@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
AldoRaine (Allies+6) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter moved from Bessarabia to 99 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Poland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Karelia to Novgorod 3 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 92 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 cruiser and 2 transports; French defend with 1 destroyer Germans roll dice for 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 2 transports owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser and 2 transports Casualties for French: 1 destroyer Battle in Novgorod Germans attack with 1 armour and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 5 infantry in Novgorod, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 fighters and 3 tactical_bombers moved from 92 Sea Zone to Algeria 1 fighter moved from 99 Sea Zone to Southern Italy 3 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Bessarabia to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 6 armour and 4 mech_infantrys moved from Romania to Ukraine 4 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Poland to Bessarabia 1 artillery moved from Poland to Baltic States 6 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Bessarabia to Southern Italy Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : 1.17 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 3 fighters moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Belarus Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 4 aaGuns, 2 armour, 13 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Rostov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 armour moved from French Indo China to Burma Japanese take Shan State from UK_Pacific Japanese take Burma from UK_Pacific 1 armour, 3 artilleries and 9 infantry moved from Yunnan to Burma 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 4 infantry moved from Kiangsi to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 artilleries and 6 infantry moved from 38 Sea Zone to Burma Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Caroline Islands 2 fighters moved from Japan to Caroline Islands 2 tactical_bombers moved from 36 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Chahar 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from French Indo China to Yunnan 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from French Indo China to 38 Sea Zone Place Units - Japanese 1 carrier and 2 fighters placed in 6 Sea Zone 1 infantry and 2 marines placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 2 bombers moved from Queensland to Burma 2 bombers moved from India to Burma 1 bomber moved from Shensi to Burma Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Burma Americans attack with 5 bombers Japanese defend with 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 14/26 hits, 9.00 expected hits 4 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Burma Japanese win with 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is -48 Casualties for Americans: 5 bombers Casualties for Japanese: 4 infantry Non Combat Move - Americans 3 fighters moved from Gibraltar to Trans-Jordan 1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French West Africa 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 armour moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to Northern Territory 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 bombers placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 15 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Hopei, round 2 : 3/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British 16 infantry and 2 mech_infantrys moved from India to Burma 6 fighters and 2 tactical_bombers moved from Eastern Persia to Burma 1 bomber moved from Iraq to Burma 2 artilleries and 5 infantry moved from Belgian Congo to Rhodesia Purchase Units - British British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 bomber, 6 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys British roll dice for 1 bomber, 6 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 9/27 hits, 8.00 expected hits Japanese roll dice for 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 4/22 hits, 7.67 expected hits 9 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma British roll dice for 1 bomber, 6 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 6/23 hits, 7.33 expected hits Japanese roll dice for 2 armour, 5 artilleries, 2 infantry, 1 marine and 3 mech_infantrys in Burma, round 3 : 4/13 hits, 4.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma 2 mech_infantrys owned by the British and 8 infantry owned by the British retreated to India Japanese win with 2 armour, 4 artilleries and 1 marine remaining. Battle score for attacker is 25 Casualties for British: 8 infantry Casualties for Japanese: 1 artillery, 11 infantry and 3 mech_infantrys Battle in Rhodesia British attack with 2 artilleries and 5 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 2 artilleries and 5 infantry in Rhodesia, round 2 : 0/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Rhodesia British roll dice for 2 artilleries and 3 infantry in Rhodesia, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 2 artilleries and 3 infantry in Rhodesia, round 4 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Rhodesia British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 6 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 7 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Rhodesia, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 2 artilleries remaining. Battle score for attacker is -2 Casualties for British: 5 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Trans-Jordan to Rostov 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov 1 fighter moved from Persia to Russia 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Persia to West India 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 1 bomber, 6 fighters and 2 tactical_bombers moved from Burma to India Place Units - British 2 armour and 1 fighter placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 33 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -4.17 Italians : -0.67 Americans : 0.67 Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 unit repaired. 1 armour, 2 artilleries and 5 infantry moved from Algeria to Morocco 1 infantry moved from Bessarabia to Western Ukraine 3 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries and 5 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Morocco, round 2 : 2/8 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Western Ukraine Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 battleship moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Algeria to Morocco Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.17 Russians : -0.33
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@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
Combat - Americans Battle in Burma Americans attack with 5 bombers Japanese defend with 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 14/26 hits, 9.00 expected hits 4 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Burma Japanese win with 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is -48 Casualties for Americans: 5 bombers Casualties for Japanese: 4 infantry
Didn’t expect you to do that. Losing 5 bombers? Was it worth it? Did it save India for a couple of turns maybe.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 3 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to Northern Territory 1 carrier moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Tanganyika Territory to Kenya Place Units - ANZAC 1 airfield placed in Northern Territory Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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Couldn’t just let you bully me off of India like that. Net result is about a -20 after the UK battle and that means if it kept India alive for 2 turns it is a net positive. I had favorable odds even without the bombers so I was surprised to see you stack Burma. With how crushing a bad outcome would have been for me at this battle I figured I need to do everything i could to give me better odds.
