Italians: 3 armour and 1 mech_infantry
Battle in Alexandria
British attack with 2 artilleries
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Persia to Turkmenistan
3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia
7 fighters and 2 tactical_bombers moved from India to Volgograd
1 bomber moved from Iraq to Volgograd
3 fighters moved from Iraq to Volgograd
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from Russia to Norway
1 fighter moved from United Kingdom to Norway
3 fighters moved from Gibraltar to Norway
Place Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.83
Italians : -3.67
Americans : -0.67
Chinese : -1.00
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
4 bombers moved from United Kingdom to 112 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from India to Chahar
2 bombers moved from Persia to Hopei
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Morocco
Battle in Norway
Battle in Iwo Jima
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Chahar, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Morocco from Italians, taking Norway from Germans, taking Iwo Jima from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hopei, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from Chahar to Kansu
1 bomber moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
3 fighters and 1 tactical_bomber moved from Persia to Russia
4 bombers moved from 112 Sea Zone to United Kingdom
3 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from Queensland to Northern Territory
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
6 infantry placed in Central United States
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 27 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 fighter and 27 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 27 infantry in Hopei, round 2 : 4/28 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Hopei
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Iraq
2 artilleries moved from Egypt to Alexandria
5 armour, 1 artillery, 3 fighters and 7 mech_infantrys moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 13 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 6 armour, 1 artillery, 1 bomber, 3 fighters and 7 mech_infantrys
Germans defend with 11 mech_infantrys; Italians defend with 3 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 7 mech_infantrys in Iraq, round 2 : 5/18 hits, 6.83 expected hits
Italians roll dice for 3 armour and 12 mech_infantrys in Iraq, round 2 : 3/15 hits, 5.50 expected hits
1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British and 4 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 4 mech_infantrys in Iraq, round 3 : 8/15 hits, 6.33 expected hits
Italians roll dice for 3 armour and 7 mech_infantrys in Iraq, round 3 : 4/10 hits, 3.83 expected hits
3 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Italians lost in Iraq
British roll dice for 6 armour, 1 bomber, 3 fighters and 1 mech_infantry in Iraq, round 4 : 6/11 hits, 5.33 expected hits
Italians roll dice for 2 armour in Iraq, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 6 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 38
Casualties for British: 1 artillery and 6 mech_infantrys
Casualties for Germans: 11 mech_infantrys
Casualties for Italians: 3 armour and 1 mech_infantry
Battle in Alexandria
British attack with 2 artilleries
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Persia to Turkmenistan
3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia
7 fighters and 2 tactical_bombers moved from India to Volgograd
1 bomber moved from Iraq to Volgograd
3 fighters moved from Iraq to Volgograd
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
1 fighter moved from Russia to Norway
1 fighter moved from United Kingdom to Norway
3 fighters moved from Gibraltar to Norway
Place Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 7 fighters and 2 tactical_bombers
EDIT: Removing units owned by British from Volgograd: 7 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.83
Italians : -3.67
Americans : -0.67
Chinese : -1.00
Japanese : 0.00
please use the repost. Changed my mind at the last minute. Hope you don’t mind.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 7 fighters and 2 tactical_bombers moved from Volgograd to Persia
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Ukraine to Egypt
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery, 1 fighter and 1 infantry moved from Algeria to Morocco
3 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat - Italians
Combat Hit Differential Summary :
Scramble to SZ92?
Interesting about the edit. Looks like I might be hitting that as Germany. Will have to look at it then.
lol whoops i meant to have them in Eastern Persia. I realize it might change your moves but am I able to fix that? if not i understand but i fear it is a game costing mistake. Either way no scramble
@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
lol whoops i meant to have them in Eastern Persia. I realize it might change your moves but am I able to fix that? if not i understand but i fear it is a game costing mistake. Either way no scramble
That’s my boo boo. Sorry about that, I’ll fix it.
