Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 27 PUs; 0 techTokens;
British buy 2 armour, 1 cruiser and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 battleship moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 armour moved from India to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to Yunnan
Combat - British
Battle in French Indo-China Thailand
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 0/3 hits, 1.50 expected hits
1 infantry owned by the Italians lost in France
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in France
British roll dice for 1 armour and 2 fighters in France, round 4 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - British
1 fighter moved from France to United Kingdom
Place Units - British
2 armour and 1 infantry placed in India
1 cruiser placed in 7 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : -2.17
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 cruiser moved from 16 Sea Zone to 13 Sea Zone
1 cruiser moved from 16 Sea Zone to 13 Sea Zone
1 battleship moved from 16 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Libya to France
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 armour moved from Italian Africa to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
Americans defend with 1 bomber and 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomber
Battle in France
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from France to Italy
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Italy to Balkans
Place Units - Italians
1 armour, 1 fighter and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 cruisers and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 armour moved from 57 Sea Zone to Midway
1 infantry moved from 57 Sea Zone to Midway
1 fighter moved from 57 Sea Zone to Midway
1 fighter moved from 57 Sea Zone to Midway
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Midway
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Midway, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Midway to 57 Sea Zone
1 fighter moved from Midway to 57 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
Combat Move - Chinese
Combat - Chinese
Place Units - Americans
2 cruisers and 1 transport placed in 10 Sea Zone
2 transports placed in 56 Sea Zone
Americans undo move 2.
1 transport placed in 10 Sea Zone
1 transport placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in United Kingdom causes 2 damage total.
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship, 2 cruisers and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 7 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 39
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 2 cruisers and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 armour and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 infantry moved from Northwestern Europe to Germany
1 bomber moved from 7 Sea Zone to Germany
2 fighters moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Germany to Czechoslovakia Hungary
1 artillery moved from Libya to Egypt
1 infantry moved from Libya to Egypt
Place Units - Germans
4 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 23 PUs; end with 23 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.83
Germans rolls : : 0.00
Russians : 0.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Trans-Jordan
1 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Ukraine to Bulgaria Romania
1 armour moved from Poland to Czechoslovakia Hungary
1 armour moved from Bulgaria Romania to Czechoslovakia Hungary
1 armour moved from Bulgaria Romania to Balkans
1 armour moved from Bulgaria Romania to Balkans
1 infantry moved from Poland to Czechoslovakia Hungary
1 infantry moved from Poland to Czechoslovakia Hungary
1 infantry moved from Poland to Czechoslovakia Hungary
1 infantry moved from Poland to Czechoslovakia Hungary
1 infantry moved from Poland to Czechoslovakia Hungary
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
Combat - Russians
Battle in Czechoslovakia Hungary
Russians attack with 2 armour and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 5 infantry in Czechoslovakia Hungary, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Czechoslovakia Hungary
Russians win, taking Czechoslovakia Hungary from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
1 submarine owned by the Russians Submerged
Battle in Buryatia S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Russians winGermans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Karelia S.S.R.
Russians attack with 2 armour
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Balkans
Russians attack with 2 armour
Italians defend with 1 infantry
Russians roll dice for 2 armour in Balkans, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour, 2 bombers and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 49 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 59 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : -0.33
Russians : 0.17
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 artillery moved from Borneo to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
4 fighters moved from 60 Sea Zone to 57 Sea Zone
1 battleship moved from 60 Sea Zone to 57 Sea Zone
1 cruiser moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 bomber moved from Japan to 57 Sea Zone
2 carriers moved from 60 Sea Zone to 57 Sea Zone
1 transport moved from 60 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Suiyuan to Buryatia S.S.R.
