@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Owlgod Allies -VS- dawgoneit Axis
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scramble to z91?
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@OwlGod no. sorry for the delay. been very ill :face_with_thermometer: . i am still feeling sick so i might be delayed with my next turn. sorry.
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hope you’re feeling better
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@OwlGod thanks man. i have stage 3 copd. when it acts up i cant make it up stairs to do my turns. i am going to sit here a little while longer before i go back down stairs so if you do your turn i’ll get at least 1 more turn done
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@dawgoneit aww geeze that’s awful. no rush!
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@OwlGod no scramble
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 4 bombers moved from Suriname to Morocco 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Burma to Kwangtung 1 mech_infantry moved from British Columbia to Alaska Americans take Alaska from Japanese Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 destroyers and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 4 fighters in 23 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone 1 submarine owned by the Japanese Submerged Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 2 artilleries and 3 infantry; Italians defend with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber AA fire in Morocco : 0/3 hits, 0.50 expected hits Americans roll dice for 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry in Morocco, round 2 : 8/16 hits, 6.33 expected hits Germans roll dice for 1 aaGun, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Morocco, round 2 : 6/14 hits, 5.50 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 5 infantry owned by the Italians lost in Morocco Americans roll dice for 3 armour, 2 artilleries, 4 bombers and 1 mech_infantry in Morocco, round 3 : 6/10 hits, 5.17 expected hits Germans roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 3/7 hits, 3.17 expected hits 1 tactical_bomber owned by the Italians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Americans roll dice for 3 armour and 4 bombers in Morocco, round 4 : 4/7 hits, 4.17 expected hits Germans roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Morocco Americans win, taking Morocco from Germans with 3 armour and 4 bombers remaining. Battle score for attacker is 42 Casualties for Americans: 2 artilleries, 6 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry Casualties for Italians: 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans 4 bombers moved from Morocco to Suriname 1 bomber moved from Kwangtung to Burma 4 fighters moved from 23 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Central United States 2 armour placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Tsinghai to Suiyuyan 1 mech_infantry moved from Tsinghai to Szechwan 6 infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Tsinghai to Suiyuyan 1 bomber moved from Burma to Suiyuyan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 5 artilleries moved from Tsinghai to Shensi 1 fighter moved from Burma to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in Shensi British attack with 5 artilleries and 6 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries and 6 infantry in Shensi, round 2 : 3/11 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi British win, taking Shensi from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British retreated to Burma Japanese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan British attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Suiyuyan to Tsinghai 3 artilleries moved from Kazakhstan to Tsinghai 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 fighter moved from Shan State to Burma 1 artillery, 3 infantry and 3 mech_infantrys moved from India to Burma 3 mech_infantrys moved from Eastern Persia to India 3 mech_infantrys moved from Iraq to Eastern Persia 4 artilleries moved from Caucasus to Kazakhstan 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 armour and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 3 infantryCombat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 AA fire in Morocco : : -0.50 Germans : -0.33 British : -0.83 Americans : 0.83 Japanese : 1.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Southern Italy to Gibraltar Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour moved from 45 Sea Zone to Dutch New Guinea 2 destroyers moved from 33 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 3 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Archangel 3 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Belarus 4 infantry moved from Bessarabia to Ukraine 4 bombers moved from Bessarabia to Ukraine Combat - Germans Battle in Belarus Germans attack with 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 4 bombers and 4 infantry Russians defend with 1 armour, 1 factory_minor and 3 infantry Germans roll dice for 4 bombers and 4 infantry in Ukraine, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 bombers and 2 infantry in Ukraine, round 3 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 3 infantry Non Combat Move - Germans 4 bombers moved from Ukraine to Eastern Poland 2 armour moved from Bessarabia to Eastern Poland 14 infantry moved from Poland to Eastern Poland 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Germany to Poland 2 armour and 6 mech_infantrys moved from Poland to Eastern Poland 2 infantry moved from Southern France to France 2 infantry moved from Northern Italy to France Place Units - Germans 10 infantry placed in Germany 3 infantry placed in France 6 infantry placed in Western Germany Germans undo move 1. 2 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Ukraine 5 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 8 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 8 infantry in Belarus, round 2 : 1/8 hits, 1.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 6 infantry in Belarus, round 3 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 6 infantry in Belarus, round 4 : 2/6 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus 5 infantry owned by the Russians retreated to Bryansk Germans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Western Ukraine, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 infantry in Western Ukraine, round 3 : 2/5 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 5 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 5 infantry moved from Russia to Bryansk 1 artillery and 3 infantry moved from Russia to Vologda 1 fighter moved from Tsinghai to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tsinghai: 8 infantry EDIT: Adding units owned by Russians to Shensi: 8 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -3.00 Russians : 0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 2 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to French Indo China 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 22 Sea Zone to 23 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone Combat - Japanese Battle in 23 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 2 destroyers Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Americans roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : -1.00 Japanese : -2.17 -
@OwlGod i’m sorry i’ve been slow but i have been having some medical problems. i have to go in this week for some testing. i will try to keep up with things.