That certainly makes more sense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 7 fighters and 2 tactical_bombers moved from Volgograd to Persia
1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Ukraine to Egypt
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery, 1 fighter and 1 infantry moved from Algeria to Morocco
3 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Egypt, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 7 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 bomber moved from Egypt to Trans-Jordan
3 fighters moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Tunisia
1 fighter moved from Morocco to Tunisia
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 3.50
British : 0.33
Americans : -1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
3 fighters moved from Persia to Russia
4 infantry moved from Northern Territory to South Australia
4 fighters moved from Northern Territory to 17 Sea Zone
1 mech_infantry moved from New South Wales to South Australia
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
1 carrier and 1 cruiser moved from 26 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to South Australia
1 fighter moved from New South Wales to Queensland
1 fighter moved from Persia to Volgograd
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
3 bombers and 6 mech_infantrys moved from Ukraine to Volgograd
2 armour and 10 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
10 artilleries and 6 infantry moved from Bryansk to Belarus
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
6 artilleries, 24 infantry and 8 mech_infantrys moved from Northwest Persia to Persia
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Persia
Germans attack with 6 artilleries, 24 infantry and 8 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 6 artilleries, 24 infantry and 8 mech_infantrys in Persia, round 2 : 5/38 hits, 8.33 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 6 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Alexandria
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 artilleries
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Alexandria
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 4 : 3/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Iraq
Germans attack with 3 armour, 5 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
British defend with 6 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys in Iraq, round 2 : 7/18 hits, 6.00 expected hits
British roll dice for 6 armour and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 3.33 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans and 6 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry
Casualties for British: 6 armour and 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour, 3 bombers and 16 mech_infantrys
British defend with 1 bomber and 3 fighters; ANZAC defend with 1 fighter; Russians defend with 2 armour, 1 factory_minor and 8 mech_infantrys
Germans roll dice for 2 armour, 3 bombers and 16 mech_infantrys in Volgograd, round 2 : 4/21 hits, 5.67 expected hits
Combat Hit Differential Summary :
Germans : -3.67
British : 0.33
Rolled badly. Lose the bomber in Stalingrad? Any OOL going forward?
@simon33 full defense keep uk fighters alive last. Things are getting interesting now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
3 bombers and 6 mech_infantrys moved from Ukraine to Volgograd
2 armour and 10 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
10 artilleries and 6 infantry moved from Bryansk to Belarus
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
6 artilleries, 24 infantry and 8 mech_infantrys moved from Northwest Persia to Persia
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Persia
Germans attack with 6 artilleries, 24 infantry and 8 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 6 artilleries, 24 infantry and 8 mech_infantrys in Persia, round 2 : 5/38 hits, 8.33 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 6 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Alexandria
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 artilleries
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Alexandria
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 4 : 3/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Iraq
Germans attack with 3 armour, 5 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
British defend with 6 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 armour, 5 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys in Iraq, round 2 : 7/18 hits, 6.00 expected hits
British roll dice for 6 armour and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 3.33 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans and 6 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry
Casualties for British: 6 armour and 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour, 3 bombers and 16 mech_infantrys
British defend with 1 bomber and 3 fighters; ANZAC defend with 1 fighter; Russians defend with 2 armour, 1 factory_minor and 8 mech_infantrys
Germans roll dice for 2 armour, 3 bombers and 16 mech_infantrys in Volgograd, round 2 : 4/21 hits, 5.67 expected hits
Russians roll dice for 2 armour, 1 bomber, 4 fighters and 8 mech_infantrys in Volgograd, round 2 : 8/15 hits, 6.50 expected hits
3 mech_infantrys owned by the Russians, 1 bomber owned by the British and 8 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour, 3 bombers and 8 mech_infantrys in Volgograd, round 3 : 8/13 hits, 4.33 expected hits
Russians roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Volgograd, round 3 : 8/11 hits, 5.33 expected hits
5 mech_infantrys owned by the Russians, 1 fighter owned by the ANZAC, 2 armour owned by the Russians and 8 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 3 bombers in Volgograd, round 4 : 4/5 hits, 3.00 expected hits
Russians roll dice for 3 fighters in Volgograd, round 4 : 2/3 hits, 2.00 expected hits
1 bomber owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 1 bomber and 16 mech_infantrys
Casualties for British: 1 bomber and 3 fighters
Casualties for Russians: 2 armour and 8 mech_infantrys
Casualties for ANZAC: 1 fighter
Battle in Belarus
Germans attack with 10 artilleries and 7 infantry
British defend with 1 mech_infantry
Germans roll dice for 10 artilleries and 7 infantry in Belarus, round 2 : 5/17 hits, 5.67 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 112 Sea Zone to Novgorod
