@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+9) vs Simon33 (Axis) BM3
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I don’t understand why Persia wasn’t attacked?
Me neither tbh…
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 3 fighters moved from Queensland to Western Australia 1 artillery and 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Northern Territory ANZAC take Northern Territory from Japanese 1 infantry moved from Iraq to Persia Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat - ANZAC Battle in Western Australia ANZAC attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Western Australia, round 2 : 5/7 hits, 2,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Persia ANZAC attack with 1 infantry Germans defend with 1 mech_infantry ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia ANZAC win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - ANZAC 1 artillery moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 3 fighters moved from Western Australia to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -0,33 ANZAC : 3,33 Japanese : -0,17 -
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I don’t understand why Persia wasn’t attacked?
I attacked it now anyway!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Archangel to Vologda Germans take Smolensk from Russians Germans take Vologda from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 infantry moved from France to Southern France 13 artilleries and 6 infantry moved from France to Normandy Bordeaux 10 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Kansu to Suiyuyan Germans take Suiyuyan from Chinese 2 fighters and 2 tactical_bombers moved from Western Germany to Southern France 3 bombers moved from Novgorod to Northwest Persia 3 bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 86 PUs; Germans buy 5 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Persia Germans attack with 3 bombers and 2 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Persia, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from ANZAC with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Southern France Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 13 artilleries, 6 infantry and 13 mech_infantrys British defend with 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 13 artilleries, 6 infantry and 13 mech_infantrys in Normandy Bordeaux, round 2 : 7/32 hits, 9.67 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 13 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits 1 aaGun owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the French and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 13 artilleries, 2 infantry and 13 mech_infantrys in Normandy Bordeaux, round 3 : 13/28 hits, 9.00 expected hits Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/10 hits, 3.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the French, 2 artilleries owned by the British and 6 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 13 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 6 infantry Casualties for British: 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy 1 submarine moved from 113 Sea Zone to 124 Sea Zone 10 artilleries and 10 infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Vologda 1 armour moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kansu 1 aaGun, 10 artilleries and 8 infantry moved from Ukraine to Bessarabia 1 aaGun, 1 armour, 10 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 1 armour, 18 artilleries, 8 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 3 bombers moved from Persia to Northwest Persia 2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 fighter moved from Germany to Southern Italy 1 fighter moved from Tunisia to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 8 infantry moved from Germany to Western Germany EDIT: 1 armour moved from Volgograd to Vologda Place Units - Germans 3 artilleries placed in Novgorod 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 69 PUs (3 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 2.33 ANZAC : 0.67 Americans : -2.00 -
The edit to Stalingrad isn’t technically legal - I forgot about the blitz when I thought to evacuate Stalingrad. I hope it’s ok though.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries and 39 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 armour and 4 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 artilleries moved from Tambov to Russia 8 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 5 fighters moved from Russia to Iraq 1 tactical_bomber moved from Russia to Iraq 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Yunnan to Szechwan Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries and 39 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 armour and 4 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 artilleries moved from Tambov to Russia 8 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 5 fighters moved from Russia to Iraq 1 tactical_bomber moved from Russia to Iraq 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Yunnan to Szechwan Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 1 aaGun EDIT: Adding units owned by Russians to Timguska: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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one moment pls
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries and 39 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 armour and 4 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 artilleries moved from Tambov to Russia 8 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 5 fighters moved from Russia to Iraq 1 tactical_bomber moved from Russia to Iraq 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Yunnan to Szechwan Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 1 aaGun EDIT: Adding units owned by Russians to Timguska: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 aaGun, 2 armour and 4 mech_infantrys EDIT: Removing units owned by Russians from Belarus: 2 armour and 4 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 6 artilleries and 10 infantry moved from Kweichow to Yunnan 1 destroyer, 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 37 Sea Zone Japanese creates battle in territory 39 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific, taking 39 Sea Zone from UK_Pacific, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 3 carriers moved from 41 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Celebes 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 artilleries and 5 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 1 bomber moved from Kiangsu to Philippines 3 fighters moved from Japan to 37 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone 2 battleships moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters and 10 submarines moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Burma 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 6 artilleries and 8 infantry moved from 96 Sea Zone to Libya 3 fighters moved from Gibraltar to Libya 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 carriers moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from Algeria to Tunisia Purchase Units - Americans Americans buy 2 destroyers, 2 fighters and 9 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in 42 Sea Zone Americans attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 10 submarines in 42 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Battle in Burma Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 6 artilleries, 3 fighters and 8 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 6 artilleries, 3 fighters and 8 infantry in Libya, round 2 : 5/17 hits, 5,83 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya Americans roll dice for 6 artilleries, 3 fighters and 7 infantry in Libya, round 3 : 8/16 hits, 5,67 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 6 