@The_Good_Captain The Russians are getting fat in their trenches, while the English and Americans pay for in exchanges and the allied snowball keeps growing, although I was remembering things during the game, I always kept the same pattern of prioritizing the main thing, to the accessory, if Japan is entertained in Africa it would already be dead, but even accumulating all the troops to enter Russia is not enough, when the allies act as a single whole and position themselves correctly, I tried to avoid any dispersion of troops and left a lot of ICP that I could have a while ago on the way so that each unit is at the front, I think we have to change the strategy, at least so that the war does not end before 1945 and extend things a little more, well sorry for the delay in responding as I am preparing for the Revised tournament, which I never played and I am already getting the hang of the game.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 armour moved from Evenki National Okrug to Stanovoj Chrebet 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Caucasus to Trans-Jordan 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Karelia S.S.R. to Poland 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Russia to Belorussia 1 infantry moved from Czechoslovakia Hungary to Poland 1 armour moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 armour moved from Bulgaria Romania to Poland 1 bomber moved from Russia to Poland 1 infantry moved from Czechoslovakia Hungary to Balkans 1 infantry moved from Czechoslovakia Hungary to Balkans 1 armour moved from Czechoslovakia Hungary to Balkans 1 bomber moved from Russia to Balkans Combat - Russians Russians creates battle in territory 5 Sea Zone Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 5 Sea Zone Russians roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 5 Sea Zone 1 submarine owned by the Russians Submerged Germans win with 2 fighters remaining. Battle score for attacker is 33 Casualties for Germans: 1 carrier, 1 cruiser and 1 transport Battle in Poland Russians attack with 4 armour, 1 bomber and 3 infantry Germans defend with 3 armour and 3 infantry Russians roll dice for 4 armour, 1 bomber and 3 infantry in Poland, round 2 : 2/8 hits, 3.17 expected hits Germans roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians roll dice for 4 armour and 1 bomber in Poland, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 3 armour and 1 infantry in Poland, round 3 : 1/4 hits, 1.83 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland Russians roll dice for 3 armour and 1 bomber in Poland, round 4 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 armour in Poland, round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 armour and 3 infantry Casualties for Germans: 3 armour and 3 infantry Battle in Balkans Russians attack with 1 armour, 1 bomber and 2 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Balkans Russians win, taking Balkans from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 infantry 2 fighters owned by the Germans forced to land in Germany Non Combat Move - Russians 1 bomber moved from Poland to Belorussia 1 bomber moved from Balkans to East Poland Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 2 bombers and 2 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.17 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to French Indo-China Thailand 1 bomber moved from Borneo to French Indo-China Thailand 2 infantry moved from Fukien to Yunnan 1 bomber moved from Japan to Yunnan 2 infantry moved from Hupeh to Sikang 1 bomber moved from Japan to Sikang 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter moved from Hupeh to Sikang 1 fighter moved from Suiyuan to Sikang 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 battleship moved from 57 Sea Zone to 56 Sea Zone Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 bomber and 2 infantry British defend with 2 armour Japanese roll dice for 1 bomber and 2 infantry in French Indo-China Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 2 armour in French Indo-China Thailand, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in French Indo-China Thailand retreated to French Indo-China Thailand British win with 2 armour remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in 56 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 27 Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 1 bomber and 2 infantry Chinese defend with 4 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Sikang Japanese attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 4 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sikang retreated to Sikang Chinese win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 carriers moved from 57 Sea Zone to 56 Sea Zone 3 fighters moved from 57 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 49 Sea Zone 1 bomber moved from Yunnan to Kiangsu 1 bomber moved from Sikang to Hupeh 1 cruiser moved from 37 Sea Zone to 49 Sea Zone 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 fighter moved from Borneo to 49 Sea Zone 1 transport moved from 37 Sea Zone to 49 Sea Zone 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 bomber moved from French Indo-China Thailand to Borneo 1 infantry moved from Suiyuan to Hupeh 1 fighter moved from Sikang to Kwangtung 1 fighter moved from Sikang to Hupeh 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung Place Units - Japanese 1 fighter placed in 49 Sea Zone 3 infantry placed in Borneo 2 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 1.00 Japanese rolls : : 0.00 Americans : 0.17 Chinese : -0.67 Japanese : 1.