Very fun game so far. Thanks for playing. The Axis air force is still there so until that changes I still have an uphill battle as far as I am concerned.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 1 artillery moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Poland to Belarus Purchase Units - Germans Germans buy 7 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Belarus Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Belarus, round 2 : 1/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine 6 mech_infantrys moved from Romania to Western Ukraine 4 artilleries, 3 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 3 bombers moved from Bessarabia to Novgorod 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Morocco 3 fighters and 3 tactical_bombers moved from Algeria to Morocco 3 artilleries and 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 6 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 51 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 armour and 3 mech_infantrys moved from Rostov to Tambov 2 armour and 3 mech_infantrys moved from Tambov to Russia 4 aaGuns, 13 artilleries and 33 infantry moved from Rostov to Tambov 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 bomber moved from French Indo China to 42 Sea Zone 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Chahar to Anhwe 1 artillery and 2 infantry moved from Hunan to Anhwe Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to Philippines 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 tactical_bombers moved from Japan to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 bomber moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 4 artilleries moved from Burma to Yunnan 1 marine moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Sumatra Non Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 87 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 carriers and 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from Eastern United States to 87 Sea Zone 1 fighter moved from Gibraltar to 87 Sea Zone 1 artillery and 1 mech_infantry moved from Southeast Mexico to Central United States 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 bombers moved from Western United States to Queensland 2 bombers moved from Queensland to Kweichow 2 fighters moved from Northern Territory to Queensland 1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 3 fighters moved from Trans-Jordan to Gibraltar 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 armour, 2 infantry and 1 mech_infantry placed in Central United States 2 bombers placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 19 infantry moved from Hopei to Kweichow 1 fighter moved from Tsinghai to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 artillery, 10 infantry and 2 mech_infantrys moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from West India to Burma 1 armour and 1 mech_infantry moved from Rostov to Bryansk Russians take Bryansk from Germans 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Persia to West India 1 mech_infantry moved from Caucasus to Samara 1 artillery moved from Caucasus to Volgograd 1 armour moved from Persia to Turkmenistan 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Eastern Persia 2 artilleries moved from Rhodesia to Belgian Congo 1 destroyer moved from 101 Sea Zone to 87 Sea Zone Purchase Units - British British buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 3 aaGuns moved from India to Burma 1 bomber, 6 fighters and 2 tactical_bombers moved from India to Kweichow 1 fighter moved from Persia to Russia 1 fighter moved from Russia to Kweichow 2 fighters moved from Rostov to Russia Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 3 armour and 1 mech_infantry moved from Western Ukraine to Rostov Italians take Bryansk from Russians Italians take Rostov from Russians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 1 battleship moved from 97 Sea Zone to 93 Sea Zone Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat - Italians Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Ukraine to Rostov Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 4 fighters moved from 55 Sea Zone to Burma 1 fighter moved from Northern Territory to Burma 1 carrier and 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Trans-Jordan to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 fighter and 3 mech_infantrys moved from Ukraine to Volgograd 3 bombers moved from Novgorod to Volgograd 1 armour moved from Belarus to Archangel Germans take Smolensk from Russians Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Volgograd Germans attack with 3 bombers, 1 fighter and 3 mech_infantrys British defend with 1 artillery; Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 3 bombers, 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Casualties for British: 1 artillery Non Combat Move - Germans 3 bombers moved from Volgograd to Greece 1 fighter moved from Volgograd to Rostov 7 armour and 12 mech_infantrys moved from Ukraine to Caucasus 3 aaGuns, 12 artilleries and 30 infantry moved from Ukraine to Rostov 3 artilleries and 2 infantry moved from Novgorod to Archangel 1 artillery, 4 infantry and 5 mech_infantrys moved from Belarus to Archangel 1 armour moved from Eastern Poland to Archangel 9 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Western Ukraine to Rostov 6 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Poland to Bessarabia 2 artilleries moved from Southern France to Northern Italy 3 tactical_bombers moved from Morocco to Algeria 1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 fighter moved from Morocco to Southern Italy 1 fighter moved from Morocco to Algeria Place Units - Germans 1 carrier and 1 transport placed in 93 Sea Zone 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 13 artilleries and 31 infantry moved from Tambov to Samara 6 infantry moved from Novosibirsk to Samara 10 artilleries and 18 infantry moved from Russia to Samara 3 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 4 aaGuns moved from Tambov to Russia Place Units - Russians 1 armour, 5 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 13 artilleries and 31 infantry moved from Tambov to Samara 6 infantry moved from Novosibirsk to Samara 10 artilleries and 18 infantry moved from Russia to Samara 3 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 4 aaGuns moved from Tambov to Russia Place Units - Russians 1 armour, 5 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Samara: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 3 fighters moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from Philippines to Java 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 bombers moved from Philippines to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 4 destroyers moved from 36 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 29 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 carrier Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Hawaiian Islands Japanese attack with 2 infantry Americans defend with 2 aaGuns, 1 airfield and 1 harbour 2 aaGuns owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 aaGuns Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 armour moved from Yunnan to Malaya 1 infantry moved from Hunan to Anhwe 1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Anhwe 1 fighter and 2 tactical_bombers moved from Anhwe to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 5 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Philippines 2 bombers moved from 55 Sea Zone to Philippines 1 infantry moved from Yunnan to Hunan 5 artilleries and 1 marine moved from Yunnan to French Indo China 1 tactical_bomber moved from 37 Sea Zone to Malaya 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : 2.00 Japanese : 0.67
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Is it OK if I edit my buy? When I clicked done, I realised I hadn’t put in my whole buy.
I guess add 3inf 1art 1CV all for Japan/SZ6 if it’s ok.
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@simon33 no problem. Do you want to repost or I can edit them. I won’t get to look at the board until tonight so if you read this before that you can just repost.