I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
@TheShrike yeah…the bonus couple of ipcs in Finland no way make up for the loss of the Russian Air Force…going to be tough for the Reds now…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Central Mongolia to Dzavhan
1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Manchuria to Yakut S.S.R.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Central Mongolia to Dzavhan
1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 2 destroyers in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Philippines, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Philippines, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dzavhan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dzavhan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter and 1 tactical_bomber moved from Dzavhan to Chahar
2 fighters moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.67
UK_Pacific : -0.33
Russians : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 14 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Gibraltar
Battle in Marshall Islands
Battle in Caroline Islands
Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 70
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 14 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Gibraltar
Battle in Marshall Islands
Battle in Caroline Islands
Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 70
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 marine
British roll dice for 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 marine in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 marine
Non Combat Move - British
2 tactical_bombers moved from Trans-Jordan to Egypt
2 infantry moved from Persia to Iraq
1 bomber and 3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 106 Sea Zone
1 armour and 2 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,1,2,2
British collect 24 PUs (8 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.83
Italians : 0.33
Chinese : 0.67
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
British defend with 2 armour, 2 artilleries, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 6 infantry in Egypt, round 2 : 4/11 hits, 3.50 expected hits
British roll dice for 2 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 4/7 hits, 3.00 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 4 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 3 : 2/7 hits, 2.83 expected hits
British roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 34
Casualties for Italians: 4 infantry
Casualties for British: 2 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Germany to Southern Italy
1 armour moved from Baltic States to Belarus
2 aaGuns and 2 infantry moved from Eastern Poland to Belarus
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Eastern Poland to Finland
1 bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Eastern Poland to Finland
1 bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber in Finland, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Finland
Russians win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 fighter moved from Western Germany to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
3 aaGuns, 4 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Novgorod to Belarus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
3 infantry placed in France
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.67
Russians : 1.33
@TheShrike Unbelievable rolling in finland :anguished:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 7 armour and 17 infantry moved from Bryansk to Russia
8 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
Place Units - Russians
5 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship and 1 marine moved from 44 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship and 1 marine moved from 44 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Dutch New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to Kwangsi
3 artilleries moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Siam to Kweichow
1 fighter moved from Buryatia to 6 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
French : 0.67
Chinese : -0.67
Japanese : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Morocco
Combat Hit Differential Summary :
Submerge in 32?
@TheShrike odd move…but yes submerge please
Yes, I realized it as soon as I did it, but too late.