Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
AldoRaine (Allies+6) vs Simon33 (Axis) BM3
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@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
full scramble. at this point happy to trade UK fighters for German fighters even at a loss.
Scramble was +2TUV. Probably a good call anyway, for the reasons you mention.
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And also the possibility of getting a win and saving the transports.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 2 infantry moved from Belarus to Archangel 2 fighters moved from Russia to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 36 PUs; Russians buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Persia Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 factory_minor Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Persia Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Persia Russians win, taking Persia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 artilleries Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Eastern Poland to Belarus 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Persia to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,6 Russians collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Russians : -2.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 2 artilleries and 5 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Kiangsu to Jehol Japanese take Anhwe from Chinese 1 artillery moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 fighters moved from 6 Sea Zone to Shantung 1 bomber moved from Japan to Shantung 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 battleship, 7 fighters and 1 marine moved from 49 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 30 Sea Zone 4 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 17 Sea Zone Battle in Dutch New Guinea Battle in 30 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 11/14 hits, 7.67 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win, taking Dutch New Guinea from Dutch with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Johnston Island Battle in Jehol Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Johnston Island from Americans, taking Jehol from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shantung, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 30 Sea Zone 7 carriers moved from 49 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 tactical_bomber moved from Yunnan to Sumatra 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Shantung to 6 Sea Zone 1 bomber moved from Shantung to French Indo China 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsu to Japan 2 fighters moved from Kiangsu to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China 1 bomber moved from Philippines to Sumatra Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.33 Japanese : 3.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 bomber moved from Northwest Persia to 72 Sea Zone 1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 6 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 72 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 72 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Union of South Africa Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 marine in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 mech_infantry owned by the Americans lost in Union of South Africa Americans win, taking Union of South Africa from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 72 Sea Zone to Belgian Congo 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 fighter moved from Algeria to Gibraltar 7 bombers moved from Algeria to Central America 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Norway 3 carriers and 4 transports moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 9 Sea Zone 1 battleship, 5 carriers, 3 cruisers and 4 fighters moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Eastern United States to Central America 1 armour and 1 mech_infantry moved from Turkmenistan to West India 1 fighter moved from Northwest Persia to Belarus Place Units - Americans 6 fighters placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 3 infantry placed in Norway 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States 1 airfield placed in Central America Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 2 infantry moved from Hunan to Yunnan 1 fighter moved from Suiyuyan to Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Hunan to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan Place Units - Chinese 3 infantry placed in Hunan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans Purchase Units - British British buy 2 fighters and 3 mech_infantrys; Remaining resources: 10 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Crete Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 5 armour and 3 mech_infantrys moved from India to West India 2 armour and 5 mech_infantrys moved from Rhodesia to Belgian Congo 1 infantry moved from Sardinia to 95 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar EDIT: 1 mech_infantry moved from Libya to Tobruk 2 tactical_bombers moved from Russia to Belarus 3 fighters moved from Russia to Belarus 3 fighters moved from Russia to Norway 1 fighter moved from Norway to Belarus 1 fighter moved from Belarus to Russia 1 fighter moved from Russia to Belarus Place Units - British 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3 British collect 26 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 0.67 Americans : 1.33 Chinese : 1.83 Japanese : -0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Ukraine Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Egypt 1 battleship moved from 71 Sea Zone to 76 Sea Zone 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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I am on vacation until next Wednesday. It is unlikely i will be able to post a move until then. Thanks again for the game.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to Persia 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Western Germany to Poland Germans take Poland from British 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Persia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Persia Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 artillery and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 armour moved from Ethiopia to 76 Sea Zone 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Egypt 1 carrier moved from 80 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 fighters moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 6 artilleries and 3 infantry moved from Finland to Vyborg 1 armour and 2 mech_infantrys moved from Finland to Novgorod 2 artilleries moved from Novgorod to Vyborg 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 fighter moved from Ukraine to Iraq 1 fighter moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Southern Italy to Western Germany 4 mech_infantrys moved from Southern Italy to Western Germany 1 submarine moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier placed in 115 Sea Zone 1 submarine placed in 112 Sea Zone 1 artillery and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Normandy Bordeaux 1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 0.33 Russians : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to Persia 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Western Germany to Poland Germans take Poland from British 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Persia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Persia Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 artillery and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 armour moved from Ethiopia to 76 Sea Zone 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Egypt 1 carrier moved from 80 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 fighters moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 6 artilleries and 3 infantry moved from Finland to Vyborg 1 armour and 2 mech_infantrys moved from Finland to Novgorod 2 artilleries moved from Novgorod to Vyborg 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 fighter moved from Ukraine to Iraq 1 fighter moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Southern Italy to Western Germany 4 mech_infantrys moved from Southern Italy to Western Germany 1 submarine moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier placed in 115 Sea Zone 1 submarine placed in 112 Sea Zone 1 artillery and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Normandy Bordeaux 1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17 British : 0.33 Russians : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Novgorod to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to Persia 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Western Germany to Poland Germans take Poland from British 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Persia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Persia Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 