I think you sent me the wrong file…
You sent the file after Germany’s turn 2, not Germany’s turn 3.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6,1,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Shipyards
Activate Technology - Americans
Americans activating Shipyards
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery moved from Eastern Canada to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Australia to 38 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to Solomon Islands
1 infantry moved from 46 Sea Zone to Solomon Islands
1 carrier moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from 56 Sea Zone to 46 Sea Zone
1 submarine moved from 64 Sea Zone to 57 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Non Combat Move - Americans
1 bomber moved from 38 Sea Zone to Australia
Place Units - Americans
1 battleship, 1 cruiser and 1 transport placed in 56 Sea Zone
1 fighter placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Belorussia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
6 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Ukraine to Bulgaria Romania
2 infantry moved from Ukraine to Bulgaria Romania
1 fighter moved from Caucasus to Bulgaria Romania
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 bomber moved from Karelia S.S.R. to Soviet Far East
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 armour in Bulgaria Romania, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Soviet Far East
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R.
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Eastern Ukraine
1 fighter moved from Bulgaria Romania to Ukraine
1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to Russia
1 bomber moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 12 Sea Zone to 13 Sea Zone
Place Units - Russians
1 armour and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -1.50
Japanese : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 5,6,6,1,5 and gets 2 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 cruiser moved from 60 Sea Zone to 57 Sea Zone
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 cruiser moved from 62 Sea Zone to 57 Sea Zone
1 cruiser moved from 62 Sea Zone to 57 Sea Zone
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Ningxia to Chinghai
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 armour moved from Burma to India
1 infantry moved from Burma to India
1 artillery, 3 fighters and 2 infantry moved from Burma to India
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Fukien to Yunnan
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 artillery, 3 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry
AA fire in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 2/8 hits, 3.17 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in India, round 2 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in India, round 3 : 3/7 hits, 3.00 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour and 3 fighters in India, round 4 : 1/4 hits, 2.00 expected hits
British roll dice for 1 armour and 1 fighter in India, round 4 : 2/2 hits, 1.17 expected hits
2 fighters owned by the Japanese and 1 armour owned by the British lost in India
Japanese roll dice for 1 armour and 1 fighter in India, round 5 : 1/2 hits, 1.00 expected hits
British roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
Casualties for British: 1 armour, 1 bomber, 1 fighter and 4 infantry
Battle in Soviet Far East
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 3 cruisers and 1 destroyer
British defend with 1 destroyer, 1 infantry and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 3 cruisers and 1 destroyer in 57 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 57 Sea Zone
1 transport owned by the British and 1 infantry owned by the British lost in 57 Sea Zone
Japanese win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Casualties for British: 1 destroyer, 1 infantry and 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 bomber and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 bomber in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 bomber and 1 infantry
Battle in Alaska
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from India to Burma
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - Japanese
3 armour and 2 infantry placed in Japan
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.83
Americans : -0.33
AA fire in India : : -0.50
Russians : -1.00
Japanese : -4.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - British
1 battleship moved from 7 Sea Zone to 13 Sea Zone
2 destroyers moved from 7 Sea Zone to 13 Sea Zone
1 cruiser moved from 7 Sea Zone to 13 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
2 fighters moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
2 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 armour moved from 13 Sea Zone to France
1 artillery moved from Trans-Jordan to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 fighter moved from Caucasus to India
Combat - British
Battle in 13 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports; Russians loiter and taunt
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 13 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 13 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
British win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 35
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in France
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Italians defend with 4 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 5/7 hits, 3.00 expected hits
Germans roll dice for 4 armour, 1 artillery and 1 infantry in France, round 2 : 4/6 hits, 2.67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in France
Germans win with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 3 armour, 1 artillery and 1 infantry
1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 armour and 1 factory
AA fire in India : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from India to Trans-Jordan
2 fighters moved from France to 7 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - British
2 armour, 1 bomber, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.33
British : 4.50
Italians : 0.67
British rolls : : 0.00
AA fire in India : : -0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Egypt to Libya
1 armour moved from Egypt to Italian Africa
Italians take Italian Africa from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour placed in Italy
1 cruiser placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 3 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery moved from Solomon Islands to 46 Sea Zone
1 infantry moved from Solomon Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
British take Borneo from Japanese
1 artillery moved from 49 Sea Zone to Borneo
1 bomber moved from Australia to 57 Sea Zone
1 cruiser moved from 56 Sea Zone to 57 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
1 armour moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
Combat - Americans
Battle in 57 Sea Zone
Americans attack with 1 battleship, 1 bomber and 1 cruiser
Japanese defend with 2 cruisers and 1 destroyer
Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 57 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 57 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 57 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 cruisers in 57 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the Japanese lost in 57 Sea Zone
Americans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 32
Casualties for Japanese: 2 cruisers and 1 destroyer
Battle in Libya
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 fighter and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Libya
1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Morocco Algeria
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to Morocco Algeria
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 10 Sea Zone
1 artillery moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 bomber moved from 57 Sea Zone to Western United States
1 carrier moved from 46 Sea Zone to 57 Sea Zone
2 fighters moved from 46 Sea Zone to 57 Sea Zone
Place Units - Americans
1 armour, 1 bomber and 3 infantry placed in Western United States
1 bomber and 1 infantry placed in Eastern United States
Americans undo move 1.
