sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 cruiser moved from 49 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 cruiser moved from 49 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@TheShrike Well i hope so! But that certainly was a set backā¦
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 mech_infantrys moved from Eastern Poland to Novgorod
9 mech_infantrys moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 mech_infantrys moved from Eastern Poland to Novgorod
9 mech_infantrys moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 6 armour, 2 bombers and 11 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Germans roll dice for 6 armour, 2 bombers and 11 mech_infantrys in Novgorod, round 2 : 5/19 hits, 6.17 expected hits
Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 3.67 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 6 armour, 2 bombers and 8 mech_infantrys in Novgorod, round 3 : 6/16 hits, 5.67 expected hits
Russians roll dice for 2 fighters in Novgorod, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
4 artilleries and 6 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from 91 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to Algeria
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Northern Italy
Place Units - Germans
1 fighter placed in Western Germany
3 armour and 6 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2.83
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
2 armour moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Dzavhan
2 aaGuns and 9 infantry moved from Yenisey to Timguska
1 infantry moved from Rostov to Bryansk
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.83
Ooof, mistake for me to try to be aggressive in Novgorod.
@TheShrike yeahā¦the bonus couple of ipcs in Finland no way make up for the loss of the Russian Air Forceā¦going to be tough for the Reds nowā¦
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Central Mongolia to Dzavhan
1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Manchuria to Yakut S.S.R.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Central Mongolia to Dzavhan
1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 2 destroyers in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Philippines, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Philippines, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dzavhan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dzavhan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia
1 fighter and 1 tactical_bomber moved from Dzavhan to Chahar
2 fighters moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.67
UK_Pacific : -0.33
Russians : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 14 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Gibraltar
Battle in Marshall Islands
Battle in Caroline Islands
Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 70
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 14 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Gibraltar
Battle in Marshall Islands
Battle in Caroline Islands
Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
2 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 84 to 70
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 marine
British roll dice for 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 marine in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 marine
Non Combat Move - British
2 tactical_bombers moved from Trans-Jordan to Egypt
2 infantry moved from Persia to Iraq
1 bomber and 3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 106 Sea Zone
1 armour and 2 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,1,2,2
British collect 24 PUs (8 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.83
Italians : 0.33
Chinese : 0.67
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
British defend with 2 armour, 2 artilleries, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 6 infantry in Egypt, round 2 : 4/11 hits, 3.50 expected hits
British roll dice for 2 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 4/7 hits, 3.00 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 4 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 3 : 2/7 hits, 2.83 expected hits
British roll dice for 1 tactical_bomber in Egypt, round 3 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 34
Casualties for Italians: 4 infantry
Casualties for British: 2 armour, 2 artilleries, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Germany to Southern Italy
1 armour moved from Baltic States to Belarus
2 aaGuns and 2 infantry moved from Eastern Poland to Belarus
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Eastern Poland to Finland
1 bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Eastern Poland to Finland
1 bomber moved from Eastern Poland to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Finland, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Finland, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber in Finland, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Finland
Russians win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 fighter moved from Western Germany to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
3 aaGuns, 4 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Novgorod to Belarus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
3 infantry placed in France
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 0.67
Russians : 1.33
@TheShrike Unbelievable rolling in finland :anguished: