@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Giallo (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat - ANZAC Battle in New Zealand Battle in Java ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 3 fighters in Java, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java ANZAC win, taking New Zealand from Japanese, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Iraq to Caucasus Combat - French Battle in Caucasus French attack with 1 fighter Italians defend with 1 armour French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus French win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - French 1 fighter moved from Caucasus to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,50 French : 0,50 ANZAC : -1,00 Japanese : 1,00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 fighter moved from Volgograd to Rostov 1 fighter moved from Volgograd to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 5 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 12 mech_infantrys moved from Baltic States to Western Ukraine 21 mech_infantrys moved from Poland to Western Ukraine 5 artilleries and 3 infantry moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Rostov to Tambov 1 fighter and 1 infantry moved from Volgograd to Tambov 3 bombers and 2 fighters moved from Volgograd to Russia 2 armour, 8 artilleries and 9 infantry moved from Kazakhstan to Samara Purchase Units - Germans Germans buy 1 armour, 1 infantry and 18 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/3 hits, 0.50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking 125 Sea Zone from Chinese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Germans: 1 fighter and 1 infantry Battle in Samara Germans attack with 2 armour, 8 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 8 artilleries and 9 infantry in Samara, round 2 : 8/19 hits, 6.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska 1 armour moved from Tsinghai to Samara 1 aaGun and 8 infantry moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 aaGun moved from Bessarabia to Western Ukraine 9 artilleries, 2 infantry and 4 mech_infantrys moved from Novgorod to Archangel 1 artillery moved from Baltic States to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber and 2 fighters moved from Russia to Volgograd 7 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 13 infantry moved from Germany to Poland 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland 9 mech_infantrys moved from Western Germany to Poland 14 artilleries and 2 infantry moved from Western Germany to Germany 1 aaGun moved from Germany to Western Germany 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry and 9 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Germans collect 60 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50 Germans : 0.00 Russians : 1.00
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Assumed no intercept.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 3 fighters moved from Russia to Western Ukraine 3 armour moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Russia to Western Ukraine 4 infantry moved from Bryansk to Russia 16 artilleries and 36 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Russia 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 3 armour, 16 artilleries, 5 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 10 artilleries, 7 infantry and 36 mech_infantrys; Italians defend with 1 mech_infantry AA fire in Western Ukraine : 0/3 hits, 0,50 expected hits Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 18/65 hits, 19,33 expected hits Italians roll dice for 1 aaGun, 10 artilleries, 7 infantry and 37 mech_infantrys in Western Ukraine, round 2 : 20/54 hits, 18,00 expected hits 20 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans, 7 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 16 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 14/45 hits, 16,00 expected hits Italians roll dice for 10 artilleries and 27 mech_infantrys in Western Ukraine, round 3 : 8/37 hits, 12,33 expected hits 8 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 12/37 hits, 14,00 expected hits Italians roll dice for 10 artilleries and 13 mech_infantrys in Western Ukraine, round 4 : 9/23 hits, 7,67 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 3 armour, 16 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 9/28 hits, 11,00 expected hits Italians roll dice for 10 artilleries and 1 mech_infantry in Western Ukraine, round 5 : 1/11 hits, 3,67 expected hits 1 mech_infantry owned by the Russians, 8 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 16 artilleries owned by the Russians retreated to Bryansk Italians win with 2 artilleries remaining. Battle score for attacker is 90 Casualties for Russians: 36 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun, 8 artilleries, 7 infantry and 36 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Western Ukraine : : -0,50 Italians : -3,67 Russians : -7,33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Japanese 10 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Caroline Islands 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 carrier, 1 fighter and 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 4 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Szechwan to Yunnan 1 armour moved from Yunnan to Shan State 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 armour moved from French Indo China to Shan State 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Yenisey to Timguska 2 fighters moved from French Indo China to 38 Sea Zone 1 artillery moved from Kweichow to Szechwan 1 fighter moved from Japan to Kweichow 1 fighter moved from Japan to Hunan Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Japanese 10 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Caroline Islands 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 carrier, 1 fighter and 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 11 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 4 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Szechwan to Yunnan 1 armour moved from Yunnan to Shan State 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 armour moved from French Indo China to Shan State 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Yenisey to Timguska 2 fighters moved from French Indo China to 38 Sea Zone 1 artillery moved from Kweichow to Szechwan 1 fighter moved from Japan to Kweichow 1 fighter moved from Japan to Hunan Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 2 armour and 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 2 armour and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone Americans take 37 Sea Zone from Japanese 1 bomber moved from India to 38 Sea Zone 5 fighters moved from India to 38 Sea Zone 8 fighters moved from Iraq to 38 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone 1 submarine moved from 101 Sea Zone to 122 Sea Zone 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Italians Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs; Combat - Americans Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 38 Sea Zone Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits
Combat Hit Differential Summary :
Germans : -0,17 Americans : -0,33
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5 hits with the subs
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Dent the BBs and then CVs.