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British repair damage of 5x factory; Remaining resources: 35 PUs; 0 techTokens; British buy 1 aaGun, 2 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 destroyer moved from 41 Sea Zone to 40 Sea Zone 1 fighter moved from United Kingdom to Poland 1 fighter moved from United Kingdom to Czechoslovakia Hungary 1 fighter moved from United Kingdom to Balkans 1 fighter moved from United Kingdom to Czechoslovakia Hungary 1 fighter moved from United Kingdom to Balkans 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 armour moved from French Indo-China Thailand to Fukien 1 armour moved from French Indo-China Thailand to Fukien Combat - British Battle in Fukien British attack with 2 armour Japanese defend with 1 fighter British roll dice for 2 armour in Fukien, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Fukien, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Fukien British win, taking Fukien from Japanese with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour Casualties for Japanese: 1 fighter Battle in Yunnan British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 submarine placed in 35 Sea Zone 1 armour and 1 infantry placed in India 1 aaGun, 1 armour and 1 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Balkans 1 infantry moved from 14 Sea Zone to Balkans 2 infantry moved from Italy to Balkans 1 fighter moved from Egypt to Balkans Combat - Italians Battle in Balkans Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 2 fighters; Russians defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Balkans, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour, 2 fighters and 1 infantry in Balkans, round 2 : 2/4 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Balkans Italians roll dice for 1 armour, 1 fighter and 1 infantry in Balkans, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 fighters in Balkans, round 3 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Balkans, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 fighters in Balkans, round 4 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Balkans Italians roll dice for 1 armour and 1 fighter in Balkans, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 fighters in Balkans, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in Balkans Italians roll dice for 1 armour in Balkans, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter in Balkans, round 6 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Balkans Russians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 fighter and 3 infantry Casualties for Russians: 1 armour and 1 infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 infantry moved from Italy to France 1 armour moved from Belgian Congo to Egypt Place Units - Italians 1 armour, 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -3.50 Russians : -1.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour moved from 13 Sea Zone to France 1 infantry moved from 13 Sea Zone to France 1 transport moved from 12 Sea Zone to 13 Sea Zone 1 armour moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from 13 Sea Zone to France 1 armour moved from 13 Sea Zone to France 1 cruiser moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 cruiser moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from Gibraltar to France 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Australia to French Indo-China Thailand 1 fighter moved from Australia to French Indo-China Thailand 1 fighter moved from Australia to French Indo-China Thailand Combat - Americans Battle in France Americans attack with 2 armour, 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 armour and 2 infantry Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in France Americans win, taking France from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour and 2 infantry Non Combat Move - Americans 1 fighter moved from France to Gibraltar Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Ningxia to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 infantry in Suiyuan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 submarine placed in 56 Sea Zone 1 submarine placed in 10 Sea Zone 3 armour, 1 bomber and 3 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Fukien Turn Complete - Americans Americans collect 45 PUs; end with 46 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.17 Chinese : 0.17 Japanese : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Germany to Balkans 1 bomber moved from Germany to Balkans 2 infantry moved from Germany to France 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 artillery moved from Germany to Poland 1 artillery moved from Germany to France 2 fighters moved from Germany to Poland 1 fighter moved from Germany to France Combat - Germans Battle in Poland Germans attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 fighter; Russians defend with 1 armour Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 fighter in Poland, round 2 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Poland Germans win, taking Poland from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Casualties for British: 1 fighter Battle in France Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 2 armour Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 armour in France, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 armour owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Americans: 2 armour Battle in Balkans Germans attack with 1 bomber and 1 infantry British defend with 1 fighter Germans roll dice for 1 bomber and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 fighter in Balkans, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Balkans Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 bomber moved from Balkans to Germany 1 fighter moved from France to Germany 2 fighters moved from Poland to Germany 1 armour moved from Germany to France 1 armour moved from Germany to Poland 1 artillery moved from Egypt to