I’m both busy and not emotionally ready too do the next turn.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Combat Move - Italians 1 armour moved from Balkans to Northwestern Europe 1 infantry moved from Balkans to Germany Combat - Italians Battle in Northwestern Europe Italians attack with 1 armour British defend with 1 artillery Italians roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Northwestern Europe British win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0.50 British : 0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Caroline Islands to 51 Sea Zone 1 armour moved from Caroline Islands to 51 Sea Zone 2 fighters moved from 51 Sea Zone to 61 Sea Zone 1 submarine moved from 51 Sea Zone to 61 Sea Zone 1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea 1 infantry moved from 48 Sea Zone to New Guinea 1 bomber moved from Australia to New Guinea 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 transport moved from 19 Sea Zone to 9 Sea Zone 1 artillery moved from Libya to 14 Sea Zone 1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from 13 Sea Zone to France 1 artillery moved from 13 Sea Zone to France 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 armour moved from 13 Sea Zone to France 1 armour moved from Western United States to Eastern United States Combat - Americans Battle in New Guinea Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 61 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 61 Sea Zone Americans roll dice for 2 fighters in 61 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 transport owned by the Japanese lost in 61 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - Americans 1 carrier moved from 51 Sea Zone to 48 Sea Zone 2 fighters moved from 61 Sea Zone to 48 Sea Zone 1 bomber moved from New Guinea to Australia 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 armour moved from 51 Sea Zone to Caroline Islands 1 infantry moved from 51 Sea Zone to Caroline Islands 1 carrier moved from 56 Sea Zone to 51 Sea Zone 2 fighters moved from 56 Sea Zone to 51 Sea Zone 1 carrier moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 armour moved from Libya to Trans-Jordan Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hupeh to Fukien 1 infantry moved from Ningxia to Hupeh Place Units - Americans 2 infantry placed in Western United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States 4 artilleries placed in Eastern United States 4 fighters placed in Western United States Place Units - Chinese 1 infantry placed in Fukien 1 infantry placed in Hupeh 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 12x factory; Remaining resources: 38 PUs; 1 techTokens; Germans buy 5 armour and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 2 armour, 1 artillery and 3 infantry moved from Germany to France 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour and 2 infantry British defend with 1 artillery Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in France Germans attack with 2 armour, 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 0/5 hits, 2.00 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 2 armour, 1 artillery and 1 infantry in France, round 4 : 1/4 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 4 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans roll dice for 2 armour and 1 artillery in France, round 5 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour and 2 artilleries in France, round 5 : 0/3 hits, 1.17 expected hits 1 artillery owned by the British lost in France Germans roll dice for 2 armour and 1 artillery in France, round 6 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour and 1 artillery in France, round 6 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in France Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 3 infantry Casualties for British: 1 artillery and 1 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans Place Units - Germans 6 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -4.17 British : -3.50 Germans rolls : : 0.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Russians 2 artilleries moved from Caucasus to Ukraine 4 infantry moved from Caucasus to Ukraine 1 artillery moved from Eastern Ukraine to East Poland 2 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Belorussia to East Poland 1 armour moved from Russia to East Poland 1 bomber moved from Caucasus to Ukraine 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet 1 fighter moved from Yakut S.S.R. to Stanovoj Chrebet 1 bomber moved from Russia to Stanovoj Chrebet Combat - Russians Battle in 36 Sea Zone Russians attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Russians roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in East Poland Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 3 armour Russians roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 armour in East Poland, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Germans lost in East Poland Russians roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 armour Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 2 artilleries, 1 bomber and 4 infantry Germans defend with 3 armour and 2 infantry Russians roll dice for 2 artilleries, 1 bomber and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour and 2 infantry Battle in Stanovoj Chrebet Russians attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 2 armour Russians roll dice for 1 armour, 1 bomber and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 2 armour in Stanovoj Chrebet, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet Russians roll dice for 1 bomber and 1 fighter in Stanovoj Chrebet, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Stanovoj Chrebet, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians lost in Stanovoj Chrebet retreated to Stanovoj Chrebet Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for Russians: 1 armour and 1 bomber Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Stanovoj Chrebet to Novosibirsk 1 armour moved from Caucasus to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Eastern Ukraine to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Archangel 1 bomber moved from Ukraine to Novosibirsk 1 infantry moved from Persia to Kazakh S.S.R. Place Units - Russians 1 armour placed in Caucasus 1 fighter and 1 infantry placed in Karelia S.S.R. Russians undo move 2. 2 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians rolls : : 0.00 Russians : 0.50 Japanese : 0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to 62 Sea Zone 1 fighter moved from Japan to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from Kiangsu to Hupeh 1 fighter moved from Kiangsu to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 infantry moved from Suiyuan to Hupeh Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Hupeh Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Hupeh, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Hupeh to Suiyuan 1 fighter moved from Hupeh to Kiangsu 1 fighter moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from 61 Sea Zone to 62 Sea Zone Place Units - Japanese 1 infantry placed in Japan 1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 1 fighter moved from 5 Sea Zone to Baltic States 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 2 bombers moved from United Kingdom to France 1 armour moved from Italy to Balkans British take Balkans from Italians 1 armour moved from French Indo-China Thailand to Hupeh 1 fighter moved from India to Hupeh 1 bomber moved from India to Suiyuan 1 bomber moved from India to Kiangsu 1 bomber moved from Italy to Czechoslovakia Hungary Combat - British Battle in Czechoslovakia Hungary British attack with 1 bomber Germans defend with 1 infantry British roll dice for 1 bomber in Czechoslovakia Hungary, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the British lost in Czechoslovakia Hungary Germans win with no units remaining. Battle score for attacker is -9 Casualties for British: 1 bomber Casualties for Germans: 1 infantry Battle in Kiangsu British attack with 1 bomber Japanese defend with 1 fighter British roll dice for 1 bomber in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Kiangsu British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in Baltic States British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 armour and 2 infantry British roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Baltic States British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the British lost in Baltic States British roll dice for 1 armour, 1 artillery and 1 fighter in Baltic States, round 4 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 infantry in Baltic States, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the British lost in Baltic States British roll dice for 1 armour and 1 fighter in Baltic States, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 armour and 1 infantry in Baltic States, round 5 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Baltic States Germans win with 1 armour remaining. Battle score for attacker is -14 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in Hupeh British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France British attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 2 armour British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 bombers and 1 infantry in France, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in France British win, taking France from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Suiyuan British attack with 1 bomber Japanese defend with 1 fighter British roll dice for 1 bomber in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Suiyuan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Suiyuan British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Non Combat Move - British 1 bomber moved from Kiangsu to Ningxia 1 bomber moved from Suiyuan to Ningxia 1 fighter moved from Hupeh to Ningxia 1 bomber moved from India to Italy 2 bombers moved from France to Italy Place Units - British 1 armour placed in India 2 fighters placed in India 1 armour and 7 infantry placed in United Kingdom British undo move 3. 1 armour, 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 53 PUs; end with 53 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -3.00 British rolls : : 0.00 Japanese : -1.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Combat Move - Italians 1 infantry moved from Germany to France Combat - Italians Battle in France Italians attack with 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in France Italians roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in France British win with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.50 British : -0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Purchase Units - Americans Americans buy 6 armour; Remaining resources: 31 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 2 bombers moved from Morocco Algeria to Northwestern Europe 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from Trans-Jordan to Caucasus 1 infantry moved from Caroline Islands to 51 Sea Zone 1 armour moved from Caroline Islands to 51 Sea Zone 2 fighters moved from Western United States to 52 Sea Zone 2 fighters moved from 51 Sea Zone to 52 Sea Zone 2 fighters moved from 48 Sea Zone to 52 Sea Zone 1 carrier moved from 53 Sea Zone to 52 Sea Zone 1 carrier moved from 51 Sea Zone to 52 Sea Zone 1 carrier moved from 48 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 1 armour moved from New Guinea to 48 Sea Zone 1 armour and 1 transport moved from 48 Sea Zone to 50 Sea Zone 1 armour moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 2 fighters moved from Western United States to Wake Island 2 bombers moved from Australia to Wake Island 1 destroyer moved from 9 Sea Zone to 19 Sea Zone Combat - Americans Battle in Northwestern Europe Americans attack with 1 armour, 2 bombers and 1 infantry Germans defend with 1 armour and 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northwestern Europe, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber and 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Americans 1 bomber moved from Northwestern Europe to Italy 1 armour moved from Italy to Northwestern Europe 1 transport moved from 13 Sea Zone to 14 Sea Zone Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese 1 infantry moved from Fukien to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 6 armour placed in Italy Place Units - Chinese 1 infantry placed in Kiangsu 1 infantry placed in Suiyuan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 50 PUs; end with 81 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 1.00
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Game can be complete with Allies controlling 13 major cities. Let’s start a fresh one now that you’re getting the hang of it. We both made many mistakes.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Norway to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Poland to East Poland 1 armour moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to East Poland 1 fighter moved from Germany to 6 Sea Zone 1 bomber moved from Germany to United Kingdom 1 armour moved from Czechoslovakia Hungary to Ukraine 1 artillery moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Battle in 6 Sea Zone Germans attack with 3 fighters British defend with 1 destroyer Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 2 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour and 2 infantry in East Poland, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 12 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Ukraine Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Poland 1 bomber moved from United Kingdom to Germany 1 fighter moved from 12 Sea Zone to Libya 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya Place Units - Germans 2 armour, 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.17 Germans rolls : : 0.00 Russians : -0.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 1 artillery in Baltic States, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 artillery in Baltic States, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Archangel to Karelia S.S.R. 3 infantry moved from Russia to Belorussia 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : -0.83
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Formosa to Yunnan 1 fighter moved from Japan to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Suiyuan 2 infantry moved from Manchuria to Suiyuan 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to Hawaiian Islands 1 fighter moved from 57 Sea Zone to Hawaiian Islands 1 carrier moved from 57 Sea Zone to 51 Sea Zone 1 carrier moved from 57 Sea Zone to 51 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Yunnan Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 destroyer Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Hawaiian Islands Japanese attack with 2 fighters Americans defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Americans win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters Casualties for Americans: 1 fighter and 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Chinese win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Burma Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 2 fighters Americans defend with 1 battleship Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand Place Units - Japanese 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -1.00 Americans : -1.67 Chinese : -0.33 Japanese : -3.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 33 PUs; 1 techTokens; British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 6 PUs; 1 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 artillery moved from United Kingdom to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in 12 Sea Zone British attack with 1 destroyer, 1 fighter and 2 transports Germans defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 2 transports in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Algeria British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from 12 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 2 Sea Zone 1 destroyer moved from 41 Sea Zone to 30 Sea Zone 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 39 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.00 British rolls : : 0.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in 12 Sea Zone Italians attack with 2 cruisers British defend with 1 destroyer and 2 transports Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone 1 transport owned by the British lost in 12 Sea Zone Italians win with 2 cruisers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 2 transports Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/4 hits, 1.83 expected hits 1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -18 Casualties for Italians: 1 armour, 1 fighter and 3 infantry Casualties for British: 2 infantry Non Combat Move - Italians Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 7 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Eastern United States to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone 1 bomber moved from Western United States to 12 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from 