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Wasn’t that a little obvious? There isn’t a reason I need more than 6 CVs undented as far as I can see.
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone Americans take 37 Sea Zone from Japanese 1 bomber moved from India to 38 Sea Zone 5 fighters moved from India to 38 Sea Zone 8 fighters moved from Iraq to 38 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone 1 submarine moved from 101 Sea Zone to 122 Sea Zone 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Italians Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs; Combat - Americans Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 38 Sea Zone Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 2 : 16/32 hits, 15,67 expected hits
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,00
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16 hits.
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Oh I see the problem. I didn’t think the planes on Iraq could reach. Bugger. That could be fatal.
Dent everything, max D. i.e. 8subs 2DD. Max D going forward.
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 12 fighters and 16 submarines moved from 42 Sea Zone to 38 Sea Zone Americans take 37 Sea Zone from Japanese 1 bomber moved from India to 38 Sea Zone 5 fighters moved from India to 38 Sea Zone 8 fighters moved from Iraq to 38 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 122 Sea Zone 1 submarine moved from 101 Sea Zone to 122 Sea Zone 1 infantry moved from Iraq to Northwest Persia Americans take Northwest Persia from Italians Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 7 PUs; Combat - Americans Battle in 122 Sea Zone Americans attack with 1 destroyer and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 122 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 38 Sea Zone Americans attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers, 22 fighters and 16 submarines; ANZAC loiter and taunt Japanese defend with 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 16 submarines in 38 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 2 : 16/32 hits, 15,67 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 8 submarines in 38 Sea Zone, round 2 : 2/8 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 4 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 15/33 hits, 17,17 expected hits Units damaged: 2 battleships owned by the Americans 3 fighters owned by the ANZAC, 5 submarines owned by the Americans, 2 destroyers owned by the Japanese, 8 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 38 Sea Zone Americans roll dice for 11 submarines in 38 Sea Zone, round 3 : 3/11 hits, 3,67 expected hits Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 5 destroyers and 22 fighters in 38 Sea Zone, round 3 : 15/32 hits, 15,67 expected hits Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 14 fighters, 4 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 20/31 hits, 16,50 expected hits 4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 11 submarines owned by the Americans, 5 destroyers owned by the Americans, 9 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 38 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 2 cruisers and 20 fighters in 38 Sea Zone, round 4 : 11/25 hits, 13,00 expected hits Japanese roll dice for 2 battleships, 11 fighters and 2 transports in 38 Sea Zone, round 4 : 6/13 hits, 8,67 expected hits 11 fighters owned by the Japanese and 6 fighters owned by the Americans lost in 38 Sea Zone Americans roll dice for 2 battleships, 1 bomber, 2 cruisers and 14 fighters in 38 Sea Zone, round 5 : 12/19 hits, 10,00 expected hits Japanese roll dice for 2 battleships and 2 transports in 38 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 38 Sea Zone Americans win with 2 battleships, 1 bomber, 2 cruisers and 12 fighters remaining. Battle score for attacker is 104 Casualties for Americans: 6 carriers, 5 destroyers, 10 fighters and 16 submarines Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 14 fighters, 8 submarines, 4 tactical_bombers and 2 transports Casualties for ANZAC: 3 fighters Non Combat Move - Americans 1 bomber and 12 fighters moved from 38 Sea Zone to India 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry, 8 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from 30 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 43 Sea Zone 2 submarines moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 81 Sea Zone to 79 Sea Zone 3 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 artilleries and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Egypt to Iraq Place Units - Americans 5 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 6 fighters and 2 tactical_bombers moved from Iraq to Russia 1 bomber moved from Iraq to Western Ukraine 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 79 Sea Zone Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Western Ukraine British attack with 1 bomber Germans defend with 2 artilleries British roll dice for 1 bomber in Western Ukraine, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 bomber owned by the British lost in Western Ukraine Italians win with 2 artilleries remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British Place Units - British 3 infantry placed in Iraq 1 factory_minor placed in Persia 3 artilleries and 1 fighter placed in United Kingdom British undo move 3. 