Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 3,5,1,1 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 4 techTokens;
Combat Move - Japanese
2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 52 Sea Zone to 56 Sea Zone
1 armour and 3 infantry moved from India to Burma
1 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to 62 Sea Zone
1 fighter moved from 62 Sea Zone to Kiangsu
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines
Japanese roll dice for 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 56 Sea Zone, round 2 : 3/9 hits, 3.67 expected hits
Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 56 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 2 carriers, 1 cruiser and 4 fighters in 56 Sea Zone, round 3 : 3/7 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 2 carriers and 2 fighters in 56 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship and 1 fighter in 56 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 carrier and 1 fighter in 56 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship and 1 fighter in 56 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 carrier and 1 fighter in 56 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship in 56 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 fighter in 56 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 56 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone
Americans win with no units remaining. Battle score for attacker is -32
Casualties for Japanese: 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines
Battle in Kiangsu
Japanese attack with 2 armour, 1 fighter and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Burma
Japanese attack with 1 armour and 3 infantry
British defend with 1 artillery and 1 infantry; Russians defend with 1 armour
Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 artillery in Burma, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese lost in Burma
1 armour owned by the Japanese retreated to India
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kiangsu to Manchuria
Place Units - Japanese
1 carrier placed in 35 Sea Zone
Japanese undo move 1.
1 armour, 1 fighter and 1 infantry placed in India
2 fighters placed in Japan
1 carrier placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : 1.00
Americans : -0.67
Chinese : 0.50
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - British
British spend 0 on tech rolls
British roll 2,2 and gets 0 hits
Purchase Units - British
British buy 1 armour, 2 bombers and 2 fighters; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 artillery moved from Burma to India
2 fighters moved from Persia to India
2 bombers moved from Caucasus to India
1 armour moved from Anglo-Egypt Sudan to Italian Africa
British take Italian Africa from Italians
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery moved from 7 Sea Zone to Northwestern Europe
2 fighters moved from 7 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 artillery, 2 bombers and 2 fighters
Japanese defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 1 infantry
AA fire in India : 0/4 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 bombers and 2 fighters in India, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 3 armour, 1 fighter and 1 infantry in India, round 2 : 2/5 hits, 2.50 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the British lost in India
British roll dice for 1 artillery and 2 bombers in India, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 fighter in India, round 3 : 2/2 hits, 1.17 expected hits
1 armour owned by the Japanese, 1 bomber owned by the British and 1 artillery owned by the British lost in India
retreated to India
Japanese win with 1 fighter remaining. Battle score for attacker is -18
Casualties for British: 1 artillery, 1 bomber and 2 fighters
Casualties for Japanese: 3 armour and 1 infantry
Non Combat Move - British
1 transport moved from 37 Sea Zone to 34 Sea Zone
1 bomber moved from India to Caucasus
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 battleship moved from 14 Sea Zone to 12 Sea Zone
2 transports moved from 14 Sea Zone to 12 Sea Zone
2 fighters moved from Northwestern Europe to 7 Sea Zone
Place Units - British
1 armour, 2 bombers and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.00
AA fire in India : : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
2 armour and 1 infantry moved from France to Northwestern Europe
Combat - Italians
Battle in Northwestern Europe
Italians attack with 2 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 armour and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 2 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 armour moved from Italy to France
1 armour moved from Italy to France
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour moved from Western Canada to 65 Sea Zone
1 armour and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 armour moved from French West Africa to Anglo-Egypt Sudan
British take French Equatorial Africa from Germans
1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
1 armour moved from Morocco Algeria to Egypt
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 17 Sea Zone to 19 Sea Zone
2 bombers moved from United Kingdom to Germany
1 artillery moved from East Indies to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Egypt
1 bomber moved from Western United States to Midway
1 armour moved from 56 Sea Zone to Western United States
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
Place Units - Americans
1 bomber placed in Western United States
1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Hupeh
1 infantry placed in Yunnan
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 7x factory; Remaining resources: 34 PUs; 1 techTokens;
Germans buy 1 aaGun, 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
4 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
3 armour and 1 infantry moved from East Poland to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 3 armour in Belorussia, round 3 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Germans roll dice for 4 armour and 1 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour in Karelia S.S.R., round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 4 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
Place Units - Germans
1 aaGun, 3 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.17
Germans rolls : : 0.00
Russians : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Belorussia
1 artillery moved from Eastern Ukraine to Belorussia
1 infantry moved from Russia to Belorussia
1 bomber moved from Russia to Belorussia
2 infantry moved from Persia to India
1 armour moved from Burma to India
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 armour moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 armour moved from Soviet Far East to Buryatia S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 3 armour
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 3 armour in Belorussia, round 2 : 3/3 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 3 armour
Battle in Buryatia S.S.R.