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no worries. take care
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer and 10 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 6 fighters moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 33 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 destroyers, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 destroyers, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 5 fighters moved from 23 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 6 fighters moved from 34 Sea Zone to 33 Sea Zone 6 transports moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 2 armour moved from Eastern United States to Southeast Mexico 4 artilleries and 6 infantry moved from Central United States to Southeast Mexico Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Suriname: 4 bombers EDIT: Adding units owned by Americans to Morocco: 4 bombers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Siam 1 mech_infantry moved from Burma to Siam 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 bomber moved from Tsinghai to Yunnan 1 armour and 3 mech_infantrys moved from India to Yunnan 1 artillery moved from Shensi to Hopei 1 mech_infantry moved from Suiyuyan to Kweichow 1 infantry moved from Shensi to Hopei 4 artilleries moved from Shensi to Kweichow 4 infantry moved from Shensi to Kweichow Combat - British Battle in Yunnan British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 10 infantry and 7 mech_infantrys British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/19 hits, 5.50 expected hits Japanese roll dice for 2 artilleries, 10 infantry and 7 mech_infantrys in Yunnan, round 2 : 9/19 hits, 6.33 expected hits 4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 7 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 6/10 hits, 4.00 expected hits Japanese roll dice for 2 artilleries, 6 infantry and 7 mech_infantrys in Yunnan, round 3 : 5/15 hits, 5.00 expected hits 6 infantry owned by the Japanese, 4 mech_infantrys owned by the British and 1 artillery owned by the British lost in Yunnan 1 armour owned by the British retreated to Burma Japanese win with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -19 Casualties for British: 1 artillery, 7 infantry and 6 mech_infantrys Casualties for Japanese: 10 infantry Battle in Hopei British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Siam British attack with 1 armour and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Kweichow British attack with 4 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 6/9 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 tactical_bomber moved from Yunnan to Burma 2 fighters moved from Yunnan to Burma 3 infantry moved from India to Burma 3 mech_infantrys moved from Eastern Persia to India 3 artilleries moved from Tsinghai to Shensi 4 artilleries moved from Kazakhstan to Tsinghai 2 artilleries and 1 infantry moved from Caucasus to Kazakhstan 3 infantry moved from Northwest Persia to Caucasus 3 artilleries moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 30 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : 3.67 Americans : 0.83 Japanese : 3.50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 1 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win with 1 armour remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : 1.00 -
TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - French -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Germans Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Belarus to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Ukraine 15 armour, 4 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Western Ukraine Germans attack with 15 armour, 4 artilleries, 36 infantry and 5 mech_infantrys Russians defend with 5 infantry Germans roll dice for 15 armour, 4 artilleries, 36 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 15/60 hits, 16.33 expected hits Russians roll dice for 5 infantry in Western Ukraine, round 2 : 4/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 15 armour, 4 artilleries, 32 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Russians: 5 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 4 aaGuns moved from Eastern Poland to Western Ukraine 2 artilleries and 4 infantry moved from Poland to Eastern Poland 2 bombers moved from Archangel to Eastern Poland 8 infantry moved from Germany to Poland 8 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 3.50





