Will have to come to this later.
19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 88 Sea Zone 3 bombers and 1 fighter moved from Western United States to 88 Sea Zone 1 bomber moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Morocco Battle in 88 Sea Zone Americans attack with 2 bombers, 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 88 Sea Zone Americans win, taking Morocco from Germans with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 26 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 bombers moved from 88 Sea Zone to British Guiana 1 bomber moved from 91 Sea Zone to British Guiana 1 fighter moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 bomber and 1 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Americans undo move 3. 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 13 infantry moved from Hopei to Shensi 2 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland 2 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from Eastern Persia to Burma Combat - British Battle in Italian Somaliland British attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British roll dice for 1 armour, 1 artillery and 2 infantry in Italian Somaliland, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from Eastern Persia to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 3 fighters moved from United Kingdom to Morocco Place Units - British 3 artilleries placed in Persia 2 mech_infantrys and 1 tactical_bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 29 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 British : -0.50 Americans : 0.00 Chinese : 0.33 Japanese : 0.67
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I did not scramble Italian/German fighters to defend the invasion of Morocco from SZ91, because the odds were about 2-1. I will do this air battle if you wish.
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2-1? It was 11 vs 3 hitpoints, I guess that was >1000-1 :-) Certainly no scrabmle
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from ANZAC 2 armour and 1 mech_infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour and 5 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 aaGuns, 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Gibraltar 1 mech_infantry moved from Tobruk to Libya 1 aaGun and 3 infantry moved from Northern Italy to France Place Units - Italians 1 mech_infantry placed in Southern Italy 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from ANZAC 2 armour and 1 mech_infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour and 5 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 aaGuns, 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Gibraltar 1 mech_infantry moved from Tobruk to Libya 1 aaGun and 3 infantry moved from Northern Italy to France Place Units - Italians 1 mech_infantry placed in Southern Italy 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers, 1 submarine and 1 transport EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 Russians : -0,33
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use 2nd post please, forgot to move the fleet.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia Italians take Ethiopia from ANZAC 2 armour and 1 mech_infantry moved from Rostov to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour and 5 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 aaGuns, 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Gibraltar 1 mech_infantry moved from Tobruk to Libya 1 aaGun and 3 infantry moved from Northern Italy to France Place Units - Italians 1 mech_infantry placed in Southern Italy 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers, 1 submarine and 1 transport EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 Russians : -0,33
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Dang, 3rd post please. sorry.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Rostov to Samara Germans take Tambov from Russians Germans take Samara from Russians 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Novgorod to Archangel 1 bomber moved from Rostov to Archangel 2 tactical_bombers moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to French Indo China 1 tactical_bomber moved from Southern Italy to Gibraltar 3 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar 1 aaGun moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 artillery moved from Northern Italy to France 2 infantry moved from Western Germany to France 1 aaGun moved from Belarus to Archangel 1 bomber moved from Archangel to Novgorod 1 mech_infantry moved from Belarus to Rostov 5 mech_infantrys moved from Germany to Baltic States 5 armour and 7 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Yugoslavia to Romania 1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 13 armour and 10 mech_infantrys moved from Rostov to Caucasus 1 artillery and 13 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 aaGun, 1 artillery and 9 infantry moved from Rostov to Volgograd 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 submarine moved from 119 Sea Zone to 125 Sea Zone Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 infantry placed in Southern France Germans undo move 5. 1 mech_infantry placed in Germany 3 fighters, 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1,50 Russians : -0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 8 PUs; Combat Move - Russians 9 infantry moved from Vologda to Archangel 3 armour and 8 mech_infantrys moved from Russia to Archangel 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 3 artilleries and 58 infantry moved from Russia to Samara 1 fighter moved from Persia to Samara Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 armour, 9 infantry and 8 mech_infantrys Germans defend with 1 aaGun and 2 infantry Russians roll dice for 3 armour, 9 infantry and 8 mech_infantrys in Archangel, round 2 : 4/20 hits, 4.33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Samara Russians attack with 3 artilleries, 1 fighter and 58 infantry Germans defend with 1 armour Russians roll dice for 3 artilleries, 1 fighter and 58 infantry in Samara, round 2 : 17/62 hits, 11.67 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 artilleries, 1 fighter and 57 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia 1 aaGun moved from Vologda to Archangel 2 aaGuns moved from Russia to Samara 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : 6.