@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
AldoRaine (Allies+6) vs Simon33 (Axis) BM3
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Gee, perhaps Japan will collapse soon. You’ve really gone hard to defend India, then retake it. China is insanely strong too.
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 carrier moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 2 carriers moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 6 bombers moved from Norway to Southern Italy 5 fighters moved from Norway to Southern Italy 1 tactical_bomber moved from Norway to Southern Italy 1 bomber moved from Sikang to Iraq 1 fighter moved from Northwest Persia to Iraq 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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scramble in sz95?
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also do you want to scramble in Iraq?
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<Expletive>! Wonder what I was thinking would protect Rome.
No intercept Iraq.
I am going to scramble to SZ95. No edits there please - AA dice in Rome could affect that.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 carrier moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 2 carriers moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 6 bombers moved from Norway to Southern Italy 5 fighters moved from Norway to Southern Italy 1 tactical_bomber moved from Norway to Southern Italy 1 bomber moved from Sikang to Iraq 1 fighter moved from Northwest Persia to Iraq 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Air Battle in Iraq Americans attacks with 2 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 95 Sea Zone Americans attack with 3 carriers, 4 fighters and 4 transports Italians defend with 3 fighters Americans roll dice for 3 carriers, 4 fighters and 4 transports in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone Americans roll dice for 3 carriers, 2 fighters and 4 transports in 95 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 95 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 3 carriers, 2 fighters and 4 transports remaining. Battle score for attacker is 10 Casualties for Americans: 2 fighters Casualties for Italians: 3 fighters Battle in Southern Italy Americans attack with 1 armour, 7 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry AA fire in Southern Italy : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 7 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/20 hits, 9.00 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 10 infantry in Southern Italy, round 2 : 3/12 hits, 4.17 expected hits 2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 7 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 7/17 hits, 8.50 expected hits Italians roll dice for 1 fighter and 8 infantry in Southern Italy, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 7 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 4 : 9/15 hits, 8.17 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 26PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 7 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Americans: 1 fighter and 6 infantry Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 10 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from 25 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Algeria 4 fighters moved from Southern Italy to 95 Sea Zone 7 bombers moved from Southern Italy to Algeria 1 armour and 1 mech_infantry moved from West India to Turkmenistan 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 4 infantry placed in Central United States 3 infantry placed in Norway 1 bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 96 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs Combat Move - Chinese 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 34 infantry moved from Anhwe to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 34 infantry Japanese defend with 1 infantry Chinese roll dice for 34 infantry in Hunan, round 2 : 7/34 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 34 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Suiyuyan Place Units - Chinese 4 infantry placed in Hunan 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Politics - British Combat Move - British 1 armour moved from Belarus to Poland Russians take Baltic States from Germans British take Poland from Germans 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily Purchase Units - British British buy 2 fighters; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat - British Battle in Sicily Battle in Sardinia Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from United Kingdom to Norway 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone EDIT: 1 mech_infantry moved from Algeria to Libya 7 fighters and 2 tactical_bombers moved from Eastern Persia to Russia 2 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 2 armour and 4 mech_infantrys moved from Belgian Congo to Rhodesia 2 mech_infantrys moved from Union of South Africa to Rhodesia Place Units - British 2 fighters placed in United Kingdom Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians : -3.17 Americans : -2.00 AA fire in Southern Italy : : 0.00 Chinese : -0.00 AA fire in Iraq : : -0.17 Japanese : -1.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 mech_infantry moved from Ukraine to Eastern Poland Italians take Eastern Poland from Russians 1 fighter moved from Iraq to Rostov 1 artillery moved from Iraq to Persia 1 artillery, 1 infantry and 1 marine moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 battleship and 1 marine moved from 81 Sea Zone to 71 Sea Zone 1 marine moved from 71 Sea Zone to Union of South Africa 11 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov Italians take Bryansk from Russians Combat - Italians Battle in Union of South Africa Battle in Persia Italians attack with 2 artilleries and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 artilleries and 1 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia Italians roll dice for 2 artilleries in Persia, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Italians win, taking Union of South Africa from British, taking Persia from Russians with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Southern Italy Italians attack with 11 infantry Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 11 infantry in Southern Italy, round 2 : 0/11 hits, 1.83 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 11 infantry in Southern Italy, round 3 : 2/11 hits, 1.83 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win, taking Southern Italy from Americans with 10 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Rostov Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 infantry Americans defend with 1 infantry Italians roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Italians retreated to Western Germany Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 aaGun moved from Northern Italy to Southern Italy 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : 0.00 Russians : -1.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 fighter and 1 mech_infantry moved from New South Wales to South Australia 1 fighter moved from Northwest Persia to Russia Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Poland 6 mech_infantrys moved from Northern Italy to Southern Italy 1 armour moved from Egypt to Ethiopia Germans take Anglo Egyptian Sudan from British Italians take Ethiopia from ANZAC 1 infantry moved from Ukraine to Rostov 6 artilleries and 3 infantry moved from Vyborg to Finland 1 fighter moved from Novgorod to Poland 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 armour and 2 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Novgorod to 110 Sea Zone 1 fighter moved from Trans-Jordan to Rostov 1 fighter moved from Poland to Slovakia Hungary Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; Germans buy 1 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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I would guess there will be no scramble to SZ110, but I think I should ask in case.
