@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
Here’s the new game started, go ahead and play the Axis this time.mattrick.tsvg
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 transport moved from 13 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 armour moved from Poland to Baltic States
1 armour moved from Poland to East Poland
1 artillery moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to Ukraine
1 armour moved from Czechoslovakia Hungary to Baltic States
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Morocco Algeria to Libya
1 armour moved from Bulgaria Romania to 16 Sea Zone
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Czechoslovakia Hungary
1 fighter moved from Poland to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Northwestern Europe to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Norway to Finland
1 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 2 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 2 armour and 3 infantry in East Poland, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 4 fighters and 2 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
AA fire in Karelia S.S.R. : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 3 fighters and 1 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Germany
1 armour moved from 16 Sea Zone to Ukraine
Place Units - Germans
2 armour, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : -0.33
AA fire in Karelia S.S.R. : : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 1 bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour and 2 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Eastern Ukraine
2 infantry moved from Russia to Belorussia
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Place Units - Russians
2 artilleries placed in Caucasus
1 bomber placed in Russia
2 armour placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from 61 Sea Zone to Fukien
1 fighter moved from 61 Sea Zone to Hupeh
1 fighter moved from Formosa to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from 49 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 fighter moved from Japan to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 carrier moved from 57 Sea Zone to 53 Sea Zone
1 carrier moved from 57 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 fighter and 4 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 5 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Philippine Islands, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippine Islands
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 2 carriers and 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 carriers and 4 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Hupeh to Kiangsu
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Kwangtung to French Indo-China Thailand
Place Units - Japanese
3 armour placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -0.33
Chinese : 0.00
Russians : -1.67
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 carrier, 1 factory and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 fighter moved from Egypt to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 battleship moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to Norway
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 destroyer moved from 41 Sea Zone to 48 Sea Zone
Combat - British
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 48 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Russians loiter and taunt
Germans defend with 1 cruiser and 3 submarines
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 submarines owned by the Germans lost in 6 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 6 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
British win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 22
Casualties for Germans: 1 cruiser and 3 submarines
Casualties for British: 1 destroyer
Battle in Norway
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Norway to United Kingdom
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
1 infantry moved from Australia to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
1 fighter moved from 16 Sea Zone to Egypt
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 carrier placed in 6 Sea Zone
1 factory placed in India
3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : -0.50
British : -2.33
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
1 artillery owned by the British, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 3 infantry
Casualties for British: 1 artillery and 2 infantry
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
Place Units - Italians
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 48 Sea Zone
1 bomber moved from Eastern United States to 53 Sea Zone
1 fighter moved from Eastern United States to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from 44 Sea Zone to 53 Sea Zone
1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 carrier moved from 44 Sea Zone to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
Japanese defend with 2 carriers and 4 fighters
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
Japanese roll dice for 2 carriers and 4 fighters in 53 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 53 Sea Zone
retreated to 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Americans: 1 carrier, 2 destroyers and 4 fighters
Casualties for Japanese: 2 carriers and 3 fighters
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 bomber moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from 48 Sea Zone to Australia
1 infantry moved from Central United States to Eastern United States
Combat Move - Chinese
1 infantry moved from Yunnan to Hupeh
1 fighter moved from Yunnan to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hupeh to Ningxia
Place Units - Americans
1 bomber, 2 fighters and 1 infantry placed in Western United States
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans rolls : : 0.00
Americans : -0.17
Chinese : 0.33
Japanese : 2.00
So the battle in Hawaii I ended up retreating when the odds were even, but it made you lose the fighter you had left. I added it back in with edit mode at the Caroline Islands, FYI.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 1 aaGun, 4 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Russia
2 armour, 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 armour moved from Ukraine to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Belorussia
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
1 armour owned by the Germans retreated to East Poland
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour and 1 fighter
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 fighter
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour
Russians defend with 2 infantry
Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - Germans
1 bomber moved from Russia to East Poland
1 bomber moved from Karelia S.S.R. to East Poland
Place Units - Germans
1 aaGun, 4 armour, 1 fighter and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -1.50
British : -0.17
AA fire in Karelia S.S.R. : : -0.33
Germans rolls : : 0.00
Russians : 2.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic States
3 infantry moved from Caucasus to Ukraine
3 artilleries moved from Caucasus to Ukraine
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Russia to Buryatia S.S.R.
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 bomber and 2 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Evenki National Okrug
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour placed in Russia
1 armour, 2 artilleries and 1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 4.50
Japanese : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 fighter moved from Manchuria to Ningxia
1 fighter moved from Manchuria to Ningxia
1 fighter moved from Kiangsu to Ningxia
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 battleship moved from 50 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to Philippine Islands
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 destroyer moved from 50 Sea Zone to 48 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 transport moved from 50 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 48 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Japanese roll dice for 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 48 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Ningxia
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Ningxia
Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 fighter in Ningxia, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer
Japanese roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 49 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter could not land in Philippine Islands and was removed
1 fighter moved from Burma to French Indo-China Thailand
1 fighter moved from Ningxia to Suiyuan
1 fighter moved from Ningxia to Suiyuan
1 fighter moved from Ningxia to Suiyuan
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 armour, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry
EDIT: Changing ownership of Philippine Islands from Americans to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
Americans : 0.00
Chinese : -2.00
Russians : 0.67
Japanese : -0.17
I made a change loosing a plane instead of an infantry because there was no way to land the plane.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 0 on tech rolls
British rolls : 1/1 hits, 0.00 expected hits
British removing all Technology Tokens after successful research.
