Scramble to Taranto?
TheShrike (X) vs. AetV (L) BM3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 armour and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 1 armour and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from Tobruk to Libya Combat - Italians Non Combat Move - Italians 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France Place Units - Italians 1 carrier placed in 93 Sea Zone 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 93 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 2 fighters moved from New South Wales to 33 Sea Zone 1 aaGun, 3 fighters and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 cruiser and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 bombers moved from Western Germany to Belarus 2 infantry and 5 tactical_bombers moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 4 bombers, 2 infantry and 5 tactical_bombers Russians defend with 3 infantry Germans roll dice for 4 bombers, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for Russians: 3 infantry Non Combat Move - Germans 4 tactical_bombers moved from Belarus to Eastern Poland 4 bombers moved from Belarus to Germany 3 aaGuns, 13 armour, 5 artilleries, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Western Ukraine 1 armour and 4 mech_infantrys moved from Poland to Western Ukraine 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Finland to Karelia Place Units - Germans 6 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 2.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 20 infantry moved from Bryansk to Russia 7 artilleries moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 aaGun, 1 artillery, 1 fighter and 8 infantry moved from Archangel to Vologda 1 fighter moved from Vologda to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 3 mech_infantrys placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 carriers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries and 3 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 56 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in Western Australia Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Burma from UK_Pacific to Japanese EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 2 bombers moved from Kwangsi to Java 2 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 marines moved from Korea to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 2 marines moved from 6 Sea Zone to Japan 1 aaGun and 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 carriers, 1 fighter and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 3 cruisers moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Combat - Americans Battle in Java Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 2 bombers Americans roll dice for 1 battleship and 3 cruisers in Java, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 2 bombers in Java, round 2 : 1/2 hits, 0,33 expected hits 2 bombers owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 21 Casualties for Americans: 1 infantry Casualties for Japanese: 2 bombers Battle in Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 aaGun and 1 marine moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to New Zealand 3 bombers moved from Queensland to India 4 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers and 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 infantry and 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -1,67 Americans : 1,50 Japanese : 0,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 30 PUs; British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Tanganyika Territory to Rhodesia 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 bomber moved from Union of South Africa to Rhodesia 18 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from India to Burma 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 cruisers moved from 80 Sea Zone to 39 Sea Zone Combat - British Battle in Rhodesia British attack with 1 armour, 1 bomber and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Rhodesia, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 7/23 hits, 5,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 39 Sea Zone British attack with 2 cruisers, 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 carrier moved from 80 Sea Zone to 39 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 2 aaGuns moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from West India to India 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 destroyer moved from 119 Sea Zone to 108 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Rhodesia to West India Place Units - British 2 infantry and 1 mech_infantry placed in Egypt British undo move 1. 2 fighters and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 marine
Combat Hit Differential Summary :
British : 1,83 Italians : -0,33 Japanese : -0,50
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Southern Italy to 92 Sea Zone
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Scramble in 92?
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@TheShrike No Thank you.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Algeria Italians attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 armour moved from Western Ukraine to Baltic States 1 mech_infantry moved from Northern Italy to Slovakia Hungary 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Southern Italy to Northern Italy 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.67 Americans : -0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 fighters moved from 42 Sea Zone to New South Wales 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Combat Move - French 3 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria Combat - French Battle in Algeria French attack with 1 fighter and 3 infantry Italians defend with 2 artilleries and 2 infantry French roll dice for 1 fighter and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Algeria French roll dice for 1 fighter and 3 infantry in Algeria, round 3 : 1/4 hits, 1,00 expected hits Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria French roll dice for 1 fighter and 1 infantry in Algeria, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 artilleries in Algeria, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians lost in Algeria 1 infantry owned by the French retreated to Morocco Italians win with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for French: 2 infantry Non Combat Move - French 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : -1,00 French : 0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 4 tactical_bombers moved from Western Ukraine to Bryansk 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 14 armour, 4 artilleries, 20 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,8 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 6 damage total. Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 4 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 3 tactical_bombers in Bryansk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 2 infantry Battle in Ukraine Germans attack with 18 armour, 4 artilleries, 20 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 18 armour, 4 artilleries, 20 infantry and 10 mech_infantrys in Ukraine, round 2 : 17/52 hits, 16.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 18 armour, 4 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 3 tactical_bombers moved from Bryansk to Novgorod 4 infantry moved from Karelia to Novgorod 4 bombers moved from Germany to Western Germany 2 bombers moved from United Kingdom to Western Germany 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from France to Western Germany 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 6 artilleries placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.00 AA fire in Bryansk : : 0.50 Russians : 0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Tambov to Rostov 6 infantry moved from Novosibirsk to Samara 1 aaGun and 4 infantry moved from Tambov to Volgograd 3 armour moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk 1 aaGun and 37 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 9 artilleries moved from Russia to Tambov 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 submarine moved from 91 Sea Zone to 101 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 artillery and 6 infantry EDIT: Removing units owned by Russians from Vologda: 1 artillery and 6 infantry EDIT: Adding units owned by Russians to Russia: 1 mech_infantry EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,17
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 cruisers, 1 destroyer, 2 factory_minors, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 2 marines moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 9 fighters, 2 infantry, 2 marines, 1 submarine, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 armour, 4 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone 1 armour, 4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 infantry, 1 submarine, 3 tactical_bombers and 5 transports moved from 56 Sea Zone to 62 Sea Zone 1 aaGun and 1 artillery moved from Kweichow to Anhwe Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 2 cruisers, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
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I can’t think of a more apt way to say the Axis have lost the initiative than with a Japanese turn with no combat…
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@TheShrike I can’t open the map. Could you please repost the file.
It shows Zero KB’s for download.Thank you.