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 armour moved from Borneo to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from 37 Sea Zone to French Indo-China Thailand
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo-China Thailand
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 4 fighters in 57 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 57 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 4 fighters in 57 Sea Zone, round 3 : 4/9 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 57 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 57 Sea Zone
Japanese win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 79
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour and 1 fighter in Buryatia S.S.R., round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Buryatia S.S.R., round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Burma
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 fighter moved from French Indo-China Thailand to Fukien
1 fighter moved from Buryatia S.S.R. to Suiyuan
1 bomber moved from 57 Sea Zone to Japan
Place Units - Japanese
1 artillery, 1 bomber and 1 fighter placed in Borneo
1 bomber placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -0.67
Japanese rolls : : 0.00
Americans : -2.67
Russians : 0.00
Japanese : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 48 PUs; 0 techTokens;
British buy 1 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from India to Burma
1 armour moved from Yunnan to French Indo-China Thailand
Combat - British
Battle in Egypt
British attack with 1 armour and 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 1 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Egypt
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 armour and 2 infantry
Battle in French Indo-China Thailand
British attack with 3 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
British roll dice for 2 armour in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
Place Units - British
4 fighters placed in United Kingdom
1 armour and 1 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -2.17
Italians : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 cruisers moved from 13 Sea Zone to 14 Sea Zone
1 battleship moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
1 armour moved from Italy to Balkans
2 fighters moved from Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
Russians defend with 2 armour
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
1 armour owned by the Russians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Russians: 1 armour
Battle in Balkans
Italians attack with 1 armour and 2 infantry
Russians defend with 2 armour
Italians roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 2 armour in Balkans, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians and 2 infantry owned by the Italians lost in Balkans
Italians win, taking Balkans from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 2 armour
Non Combat Move - Italians
1 infantry moved from Italy to Balkans
1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 armour and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 1.00
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 2 cruisers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 armour moved from 12 Sea Zone to Morocco Algeria
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Australia
1 fighter moved from Hawaiian Islands to Australia
1 fighter moved from Hawaiian Islands to Australia
Combat Move - Chinese
Combat - Chinese
Place Units - Americans
2 armour and 2 infantry placed in Eastern United States
1 cruiser placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Poland
2 infantry moved from Germany to Poland
2 fighters moved from 5 Sea Zone to Poland
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Karelia S.S.R. causes 0 damage total.
Battle in Poland
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Poland, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 2 fighters and 2 infantry in Poland, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
1 artillery owned by the Germans retreated to Egypt
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Poland to 5 Sea Zone
1 infantry moved from Germany to France
1 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 bomber moved from United Kingdom to Germany
Place Units - Germans
3 artilleries, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : 0.50
AA fire in Karelia S.S.R. : : 0.83
Germans rolls : : 0.00
Russians : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Evenki National Okrug to Stanovoj Chrebet
1 armour moved from Evenki National Okrug to Stanovoj Chrebet
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 armour moved from Caucasus to Trans-Jordan
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to East Poland
1 infantry moved from Baltic States to Poland
1 armour moved from Karelia S.S.R. to Poland
1 armour moved from Karelia S.S.R. to Poland
1 infantry moved from Russia to Belorussia
1 infantry moved from Czechoslovakia Hungary to Poland
1 armour moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 armour moved from Bulgaria Romania to Poland
1 bomber moved from Russia to Poland
1 infantry moved from Czechoslovakia Hungary to Balkans
1 infantry moved from Czechoslovakia Hungary to Balkans
1 armour moved from Czechoslovakia Hungary to Balkans
1 bomber moved from Russia to Balkans
Combat - Russians
Russians creates battle in territory 5 Sea Zone
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 5 Sea Zone
Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 5 Sea Zone
Russians roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in 5 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Battle in Poland
Russians attack with 4 armour, 1 bomber and 3 infantry
Germans defend with 3 armour and 3 infantry
Russians roll dice for 4 armour, 1 bomber and 3 infantry in Poland, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour and 1 bomber in Poland, round 3 : 2/5 hits, 2.67 expected hits
Germans roll dice for 3 armour and 1 infantry in Poland, round 3 : 1/4 hits, 1.83 expected hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
Russians roll dice for 3 armour and 1 bomber in Poland, round 4 : 3/4 hits, 2.17 expected hits
Germans roll dice for 2 armour in Poland, round 4 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 armour and 3 infantry
Casualties for Germans: 3 armour and 3 infantry
Battle in Balkans
Russians attack with 1 armour, 1 bomber and 2 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
2 fighters owned by the Germans forced to land in Germany
Non Combat Move - Russians
1 bomber moved from Poland to Belorussia
1 bomber moved from Balkans to East Poland
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour, 2 bombers and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
Russians : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to French Indo-China Thailand
1 bomber moved from Borneo to French Indo-China Thailand
2 infantry moved from Fukien to Yunnan
1 bomber moved from Japan to Yunnan
2 infantry moved from Hupeh to Sikang
1 bomber moved from Japan to Sikang
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from Hupeh to Sikang
1 fighter moved from Suiyuan to Sikang
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 battleship moved from 57 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 bomber and 2 infantry
British defend with 2 armour
Japanese roll dice for 1 bomber and 2 infantry in French Indo-China Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 armour in French Indo-China Thailand, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in French Indo-China Thailand
retreated to French Indo-China Thailand