Libya Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.50 Americans : 1.00 Germans rolls : : 0.00 Russians : 0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 6 armour, 1 factory and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from East Poland to Germany 1 bomber moved from Belorussia to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 1 infantry moved from Belorussia to Baltic States 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Karelia S.S.R. to East Poland 1 armour moved from Russia to Baltic States 1 armour moved from Russia to East Poland 2 infantry moved from Bulgaria Romania to Balkans 1 infantry moved from Czechoslovakia Hungary to Balkans 2 armour moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 2 armour moved from Stanovoj Chrebet to Buryatia S.S.R. 2 armour and 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Combat - Russians Strategic bombing raid in Germany AA fire in Germany : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2,5,5 and causes: 12 damage to unit: factory Bombing raid in Germany causes 12 damage total. Battle in Buryatia S.S.R. Russians attack with 2 armour Japanese defend with 1 armour Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Battle in Egypt Russians attack with 2 armour Italians defend with 1 armour Russians roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Egypt Russians win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Italians: 1 armour Non Combat Move - Russians 1 bomber moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. Place Units - Russians 1 factory placed in Balkans 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 3 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 43 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.00 Japanese : 0.50 AA fire in Germany : : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 bomber moved from Kiangsu to Buryatia S.S.R. 1 infantry moved from Borneo to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 35 Sea Zone 1 cruiser moved from 49 Sea Zone to 35 Sea Zone 1 carrier moved from 49 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to India 1 artillery moved from 35 Sea Zone to India 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from Kwangtung to Fukien 1 bomber moved from Hupeh to Fukien Combat - Japanese Japanese creates battle in territory 56 Sea Zone Battle in Fukien Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Fukien, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Chinese win with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry 1 bomber owned by the Japanese retreated Battle in Buryatia S.S.R. Japanese attack with 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. retreated to Buryatia S.S.R. Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 artillery and 3 infantry British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 infantry in India, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in India, round 4 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 49 Sea Zone to 35 Sea Zone 1 bomber moved from Borneo to Japan 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 3 fighters moved from 56 Sea Zone to 59 Sea Zone 2 carriers moved from 56 Sea Zone to 59 Sea Zone 1 bomber moved from Fukien to Japan 1 fighter moved from Hupeh to Kiangsu 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 infantry moved from 61 Sea Zone to Kiangsu 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 bomber moved from Buryatia S.S.R. to Japan 1 fighter moved from 59 Sea Zone to Manchuria Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 fighter placed in Japan 1 artillery and 3 infantry placed in Borneo 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.83 Japanese rolls : : 0.00 Chinese : 1.17 Russians : 0.50 Japanese : -1.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 artillery moved from United Kingdom to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 artillery moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from Czechoslovakia Hungary to Balkans 1 fighter moved from Czechoslovakia Hungary to Balkans 1 infantry moved from Burma to India 1 armour moved from Yunnan to India 1 armour moved from Fukien to Hupeh 1 infantry moved from Yunnan to Burma 1 artillery moved from Australia to 40 Sea Zone 1 infantry moved from Australia to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies British take East Indies from Japanese 1 artillery moved from 38 Sea Zone to East Indies Combat - British British creates battle in territory 35 Sea Zone Battle in India British attack with 1 armour and 1 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone British attack with 1 submarine Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports British roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 35 Sea Zone Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 cruiser Casualties for British: 1 submarine Battle in Hupeh British attack with 1 armour Japanese defend with 1 infantry British roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Hupeh Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 3 transports placed in 2 Sea Zone 2 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : 1.00 Japanese : 2.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from 14 Sea Zone to 13 Sea Zone 2 cruisers moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from 13 Sea Zone to Morocco Algeria Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport Americans defend with 2 cruisers, 1 destroyer and 2 transports Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Americans lost in 13 Sea Zone Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 cruisers and 2 transports in 13 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 cruiser owned by the Americans and 2 cruisers owned by the Italians lost in 13 Sea Zone Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 2 transports in 13 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 13 Sea Zone 2 transports owned by the Americans lost in 13 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 22 Casualties for Americans: 2 cruisers, 1 destroyer and 2 transports Casualties for Italians: 2 cruisers Battle in Morocco Algeria Italians attack with 1 armour and 1 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Italians lost in Morocco Algeria Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 infantry moved from Italy to France 1 artillery moved from Italy to France Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : -2.17 Americans : 0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 cruisers and 3 transports; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 cruiser moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from Gibraltar to 13 Sea Zone 1 bomber moved from Eastern United States to 13 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Morocco Algeria to Libya 1 submarine moved from 56 Sea Zone to 59 Sea Zone Combat - Americans Battle in 59 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters 1 submarine owned by the Americans Submerged Battle in 13 Sea Zone Americans attack with 1 bomber, 1 cruiser and 1 fighter Italians defend with 1 battleship and 1 transport Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 13 Sea Zone 1 transport owned by the Italians lost in 13 Sea Zone Americans winJapanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27 Casualties for Italians: 1 battleship and 1 transport Battle in Libya Americans attack with 1 armour and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Libya Americans win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 fighter moved from 13 Sea Zone to Gibraltar 1 bomber moved from 13 Sea Zone to Gibraltar Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Ningxia to Hupeh Combat - Chinese Non Combat Move - Chinese Place Units - Americans 3 transports placed in 10 Sea Zone 2 cruisers placed in 56 Sea Zone 1 bomber placed in Eastern United States Place Units - Chinese 3 infantry placed in Fukien Turn Complete - Americans Americans collect 40 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 15 PUs; 1 techTokens; Germans buy 4 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Germany to Czechoslovakia Hungary Germans take Czechoslovakia Hungary from Russians 1 fighter moved from Germany to 6 Sea Zone 3 infantry moved from Germany to Balkans 1 bomber moved from Germany to Balkans 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from France to Northwestern Europe 1 fighter moved from Germany to Balkans 1 fighter moved from Germany to Northwestern Europe Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwestern Europe Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Balkans Germans attack with 1 bomber, 1 fighter and 4 infantry British defend with 2 fighters; Russians defend with 1 factory and 3 infantry Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Balkans, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 2 fighters and 3 infantry in Balkans, round 2 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Balkans Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Balkans, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 fighters in Balkans, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in Balkans Germans win, taking Balkans from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter and 3 infantry Casualties for Russians: 3 infantry Casualties for British: 2 fighters Non Combat Move - Germans 1 bomber moved from Balkans to Germany 1 infantry moved from Germany to Balkans 1 fighter moved from 6 Sea Zone to Germany Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 23 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 2.67 British : 1.33 Germans rolls : : 0.00 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Poland 1 bomber moved from Karelia S.S.R. to Czechoslovakia Hungary 1 bomber moved from Karelia S.S.R. to Balkans 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Egypt to Persia 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Caucasus to India 1 armour moved from Caucasus to India 1 armour moved from Bulgaria Romania to Balkans 1 armour moved from Bulgaria Romania to Balkans 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from East Poland to Czechoslovakia Hungary 1 infantry moved from Baltic States to Poland 1 infantry moved from Baltic States to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from Karelia S.S.R. to Poland 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from Baltic States to Poland 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Stanovoj Chrebet 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet 1 armour moved from Russia to East Poland 2 armour and 3 infantry moved from Russia to Belorussia 1 armour moved from Belorussia to East Poland 1 armour moved from Belorussia to East Poland Combat - Russians Battle in Czechoslovakia Hungary Russians attack with 3 armour and 1 bomber Germans defend with 1 infantry Russians roll dice for 3 armour and 1 bomber in Czechoslovakia Hungary, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary Russians win, taking Czechoslovakia Hungary from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Poland Russians attack with 2 armour, 1 bomber and 2 infantry Germans defend with 1 armour, 2 artilleries and 1 infantry Russians roll dice for 2 armour, 1 bomber and 2 infantry in Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Poland, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland Russians roll dice for 2 armour, 1 bomber and 1 infantry in Poland, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 infantry Battle in Stanovoj Chrebet Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Russians