@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Giallo (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Algeria Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Poland to Bessarabia 1 bomber moved from Algeria to Southern Italy 1 artillery and 3 infantry moved from Libya to Tunisia 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Bulgaria to Romania 1 armour moved from Bessarabia to Western Ukraine Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.50 Americans : -0.33 Russians : 0.67
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Ohh, you didn’t grab my Japan edit. I would assume I can add that in on Germany’s turn.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Ohh, you didn’t grab my Japan edit. I would assume I can add that in on Germany’s turn.
ofcourse
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Romania to Western Ukraine Germans take Eastern Poland from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 6 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 115 Sea Zone Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Ukraine 1 bomber moved from 115 Sea Zone to Western Ukraine 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 2 armour moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 9 mech_infantrys moved from Romania to Ukraine 3 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Germany to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 6 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 17 infantry moved from Bessarabia to Western Ukraine 4 artilleries and 2 infantry moved from Romania to Bessarabia 8 mech_infantrys moved from Germany to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Poland to Slovakia Hungary 2 infantry moved from Western Germany to Germany 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries placed in France 2 armour, 1 artillery and 3 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Germans collect 43 PUs (4 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 mech_infantry moved from Belarus to Poland Russians take Poland from Germans 1 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 submarine moved from 125 Sea Zone to 123 Sea Zone Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 3 artilleries, 24 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 9 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 1 fighter moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 2 artilleries, 2 fighters and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 infantry moved from Hunan to Yunnan 1 fighter moved from Philippines to Yunnan 2 bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Western Australia Battle in Guam Battle in New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Western Australia from ANZAC, taking Guam from Americans, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Hunan to Kwangsi 5 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Korea to Manchuria 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 carrier and 2 fighters moved from 41 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 battleship moved from 42 Sea Zone to 46 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : -0.67 Japanese : 2.00
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A couple of things not planned properly there. At least it should only cost me a DD.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 armour, 1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to France 1 submarine moved from 93 Sea Zone to 97 Sea Zone Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Norway Battle in Denmark Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 aaGun, 1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 battleship and 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 3 artilleries and 12 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 1 infantry moved from Iraq to Syria 1 fighter moved from Egypt to Syria 1 bomber moved from Persia to Syria 1 infantry moved from Morocco to Algeria 1 tactical_bomber moved from Gibraltar to Algeria 1 fighter moved from Morocco to Algeria Purchase Units - British British buy 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 9 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Algeria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 1 bomber, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 infantry moved from French West Africa to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 2 fighters moved from Gibraltar to Norway 1 fighter moved from United Kingdom to Norway 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Persia to India 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Syria to Egypt 1 bomber moved from Syria to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Persia 4 artilleries and 5 infantry moved from Egypt to Alexandria 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 factory_minor placed in Iraq 2 infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 38 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,33 Italians : -0,33 AA fire in France : : -0,17 Chinese : 0,17 Neutral_Axis : -0,33 Japanese : 1,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 armour moved from Bessarabia to Baltic States Italians take Baltic States from Russians Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern Italy to Cyprus 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter moved from Bessarabia to Cyprus 1 bomber moved from Southern Italy to Cyprus 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,5,3 Italians collect 8 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33
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Hmm, DD lived.
I’m going to bomb Moscow. 3ftr 3bomb. Will you intercept with your 5ftr?
