@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 99 Sea Zone to 97 Sea Zone
2 marines moved from 97 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Syria to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
1 armour moved from Romania to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Normandy Bordeaux
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery moved from Queensland to South Australia
1 marine moved from New South Wales to South Australia
1 fighter moved from Queensland to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
Scramble sz110?
No thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Gibraltar to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 0/8 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 7 infantry in Novgorod, round 3 : 2/7 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 aaGun moved from Karelia to Finland
1 aaGun moved from Baltic States to Belarus
9 armour and 14 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
4 fighters and 3 tactical_bombers moved from Gibraltar to Greece
1 fighter moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Greece
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 124 Sea Zone to 123 Sea Zone
Place Units - Germans
3 bombers and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.33
Russians : -0.33
In case you didn’t know, you can’t withdraw from a battle if there are only units with no combat value left (for example, AA guns). So for example, if you attack Western Ukraine for 1 round and I chose to leave only the AA gun alive, you’ll be forced to take the territory.
I don’t like the rule personally, it makes strafing even harder to pull off, but it’s the official rule.
Yep thanks.
not sure how I had units in Nov but at least one hit…
@ksmckay said in BM3 Adam514 (Axis) vs ksmckay (Allies+11):
Yep thanks.
not sure how I had units in Nov but at least one hit…
I did find that odd, thought you wanted to make me commit my Scandinavian troops to it.
OOL in z113? one hit from cru. you have 1 dd 1 ca 1 ftr 1 tac
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Western Ukraine
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys
AA fire in Western Ukraine : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/11 hits, 3.67 expected hits
Germans roll dice for 1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/8 hits, 3.17 expected hits
Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 4 : 0/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 3/6 hits, 2.50 expected hits
Germans roll dice for 3 artilleries in Western Ukraine, round 5 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter and 5 infantry
Casualties for Germans: 1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Germans : -2.33
AA fire in Western Ukraine : : 0.50
Russians : -2.67
will finish tomorrow. Just need OOL in z113. sub, cruiser vs dd ca tt ftr tac, 1 hit from russia.
@ksmckay DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Western Ukraine
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys
AA fire in Western Ukraine : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/11 hits, 3.67 expected hits
Germans roll dice for 1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/8 hits, 3.17 expected hits
Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 artilleries and 2 mech_infantrys in Western Ukraine, round 4 : 0/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 3/6 hits, 2.50 expected hits
Germans roll dice for 3 artilleries in Western Ukraine, round 5 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter and 5 infantry
Casualties for Germans: 1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
7 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
4 aaGuns, 2 armour, 1 artillery, 38 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -2.83
AA fire in Western Ukraine : : 0.50
Russians : -3.00
@Adam514 said in BM3 Adam514 (Axis) vs ksmckay (Allies+11):
@ksmckay DD.
Got a little excited. 50/50 shot for the russian navy to actually cause some real damage there. better then there normal mode of just hanging out in german waters for a few years before being sunk unceremoniously. meant to take one less inf to WUkr, but oh well. Hopefully they do better on defense than they did on offense.
Next time I will just sac the dds like everyone else. Feels like way definitely worked out in your favor.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 12 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Chahar to Shensi
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 8 infantry moved from Manchuria to Korea
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
2 bombers moved from Kiangsi to Philippines
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Szechwan
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Kwangsi to Shan State
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 84 to 72
EDIT: Adding units owned by Japanese to French Indo China: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 1.00
@ksmckay Wanted to buy a fac and saved 12 PUs for it, but I guess I forgot to click, so I edited. Let me know if you have an issue with it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry and 1 marine moved from Morocco to 91 Sea Zone
2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Gibraltar
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 bomber, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to Morocco
2 fighters moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 airfield placed in Morocco
1 submarine placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 armour and 1 artillery moved from Iraq to Syria
1 bomber moved from Morocco to Syria
1 marine moved from Iraq to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour, 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
1 marine moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from 91 Sea Zone to Algeria
4 fighters, 1 infantry and 1 tactical_bomber moved from Morocco to Algeria
Combat - British
Battle in Italian Somaliland
Battle in Ethiopia
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Italian Somaliland from Italians, taking Ethiopia from Italians, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Algeria
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/8 hits, 3.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 1 armour, 1 artillery and 1 bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 bomber in Syria, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Persia to India
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from Morocco to Egypt
6 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from West India to India
1 battleship moved from 33 Sea Zone to 54 Sea Zone
EDIT: 1 destroyer moved from 92 Sea Zone to 101 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 submarine placed in 106 Sea Zone
1 infantry placed in Egypt
2 submarines placed in 81 Sea Zone
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0.67
British : 1.00
AA fire in France : : 0.83
Americans : -0.83
Chinese : -0.33
Japanese : -2.67
@Adam514 said in BM3 Adam514 (Axis) vs ksmckay (Allies+11):
Sz92 stack is great. Blocking with DDs probably and keeping Gib probably comes out to the same in the end. Just need to be sure you actually take Gib back.
Ill never hesitate to block with dd’s again. Losing gib even for that short period of time really messed everything up. I thought about leaving a ftr there which may or may not have been enough to deter the landing. I didnt expect you to build an airbase in greece and thought you would use the mixed tt to take crete and cyprus. But I guess given the opportunity to take gib for free, it was hard to pass up.
Lesson learned.
@ksmckay Yeah it’s a good delay for the Axis.