I calculate the difference between the number of units the battle calculator says the attacker should end up with and what they actually finish the battle with.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 2 submarines moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 2 fighters moved from 56 Sea Zone to Wake Island 1 bomber moved from Hupeh to Chinghai 1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Americans Battle in Chinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Chinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chinghai Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 52 Sea Zone Americans attack with 1 cruiser, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 52 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 52 Sea Zone Americans roll dice for 2 submarines in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Wake Island Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone Place Units - Americans 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Japanese : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 3 damage to factory owned by British Rockets in Germany roll: 3 1 armour moved from Germany to France 1 armour moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 fighter moved from Germany to Baltic States 1 fighter moved from East Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 bomber moved from Poland to United Kingdom 1 bomber moved from Poland to Russia 1 artillery moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans 1 armour moved from Libya to Egypt 1 armour moved from Germany to Baltic States 1 infantry moved from Northwestern Europe to France Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory Bombing raid in United Kingdom causes 2 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Egypt Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour Battle in Baltic States Germans attack with 1 armour and 3 fighters Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 fighters in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 infantry Battle in France Germans attack with 2 armour and 4 infantry British defend with 1 artillery and 3 infantry Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 1.67 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France Germans win, taking France from British with 2 armour and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to East Poland 1 fighter moved from Baltic States to Czechoslovakia Hungary 1 fighter moved from Baltic States to East Poland 1 bomber moved from Russia to Poland 1 bomber moved from United Kingdom to Poland Place Units - Germans 4 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 1.33 British : 0.00 Russians : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Paratroopers Activate Technology - Russians Russians activating Paratroopers Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 31 PUs; 0 techTokens; Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 2 armour moved from Russia to East Poland 1 bomber moved from Russia to Poland 2 artilleries moved from Bulgaria Romania to Poland 1 armour moved from Bulgaria Romania to Poland Combat - Russians Battle in East Poland Russians attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 2 fighters Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 fighters in East Poland, round 2 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 fighters owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 fighters Battle in Poland Russians attack with 1 armour, 2 artilleries and 1 bomber Germans defend with 2 bombers and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 bomber in Poland, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 bombers and 2 infantry Non Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Poland to Karelia S.S.R. Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians rolls : : 1.00 Russians : 3.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 armour moved from Kiangsu to Hupeh 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from Japan to Okinawa 1 fighter moved from Japan to Okinawa Combat - Japanese Battle in Hupeh Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters British defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 3 fighters in Burma, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters in Burma, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Burma, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 61 Sea Zone 1 fighter moved from Burma to 61 Sea Zone Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -1.00 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 53 PUs; 1 techTokens; British buy 2 armour, 5 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 armour moved from India to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Egypt to Libya British take Libya from Italians 1 transport moved from 13 Sea Zone to 7 Sea Zone 1 transport moved from 13 Sea Zone to 7 Sea Zone 2 bombers moved from United Kingdom to Italy 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Non Combat Move - British 2 bombers moved from Italy to United Kingdom 1 carrier moved from 13 Sea Zone to 7 Sea Zone 2 fighters moved from 13 Sea Zone to 7 Sea Zone 1 fighter moved from India to Hupeh Place Units - British 2 armour and 1 infantry placed in India 1 transport placed in 7 Sea Zone 5 artilleries and 1 bomber placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 48 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Italy : : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens; Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Balkans 1 armour moved from Balkans to Bulgaria Romania Germans take Bulgaria Romania from Russians 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Wake Island to 52 Sea Zone 1 armour and 1 transport moved from 52 Sea Zone to 50 Sea Zone 2 fighters moved from 52 Sea Zone to Philippine Islands 1 cruiser moved from 52 Sea Zone to 50 Sea Zone 2 submarines moved from 52 Sea Zone to 61 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from 50 Sea Zone to Philippine Islands Combat - Americans Battle in Philippine Islands Americans attack with 1 armour and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Philippine Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 2 fighters in Philippine Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 61 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier and 2 fighters Americans roll dice for 2 submarines in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 61 Sea Zone 2 submarines owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier 2 fighters owned by the Japanese forced to land in Kwangtung Non Combat Move - Americans 2 fighters moved from Philippine Islands to 50 Sea Zone 1 carrier moved from 52 Sea Zone to 50 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 2 bombers moved from Western United States to Buryatia S.S.R. 2 infantry moved from 12 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 56 Sea Zone 2 bombers placed in Eastern United States 2 armour and 2 infantry placed in Eastern United States 2 artilleries placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.00 Japanese : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Poland to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 2 armour moved from East Poland to Bulgaria Romania 2 armour moved from Caucasus to Bulgaria Romania 1 bomber and 1 infantry moved from Karelia S.S.R. to Bulgaria Romania 1 artillery moved from Ukraine to Bulgaria Romania Combat - Russians Battle in Bulgaria Romania Russians attack with 4 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour Russians roll dice for 4 armour, 1 artillery, 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 infantry moved from Baltic States to Poland 2 artilleries moved from East Poland to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Caucasus to Ukraine 3 infantry moved from Russia to Caucasus 1 bomber moved from Bulgaria Romania to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 2 bombers placed in Karelia S.S.R. Russians undo move 1. 