British discover Super subs
Activate Technology - British
British activating Super subs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Norway to Finland
1 infantry moved from Norway to Finland
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 battleship moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Italy
2 fighters moved from 6 Sea Zone to France
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
2 infantry moved from 7 Sea Zone to France
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Germans lost in France
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 carrier moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from France to 7 Sea Zone
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 transport moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from India to Burma
1 bomber moved from Italy to United Kingdom
Place Units - British
1 armour and 2 infantry placed in India
1 submarine placed in 7 Sea Zone
1 artillery and 2 bombers placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -2.50
British rolls : : 1.00
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 16 PUs; 0 techTokens;
Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to France
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 fighter moved from Libya to France
Combat - Italians
Battle in France
Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from France to Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
1 bomber moved from Hawaiian Islands to 50 Sea Zone
1 bomber moved from Australia to 61 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 61 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 61 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from 61 Sea Zone to Hupeh
1 bomber moved from 50 Sea Zone to Hupeh
2 fighters moved from Western United States to 56 Sea Zone
1 bomber moved from Western United States to Yakut S.S.R.
Place Units - Americans
1 armour placed in Eastern United States
1 armour placed in Western United States
2 infantry placed in Eastern United States
1 carrier, 1 cruiser and 2 submarines placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Hupeh
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans rolls : : 1.00
Americans : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Activate Technology - Germans
Germans activating Rockets Advance
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 1 damage to factory owned by British
Rockets in Germany roll: 1
1 armour, 1 artillery and 1 infantry moved from Egypt to Libya
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 bomber moved from East Poland to Belorussia
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from East Poland to Ukraine
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Ukraine
1 bomber moved from East Poland to Ukraine
1 fighter moved from Germany to Ukraine
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour and 1 bomber in Belorussia, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 artilleries and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.83 expected hits
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 3 armour and 1 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 armour in Baltic States, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Libya
Germans attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Poland
1 fighter moved from Ukraine to East Poland
1 bomber moved from Ukraine to Poland
Place Units - Germans
3 armour, 2 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.33
Germans rolls : : 1.00
Russians : 3.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens;
Russians buy 2 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Ukraine to Bulgaria Romania
2 artilleries moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
2 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Russia to Baltic States
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
Russians roll dice for 1 armour and 2 artilleries in Bulgaria Romania, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 artillery moved from Ukraine to Bulgaria Romania
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
1 artillery moved from Caucasus to Ukraine
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 12 Sea Zone to 13 Sea Zone
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 bomber placed in Russia
1 artillery placed in Caucasus
2 armour placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 fighter moved from Suiyuan to Hupeh
1 fighter moved from Suiyuan to Hupeh
1 fighter moved from Suiyuan to Hupeh
1 infantry moved from Ningxia to Chinghai
Japanese take Chinghai from Chinese
1 infantry moved from Fukien to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from French Indo-China Thailand to Burma
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 fighter moved from Japan to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 armour moved from 52 Sea Zone to Wake Island
1 cruiser moved from 48 Sea Zone to 52 Sea Zone
1 battleship moved from 49 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in Hupeh
Japanese attack with 3 fighters and 2 infantry
Americans defend with 2 bombers; Chinese defend with 3 infantry
Japanese roll dice for 3 fighters and 2 infantry in Hupeh, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 2 bombers and 3 infantry in Hupeh, round 2 : 2/5 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese roll dice for 3 fighters in Hupeh, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 2 bombers and 2 infantry in Hupeh, round 3 : 1/4 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese roll dice for 2 fighters in Hupeh, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 2 bombers and 1 infantry in Hupeh, round 4 : 1/3 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese roll dice for 1 fighter in Hupeh, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 2 bombers in Hupeh, round 5 : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hupeh
Chinese win with 1 bomber remaining. Battle score for attacker is -15
Casualties for Japanese: 3 fighters and 2 infantry
Casualties for Chinese: 3 infantry
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 2 fighters
British defend with 1 infantry
Japanese roll dice for 2 fighters in Burma, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Burma to French Indo-China Thailand
Place Units - Japanese
1 aaGun, 1 armour and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.67
Americans : -0.33
Chinese : 1.67
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 45 PUs; 1 techTokens;
British buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Germans
3 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 bomber moved from United Kingdom to Italy
1 transport moved from 40 Sea Zone to 29 Sea Zone
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Germany
2 fighters moved from 7 Sea Zone to France
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in France
British attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 2 armour
British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Italians lost in France
British win, taking France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 armour
Non Combat Move - British
1 bomber moved from Italy to United Kingdom
1 bomber moved from Germany to United Kingdom
1 battleship moved from 7 Sea Zone to 13 Sea Zone
1 cruiser moved from 7 Sea Zone to 13 Sea Zone
1 carrier moved from 7 Sea Zone to 13 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
2 fighters moved from France to 13 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 armour moved from India to Burma
Place Units - British
2 armour and 1 fighter placed in India
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.00
British rolls : : 0.00
AA fire in Italy : : 0.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens;
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 fighter moved from Italy to 13 Sea Zone
Combat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 destroyer; Russians defend with 1 submarine
Italians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
1 destroyer owned by the Italians, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 13 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits
1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits
1 transport owned by the Italians lost in 13 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -55
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Casualties for British: 1 submarine
Casualties for Russians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians : -0.00
British : -0.50