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full scramble. at this point happy to trade UK fighters for German fighters even at a loss.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Poland 6 mech_infantrys moved from Northern Italy to Southern Italy 1 armour moved from Egypt to Ethiopia Germans take Anglo Egyptian Sudan from British Italians take Ethiopia from ANZAC 1 infantry moved from Ukraine to Rostov 6 artilleries and 3 infantry moved from Vyborg to Finland 1 fighter moved from Novgorod to Poland 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 armour and 2 mech_infantrys moved from Novgorod to Finland 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Novgorod to 110 Sea Zone 1 fighter moved from Trans-Jordan to Rostov 1 fighter moved from Poland to Slovakia Hungary Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; Germans buy 1 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Finland Germans attack with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 4/12 hits, 4.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Poland Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Slovakia Hungary Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Rostov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 2 fighters; Americans defend with 2 transports Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber and 1 fighter Casualties for British: 2 fighters Casualties for Americans: 2 transports Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 7 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Germans take French Madagascar from Neutral_Axis 1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 2 aaGuns and 3 mech_infantrys moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 2 tactical_bombers moved from Archangel to Novgorod 1 fighter moved from Holland Belgium to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from Rostov to Ukraine 2 fighters moved from Trans-Jordan to Western Germany 1 fighter moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Egypt to Trans-Jordan Place Units - Germans 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 3 artilleries placed in Novgorod 1 artillery placed in France 2 infantry placed in Germany 1 bomber and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : 0.50 Americans : -1.00 Russians : 0.50
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@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
full scramble. at this point happy to trade UK fighters for German fighters even at a loss.
Scramble was +2TUV. Probably a good call anyway, for the reasons you mention.
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And also the possibility of getting a win and saving the transports.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 2 infantry moved from Belarus to Archangel 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 36 PUs; Russians buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Persia Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 factory_minor Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Persia Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Persia Russians win, taking Persia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 artilleries Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Belarus 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Persia to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,6 Russians collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Russians : -2.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 2 artilleries and 5 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Kiangsu to Jehol Japanese take Anhwe from Chinese 1 artillery moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 fighters moved from 6 Sea Zone to Shantung 1 bomber moved from Japan to Shantung 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 battleship, 7 fighters and 1 marine moved from 49 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 30 Sea Zone 4 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 17 Sea Zone Battle in Dutch New Guinea Battle in 30 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 11/14 hits, 7.67 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win, taking Dutch New Guinea from Dutch with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Johnston Island Battle in Jehol Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Johnston Island from Americans, taking Jehol from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shantung, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 30 Sea Zone 7 carriers moved from 49 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 tactical_bomber moved from Yunnan to Sumatra 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Shantung to 6 Sea Zone 1 bomber moved from Shantung to French Indo China 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsu to Japan 2 fighters moved from Kiangsu to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China 1 bomber moved from Philippines to Sumatra Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Japanese : 3.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 bomber moved from Northwest Persia to 72 Sea Zone 1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 6 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 72 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 72 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Union of South Africa Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 marine in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 mech_infantry owned by the Americans lost in Union of South Africa Americans win, taking Union of South Africa from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 72 Sea Zone to Belgian Congo 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 fighter moved from Algeria to Gibraltar 7 bombers moved from Algeria to Central America 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Norway 3 carriers and 4 transports moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 9 Sea Zone 1 battleship, 5 carriers, 3 cruisers and 4 fighters moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Eastern United States to Central America 1 armour and 1 mech_infantry moved from Turkmenistan to West India 1 fighter moved from Northwest Persia to Belarus Place Units - Americans 6 fighters placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 3 infantry placed in Norway 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 1 airfield placed in Central America Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 2 infantry moved from Hunan to Yunnan 1 fighter moved from Suiyuyan to Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Hunan to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan Place Units - Chinese 3 infantry placed in Hunan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 10 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Crete Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 5 armour and 3 mech_infantrys moved from India to West India 2 armour and 5 mech_infantrys moved from Rhodesia to Belgian Congo 1 infantry moved from Sardinia to 95 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar EDIT: 1 mech_infantry moved from Libya to Tobruk 2 tactical_bombers moved from Russia to Belarus 3 fighters moved from Russia to Belarus 3 fighters moved from Russia to Norway 1 fighter moved from Norway to Belarus 1 fighter moved from Belarus to Russia 1 fighter moved from Russia to Belarus Place Units - British 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3 British collect 26 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 0.67 Americans : 1.33 Chinese : 1.83 Japanese : -0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Ukraine Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Egypt 1 battleship moved from 71 Sea Zone to 76 Sea Zone 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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I am on vacation until next Wednesday. It is unlikely i will be able to post a move until then. Thanks again for the game.