win, taking Stanovoj Chrebet from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Balkans Russians attack with 2 armour and 1 bomber Germans defend with 2 infantry; Italians defend with 1 factory Russians roll dice for 2 armour and 1 bomber in Balkans, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Balkans Russians win, taking Balkans from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour Casualties for Germans: 2 infantry Battle in India Russians attack with 2 armour Japanese defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry Russians roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in India Russians win, taking India from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 armour Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 bomber moved from Poland to Karelia S.S.R. 1 bomber moved from Czechoslovakia Hungary to Karelia S.S.R. 1 bomber moved from Balkans to Karelia S.S.R. Place Units - Russians 1 bomber placed in Russia 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 46 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Russians : 2.17 Japanese : 0.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Kwangtung to French Indo-China Thailand 1 bomber moved from Japan to French Indo-China Thailand 1 bomber moved from Japan to French Indo-China Thailand 2 fighters moved from 35 Sea Zone to 38 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 bomber moved from Japan to Fukien 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Buryatia S.S.R. Combat - Japanese Japanese creates battle in territory 59 Sea Zone Battle in French Indo-China Thailand Japanese attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 bomber and 2 fighters Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 4/5 hits, 2.17 expected hits British roll dice for 1 bomber and 2 fighters in French Indo-China Thailand, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 29 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber and 2 fighters Battle in 38 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 38 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 38 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Fukien Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Fukien, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Fukien, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 59 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 fighters Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Buryatia S.S.R. Japanese winJapanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 35 Sea Zone to 49 Sea Zone 2 transports moved from 35 Sea Zone to 49 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 bomber moved from French Indo-China Thailand to Kwangtung 1 bomber moved from French Indo-China Thailand to Kwangtung 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Buryatia S.S.R. to Manchuria 1 bomber moved from Fukien to Kwangtung 1 fighter moved from Fukien to Kwangtung 2 fighters moved from 38 Sea Zone to 49 Sea Zone 1 fighter moved from French Indo-China Thailand to Kiangsu EDIT: 1 cruiser moved from 59 Sea Zone to 62 Sea Zone EDIT: 2 carriers moved from 59 Sea Zone to 62 Sea Zone EDIT: 1 battleship moved from 59 Sea Zone to 62 Sea Zone 2 fighters moved from 59 Sea Zone to 62 Sea Zone 1 fighter moved from Japan to 62 Sea Zone Place Units - Japanese 1 submarine placed in 62 Sea Zone 1 artillery and 3 infantry placed in Borneo 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 30 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -1.17 Japanese rolls : : 0.00 Chinese : -0.33 Russians : -0.50 Japanese : 3.83
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 4 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 3 armour and 3 infantry Germans defend with 1 armour; Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in France British roll dice for 3 armour and 2 infantry in France, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in France, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in France British win, taking France from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - British Place Units - British 1 armour and 2 fighters placed in India 3 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : 0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans Combat - Italians Battle in Balkans Italians attack with 1 artillery and 1 infantry Russians defend with 1 armour and 1 factory Italians roll dice for 1 artillery and 1 infantry in Balkans, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Balkans Italians win, taking Balkans from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Italians 1 infantry moved from Italy to Balkans Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 12 Sea Zone to 14 Sea Zone 1 cruiser moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from Gibraltar to Germany 1 submarine moved from 59 Sea Zone to 53 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 armour moved from Libya to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Italians 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 14 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from Germany to Gibraltar Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 45 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 18 PUs; 1 techTokens; Germans buy 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to France 1 artillery moved from Northwestern Europe to France 1 bomber moved from Germany to France 1 fighter moved from Germany to France Combat - Germans Battle in France Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 3 armour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 3 armour and 1 infantry in France, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in France Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 3 : 4/4 hits, 1.83 