1 artillery and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 armour moved from Ethiopia to 76 Sea Zone 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Egypt 1 carrier moved from 80 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 fighters moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 6 artilleries and 3 infantry moved from Finland to Vyborg 1 armour and 2 mech_infantrys moved from Finland to Novgorod 2 artilleries moved from Novgorod to Vyborg 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 fighter moved from Ukraine to Iraq 1 fighter moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Southern Italy to Western Germany 4 mech_infantrys moved from Southern Italy to Western Germany 1 submarine moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier placed in 115 Sea Zone 1 submarine placed in 112 Sea Zone 1 artillery and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Normandy Bordeaux 1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17 British : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Persia 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Russia to Caucasus 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Belarus 1 armour moved from Belarus to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Belarus 1 armour moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 armour moved from Eastern Poland to Belarus Purchase Units - Russians Russians buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Persia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Persia Russians win, taking Persia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 4 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Belarus to Russia Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Japanese 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India 1 artillery moved from French Indo China to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Sumatra to Kwangsi 2 bombers moved from Sumatra to Kiangsi 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from French Indo China to Kwangsi 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 marine moved from Johnston Island to 30 Sea Zone 1 battleship, 7 carriers, 1 destroyer, 9 fighters, 1 marine and 5 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 9 fighters, 1 marine and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone Purchase Units - Japanese Japanese buy 5 artilleries, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in New Britain Battle in Ceylon Battle in 26 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 4 destroyers and 4 fighters in 26 Sea Zone, round 2 : 7/12 hits, 5.67 expected hits ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC lost in 26 Sea Zone Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific, taking 26 Sea Zone from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Hawaiian Islands Japanese attack with 9 fighters, 1 marine and 5 tactical_bombers Americans defend with 1 airfield, 6 fighters, 1 harbour and 2 infantry; ANZAC defend with 6 fighters Japanese roll dice for 9 fighters, 1 marine and 5 tactical_bombers in Hawaiian Islands, round 2 : 8/15 hits, 8.17 expected hits Americans roll dice for 12 fighters and 2 infantry in Hawaiian Islands, round 2 : 6/14 hits, 8.67 expected hits 1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 6 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 3 : 5/9 hits, 5.00 expected hits Americans roll dice for 6 fighters in Hawaiian Islands, round 3 : 5/6 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 4 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 8 fighters and 3 tactical_bombers Casualties for ANZAC: 6 fighters Casualties for Americans: 6 fighters and 2 infantry Battle in India Japanese attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 2 : 4/11 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Kiangsi Japanese attack with 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Burma to India 2 bombers moved from Kiangsi to Kiangsu 1 artillery moved from Shantung to Kiangsu 1 armour and 1 mech_infantry moved from Jehol to Kiangsu 1 artillery moved from Jehol to Shantung 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Japan to 26 Sea Zone Place Units - Japanese 2 submarines and 3 transports placed in 6 Sea Zone 3 artilleries placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Americans : -2.33 Chinese : -0.67 UK_Pacific : 0.33 Japanese : 1.33
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You need to retake a Pacific victory city this turn. That Hawaii attack went better than expected - I thought I’d just wear down the forces to take the island next turn.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Americans 1 artillery and 1 transport moved from 9 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 8 infantry moved from Morocco to 92 Sea Zone 8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux 8 bombers moved from Central America to 26 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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yes it looks like my pacific side will cost me. I am assuming full defense but I figured I would ask
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Oh course.
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well good game. I have been making a critical mistake in leaving Hawaii unprotected lately and it has cost me in multiple games in a row now. This was a very fun game. No decisive battle in Europe but a few in the Pacific at least.
Thanks for playing, hopefully soon we can have a rematch.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Americans 1 artillery and 1 transport moved from 9 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 8 infantry moved from Morocco to 92 Sea Zone 8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux 8 bombers moved from Central America to 26 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 8 bombers, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 transport Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 8 bombers, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 transport in 26 Sea Zone, round 2 : 13/21 hits, 11.33 expected hits Units damaged: 9 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 15/27 hits, 13.00 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 8 bombers, 3 cruisers, 4 destroyers, 5 fighters and 1 transport in 26 Sea Zone, round 3 : 9/21 hits, 11.33 expected hits Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 13/26 hits, 12.67 expected hits 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 7 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 8 bombers, 1 cruiser and 1 transport in 26 Sea Zone, round 4 : 8/10 hits, 6.50 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 10/16 hits, 9.33 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 8 bombers owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese roll dice for 2 battleships and 6 fighters in 26 Sea Zone, round 5 : 5/8 hits, 5.33 expected hits 1 transport owned by the Americans lost in 26 Sea Zone 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win with 2 battleships and 6 fighters remaining. Battle score for attacker is -107 Casualties for Americans: 1 battleship, 8 bombers, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 transport Casualties for Japanese: 9 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Battle in Normandy Bordeaux Americans attack with 6 fighters, 8 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys Americans roll dice for 6 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/15 hits, 5.00 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/13 hits, 4.33 expected hits 2 bombers owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/10 hits, 3.67 expected hits 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 4/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 5 : 1/3 hits, 1.33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 6 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 57 Casualties for Americans: 4 infantry Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys Battle in Hawaiian Islands Americans attack with 1 fighter Japanese defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 1 fighter in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits retreated to Hawaiian Islands Japanese win with 1 marine remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery 6 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -7.33 Americans : -5.17 Japanese : 2.00
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Yeah, thanks for the game. While Japan still has a dominant fleet, they’re still dangerous.
I think my position in Europe was in a lot of danger. But so was yours with all your Soviet forces in the Middle East. I actually was more worried you’d use your US forces to attack Egypt. You might not have gotten it but UK could have cleaned up the survivors. Even though attacking Normandy cost me 3 planes, it probably wouldn’t have been as much of a setback.