44 Sea Zone to Hawaiian Islands Combat - Americans Battle in 12 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 fighter Italians defend with 2 cruisers Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 12 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16 Casualties for Americans: 1 destroyer Casualties for Italians: 2 cruisers Non Combat Move - Americans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from 12 Sea Zone to Eastern United States 1 bomber moved from 12 Sea Zone to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 20 Sea Zone Place Units - Americans 1 fighter and 1 submarine placed in 56 Sea Zone 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 47 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans rolls : : 0.00 Americans : 1.83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 3,3 and gets 0 hits Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 36 PUs; 2 techTokens; Germans buy 2 aaGuns, 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to Caucasus 1 fighter moved from Poland to Caucasus 3 armour, 1 artillery and 3 infantry moved from Ukraine to Caucasus 1 fighter moved from Poland to Caucasus 1 armour moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 armour, 1 artillery, 1 fighter and 2 infantry moved from Libya to Egypt 1 artillery moved from Czechoslovakia Hungary to Poland 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Germany to Baltic States 1 armour moved from East Poland to Ukraine Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 1 fighter Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 fighter Battle in Karelia S.S.R. Germans attack with 1 armour and 5 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 4 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 8 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 2/10 hits, 4.17 expected hits Russians roll dice for 1 artillery and 8 infantry in Caucasus, round 2 : 4/9 hits, 3.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 3 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 bomber and 2 fighters in Caucasus, round 4 : 0/4 hits, 2.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 4 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -23 Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Baltic States to East Poland 1 bomber moved from Caucasus to Bulgaria Romania 1 bomber moved from United Kingdom to Germany 1 fighter moved from Egypt to Italy Place Units - Germans 2 aaGuns, 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -6.67 British : -0.67 Russians : -3.50 AA fire in United Kingdom : : -0.17 AA fire in Caucasus : : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 fighter Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 fighter Non Combat Move - Russians 1 aaGun moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Archangel 1 armour moved from Russia to Belorussia Place Units - Russians 4 infantry placed in Caucasus 2 armour and 1 bomber placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 51 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 51 Sea Zone to 52 Sea Zone 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 51 Sea Zone to Philippine Islands 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Fukien to Hupeh 1 infantry moved from Fukien to Hupeh 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kwangtung to French Indo-China Thailand 1 artillery moved from Kwangtung to Fukien 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Burma to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Manchuria to Ningxia 1 destroyer moved from 50 Sea Zone to 52 Sea Zone 1 cruiser moved from 50 Sea Zone to 52 Sea Zone 1 battleship moved from 50 Sea Zone to 52 Sea Zone Combat - Japanese Battle in Wake Island Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 3 armour and 3 infantry Russians defend with 5 infantry Japanese roll dice for 3 armour and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 3 armour and 1 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 5 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Wake Island to 52 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 1 carrier moved from 37 Sea Zone to 50 Sea Zone 1 fighter moved from Philippine Islands to 50 Sea Zone 1 fighter moved from 37 Sea Zone to 52 Sea Zone 1 fighter moved from Ningxia to Hupeh 1 fighter moved from Hupeh to Fukien 1 fighter moved from Yunnan to Burma Place Units - Japanese 2 armour and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00 Americans : -0.33 Chinese : -0.33 Russians : 0.33 Japanese : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 38 PUs; 1 techTokens; British buy 1 bomber, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 fighter moved from Gibraltar to 14 Sea Zone 1 artillery moved from Morocco Algeria to Libya British take Libya from Italians 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 1 fighter moved from 2 Sea Zone to 5 Sea Zone 1 fighter moved from 2 Sea Zone to 5 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 5 Sea Zone to United Kingdom 1 battleship moved from 2 Sea Zone to 6 Sea Zone 1 carrier moved from 2 Sea Zone to 6 Sea Zone 1 fighter moved from 14 Sea Zone to Gibraltar Place Units - British 1 destroyer placed in 6 Sea Zone 1 bomber and 1 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.33 British rolls : : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 fighter moved from Italy to Libya 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 battleship moved from 15 Sea Zone to 14 Sea Zone Combat - Italians Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya Italians roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Libya British win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.33