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Buryatia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Buryatia S.S.R.
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 aaGun, 1 factory and 1 fighter
Russians roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in India, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in India
Russians win, taking India from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Russians
1 armour moved from Eastern Ukraine to Novosibirsk
1 fighter moved from Caucasus to Yakut S.S.R.
1 bomber moved from Belorussia to Yunnan
1 aaGun moved from Eastern Ukraine to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Eastern Ukraine to Russia
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Place Units - Russians
1 artillery placed in Caucasus
1 artillery placed in Russia
2 infantry placed in Russia
2 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians rolls : : 0.00
Russians : 0.83
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 2,4,6,5 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subs
Activate Technology - Japanese
Japanese activating Super subs
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Manchuria to Suiyuan
1 armour moved from Kiangsu to Suiyuan
1 fighter moved from Suiyuan to Yunnan
1 armour moved from Kiangsu to Yunnan
1 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Japan to Suiyuan
1 fighter moved from Japan to Suiyuan
1 carrier moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Stanovoj Chrebet to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry; Russians defend with 1 bomber
Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Yunnan
Chinese win with 1 bomber and 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour and 1 fighter
Battle in Suiyuan
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 1 armour and 2 fighters in Suiyuan, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Kiangsu
1 fighter moved from Suiyuan to Kiangsu
Place Units - Japanese
1 armour, 1 fighter and 2 infantry placed in Japan
1 carrier placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 26 PUs; end with 29 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -2.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
British spend 0 on tech rolls
British roll 1,6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Heavy Bomber
Activate Technology - British
British activating Heavy Bomber
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
2 transports moved from 12 Sea Zone to 7 Sea Zone
2 artilleries moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 fighters moved from 7 Sea Zone to France
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
1 battleship moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from Caucasus to Italy
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in Italy causes 5 damage total.
Battle in Northwestern Europe
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 armour
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
British roll dice for 1 artillery, 1 bomber and 1 fighter in Northwestern Europe, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Karelia S.S.R.
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 fighter
Casualties for Germans: 2 armour
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 armour
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in France, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British and 2 armour owned by the Italians lost in France
British win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - British
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Northwestern Europe to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
1 fighter moved from France to United Kingdom
1 bomber moved from Northwestern Europe to United Kingdom
1 bomber moved from Italy to Egypt
1 armour moved from Italian Africa to Egypt
1 transport moved from 34 Sea Zone to 14 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
2 armour and 1 infantry placed in India
British undo move 1.