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Japan to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Yunnan to Burma 1 fighter moved from Kiangsi to Burma 1 tactical_bomber moved from Kiangsi to Burma 2 bombers moved from Kiangsi to Burma 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 3 infantry moved from Dutch New Guinea to New Guinea 2 tactical_bombers moved from 45 Sea Zone to New Guinea 2 fighters moved from 45 Sea Zone to New Guinea Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in New Guinea Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in New Guinea, round 2 : 6/7 hits, 2,83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 marines and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 1 bomber, 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Jehol 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsi to Hunan 1 armour moved from Yunnan to Hunan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 aaGun, 1 fighter, 6 infantry and 2 mech_infantrys moved from Korea to Manchuria 2 mech_infantrys moved from Manchuria to Jehol 2 fighters moved from Japan to 33 Sea Zone 1 fighter moved from Manchuria to Japan 1 armour moved from Hunan to Anhwe 1 mech_infantry moved from Hunan to Anhwe 2 tactical_bombers moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 2 bombers moved from Burma to Kiangsi 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Guinea to 33 Sea Zone 2 tactical_bombers moved from New Guinea to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters and 4 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0,83 ANZAC : -0,33 UK_Pacific : 0,33 Japanese : 1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Japan to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Yunnan to Burma 1 fighter moved from Kiangsi to Burma 1 tactical_bomber moved from Kiangsi to Burma 2 bombers moved from Kiangsi to Burma 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 3 infantry moved from Dutch New Guinea to New Guinea 2 tactical_bombers moved from 45 Sea Zone to New Guinea 2 fighters moved from 45 Sea Zone to New Guinea Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in New Guinea Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in New Guinea, round 2 : 6/7 hits, 2,83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 marines and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 1 bomber, 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Jehol 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsi to Hunan 1 armour moved from Yunnan to Hunan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 aaGun, 1 fighter, 6 infantry and 2 mech_infantrys moved from Korea to Manchuria 2 mech_infantrys moved from Manchuria to Jehol 2 fighters moved from Japan to 33 Sea Zone 1 fighter moved from Manchuria to Japan 1 armour moved from Hunan to Anhwe 1 mech_infantry moved from Hunan to Anhwe 2 tactical_bombers moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 2 bombers moved from Burma to Kiangsi 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Guinea to 33 Sea Zone 2 tactical_bombers moved from New Guinea to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters and 4 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,83 ANZAC : -0,33 UK_Pacific : 0,33 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria Combat - Americans Battle in Algeria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from Algeria to Morocco 3 fighters moved from Algeria to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 infantry placed in Western United States 4 destroyers and 4 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from Persia to Northwest Persia 2 fighters and 2 tactical_bombers moved from Egypt to Northwest Persia 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to British Somaliland 1 armour moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to British Somaliland Combat - British Battle in 92 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to Persia 2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Iraq to Persia 1 aaGun, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia 2 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 3 mech_infantrys moved from India to Eastern Persia 1 artillery and 1 infantry moved from India to West India 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 artilleries placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 2 mech_infantrys EDIT: Adding units owned by British to Egypt: 2 mech_infantrys EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 British : 1.17 Americans : -1.33 Chinese : -2.83 Japanese : 1.00
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Would you put the US inf in WUS in EUS? Thanks.
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sure, no prob.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Southern Italy to Algeria 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer and 4 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Algeria Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 3 armour and 5 mech_infantrys British defend with 2 infantry Italians roll dice for 3 armour and 5 mech_infantrys in Northwest Persia, round 2 : 3/8 hits, 2,33 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 4 fighters moved from 92 Sea Zone to Gibraltar 1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from Bulgaria to Romania 2 aaGuns, 2 artilleries and 2 infantry moved from Rostov to Caucasus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : -0,83 Americans : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Southern Italy to Algeria 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer and 4 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Algeria Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 3 armour and 5 mech_infantrys British defend with 2 infantry Italians roll dice for 3 armour and 5 mech_infantrys in Northwest Persia, round 2 : 3/8 hits, 2,33 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 4 fighters moved from 92 Sea Zone to Gibraltar 1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from Bulgaria to Romania 2 aaGuns, 2 artilleries and 2 infantry moved from Rostov to Caucasus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50 British : -0,83 Americans : -0,33
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2nd file contains the edit of the US inf to EUS.
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@JDOW
Shoot, I forgot the most important edit: Pacing a US DD in SZ31 to block the Japanese fleet in the Carolines. The plan was to then block SZ 30 with the ANZAC DD. The plan is why I could sent the fighter in WUS to SZ 91 instead of SZ 28.