one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Owlgod Allies -VS- dawgoneit Axis
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 3 bombers, 1 factory_minor and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 19 bombers moved from Western United States to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Burma to 34 Sea Zone 11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 10 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Norway to Finland 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3 Battle in 34 Sea Zone Americans attack with 1 bomber and 2 destroyers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber and 2 destroyers in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 22 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers and 1 destroyer Japanese defend with 1 cruiser Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 1 destroyer in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 6 Sea Zone Americans attack with 19 bombers, 11 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers 1 submarine owned by the Japanese Submerged Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 19 bombers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 19/31 hits, 18.83 expected hits Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 9/14 hits, 6.83 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 19 bombers, 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 105 Casualties for Americans: 4 fighters and 5 submarines Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers Non Combat Move - Americans 1 bomber could not land in 34 Sea Zone and was removed 19 bombers, 7 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 6 Sea Zone: 5 submarines EDIT: Adding units owned by Americans to Jehol: 19 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Philippines: 1 bomber EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 3 armour and 3 bombers placed in Western United States 1 factory_minor placed in Norway 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 3 infantry moved from Chahar to Anhwe Place Units - Chinese 7 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 artilleries moved from Anhwe to Kiangsu 1 armour moved from Kwangtung to Kiangsu 1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu Combat - British Battle in Kiangsu British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 3 armour, 1 factory_minor, 5 infantry and 1 mech_infantry British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 3 armour, 5 infantry and 1 mech_infantry in Kiangsu, round 2 : 3/9 hits, 3.50 expected hits 4 infantry owned by the Japanese and 3 artilleries owned by the British lost in Kiangsu British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/5 hits, 2.83 expected hits Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kiangsu retreated to Kiangsu Japanese win with 2 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour, 3 artilleries and 1 fighter Casualties for Japanese: 1 armour, 5 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 4 artilleries moved from Kweichow to Anhwe 4 artilleries moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 3 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Burma to Yunnan 3 artilleries moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov 3 mech_infantrys moved from Caucasus to Bryansk 3 armour moved from Caucasus to Bryansk 3 artilleries moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Samara 2 artilleries moved from Kazakhstan to Samara 2 artilleries moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Eastern Persia to Kazakhstan 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Norway 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 battleship moved from 33 Sea Zone to 22 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India UK_Pacific undo move 1. 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
British : 0.33 Americans : 0.50 Japanese : 1.50 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 25 infantry moved from Northern Italy to Yugoslavia 10 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Romania to Eastern Poland Non Combat Move - Italians Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 8 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 6 bombers moved from Caroline Islands to 6 Sea Zone Combat - ANZAC Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 6 bombers and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 6 bombers and 1 destroyer in 6 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone ANZAC win with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 6 bombers moved from 6 Sea Zone to Jehol 1 armour moved from Shantung to Manchuria 4 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 bombers moved from New South Wales to Caroline Islands Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 30 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.17 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Baltic States to Novgorod 3 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Ukraine 3 infantry moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Novgorod to Archangel 1 armour and 1 infantry moved from Novgorod to Vyborg 1 armour and 1 infantry moved from Novgorod to Karelia 5 infantry moved from Poland to Eastern Poland 3 infantry moved from Poland to Baltic States 2 artilleries and 8 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Denmark Combat - Germans Battle in Vyborg Germans attack with 1 armour and 1 infantry Americans defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 3 infantry Russians defend with 2 infantry Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Germans retreated to Eastern Poland Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Karelia Germans attack with 1 armour and 1 infantry Americans defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Karelia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 2 bombers moved from Belarus to Eastern Poland 3 infantry moved from Western Germany to Denmark Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -1.50 Russians : 0.50 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Bryansk to Vologda 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Belarus 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Anhwe to Kiangsu Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Kiangsu Russians attack with 3 infantry Japanese defend with 2 armour and 1 factory_minor Russians roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 armour in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu Russians roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kiangsu, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kiangsu, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu Russians win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 2 armour Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Russians 1 fighter moved from Vologda to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -2.50 Japanese : -0.50 -
@OwlGod your win. g.g.
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thanks again dawg





