@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Giallo (Allies+9) vs Simon33 (Axis) BM3
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Lose sub+DD. If there’s at least 2 hits, lose the ships next.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 artilleries and 2 infantry EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 9 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 36 Sea Zone Purchase Units - Americans Americans buy 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Malaya Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 33 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 9 submarines Japanese defend with 1 carrier, 2 destroyers, 5 fighters and 4 submarines Americans roll dice for 9 submarines in 33 Sea Zone, round 2 : 2/9 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 5 fighters in 33 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 3 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone Americans roll dice for 7 submarines in 33 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 5 fighters in 33 Sea Zone, round 3 : 5/8 hits, 4,33 expected hits 5 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 submarines in 33 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 33 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer and 5 fighters in 33 Sea Zone, round 4 : 4/6 hits, 3,67 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone 1 battleship owned by the Americans retreated to 46 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -22 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 9 submarines Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 4 submarines Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands 1 fighter owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 1 fighter moved from 33 Sea Zone to New Guinea 2 submarines moved from 42 Sea Zone to 46 Sea Zone 2 submarines moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 79 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from Persia to 80 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 4 transports moved from 80 Sea Zone to 81 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Northwest Persia to Caucasus 3 artilleries and 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 cruisers, 2 destroyers and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 6 fighters and 2 tactical_bombers moved from Russia to Caucasus Purchase Units - British British buy 6 armour and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Celebes British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes British roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 aaGuns, 4 artilleries, 1 fighter and 5 infantry moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 2 aaGuns moved from Persia to Northwest Persia 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 3 armour moved from Iraq to Caucasus 3 artilleries moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - British 3 armour placed in Persia 3 armour placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
British : -1,33 Americans : -3,67 Japanese : -0,50
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Politics - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Politics - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Tambov 1 bomber moved from Southern Italy to Tambov Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Ukraine 1 fighter moved from Southern France to Western Germany 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 8 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 artillery and 3 infantry moved from Southern France to France 1 artillery moved from Western Germany to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Italians collect 11 PUs (3 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - ANZAC 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat - ANZAC Battle in Shan State Non Combat Move - ANZAC 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 fighter moved from Russia to Caucasus Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 1 artillery moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 3 artilleries and 3 infantry moved from Bryansk to Russia 1 artillery and 1 infantry moved from Vologda to Samara 2 artilleries moved from Bryansk to Russia 2 mech_infantrys moved from Vologda to Russia 1 armour moved from Vologda to Samara 2 armour moved from Volgograd to Samara 1 armour moved from Volgograd to Samara Purchase Units - Germans Germans buy 3 artilleries, 4 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Samara Germans attack with 4 armour, 1 artillery and 1 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 4 armour, 1 artillery and 1 infantry in Samara, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 aaGun and 5 infantry in Samara, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara 4 armour owned by the Germans retreated to Volgograd Russians win with 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Russia Germans attack with 6 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 4 infantry Germans roll dice for 6 artilleries, 4 infantry and 2 mech_infantrys in Russia, round 2 : 6/12 hits, 4.00 expected hits Russians roll dice for 4 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 5 armour and 7 mech_infantrys moved from Ukraine to Volgograd 6 artilleries moved from Bryansk to Ukraine 3 artilleries and 13 infantry moved from Western Ukraine to Ukraine 7 artilleries moved from Eastern Poland to Western Ukraine 12 mech_infantrys moved from Vologda to Russia 2 mech_infantrys moved from Western Germany to Southern Italy 1 artillery moved from Western Germany to France 6 artilleries and 2 infantry moved from Germany to Western Germany 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Ukraine to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 4 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 66 PUs (5 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : 2.00
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov Combat - Russians Battle in Tambov Russians attack with 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0,67 Russians : 0,00
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Japanese 4 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 10 artilleries and 7 infantry moved from Burma to Shan State 5 artilleries and 4 infantry moved from Burma to Shan State Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Shan State Japanese attack with 15 artilleries and 11 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 15 artilleries and 11 infantry in Shan State, round 2 : 7/26 hits, 8.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 15 artilleries and 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 46 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship and 2 submarines 2 submarines owned by the Americans Submerged Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 battleship in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Jehol to Hunan 1 infantry moved from Hunan to Yunnan 1 marine moved from Burma to Shan State 2 artilleries and 3 infantry moved from Yunnan to French Indo China 3 artilleries moved from Burma to Yunnan 1 fighter moved from 37 Sea Zone to French Indo China 3 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to French Indo China 1 fighter moved from Japan to French Indo China 1 artillery moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,2,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0.33 UK_Pacific : 0.33 Japanese : -2.17