1 bomber and 3 infantry placed in Western United States
1 armour placed in Eastern United States
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 37 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans rolls : : 0.00
Americans : -2.00
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Germany to East Poland
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Anglo-Egypt Sudan to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 armour moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 3 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 3 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 4 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
5 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Belorussia to Eastern Ukraine
2 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to Baltic States
1 infantry moved from Kazakh S.S.R. to Chinghai
1 armour moved from Kazakh S.S.R. to Chinghai
2 armour moved from Caucasus to Chinghai
1 fighter moved from Ukraine to Baltic States
Combat - Russians
Battle in Chinghai
Russians attack with 3 armour and 1 infantry
Japanese defend with 3 infantry
Russians roll dice for 3 armour and 1 infantry in Chinghai, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
Russians win, taking Chinghai from Japanese with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Baltic States, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 2 infantry
Battle in Eastern Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Eastern Ukraine
1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Novosibirsk to Evenki National Okrug
1 armour moved from Russia to Caucasus
Place Units - Russians
1 bomber placed in Russia
2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.83
Russians : -1.67
Japanese : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 4,5 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 armour moved from Soviet Far East to 63 Sea Zone
1 infantry moved from Soviet Far East to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 armour moved from Soviet Far East to 63 Sea Zone
1 infantry moved from Soviet Far East to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
2 armour and 2 infantry moved from Alaska to Western Canada
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
Combat - Japanese
Battle in Western Canada
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Western Canada, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 aaGun, 1 artillery and 1 factory
AA fire in India : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 fighter and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in India, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in India, round 5 : 2/2 hits, 0.67 expected hits
British roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter moved from India to Burma
Place Units - Japanese
1 armour and 2 fighters placed in Japan
1 carrier and 1 cruiser placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33
AA fire in India : : -0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - British
British spend 5 on tech rolls
British roll 5,4 and gets 0 hits
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 battleship moved from 13 Sea Zone to 14 Sea Zone
1 cruiser moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 transport moved from 13 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
1 infantry moved from Trans-Jordan to Egypt
2 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 14 Sea Zone
British attack with 1 battleship and 1 cruiser
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 14 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Italians lost in 14 Sea Zone
British roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser in 14 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 14 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Egypt
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Egypt
British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 bomber moved from Germany to United Kingdom
1 fighter moved from United Kingdom to Morocco Algeria
1 fighter moved from Egypt to Trans-Jordan
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 transport moved from 35 Sea Zone to 39 Sea Zone
Place Units - British
1 armour, 1 artillery, 1 bomber and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -1.33
Italians : -1.33
AA fire in Germany : : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to France
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 armour moved from Italian Africa to Egypt
1 fighter moved from Libya to Egypt
Combat - Italians
Battle in France
Italians attack with 2 armour and 1 infantry
British defend with 1 armour
Italians roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Italians win, taking France from British with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Egypt
Italians attack with 1 armour and 1 fighter
British defend with 1 armour
Italians roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
Place Units - Italians
2 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 8 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 infantry moved from Western United States to Western Canada
1 fighter moved from 57 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Western Canada
1 bomber moved from Western United States to Western Canada
1 armour moved from Morocco Algeria to Libya
1 artillery moved from Morocco Algeria to Libya
1 fighter moved from Morocco Algeria to Libya
1 bomber moved from Eastern United States to Libya
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Western Canada
Americans attack with 2 bombers and 3 infantry
Japanese defend with 2 armour and 1 infantry
Americans roll dice for 2 bombers and 3 infantry in Western Canada, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Americans win, taking Western Canada from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour and 1 infantry
Battle in Libya
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
Germans defend with 1 infantry; Italians defend with 1 fighter and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Libya, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Libya
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter and 1 infantry in Libya, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour and 1 bomber in Libya, round 4 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Americans and 1 fighter owned by the Italians lost in Libya
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour, 1 artillery and 1 fighter
Casualties for Germans: 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Americans
1 bomber moved from Libya to Morocco Algeria
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
2 bombers moved from Western Canada to Eastern United States
1 fighter moved from 64 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 battleship moved from 57 Sea Zone to 53 Sea Zone
1 carrier moved from 57 Sea Zone to 53 Sea Zone
1 cruiser moved from 57 Sea Zone to 53 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Eastern United States
2 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 37 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans rolls : : 0.00
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 38 PUs; 0 techTokens;
Germans buy 5 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
3 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from East Poland to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
2 armour and 3 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 1 infantry in Belorussia, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 3 armour in Belorussia, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Baltic States
Germans attack with 3 armour and 2 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 3 armour and 2 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 armour and 2 infantry in Baltic States, round 3 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
Place Units - Germans
5 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Russia to Belorussia
2 infantry moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 bomber moved from Russia to Yakut S.S.R.