British win with 2 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Sikang
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sikang
retreated to Sikang
Chinese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 56 Sea Zone
3 fighters moved from 57 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Sikang to Hupeh
1 cruiser moved from 37 Sea Zone to 49 Sea Zone
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 fighter moved from Borneo to 49 Sea Zone
1 transport moved from 37 Sea Zone to 49 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from French Indo-China Thailand to Borneo
1 infantry moved from Suiyuan to Hupeh
1 fighter moved from Sikang to Kwangtung
1 fighter moved from Sikang to Hupeh
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
Place Units - Japanese
1 fighter placed in 49 Sea Zone
3 infantry placed in Borneo
2 armour and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 1.00
Japanese rolls : : 0.00
Americans : 0.17
Chinese : -0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 35 PUs; 0 techTokens;
British buy 1 aaGun, 2 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 transport moved from 41 Sea Zone to 40 Sea Zone
1 destroyer moved from 41 Sea Zone to 40 Sea Zone
1 fighter moved from United Kingdom to Poland
1 fighter moved from United Kingdom to Czechoslovakia Hungary
1 fighter moved from United Kingdom to Balkans
1 fighter moved from United Kingdom to Czechoslovakia Hungary
1 fighter moved from United Kingdom to Balkans
1 armour moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour moved from French Indo-China Thailand to Fukien
1 armour moved from French Indo-China Thailand to Fukien
Combat - British
Battle in Fukien
British attack with 2 armour
Japanese defend with 1 fighter
British roll dice for 2 armour in Fukien, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter in Fukien, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Fukien
British win, taking Fukien from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Casualties for Japanese: 1 fighter
Battle in Yunnan
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Place Units - British
1 submarine placed in 35 Sea Zone
1 armour and 1 infantry placed in India
1 aaGun, 1 armour and 1 infantry placed in United Kingdom
1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Balkans
1 infantry moved from 14 Sea Zone to Balkans
2 infantry moved from Italy to Balkans
1 fighter moved from Egypt to Balkans
Combat - Italians
Battle in Balkans
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 2 fighters; Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Balkans, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Balkans, round 2 : 2/4 hits, 2.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Balkans
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Balkans, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 fighters in Balkans, round 3 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Balkans, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 fighters in Balkans, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Balkans
Italians roll dice for 1 armour and 1 fighter in Balkans, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 fighters in Balkans, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Balkans
Italians roll dice for 1 armour in Balkans, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Balkans, round 6 : 1/1 hits, 0.67 expected hits
1 armour owned by the Italians lost in Balkans
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour, 1 fighter and 3 infantry
Casualties for Russians: 1 armour and 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Italians
1 infantry moved from Italy to France
1 armour moved from Belgian Congo to Egypt
Place Units - Italians
1 armour, 1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -3.50
Russians : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 armour moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour moved from 13 Sea Zone to France
1 infantry moved from 13 Sea Zone to France
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 armour moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 armour moved from 13 Sea Zone to France
1 cruiser moved from 12 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 cruiser moved from 12 Sea Zone to 13 Sea Zone
1 fighter moved from Gibraltar to France
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Australia to French Indo-China Thailand
1 fighter moved from Australia to French Indo-China Thailand
1 fighter moved from Australia to French Indo-China Thailand
Combat - Americans
Battle in France
Americans attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 armour and 2 infantry
Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in France
Americans win, taking France from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Non Combat Move - Americans
1 fighter moved from France to Gibraltar
Combat Move - Chinese
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Battle in Suiyuan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 2 infantry in Suiyuan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
1 submarine placed in 56 Sea Zone
1 submarine placed in 10 Sea Zone
3 armour, 1 bomber and 3 infantry placed in Eastern United States
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Fukien
Turn Complete - Americans
Americans collect 45 PUs; end with 46 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 1.17
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Germany to Balkans
1 bomber moved from Germany to Balkans
2 infantry moved from Germany to France
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to France
2 fighters moved from Germany to Poland
1 fighter moved from Germany to France
Combat - Germans
Battle in Poland
Germans attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 fighter; Russians defend with 1 armour
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 fighter in Poland, round 2 : 1/2 hits, 1.17 expected hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Casualties for British: 1 fighter
Battle in France
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 armour
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 armour in France, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 armour owned by the Americans lost in France
Germans win, taking France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour
Battle in Balkans
Germans attack with 1 bomber and 1 infantry
British defend with 1 fighter
Germans roll dice for 1 bomber and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 fighter in Balkans, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Balkans
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
1 bomber moved from Balkans to Germany
1 fighter moved from France to Germany
2 fighters moved from Poland to Germany
1 armour moved from Germany to France
1 armour moved from Germany to Poland
1 artillery moved from Egypt to Libya
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.50
Americans : 1.00
Germans rolls : : 0.00
Russians : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 armour, 1 factory and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 bomber moved from East Poland to Germany
1 bomber moved from Belorussia to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 infantry moved from Belorussia to Baltic States
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to East Poland
1 armour moved from Russia to Baltic States
1 armour moved from Russia to East Poland
2 infantry moved from Bulgaria Romania to Balkans
1 infantry moved from Czechoslovakia Hungary to Balkans
2 armour moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
2 armour moved from Stanovoj Chrebet to Buryatia S.S.R.