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Japanese 4 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 10 artilleries and 7 infantry moved from Burma to Shan State 5 artilleries and 4 infantry moved from Burma to Shan State Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Shan State Japanese attack with 15 artilleries and 11 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 15 artilleries and 11 infantry in Shan State, round 2 : 7/26 hits, 8.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 15 artilleries and 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 46 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship and 2 submarines 2 submarines owned by the Americans Submerged Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 battleship in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Jehol to Hunan 1 infantry moved from Hunan to Yunnan 1 marine moved from Burma to Shan State 2 artilleries and 3 infantry moved from Yunnan to French Indo China 3 artilleries moved from Burma to Yunnan 1 fighter moved from 37 Sea Zone to French Indo China 3 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to French Indo China 1 fighter moved from Japan to French Indo China 1 artillery moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,2,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Guam: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.33 UK_Pacific : 0.33 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Americans 1 unit repaired. 1 armour moved from Caucasus to Rostov Americans take Rostov from Germans 1 armour moved from Rostov to Caucasus 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 6 infantry; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 39 Sea Zone Americans creates battle in territory 125 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New Guinea to 42 Sea Zone 2 submarines moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 submarines moved from 46 Sea Zone to 30 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 3 artilleries and 3 infantry moved from Trans-Jordan to Iraq 4 transports moved from 81 Sea Zone to 71 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 6 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 7 fighters moved from India to 42 Sea Zone Place Units - Americans 6 infantry placed in Central United States 2 carriers placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Purchase Units - British British buy 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 2 aaGuns, 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 4 armour and 1 mech_infantry moved from Iraq to Caucasus 3 artilleries moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in Iraq 3 mech_infantrys placed in Persia 3 infantry placed in Egypt British undo move 3. British undo move 3. 3 mech_infantrys placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Western Germany 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from France to Northern Italy 2 artilleries and 3 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Western Germany Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - ANZAC 2 fighters moved from Queensland to Java 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from West India to Eastern Persia Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 fighter moved from Caucasus to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I forgot to strat bomb London. Can I add that? I’ll assume no intercept because I have overwhelming escorts.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Research Technology - Germans Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Volgograd to Rostov Germans take Rostov from Americans 1 armour moved from Rostov to Volgograd 6 artilleries and 1 infantry moved from Russia to Tambov Purchase Units - Germans Germans buy 4 carriers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat - Germans Battle in Tambov Germans attack with 6 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 1 infantry in Tambov, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 6 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 20 EDIT: Changing unit bombing damage for these British owned units to: airfield = 6 EDIT: Turning off Edit Mode 7 artilleries moved from Western Ukraine to Ukraine 14 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Vologda 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 8 fighters moved from Western Germany to 112 Sea Zone 2 mech_infantrys moved from Southern Italy to Western Germany 4 artilleries moved from Western Germany to France Place Units - Germans 4 carriers and 2 submarines placed in 112 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 68 PUs (3 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I forgot to strat bomb London. Can I add that? I’ll assume no intercept because I have overwhelming escorts.
sure
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@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I forgot to strat bomb London. Can I add that? I’ll assume no intercept because I have overwhelming escorts.
sure
I only just don’t understand the dice result.
Giallo (Allies+9) vs Simon33 (Axis) BM3:Roll AA in United Kingdom
Your dice are: 4
and I have 20 damage -
There are 6 emails. That was the AA for hitting the airfield.
The AA for the factory was 3,3,4.
Damage was rolled as 4,4,6,4, that must be not including the +2. I can find a “1” in the past. That damage is above average of course.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 fighter moved from Guam to 19 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters moved from 19 Sea Zone to Philippines 2 fighters moved from French Indo China to Philippines 2 fighters moved from Caroline Islands to Philippines 1 infantry moved from Shensi to Szechwan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 4 artilleries and 2 infantry moved from Yunnan to French Indo China 1 marine moved from Shan State to French Indo China 15 artilleries and 9 infantry moved from Shan State to Malaya Place Units - Japanese 1 destroyer and 2 fighters placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3 Japanese collect 44 PUs (9 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : 2.17
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18 Combat Move - Americans 1 infantry moved from Caucasus to Rostov Americans take Rostov from Germans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from India to French Indo China Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Paulau Island Non Combat Move - Americans 1 bomber moved from French Indo China to India 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 destroyer and 3 submarines moved from 30 Sea Zone to 34 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 42 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 42 Sea Zone to 34 Sea Zone 1 armour, 3 artilleries and 3 infantry moved from Caucasus to Northwest Persia 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 6 infantry moved from Central United States to 101 Sea Zone 2 carriers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 4 transports moved from 71 Sea Zone to 83 Sea Zone 8 fighters moved from 42 Sea Zone to 34 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 carrier and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 13 armour and 1 mech_infantry moved from Caucasus to Persia 6 artilleries and 6 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Caucasus to Egypt 6 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia Purchase Units - British British repair damage of 6x airfield, 6x factory_major; Remaining resources: 36 PUs; British buy 6 armour; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Non Combat Move - British 4 aaGuns moved from Caucasus to Northwest Persia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 7 armour EDIT: Adding units owned by British to Northwest Persia: 7 armour EDIT: Removing units owned by British from Persia: 2 armour EDIT: Adding units owned by British to Northwest Persia: 2 armour EDIT: Turning off Edit Mode 3 armour placed in Iraq 3 armour placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery and 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 armour EDIT: Adding units owned by British to Northwest Persia: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in French Indo China : : -0,17