2 armour and 1 fighter placed in India
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.50
AA fire in Karelia S.S.R. : : -0.33
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens;
Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 armour moved from Balkans to Northwestern Europe
1 armour moved from Balkans to Northwestern Europe
Combat - Italians
Battle in Northwestern Europe
Italians attack with 2 armour
British defend with 1 artillery
Italians roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for British: 1 artillery
Battle in France
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Italians win, taking France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 armour moved from Italy to Balkans
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 transport moved from 34 Sea Zone to 15 Sea Zone
1 armour moved from Egypt to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Italy
1 armour moved from 14 Sea Zone to Italy
1 bomber moved from United Kingdom to Italy
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
1 infantry moved from 51 Sea Zone to Caroline Islands
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from 56 Sea Zone to 51 Sea Zone
1 bomber moved from Midway to Australia
1 bomber moved from Western United States to Australia
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to Italy
Combat - Americans
Battle in Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 aaGun, 1 armour and 1 factory
AA fire in Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 armour in Italy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Italy
Americans captures 10PUs while taking Italians capital
Americans win, taking Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 bombers moved from Italy to Morocco Algeria
1 artillery moved from Egypt to Libya
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Anglo-Egypt Sudan to Libya
Combat Move - Chinese
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Yunnan to Hupeh
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hupeh to Ningxia
Place Units - Americans
1 transport placed in 56 Sea Zone
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 carrier placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 46 PUs; end with 58 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans rolls : : 1.00
Americans : 0.00
AA fire in Italy : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 6 armour and 5 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 armour and 2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Bulgaria Romania to Ukraine
3 armour and 1 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry; Russians defend with 1 aaGun and 1 factory
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
5 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1.67
Germans rolls : : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 bomber moved from Yunnan to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from India to French Indo-China Thailand
Russians take French Indo-China Thailand from Japanese
1 infantry moved from Russia to Belorussia
Russians take Belorussia from Germans
1 artillery moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 bomber moved from Eastern Ukraine to Caucasus
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from India to Persia
1 submarine moved from 15 Sea Zone to 35 Sea Zone
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians rolls : : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 61 Sea Zone to Fukien
1 armour moved from 61 Sea Zone to Fukien
1 armour moved from Suiyuan to Hupeh
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
2 armour moved from Manchuria to Stanovoj Chrebet
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in French Indo-China Thailand, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 armour in Fukien, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour
Chinese defend with 2 infantry
Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Chinese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
2 armour, 1 fighter and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Russians : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 artillery, 3 bombers and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from Egypt to Germany
1 bomber moved from United Kingdom to Germany
2 armour moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,2,6,3 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.
Battle in French Indo-China Thailand
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 armour and 1 fighter in French Indo-China Thailand, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British roll dice for 2 armour and 1 fighter in French Indo-China Thailand, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in French Indo-China Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour
Battle in Northwestern Europe
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
AA fire in Karelia S.S.R. : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 fighters
Casualties for Germans: 1 armour and 1 infantry
Battle in France
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Egypt to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to Italy
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to Italy
1 bomber moved from France to United Kingdom
1 fighter moved from Northwestern Europe to 5 Sea Zone
1 fighter moved from French Indo-China Thailand to India
Place Units - British
2 transports placed in 7 Sea Zone
1 artillery placed in United Kingdom
3 bombers placed in India
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 61 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.33
AA fire in Karelia S.S.R. : : 0.67
British rolls : : 0.00
Japanese : -0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Combat Move - Italians
1 armour moved from Balkans to Northwestern Europe
1 infantry moved from Balkans to Germany
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour
British defend with 1 artillery
Italians roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Northwestern Europe
British win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 infantry moved from Caroline Islands to 51 Sea Zone
1 armour moved from Caroline Islands to 51 Sea Zone
2 fighters moved from 51 Sea Zone to 61 Sea Zone
1 submarine moved from 51 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to New Guinea
1 infantry moved from 48 Sea Zone to New Guinea
1 bomber moved from Australia to New Guinea
1 infantry moved from Western United States to 56 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 transport moved from 19 Sea Zone to 9 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 armour moved from Morocco Algeria to 13 Sea Zone
1 armour moved from 13 Sea Zone to France
1 armour moved from Western United States to Eastern United States
Combat - Americans
Battle in New Guinea
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 2 fighters in 61 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 transport owned by the Japanese lost in 61 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - Americans
1 carrier moved from 51 Sea Zone to 48 Sea Zone
2 fighters moved from 61 Sea Zone to 48 Sea Zone
1 bomber moved from New Guinea to Australia
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Caroline Islands