expected hits British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Germans win, taking France from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 3 armour and 1 infantry Non Combat Move - Germans 1 fighter moved from France to Germany 1 bomber moved from France to Germany Place Units - Germans 1 submarine placed in 5 Sea Zone 4 infantry placed in Germany Turn Complete - Germans Germans collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 3.17 British : -1.33 Germans rolls : : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Russians Russians buy 5 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Russia to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 armour moved from East Poland to Germany 1 armour moved from Poland to Germany 1 armour moved from East Poland to Germany 1 armour moved from Poland to Germany 1 armour moved from East Poland to Germany 1 armour moved from Czechoslovakia Hungary to Germany 1 armour moved from Czechoslovakia Hungary to Germany 1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary 1 infantry moved from Baltic States to Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 armour and 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Russians creates battle in territory 5 Sea Zone Battle in Buryatia S.S.R. Russians attack with 2 armour and 1 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 5 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Germany Russians attack with 7 armour and 4 bombers Germans defend with 1 aaGun, 1 bomber, 1 factory, 1 fighter and 6 infantry AA fire in Germany : 1/4 hits, 0.67 expected hits 1 bomber owned by the Russians lost in Germany Russians roll dice for 7 armour and 3 bombers in Germany, round 2 : 6/10 hits, 5.50 expected hits Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Germany, round 2 : 4/8 hits, 2.83 expected hits 4 armour owned by the Russians and 6 infantry owned by the Germans lost in Germany Russians roll dice for 3 armour and 3 bombers in Germany, round 3 : 3/6 hits, 3.50 expected hits Germans roll dice for 1 bomber and 1 fighter in Germany, round 3 : 0/2 hits, 0.83 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Germany Russians captures 18PUs while taking Germans capital Russians win, taking Germany from Germans with 3 armour and 3 bombers remaining. Battle score for attacker is 8 Casualties for Russians: 4 armour and 1 bomber Casualties for Germans: 1 bomber, 1 fighter and 6 infantry Non Combat Move - Russians 1 bomber moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 bomber moved from Germany to Poland Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 2 bombers and 1 infantry placed in Russia Turn Complete - Russians Russians collect 52 PUs; end with 70 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 80 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 1.50 Japanese : 0.17 AA fire in Germany : : 0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 artilleries moved from Borneo to 49 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to East Indies 1 infantry moved from 38 Sea Zone to East Indies 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 artillery moved from 39 Sea Zone to Australia 1 bomber moved from Kwangtung to Burma 1 infantry moved from French Indo-China Thailand to Burma 2 bombers moved from Kwangtung to India 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 3 fighters moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from 49 Sea Zone to East Indies Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 2 armour Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Buryatia S.S.R. Japanese win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 2 armour Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Australia Japanese attack with 1 artillery and 1 infantry British defend with 1 aaGun and 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Australia, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in East Indies Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in East Indies Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in East Indies, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery in East Indies, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in East Indies, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in East Indies, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in East Indies Japanese win, taking East Indies from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in India Japanese attack with 2 bombers British defend with 1 aaGun, 1 armour, 1 factory and 2 fighters; Russians defend with 1 armour AA fire in India : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 bombers in India, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 2 armour and 2 fighters in India, round 2 : 2/4 hits, 2.33 expected hits 1 armour owned by the Russians, 2 bombers owned by the Japanese and 1 armour owned by the British lost in India British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for Japanese: 2 bombers Casualties for British: 1 armour Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from Kwangtung to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to Fukien 1 bomber moved from Burma to French Indo-China Thailand 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 49 Sea Zone to 38 Sea Zone 1 fighter moved from East Indies to 38 Sea Zone 1 fighter moved from 49 Sea Zone to 38 Sea Zone 1 destroyer moved from 61 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 62 Sea Zone to 36 Sea Zone 2 fighters moved from Buryatia S.S.R. to 36 Sea Zone 1 fighter moved from Buryatia S.S.R. to 62 Sea Zone Place Units - Japanese 2 artilleries placed in Borneo 1 armour placed in Borneo 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -1.33 Japanese rolls : : 0.00 Russians : 1.00 AA fire in India : : -0.33 Japanese : -1.33