1 bomber and 1 infantry placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Russia 4 armour placed in Caucasus Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Iwo Jima to Formosa Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 3 fighters Americans defend with 2 bombers; Russians defend with 1 infantry Japanese roll dice for 3 fighters in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 bombers and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese roll dice for 2 fighters in Buryatia S.S.R., round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Buryatia S.S.R., round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter Casualties for Americans: 2 bombers Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 2 fighters Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 2 fighters in 50 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 50 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 fighters owned by the Japanese lost in 50 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Kiangsu Japanese attack with 1 fighter Russians defend with 1 armour Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Kiangsu Chinese win with 1 armour remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Hupeh Japanese attack with 2 fighters British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 2 fighters in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters Casualties for Chinese: 1 infantry Casualties for British: 1 fighter Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.83 Russians : 0.17 Japanese : 0.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Increased Factory Production Activate Technology - British British activating Increased Factory Production Purchase Units - British British repair damage of 1x factory; Remaining resources: 57 PUs; 0 techTokens; British buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Italy 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 fighter moved from United Kingdom to France 2 fighters moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria 1 armour moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese 1 armour moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 armour moved from Yunnan to Chinghai Chinese take Chinghai from Japanese Combat - British Strategic bombing raid in Italy AA fire in Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 4,3 and causes: 7 damage to unit: factory Bombing raid in Italy causes 7 damage total. Battle in France British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Morocco Algeria British attack with 1 artillery and 1 infantry Germans defend with 1 artillery British roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from France to United Kingdom 2 fighters moved from France to 7 Sea Zone 2 bombers moved from Italy to United Kingdom 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Finland to 5 Sea Zone 1 infantry moved from Finland to 5 Sea Zone 1 armour moved from 5 Sea Zone to Poland 1 infantry moved from 5 Sea Zone to Poland 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 armour moved from India to Caucasus Place Units - British 2 armour, 1 bomber and 5 infantry placed in United Kingdom 1 armour, 1 bomber and 1 infantry placed in India Turn Complete - British British collect 53 PUs; end with 53 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.17 British rolls : : 1.00 AA fire in Italy : : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 10x factory; Remaining resources: 0 PUs; 0 techTokens; Italians buy nothing; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to France Combat - Italians Battle in France Italians attack with 1 armour British defend with 1 artillery Italians roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans Americans captures 9PUs while taking Italians capital 2 infantry moved from Gibraltar to 12 Sea Zone 2 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Italy Americans take Italy from Italians 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea 1 fighter moved from 50 Sea Zone to New Guinea 1 fighter moved from 50 Sea Zone to New Guinea 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 armour and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in New Guinea, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 fighters in New Guinea, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 50 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from New Guinea to 48 Sea Zone 2 submarines moved from 61 Sea Zone to 48 Sea Zone 1 transport moved from 7 Sea Zone to 11 Sea Zone 2 bombers moved from Eastern United States to Midway Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Fukien 1 infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Americans Americans collect 46 PUs; end with 55 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -1.00 Japanese : -0.67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 3 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine Combat - Germans Battle in East Poland Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 2 Sea Zone retreated to 2 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in Baltic States Germans attack with 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 4 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 armour moved from France to Czechoslovakia Hungary 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 fighter moved from East Poland to Poland 1 fighter moved from 12 Sea Zone to Libya 2 armour moved from Poland to Baltic States 2 infantry moved from Germany to Czechoslovakia Hungary 2 armour moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to East Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 1 bomber and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : 1.83 Russians : -2.33
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Test summary from TripleA, engine version: 1.9, time: 5:04:13 PM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Caucasus 4 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine 1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 7 infantry Germans defend with 2 armour and 2 artilleries Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 2 armour and 2 artilleries in Baltic States, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 3 : 1/7 hits, 1.50 expected hits Germans roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 4 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 artilleries Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 2 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.83
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 destroyer moved from 51 Sea Zone to 38 Sea Zone 1 fighter moved from 61 Sea Zone to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from 61 Sea Zone to Philippine Islands 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Suiyuan 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Japan to Fukien 2 infantry moved from Kiangsu to Fukien 3 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 5 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 6 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Fukien to Kiangsu 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Philippine Islands to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 3 fighters moved from 53 Sea Zone to 60 Sea Zone Place Units - Japanese 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -3.67 Chinese : -1.33 Japanese : -2.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 aaGun, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France British take France from Germans 1 armour moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway 1 battleship moved from 2 Sea Zone to 7 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Burma to India 1 infantry moved from Australia to 41 Sea Zone 1 artillery moved from Australia to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 destroyer moved from 41 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway British attack with 1 bomber and 2 fighters Germans defend with 1 bomber and 2 infantry British roll dice for 1 bomber and 2 fighters in Norway, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the Germans lost in Norway British roll dice for 1 bomber and 2 fighters in Norway, round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 bomber in Norway, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Norway British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 bomber and 2 infantry Non Combat Move - British 1 fighter moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 carrier placed in 7 Sea Zone 1 aaGun, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 2.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 artillery moved from Italy to France 1 infantry moved from Italy to France 1 armour moved from Balkans to France 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 2.17 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Egypt British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 armour and 3 infantry 1 fighter owned by the Italians retreated Battle in France Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in France British win with 1 armour and 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -4.50 British : -0.50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 factory and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern United States to Morocco Algeria 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Gibraltar Place Units - Americans 1 factory placed in Brazil 1 armour and 2 fighters placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67