4 artilleries and 1 infantry moved from Novgorod to Vyborg
7 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Poland to Novgorod
2 bombers moved from Volgograd to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Western Germany to Poland
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
3 aaGuns moved from Northwest Persia to Persia
4 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
3 tactical_bombers moved from Algeria to Western Germany
1 mech_infantry moved from Syria to Persia
Place Units - Germans
2 armour and 1 fighter placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Germany
1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.33
Americans : -0.33
Russians : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 armour moved from Caucasus to Northwest Persia
20 artilleries and 44 infantry moved from Caucasus to Northwest Persia
12 infantry moved from Archangel to Smolensk
4 artilleries moved from Russia to Smolensk
6 aaGuns moved from Russia to Smolensk
13 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.50
Italians : 1.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 marine moved from Burma to 38 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
3 armour, 6 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
2 artilleries and 2 infantry moved from Anhwe to Kiangsu
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in India
Japanese attack with 3 armour, 6 artilleries, 1 infantry and 3 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 6 artilleries, 1 infantry and 3 mech_infantrys in India, round 2 : 5/13 hits, 4.83 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
5 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Kiangsi
2 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from French Indo China to Kiangsi
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to Caroline Islands
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,2
Japanese collect 56 PUs (2 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
6 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
5 bombers moved from United Kingdom to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
2 infantry moved from Norway to Finland
2 bombers moved from Kansu to Jehol
1 bomber moved from Shensi to Jehol
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Guam
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Morocco
Americans attack with 1 armour and 6 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 6 infantry in Morocco, round 2 : 0/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 6 infantry in Morocco, round 3 : 4/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 6 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/9 hits, 4.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Finland
Americans roll dice for 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 4/9 hits, 4.83 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Jehol
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Jehol, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win, taking Jehol from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Algeria
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
2 fighters moved from 91 Sea Zone to Norway
1 fighter moved from Finland to Norway
5 bombers moved from Finland to Norway
3 carriers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour and 3 mech_infantrys moved from French Equatorial Africa to Tanganyika Territory
1 armour and 1 mech_infantry moved from Turkmenistan to West India
3 bombers moved from Jehol to Kansu
1 infantry moved from Northern Territory to South Australia
2 fighters moved from 17 Sea Zone to Johnston Island
2 fighters moved from Western United States to Johnston Island
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 2 fighters moved from 17 Sea Zone to 32 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Finland to Norway
2 fighters moved from Russia to Smolensk
Place Units - Americans
1 transport placed in 101 Sea Zone
5 infantry and 1 mech_infantry placed in Central United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 factory_minor placed in Norway
1 airfield placed in Johnston Island
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Americans collect 65 PUs (2 lost to blockades); end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
31 infantry moved from Hopei to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 32 infantry
Japanese defend with 1 infantry
Chinese roll dice for 32 infantry in Anhwe, round 2 : 5/32 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 32 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Politics - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Russia to Smolensk
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
3 aaGuns, 3 armour, 1 artillery, 7 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to West India
2 armour moved from Turkmenistan to West India
2 fighters moved from Norway to 110 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
1 destroyer, 2 fighters and 2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.67
Italians : -1.67
Americans : -1.00
Chinese : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 marine moved from Egypt to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 marine moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter and 1 infantry moved from Tunisia to Algeria
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Trans-Jordan to Algeria
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Battle in Cyprus
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Algeria
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from Algeria to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
1 infantry moved from Bulgaria to Greece
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 3.67
British : 1.33
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter moved from Smolensk to Norway
1 mech_infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 fighter moved from 32 Sea Zone to Queensland
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
4 artilleries and 1 infantry moved from Vyborg to Finland
1 armour and 10 mech_infantrys moved from Novgorod to Finland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
2 bombers and 2 fighters moved from Novgorod to Russia
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :