@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in Solomon Islands Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Iraq to Bryansk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Volgograd to Bryansk Germans take Rostov from Russians 3 armour moved from Samara to Bryansk 1 infantry moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk Germans take Belarus from Russians 2 artilleries moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Sikang to Caucasus Purchase Units - Germans Germans buy 6 armour, 2 bombers and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber French defend with 1 fighter; Russians defend with 3 aaGuns, 3 armour, 16 artilleries and 2 mech_infantrys AA fire in Bryansk : 0/5 hits, 0.83 expected hits Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/31 hits, 10.17 expected hits Russians roll dice for 3 aaGuns, 3 armour, 16 artilleries, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 12/22 hits, 8.17 expected hits 2 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/19 hits, 8.17 expected hits Russians roll dice for 3 armour, 14 artilleries and 1 fighter in Bryansk, round 3 : 2/18 hits, 6.83 expected hits 10 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk 2 artilleries owned by the Germans, 7 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Tambov Russians win with 3 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry and 13 mech_infantrys Casualties for Russians: 3 aaGuns, 12 artilleries and 2 mech_infantrys Non Combat Move - Germans 2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 10 artilleries, 3 infantry and 4 mech_infantrys moved from Archangel to Belarus 9 mech_infantrys moved from Poland to Belarus 3 artilleries and 13 infantry moved from Poland to Eastern Poland 1 aaGun, 8 artilleries and 17 infantry moved from Samara to Tambov 1 bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 artillery and 1 infantry moved from Timguska to Novosibirsk 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 13 artilleries and 2 infantry moved from Germany to Poland 1 aaGun moved from Germany to Western Germany Place Units - Germans 2 bombers and 7 infantry placed in Western Germany 3 armour placed in Novgorod 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.83 AA fire in Bryansk : : -0.83 Russians : -1.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 2 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov 1 armour moved from Bryansk to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Tambov 4 artilleries moved from Bryansk to Tambov 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Bryansk to Tambov Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 armour Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Tambov Russians attack with 2 armour, 6 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys AA fire in Tambov : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 30 infantry and 1 tactical_bomber in Tambov, round 2 : 12/43 hits, 11,67 expected hits Germans roll dice for 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys in Tambov, round 2 : 16/37 hits, 13,50 expected hits 16 infantry owned by the Russians, 1 aaGun owned by the Germans and 11 infantry owned by the Germans lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Tambov, round 3 : 8/27 hits, 9,00 expected hits Germans roll dice for 7 armour, 10 artilleries, 6 infantry and 3 mech_infantrys in Tambov, round 3 : 8/26 hits, 9,83 expected hits 8 infantry owned by the Russians, 6 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Tambov, round 4 : 7/19 hits, 7,67 expected hits Germans roll dice for 7 armour, 10 artilleries and 1 mech_infantry in Tambov, round 4 : 8/18 hits, 7,17 expected hits 6 infantry owned by the Russians, 6 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 artilleries, 4 fighters and 1 tactical_bomber in Tambov, round 5 : 7/11 hits, 5,00 expected hits Germans roll dice for 7 armour and 4 artilleries in Tambov, round 5 : 4/11 hits, 4,83 expected hits 4 artilleries owned by the Germans, 4 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Tambov, round 6 : 5/7 hits, 3,67 expected hits Germans roll dice for 4 armour in Tambov, round 6 : 3/4 hits, 2,00 expected hits 1 fighter owned by the Russians, 2 armour owned by the Russians and 4 armour owned by the Germans lost in Tambov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 armour, 6 artilleries, 2 fighters and 30 infantry Casualties for Germans: 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Tambov : : 0,50 Russians : 1,00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 fighter moved from Kweichow to 38 Sea Zone 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter moved from Hunan to 38 Sea Zone 1 bomber moved from Japan to 38 Sea Zone 1 fighter moved from Caroline Islands to 43 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines; ANZAC defend with 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 2 battleships and 2 cruisers Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 battleships and 2 cruisers in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Japanese and 2 cruisers owned by the Americans lost in 38 Sea Zone Japanese roll dice for 1 bomber and 1 tactical_bomber in 38 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 battleships in 38 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 1 Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship and 2 cruisers Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to Burma 3 armour and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Timguska to Kansu 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Korea to Manchuria 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,5,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5 Japanese collect 53 PUs (7 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -1.00
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Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 1 bomber moved from India to French Indo China Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier, 1 fighter and 3 submarines 1 submarine owned by the Americans Submerged 3 submarines owned by the Japanese Submerged Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to India 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 79 Sea Zone to 80 Sea Zone 1 battleship moved from 38 Sea Zone to 79 Sea Zone 2 submarines moved from 43 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Persia 2 artilleries moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 122 Sea Zone to 123 Sea Zone 1 submarine moved from 122 Sea Zone to 123 Sea Zone 1 submarine moved from 122 Sea Zone to 124 Sea Zone Place Units - Americans 2 carriers, 1 cruiser and 3 transports placed in 101 Sea Zone 2 armour, 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Egypt to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 79 Sea Zone to 39 Sea Zone Purchase Units - British British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat - British Battle in Caucasus British attack with 2 armour, 1 fighter and 3 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 2 aaGuns moved from Iraq to Northwest Persia 2 aaGuns moved from Iraq to Persia 4 artilleries and 5 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 3 armour placed in Persia 3 armour placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 British : 1,00 AA fire in French Indo China : : -0,17
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
I don’t see you recovering from that attack, or maybe some dice or a hughe mistake by me
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TripleA Manual Gamesave Post: Italians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 submarines moved from 97 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from Americans Italians take 97 Sea Zone from British 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians
Combat Hit Differential Summary :
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@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!
I don’t see you recovering from that attack, or maybe some dice or a hughe mistake by me
In the Pacific or globally? USSR are really weak, perhaps Europe victory is possible.
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Scramble from Gibraltar?
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 submarines moved from 97 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from Americans Italians take 97 Sea Zone from British 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 2 submarines British defend with 1 cruiser and 2 destroyers; Americans defend with 3 fighters Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Americans, 2 fighters owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone retreated to 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines Casualties for British: 1 cruiser and 2 destroyers Casualties for Americans: 1 fighter Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from France to Southern France 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Bessarabia to Ukraine 1 aaGun, 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 1.83
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - ANZAC 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat - ANZAC Battle in New Guinea Battle in New Britain Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Bryansk to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 armour moved from Volgograd to Caucasus Germans take Rostov from Russians 1 mech_infantry moved from Kazakhstan to Caucasus 4 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Novosibirsk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 bomber moved from Novgorod to Caucasus 14 mech_infantrys moved from Belarus to Vologda 1 armour moved from Novgorod to Vologda Purchase Units - Germans Germans buy 6 armour, 1 bomber and 4 fighters; Remaining resources: 0 PUs; Combat - Germans Battle in Caucasus Germans attack with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 armour and 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4.67 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/8 hits, 4.50 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 2 armour and 2 mech_infantrys Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd 2 armour moved from Novgorod to Bryansk 12 artilleries and 3 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 1 mech_infantry moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Eastern Poland to Ukraine 2 armour moved from Volgograd to Ukraine 1 armour moved from Kazakhstan to Volgograd 1 bomber, 4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine 4 artilleries moved from Poland to Germany 2 infantry moved from Poland to Germany 2 artilleries moved from Poland to Germany 7 artilleries moved from Poland to Eastern Poland 1 bomber moved from Volgograd to Ukraine Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 1 bomber and 4 fighters placed in Western Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -0.17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 aaGun moved from Russia to Samara 4 infantry moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Russia to Caucasus Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to 47 Sea Zone 1 carrier and 3 submarines moved from 35 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans 1 fighter moved from Philippines to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 3 fighters and 4 submarines Americans defend with 1 submarine Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 carrier, 2 destroyers, 3 fighters and 4 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to Philippines 1 artillery moved from Kansu to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 4 artilleries and 2 infantry moved from Yunnan to Burma 3 armour and 4 mech_infantrys moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Manchuria to Jehol 1 armour moved from Amur to Jehol 1 infantry moved from Amur to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1,5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,6 Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese : 1.67
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You’re going to make a stand in the Caucasus? I didn’t see that coming. Should have lost the plane to take the territory. Tossed that up for a little while.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 9 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
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Scramble? I will edit my us tr back at the end of my turn, the anzac inf an art we’re divided over 2 tr’s… I indeed was planning to stack the Caucasus
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Full scramble.