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Karelia S.S.R. to Baltic States
3 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from Russia to Baltic States
1 armour moved from Chinghai to Suiyuan
Chinese take Ningxia from Japanese
Chinese take Suiyuan from Japanese
1 armour moved from Chinghai to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Hupeh
Chinese take Hupeh from Japanese
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Yakut S.S.R.
Russians attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 3 armour and 1 infantry in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
1 armour owned by the Russians retreated to Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 1 infantry
Battle in Eastern Ukraine
Russians attack with 2 armour and 1 infantry
Germans defend with 1 aaGun, 1 armour and 1 infantry
Russians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Karelia S.S.R.
1 armour moved from Chinghai to Caucasus
1 bomber moved from Yakut S.S.R. to Russia
Place Units - Russians
2 infantry placed in Karelia S.S.R.
2 artilleries placed in Caucasus
2 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.00
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 4,5,5,1 and gets 0 hits
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Japanese
1 fighter moved from Japan to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
2 armour and 2 infantry moved from Alaska to Western Canada
1 fighter moved from Burma to 49 Sea Zone
1 infantry moved from Burma to India
Combat - Japanese
Battle in Western Canada
Japanese attack with 2 armour and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Western Canada, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 49 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 49 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 2 infantry placed in Japan
1 armour and 2 infantry placed in India
Japanese undo move 2.
2 armour and 1 infantry placed in India
1 armour, 1 fighter and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : 0.00
Japanese : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - British
British spend 0 on tech rolls
British roll 2,2 and gets 0 hits
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 11 PUs; 2 techTokens;
Combat Move - British
1 armour moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
British take Burma from Japanese
1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from 14 Sea Zone to Balkans
1 armour moved from 14 Sea Zone to Balkans
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
2 bombers moved from United Kingdom to Italy
2 fighters moved from 7 Sea Zone to France
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Italy rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Battle in France
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 2 armour and 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in France
Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 1 infantry
2 fighters owned by the British retreated
Battle in Balkans
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Balkans
British win, taking Balkans from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
2 bombers moved from Italy to Caucasus
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Morocco Algeria to Persia
Place Units - British
3 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 44 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.83
Italians : 0.67
AA fire in Italy : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory; Remaining resources: 5 PUs; 0 techTokens;
Italians buy 1 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to Balkans
1 armour moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Combat - Italians
Battle in Balkans
Italians attack with 2 armour and 1 infantry
British defend with 1 armour
Italians roll dice for 2 armour and 1 infantry in Balkans, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Balkans
Italians win, taking Balkans from British with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Non Combat Move - Italians
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 5 armour, 1 bomber, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to French West Africa
1 armour moved from 17 Sea Zone to French West Africa
2 armour moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 fighter moved from Eastern United States to Western Canada
1 infantry moved from Borneo to 49 Sea Zone
1 artillery moved from Borneo to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to East Indies
1 infantry moved from 38 Sea Zone to East Indies
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Alaska
Americans take Alaska from Japanese
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Morocco Algeria to French West Africa
Combat - Americans
Battle in Western Canada
Americans attack with 2 armour, 1 fighter and 1 infantry
Japanese defend with 2 armour and 1 infantry
Americans roll dice for 2 armour, 1 fighter and 1 infantry in Western Canada, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Canada
Americans roll dice for 1 armour and 1 fighter in Western Canada, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Western Canada, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour, 1 fighter and 1 infantry
Casualties for Japanese: 2 armour and 1 infantry
Battle in East Indies
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French West Africa
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 armour and 1 bomber in French West Africa, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Germans with 1 armour remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 cruiser moved from 53 Sea Zone to 56 Sea Zone
1 carrier moved from 53 Sea Zone to 56 Sea Zone
1 battleship moved from 53 Sea Zone to 56 Sea Zone
2 fighters moved from 53 Sea Zone to 56 Sea Zone
Place Units - Americans
2 submarines placed in 56 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Western United States
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans rolls : : 0.00
Americans : -2.17
Japanese : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Germany to East Poland
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
Combat - Germans
Battle in Eastern Ukraine
Germans attack with 2 armour and 2 infantry
Russians defend with 1 aaGun and 1 armour
Germans roll dice for 2 armour and 2 infantry in Eastern Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Germans
Place Units - Germans
5 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.67
Germans rolls : : 0.00
Russians : -0.50