1 fighter placed in United Kingdom 3 artilleries placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : -0,67 Italians : 0,33 Americans : -1,33 Japanese : -0,00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 1 mech_infantry moved from Greater Southern Germany to Romania 1 fighter moved from Western Germany to Southern Italy 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in Solomon Islands Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Iraq to Bryansk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Volgograd to Bryansk Germans take Rostov from Russians 3 armour moved from Samara to Bryansk 1 infantry moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk Germans take Belarus from Russians 2 artilleries moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Sikang to Caucasus Purchase Units - Germans Germans buy 6 armour, 2 bombers and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber French defend with 1 fighter; Russians defend with 3 aaGuns, 3 armour, 16 artilleries and 2 mech_infantrys AA fire in Bryansk : 0/5 hits, 0.83 expected hits Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 7/31 hits, 10.17 expected hits Russians roll dice for 3 aaGuns, 3 armour, 16 artilleries, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 12/22 hits, 8.17 expected hits 2 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/19 hits, 8.17 expected hits Russians roll dice for 3 armour, 14 artilleries and 1 fighter in Bryansk, round 3 : 2/18 hits, 6.83 expected hits 10 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk 2 artilleries owned by the Germans, 7 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Tambov Russians win with 3 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry and 13 mech_infantrys Casualties for Russians: 3 aaGuns, 12 artilleries and 2 mech_infantrys Non Combat Move - Germans 2 artilleries, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 10 artilleries, 3 infantry and 4 mech_infantrys moved from Archangel to Belarus 9 mech_infantrys moved from Poland to Belarus 3 artilleries and 13 infantry moved from Poland to Eastern Poland 1 aaGun, 8 artilleries and 17 infantry moved from Samara to Tambov 1 bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 1 artillery and 1 infantry moved from Timguska to Novosibirsk 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 13 artilleries and 2 infantry moved from Germany to Poland 1 aaGun moved from Germany to Western Germany Place Units - Germans 2 bombers and 7 infantry placed in Western Germany 3 armour placed in Novgorod 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.83 AA fire in Bryansk : : -0.83 Russians : -1.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 2 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov 1 armour moved from Bryansk to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Tambov 4 artilleries moved from Bryansk to Tambov 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Bryansk to Tambov Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 armour Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Ukraine Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Tambov Russians attack with 2 armour, 6 artilleries, 5 fighters, 30 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys AA fire in Tambov : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 30 infantry and 1 tactical_bomber in Tambov, round 2 : 12/43 hits, 11,67 expected hits Germans roll dice for 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys in Tambov, round 2 : 16/37 hits, 13,50 expected hits 16 infantry owned by the Russians, 1 aaGun owned by the Germans and 11 infantry owned by the Germans lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Tambov, round 3 : 8/27 hits, 9,00 expected hits Germans roll dice for 7 armour, 10 artilleries, 6 infantry and 3 mech_infantrys in Tambov, round 3 : 8/26 hits, 9,83 expected hits 8 infantry owned by the Russians, 6 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 2 armour, 6 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Tambov, round 4 : 7/19 hits, 7,67 expected hits Germans roll dice for 7 armour, 10 artilleries and 1 mech_infantry in Tambov, round 4 : 8/18 hits, 7,17 expected hits 6 infantry owned by the Russians, 6 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 artilleries, 4 fighters and 1 tactical_bomber in Tambov, round 5 : 7/11 hits, 5,00 expected hits Germans roll dice for 7 armour and 4 artilleries in Tambov, round 5 : 4/11 hits, 4,83 expected hits 4 artilleries owned by the Germans, 4 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Tambov, round 6 : 5/7 hits, 3,67 expected hits Germans roll dice for 4 armour in Tambov, round 6 : 3/4 hits, 2,00 expected hits 1 fighter owned by the Russians, 2 armour owned by the Russians and 4 armour owned by the Germans lost in Tambov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 armour, 6 artilleries, 2 fighters and 30 infantry Casualties for Germans: 1 aaGun, 7 armour, 10 artilleries, 17 infantry and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 2,00 AA fire in Tambov : : 0,50 Russians : 1,00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 fighter moved from Kweichow to 38 Sea Zone 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter moved from Hunan to 38 Sea Zone 1 bomber moved from Japan to 38 Sea Zone 1 fighter moved from Caroline Islands to 43 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines; ANZAC defend with 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 2 battleships and 2 cruisers Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 battleships and 2 cruisers in 38 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 fighters owned by the Japanese and 2 cruisers owned by the Americans lost in 38 Sea Zone Japanese roll dice for 1 bomber and 1 tactical_bomber in 38 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 battleships in 38 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 1 Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship and 2 cruisers Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to Burma 3 armour and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Timguska to Kansu 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Korea to Manchuria 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,5,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5,4,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5 Japanese collect 53 PUs (7 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -1.00
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Oh boy, Japan was destroyed by that attack on its fleet in SZ38. Ouch!