one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Owlgod Allies -VS- dawgoneit Axis
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 3 destroyers moved from 10 Sea Zone to 30 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 tactical_bomber placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Belgian Congo to India 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.00 Americans : -1.00 Japanese : 0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Romania to Baltic States 2 mech_infantrys moved from Romania to Western Ukraine 5 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Battle in Baltic States Italians attack with 1 bomber and 4 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 4 infantry in Baltic States, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Italians attack with 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 5 infantry Russians defend with 1 infantry Italians roll dice for 5 infantry in Bessarabia, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 5 infantry in Bessarabia, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Romania to Eastern Poland 2 aaGuns moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Baltic States to Eastern Poland Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 2 infantry and 2 mech_infantrys placed in Northern Italy Italians undo move 2. 2 infantry placed in Southern France 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 1.50 Russians : 0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 55 Sea Zone 1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Caroline Islands 2 fighters moved from Northern Territory to 33 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Northern Territory to Queensland 2 infantry moved from Northern Territory to South Australia 2 aaGuns moved from Northern Territory to Queensland 4 infantry moved from Suriname to Brazil Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from Poland to Eastern Poland 2 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Morocco 2 tactical_bombers moved from Western Germany to Gibraltar 1 infantry moved from Vyborg to Karelia Combat - Germans Battle in Ukraine Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 artillery and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 2 destroyers placed in 112 Sea Zone 1 bomber placed in Western Germany 1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Belarus to Baltic States 1 fighter moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 artillery moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Italians: 3 infantry Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 4 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Ukraine Russians attack with 4 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Baltic States to Bryansk 4 aaGuns, 2 armour, 1 artillery, 42 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 6 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 1.17 Italians : 0.67 Russians : 0.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 2 bombers moved from Borneo to Java 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Siam to Burma 6 artilleries and 11 infantry moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from Hunan to Burma 3 armour moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 3 infantry moved from Suiyuyan to Kansu 3 infantry moved from Suiyuyan to Kansu 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Burma, round 2 : 10/21 hits, 5.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 6 infantry Chinese defend with 1 infantry Japanese roll dice for 6 infantry in Kansu, round 2 : 3/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - Japanese 2 bombers moved from Java to Siam 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 aaGun and 4 infantry moved from Chahar to Hopei Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : 1.17 Chinese : -1.00 UK_Pacific : -0.33 Japanese : 4.83 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from Hawaiian Islands to 23 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 22 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 23 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 bomber moved from 22 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 2 destroyers moved from 30 Sea Zone to 33 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 4 bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/31 hits, 8.50 expected hits Japanese roll dice for 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Burma, round 2 : 5/21 hits, 7.17 expected hits 8 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/26 hits, 7.67 expected hits Japanese roll dice for 1 armour, 6 artilleries, 3 infantry and 3 mech_infantrys in Burma, round 3 : 7/13 hits, 4.50 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 5/19 hits, 6.50 expected hits Japanese roll dice for 1 armour and 4 artilleries in Burma, round 4 : 2/5 hits, 1.83 expected hits 4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 14 infantry Casualties for Japanese: 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys Non Combat Move - British 3 aaGuns moved from India to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India 3 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 3 artilleries and 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 artilleries moved from Egypt to Trans-Jordan 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -1.67 Americans : 1.83 Japanese : -0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania Combat - Italians Battle in Baltic States Italians attack with 1 bomber and 2 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Baltic States to Eastern Poland 2 aaGuns moved from Romania to Eastern Poland 5 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Morocco Place Units - Italians 3 infantry placed in Southern France 1 infantry and 1 mech_infantry placed in Northern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.00 Russians : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 46 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from South Australia to New South Wales 2 fighters moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 artillery and 6 infantry moved from Karelia to Novgorod Combat - Germans Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 4 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 1 artillery and 6 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 aaGun, 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 4 infantry moved from Germany to Poland 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 artillery moved from France to Southern France 1 aaGun moved from France to Southern France 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Morocco to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 armour, 6 infantry and 1 mech_infantry placed in Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -1.50 Russians : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 3 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 2 artilleries and 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 16 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 2 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Vologda to Novosibirsk 2 infantry moved from Vologda to Samara 2 armour and 1 mech_infantry moved from Bryansk to Russia 1 aaGun and 8 infantry moved from Vologda to Smolensk 1 aaGun moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : 1.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Siam to 42 Sea Zone 1 infantry moved from Yunnan to Shan State 3 mech_infantrys moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 bombers ANZAC defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 2 bombers moved from 42 Sea Zone to Yunnan 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 cruiser moved from 6 Sea Zone to 16 Sea Zone 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 4 infantry moved from Hopei to Kweichow 1 aaGun moved from Hopei to Kweichow 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea Place Units - Japanese 5 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 cruiser, 4 destroyers, 4 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 4 bombers moved from Eastern United States to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 armour and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 armour and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 25 Sea Zone to 16 Sea Zone -
scramble and OOL orders?
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@OwlGod none
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 cruiser, 4 destroyers, 4 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 4 bombers moved from Eastern United States to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 23 Sea Zone to 16 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 armour and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 armour and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in Philippines Battle in Celebes Battle in 34 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 4 bombers, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers Germans defend with 1 cruiser, 4 destroyers and 2 submarines; Italians defend with 2 destroyers Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 4 bombers, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 6 destroyers in 91 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits 4 destroyers owned by the Germans, 2 submarines owned by the Americans, 2 destroyers owned by the Italians and 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 bombers, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/13 hits, 6.83 expected hits Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans win with 4 bombers, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Americans: 3 submarines Casualties for Germans: 1 cruiser, 4 destroyers and 2 submarines Casualties for Italians: 2 destroyers Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to British Guiana 4 mech_infantrys moved from Western United States to Eastern United States 1 bomber moved from 16 Sea Zone to Hawaiian Islands 4 submarines moved from 26 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 5 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 5 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 4 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 3 armour, 1 artillery, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/17 hits, 6.17 expected hits Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 6/14 hits, 6.17 expected hits 3 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 3 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/11 hits, 4.83 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 6/9 hits, 4.83 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese and 4 artilleries owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65 Casualties for British: 4 artilleries, 3 infantry and 5 mech_infantrys Casualties for Japanese: 3 armour, 1 artillery, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers Non Combat Move - British 1 aaGun moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 2 infantry moved from India to Burma 2 aaGuns moved from Burma to Yunnan 3 mech_infantrys moved from Eastern Persia to India 3 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 3 artilleries and 2 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 4 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 3.00 Americans : -0.67 Japanese : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Belarus Italians attack with 1 bomber and 4 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Italians attack with 4 infantry and 2 mech_infantrys Russians defend with 1 artillery and 4 infantry Italians roll dice for 4 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 3 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Western Ukraine 2 mech_infantrys owned by the Italians retreated to Eastern Poland Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 4 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 4 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Belarus to Southern Italy Place Units - Italians 2 submarines placed in 95 Sea Zone 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0.50 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - GermansCombat Hit Differential Summary :