1 infantry moved from 51 Sea Zone to Caroline Islands
1 carrier moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from 56 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 armour moved from Libya to Trans-Jordan
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hupeh to Fukien
1 infantry moved from Ningxia to Hupeh
Place Units - Americans
2 infantry placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Western United States
4 artilleries placed in Eastern United States
4 fighters placed in Western United States
Place Units - Chinese
1 infantry placed in Fukien
1 infantry placed in Hupeh
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 38 PUs; 1 techTokens;
Germans buy 5 armour and 4 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
2 armour, 1 artillery and 3 infantry moved from Germany to France
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 armour and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in France
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 0/5 hits, 2.00 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans lost in France
Germans roll dice for 2 armour, 1 artillery and 1 infantry in France, round 4 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 4 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans roll dice for 2 armour and 1 artillery in France, round 5 : 1/3 hits, 1.33 expected hits
British roll dice for 1 armour and 2 artilleries in France, round 5 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British lost in France
Germans roll dice for 2 armour and 1 artillery in France, round 6 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour and 1 artillery in France, round 6 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in France
Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
Place Units - Germans
6 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -4.17
British : -3.50
Germans rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
2 artilleries moved from Caucasus to Ukraine
4 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to East Poland
2 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 armour moved from Russia to East Poland
1 bomber moved from Caucasus to Ukraine
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
1 fighter moved from Yakut S.S.R. to Stanovoj Chrebet
1 bomber moved from Russia to Stanovoj Chrebet
Combat - Russians
Battle in 36 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Russians roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in East Poland
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 3 armour
Russians roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 3 armour in East Poland, round 2 : 0/3 hits, 1.50 expected hits
2 armour owned by the Germans lost in East Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 bomber and 4 infantry
Germans defend with 3 armour and 2 infantry
Russians roll dice for 2 artilleries, 1 bomber and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 infantry
Casualties for Germans: 3 armour and 2 infantry
Battle in Stanovoj Chrebet
Russians attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 2 armour
Russians roll dice for 1 armour, 1 bomber and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Stanovoj Chrebet, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet
Russians roll dice for 1 bomber and 1 fighter in Stanovoj Chrebet, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Stanovoj Chrebet, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Russians lost in Stanovoj Chrebet
retreated to Stanovoj Chrebet
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour and 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Stanovoj Chrebet to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Archangel
1 bomber moved from Ukraine to Novosibirsk
1 infantry moved from Persia to Kazakh S.S.R.
Place Units - Russians
1 armour placed in Caucasus
1 fighter and 1 infantry placed in Karelia S.S.R.
Russians undo move 2.
2 infantry placed in Karelia S.S.R.
1 infantry placed in Caucasus
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians rolls : : 0.00
Russians : 0.50
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from Japan to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Kiangsu to Hupeh
1 fighter moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Hupeh
1 infantry moved from Suiyuan to Hupeh
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hupeh
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hupeh, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Hupeh to Suiyuan
1 fighter moved from Hupeh to Kiangsu
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from 5 Sea Zone to Baltic States
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
2 bombers moved from United Kingdom to France
1 armour moved from Italy to Balkans
British take Balkans from Italians
1 armour moved from French Indo-China Thailand to Hupeh
1 fighter moved from India to Hupeh
1 bomber moved from India to Suiyuan
1 bomber moved from India to Kiangsu
1 bomber moved from Italy to Czechoslovakia Hungary
Combat - British
Battle in Czechoslovakia Hungary
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Czechoslovakia Hungary, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the British lost in Czechoslovakia Hungary
Germans win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 bomber
Casualties for Germans: 1 infantry
Battle in Kiangsu
British attack with 1 bomber
Japanese defend with 1 fighter
British roll dice for 1 bomber in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Kiangsu
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Baltic States
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 infantry
British roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Baltic States
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the British lost in Baltic States
British roll dice for 1 armour, 1 artillery and 1 fighter in Baltic States, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 4 : 1/3 hits, 1.33 expected hits
1 artillery owned by the British lost in Baltic States
British roll dice for 1 armour and 1 fighter in Baltic States, round 5 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 5 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Baltic States
Germans win with 1 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Hupeh
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 2 armour
British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 bombers and 1 infantry in France, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Suiyuan
British attack with 1 bomber
Japanese defend with 1 fighter
British roll dice for 1 bomber in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Suiyuan, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Suiyuan
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 bomber moved from Kiangsu to Ningxia
1 bomber moved from Suiyuan to Ningxia
1 fighter moved from Hupeh to Ningxia
1 bomber moved from India to Italy
2 bombers moved from France to Italy
Place Units - British
1 armour placed in India
2 fighters placed in India
1 armour and 7 infantry placed in United Kingdom
British undo move 3.
1 armour, 1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -3.00
British rolls : : 0.00
Japanese : -1.67