2 armour and 1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Combat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2,5,5 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.
Battle in Buryatia S.S.R.
Russians attack with 2 armour
Japanese defend with 1 armour
Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Battle in Egypt
Russians attack with 2 armour
Italians defend with 1 armour
Russians roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Egypt
Russians win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
Place Units - Russians
1 factory placed in Balkans
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
3 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 43 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : 0.00
Japanese : 0.50
AA fire in Germany : : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Kiangsu to Buryatia S.S.R.
1 infantry moved from Borneo to 49 Sea Zone
1 artillery moved from Borneo to 49 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 35 Sea Zone
1 cruiser moved from 49 Sea Zone to 35 Sea Zone
1 carrier moved from 49 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from Kwangtung to Fukien
1 bomber moved from Hupeh to Fukien
Combat - Japanese
Japanese creates battle in territory 56 Sea Zone
Battle in Fukien
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Fukien, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Chinese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
1 bomber owned by the Japanese retreated
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
retreated to Buryatia S.S.R.
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery and 3 infantry in India, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in India, round 4 : 2/4 hits, 1.00 expected hits
British roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in India
Japanese win, taking India from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 49 Sea Zone to 35 Sea Zone
1 bomber moved from Borneo to Japan
1 cruiser moved from 56 Sea Zone to 59 Sea Zone
1 battleship moved from 56 Sea Zone to 59 Sea Zone
3 fighters moved from 56 Sea Zone to 59 Sea Zone
2 carriers moved from 56 Sea Zone to 59 Sea Zone
1 bomber moved from Fukien to Japan
1 fighter moved from Hupeh to Kiangsu
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 bomber moved from Buryatia S.S.R. to Japan
1 fighter moved from 59 Sea Zone to Manchuria
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
1 fighter placed in Japan
1 artillery and 3 infantry placed in Borneo
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.83
Japanese rolls : : 0.00
Chinese : 1.17
Russians : 0.50
Japanese : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 artillery moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from Czechoslovakia Hungary to Balkans
1 fighter moved from Czechoslovakia Hungary to Balkans
1 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 armour moved from Fukien to Hupeh
1 infantry moved from Yunnan to Burma
1 artillery moved from Australia to 40 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
British take East Indies from Japanese
1 artillery moved from 38 Sea Zone to East Indies
Combat - British
British creates battle in territory 35 Sea Zone
Battle in India
British attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in India
British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in India
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
British roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 35 Sea Zone
Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for British: 1 submarine
Battle in Hupeh
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Hupeh
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - British
Place Units - British
3 transports placed in 2 Sea Zone
2 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : 1.00
Japanese : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 battleship moved from 14 Sea Zone to 13 Sea Zone
2 cruisers moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 armour moved from 13 Sea Zone to Morocco Algeria
Combat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 transport
Americans defend with 2 cruisers, 1 destroyer and 2 transports
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 13 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 cruisers and 2 transports in 13 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Americans and 2 cruisers owned by the Italians lost in 13 Sea Zone
Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 cruiser and 2 transports in 13 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 13 Sea Zone
2 transports owned by the Americans lost in 13 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 22
Casualties for Americans: 2 cruisers, 1 destroyer and 2 transports
Casualties for Italians: 2 cruisers
Battle in Morocco Algeria
Italians attack with 1 armour and 1 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Morocco Algeria
Italians roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits
1 armour owned by the Italians lost in Morocco Algeria
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Italians
1 infantry moved from Italy to France
1 artillery moved from Italy to France
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians : -2.17
Americans : 0.50