@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 armour and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Libya
Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
Place Units - Italians
1 carrier placed in 93 Sea Zone
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 93 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 aaGun, 3 fighters and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 cruiser and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 bombers moved from Western Germany to Belarus
2 infantry and 5 tactical_bombers moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 4 bombers, 2 infantry and 5 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 4 bombers, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Belarus to Eastern Poland
4 bombers moved from Belarus to Germany
3 aaGuns, 13 armour, 5 artilleries, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Finland to Karelia
Place Units - Germans
6 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
20 infantry moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun, 1 artillery, 1 fighter and 8 infantry moved from Archangel to Vologda
1 fighter moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 56 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Western Australia
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Kwangsi to Java
2 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 marines moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 2 marines moved from 6 Sea Zone to Japan
1 aaGun and 1 artillery moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 carriers, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in Java
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 2 bombers
Americans roll dice for 1 battleship and 3 cruisers in Java, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 2 bombers in Java, round 2 : 1/2 hits, 0,33 expected hits
2 bombers owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 21
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 bombers
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 marine moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to New Zealand
3 bombers moved from Queensland to India
4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 infantry and 1 marine placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -1,67
Americans : 1,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 30 PUs;
British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Rhodesia
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 bomber moved from Union of South Africa to Rhodesia
18 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to Burma
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 cruisers moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Rhodesia, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 7/23 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
British attack with 2 cruisers, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from West India to India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Rhodesia to West India
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
British undo move 1.
2 fighters and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 marine
Combat Hit Differential Summary :
British : 1,83
Italians : -0,33
Japanese : -0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern Italy to 92 Sea Zone
Scramble in 92?
@TheShrike No Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 armour moved from Western Ukraine to Baltic States
1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from 42 Sea Zone to New South Wales
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
3 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - French
Battle in Algeria
French attack with 1 fighter and 3 infantry
Italians defend with 2 artilleries and 2 infantry
French roll dice for 1 fighter and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Algeria
French roll dice for 1 fighter and 3 infantry in Algeria, round 3 : 1/4 hits, 1,00 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
French roll dice for 1 fighter and 1 infantry in Algeria, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 artilleries in Algeria, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Algeria
1 infantry owned by the French retreated to Morocco
Italians win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for French: 2 infantry
Non Combat Move - French
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1,00
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
14 armour, 4 artilleries, 20 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
AA fire in Bryansk : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 3 tactical_bombers in Bryansk, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Ukraine
Germans attack with 18 armour, 4 artilleries, 20 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 18 armour, 4 artilleries, 20 infantry and 10 mech_infantrys in Ukraine, round 2 : 17/52 hits, 16.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 4 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
3 tactical_bombers moved from Bryansk to Novgorod
4 infantry moved from Karelia to Novgorod
4 bombers moved from Germany to Western Germany
2 bombers moved from United Kingdom to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from France to Western Germany
1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
6 artilleries placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.00
AA fire in Bryansk : : 0.50
Russians : 0.33
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Tambov to Rostov
6 infantry moved from Novosibirsk to Samara
1 aaGun and 4 infantry moved from Tambov to Volgograd
3 armour moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 aaGun and 37 infantry moved from Russia to Tambov
1 aaGun moved from Vologda to Russia
9 artilleries moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 91 Sea Zone to 101 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 artillery and 6 infantry
EDIT: Removing units owned by Russians from Vologda: 1 artillery and 6 infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 cruisers, 1 destroyer, 2 factory_minors, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
2 marines moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 9 fighters, 2 infantry, 2 marines, 1 submarine, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 2 marines moved from 35 Sea Zone to Philippines
1 armour, 4 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
1 armour, 4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 5 transports moved from 56 Sea Zone to 62 Sea Zone
1 aaGun and 1 artillery moved from Kweichow to Anhwe
Place Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
2 cruisers, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
I can’t think of a more apt way to say the Axis have lost the initiative than with a Japanese turn with no combat…
@TheShrike I can’t open the map. Could you please repost the file.
It shows Zero KB’s for download.
Thank you.