Did I allow a Norway landing there. Perhaps I shouldn’t have done that. Probably.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 infantry moved from Fiji to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Egypt to Trans-Jordan Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters and 7 infantry moved from Queensland to New South Wales 2 infantry moved from New South Wales to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun EDIT: Turning off Edit Mode 1 destroyer placed in 54 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from United Kingdom to Norway Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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yes please intercept
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Germany to Poland 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 bombers and 3 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Germany to Poland 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Denmark 1 fighter moved from Southern Italy to Denmark 1 tactical_bomber moved from Western Germany to Denmark Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 53 PUs; Germans buy 4 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 4/6 hits, 1.50 expected hits Defenders Fire, : 1/5 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Russia 4 fighters owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,7,6 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Novgorod Germans attack with 1 artillery and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Denmark Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 marine Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 marine Cleaning up after air battles Non Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Denmark to Western Germany 2 tactical_bombers moved from Denmark to Finland 1 tactical_bomber moved from Western Ukraine to Finland 1 tactical_bomber moved from Poland to Finland 1 artillery and 7 infantry moved from Vyborg to Finland 1 aaGun, 3 armour, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 4 artilleries and 2 infantry moved from Bessarabia to Ukraine 8 mech_infantrys moved from Romania to Ukraine 6 mech_infantrys moved from Ukraine to Volgograd 4 armour and 7 mech_infantrys moved from Ukraine to Caucasus 3 bombers and 2 fighters moved from Russia to Ukraine 1 artillery moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Slovakia Hungary to Germany Place Units - Germans 2 fighters and 2 mech_infantrys placed in Western Germany 1 artillery and 3 infantry placed in Germany 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1,2,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 3.33 Defenders Fire, : : -0.67 Americans : 0.67 Attackers Fire, : : 2.50 Russians : -0.67
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Sorry about those dice in Moscow. That’s a pretty outlandish result. Gonna be hard for the allies from here.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 1 submarine moved from 123 Sea Zone to 109 Sea Zone Purchase Units - Russians Russians buy nothing; Remaining resources: 43 PUs; Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 2 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 2/11 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 6 infantry moved from Novosibirsk to Vologda 2 aaGuns moved from Amur to Manchuria 4 aaGuns, 2 armour, 5 artilleries, 51 infantry and 1 mech_infantry moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,4,3,6,4,3,3,5,1 Russians collect 25 PUs (3 lost to blockades); end with 68 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 71 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,17 Japanese : 0,33
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Sorry about those dice in Moscow. That’s a pretty outlandish result. Gonna be hard for the allies from here.
Pfff that indeed is a hughe hit…
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 mech_infantry moved from French Indo China to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Caroline Islands to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 artillery moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in New Britain Battle in 32 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Solomon Islands Battle in Korea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 7/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Solomon Islands from ANZAC, taking Korea from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 4 infantry moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State 2 mech_infantrys moved from Kwangsi to Shan State 1 aaGun, 3 artilleries and 5 infantry moved from Kwangsi to French Indo China 2 fighters moved from 56 Sea Zone to Western Australia 1 carrier and 2 transports moved from 56 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone Place Units - Japanese 1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : -0.33 Russians : 0.67 Japanese : 3.83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone Purchase Units - Americans Americans buy 2 destroyers, 1 fighter and 8 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 30 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 30 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 2 destroyers and 8 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Americans collect 58 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to 125 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hopei 2 artilleries and 11 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Chinese creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Chinese attack with 1 destroyer Germans defend with 1 submarine Chinese roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Chinese win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Turning on Edit Mode EDIT: Removing units owned by Chinese from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 125 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Hunan Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Hunan, round 2 : 2/13 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Combat Move - British 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter and 1 infantry moved from India to Burma 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 artillery moved from Persia to Iraq 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt Purchase Units - British British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Burma to India 2 fighters moved from 39 Sea Zone to India 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 artilleries and 4 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Gibraltar to Egypt 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Norway to Normandy Bordeaux 4 mech_infantrys moved from India to Eastern Persia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Iraq 3 armour placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0,17 British : 0,00 Americans : 0,17 Chinese : -1,00 Japanese : 0,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber moved from Cyprus to Holland Belgium 1 armour moved from Ukraine to Rostov Italians take Bryansk from Russians 1 artillery and 1 infantry moved from Ukraine to Rostov Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 artillery Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Rostov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bulgaria 1 bomber moved from Holland Belgium to Western Germany 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 armour moved from Baltic States to Bessarabia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6,2,4 Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.00 Americans : -0.33 Russians : -0.33