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Libya to 96 Sea Zone 2 carriers and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 5 fighters moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 bomber moved from Burma to India 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 5 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 6 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 6 artilleries, 1 fighter and 12 infantry Japanese defend with 8 artilleries and 14 infantry Chinese roll dice for 6 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/19 hits, 5,50 expected hits Japanese roll dice for 8 artilleries and 14 infantry in Yunnan, round 2 : 8/22 hits, 7,33 expected hits 5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Yunnan, round 3 : 4/11 hits, 3,83 expected hits Japanese roll dice for 8 artilleries and 9 infantry in Yunnan, round 3 : 4/17 hits, 5,67 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 artilleries and 1 fighter in Yunnan, round 4 : 1/7 hits, 2,50 expected hits Japanese roll dice for 8 artilleries and 5 infantry in Yunnan, round 4 : 5/13 hits, 4,33 expected hits 1 infantry owned by the Japanese and 5 artilleries owned by the Chinese lost in Yunnan 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 8 artilleries and 4 infantry remaining. Battle score for attacker is -26 Casualties for Chinese: 5 artilleries and 12 infantry Casualties for Japanese: 10 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Combat Move - British 1 infantry moved from Iraq to Persia 1 fighter moved from Iraq to Persia 3 fighters and 2 tactical_bombers moved from India to Persia 1 bomber moved from India to French Indo China 3 armour moved from Egypt to Iraq 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to United Kingdom 4 fighters moved from Gibraltar to Egypt 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Tobruk Battle in Persia British attack with 4 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Tobruk from Italians, taking Persia from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Persia to Iraq 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 3 fighters placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,33 Italians : -2,67 British : 1,50 Americans : 1,33 Chinese : -1,83 Japanese : 0,00 AA fire in French Indo China : : -0,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 artillery moved from Northwest Persia to Persia 1 bomber moved from Western Germany to Persia 1 fighter moved from Southern Italy to Rostov 1 armour moved from Northwest Persia to Rostov Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Persia Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Persia Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Caucasus 1 bomber moved from Persia to Northwest Persia 1 mech_infantry moved from Romania to Bessarabia 3 aaGuns and 9 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 0.67 Russians : -0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 artillery and 2 infantry moved from Western Australia to South Australia 1 infantry moved from Northern Territory to Queensland Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 16 PUs; Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 8 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 2 armour moved from Vologda to Timguska 1 mech_infantry moved from Suiyuyan to Timguska 1 infantry moved from Bessarabia to Western Ukraine 3 bombers moved from Northwest Persia to Russia 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Northwest Persia 2 infantry moved from Caucasus to Volgograd 5 artilleries and 3 infantry moved from Bessarabia to Western Ukraine 5 artilleries and 4 infantry moved from Bessarabia to Ukraine 4 armour moved from Northwest Persia to Volgograd 3 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Northwest Persia to Volgograd 2 armour moved from Northwest Persia to Volgograd Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 86 PUs; Germans buy 4 artilleries, 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Timguska Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans roll dice for 2 armour in Timguska, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in Ukraine Germans attack with 5 artilleries and 4 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 artilleries and 4 infantry in Ukraine, round 2 : 4/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 5 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 4 infantry in Western Ukraine, round 2 : 1/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 6 armour, 5 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 5 infantry and 1 mech_infantry in Volgograd, round 2 : 7/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Volgograd 1 mech_infantry moved from Kansu to Yenisey 5 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Northwest Persia to Rostov 3 fighters and 2 tactical_bombers moved from Western Germany to Rostov 3 bombers moved from Russia to Rostov 1 artillery and 1 infantry moved from Vologda to Urals 4 fighters and 2 tactical_bombers moved from Southern Italy to Northwest Persia 8 artilleries and 2 infantry moved from Novgorod to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 artillery and 1 infantry moved from Vologda to Urals 8 artilleries and 9 infantry moved from Vologda to Novosibirsk 1 aaGun moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from France to Western Germany 1 infantry moved from Southern France to France 13 mech_infantrys moved from Normandy Bordeaux to Western Germany 13 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Western Germany to Poland 8 mech_infantrys moved from Germany to Poland Place Units - Germans 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany 1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany Germans undo move 2. 2 artilleries and 8 mech_infantrys placed in Western Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Germans collect 64 PUs (1 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.83 Russians : -0.67 -
Hopefully I haven’t miscalculated there. Seems like I’ve stretched really thin.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Archangel to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia Purchase Units - Russians Russians buy nothing; Remaining resources: 26 PUs; Combat - Russians Non Combat Move - Russians 1 infantry moved from Smolensk to Russia 5 artilleries and 37 infantry moved from Belarus to Bryansk 2 artilleries moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 tactical_bomber moved from Iraq to Bryansk 2 fighters moved from Iraq to Bryansk 1 fighter moved from Iraq to Bryansk Turn Complete - Russians Russians collect 16 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
Hopefully I haven’t miscalculated there. Seems like I’ve stretched really thin.
Really thin indeed let’s hope for average dice
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 8 artilleries and 4 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Shan State to Burma 2 bombers moved from Philippines to 54 Sea Zone Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 bombers Americans defend with 1 carrier and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 bomber in 54 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 carrier in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 2 bombers Casualties for Americans: 1 carrier Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 2 fighters moved from Celebes to 36 Sea Zone 8 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Jehol to Chahar 2 artilleries and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Yenisey to Kansu 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 3 infantry moved from Korea to Manchuria 2 submarines moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery, 3 fighters and 1 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 1.33 Japanese : 0.00 -
That was frustrating in SZ54.
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Hold on.





