TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 2 cruisers
British defend with 1 destroyer and 2 transports
Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone
1 transport owned by the British lost in 12 Sea Zone
Italians win with 2 cruisers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/4 hits, 1.83 expected hits
1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 1 fighter and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 7 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Eastern United States to 12 Sea Zone
1 fighter moved from Eastern United States to 12 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from 44 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Italians defend with 2 cruisers
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 12 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 destroyer
Casualties for Italians: 2 cruisers
Non Combat Move - Americans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from 12 Sea Zone to Eastern United States
1 bomber moved from 12 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
Place Units - Americans
1 fighter and 1 submarine placed in 56 Sea Zone
1 bomber placed in Western United States
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 47 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans rolls : : 0.00
Americans : 1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3,3 and gets 0 hits
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 36 PUs; 2 techTokens;
Germans buy 2 aaGuns, 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to Caucasus
1 fighter moved from Poland to Caucasus
3 armour, 1 artillery and 3 infantry moved from Ukraine to Caucasus
1 fighter moved from Poland to Caucasus
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 armour, 1 artillery, 1 fighter and 2 infantry moved from Libya to Egypt
1 artillery moved from Czechoslovakia Hungary to Poland
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Germany to Baltic States
1 armour moved from East Poland to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 1 fighter
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/5 hits, 2.17 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 fighter
Battle in Karelia S.S.R.
Germans attack with 1 armour and 5 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 4 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 8 infantry
AA fire in Caucasus : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 2/10 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 8 infantry in Caucasus, round 2 : 4/9 hits, 3.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 3 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Caucasus, round 4 : 0/4 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 4 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 armour owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Baltic States to East Poland
1 bomber moved from Caucasus to Bulgaria Romania
1 bomber moved from United Kingdom to Germany
1 fighter moved from Egypt to Italy
Place Units - Germans
2 aaGuns, 3 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -6.67
British : -0.67
Russians : -3.50
AA fire in United Kingdom : : -0.17
AA fire in Caucasus : : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 fighter
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 fighter
Non Combat Move - Russians
1 aaGun moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
2 infantry moved from Russia to Archangel
1 armour moved from Russia to Belorussia
Place Units - Russians
4 infantry placed in Caucasus
2 armour and 1 bomber placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour and 2 fighters; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 51 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 carrier moved from 51 Sea Zone to 52 Sea Zone
1 carrier moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from 51 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Fukien to Hupeh
1 infantry moved from Fukien to Hupeh
1 infantry moved from Kwangtung to French Indo-China Thailand
1 infantry moved from Kwangtung to Fukien
1 infantry moved from Kwangtung to French Indo-China Thailand
1 artillery moved from Kwangtung to Fukien
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Burma to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Manchuria to Ningxia
1 destroyer moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 50 Sea Zone to 52 Sea Zone
Combat - Japanese
Battle in Wake Island
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 4 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 3 armour and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 3 armour and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 3 armour and 1 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Philippine Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 5 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Wake Island to 52 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 carrier moved from 37 Sea Zone to 50 Sea Zone
1 fighter moved from Philippine Islands to 50 Sea Zone
1 fighter moved from 37 Sea Zone to 52 Sea Zone
1 fighter moved from Ningxia to Hupeh
1 fighter moved from Hupeh to Fukien
1 fighter moved from Yunnan to Burma
Place Units - Japanese
2 armour and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00
Americans : -0.33
Chinese : -0.33
Russians : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 38 PUs; 1 techTokens;
British buy 1 bomber, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 fighter moved from Gibraltar to 14 Sea Zone
1 artillery moved from Morocco Algeria to Libya
British take Libya from Italians
1 armour moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
1 transport moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from 2 Sea Zone to 5 Sea Zone
1 fighter moved from 2 Sea Zone to 5 Sea Zone
Combat - British
Battle in 14 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 5 Sea Zone to United Kingdom
1 battleship moved from 2 Sea Zone to 6 Sea Zone
1 carrier moved from 2 Sea Zone to 6 Sea Zone
1 fighter moved from 14 Sea Zone to Gibraltar
Place Units - British
1 destroyer placed in 6 Sea Zone
1 bomber and 1 infantry placed in United Kingdom
1 factory placed in India
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.33
British rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 fighter moved from Italy to Libya
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 battleship moved from 15 Sea Zone to 14 Sea Zone
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
Italians roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Libya
British win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 cruiser and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 bomber moved from Western United States to 46 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from United Kingdom to Karelia S.S.R.
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Australia
1 infantry moved from Central United States to Western United States
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone
1 bomber placed in Western United States
1 artillery placed in Eastern United States
2 artilleries placed in Western United States
Place Units - Chinese
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
AA fire in Karelia S.S.R. : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3,2,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Shipyards
Activate Technology - Germans
Germans activating Shipyards
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 44 PUs; 0 techTokens;
Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from Bulgaria Romania to Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Poland to East Poland
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Baltic States to Ukraine
1 fighter moved from East Poland to Ukraine
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Bulgaria Romania to Ukraine
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in United Kingdom causes 4 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Ukraine
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 1 artillery
British defend with 2 infantry
Germans roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Russia to Poland
1 fighter moved from Italy to Germany
1 fighter moved from Ukraine to Karelia S.S.R.
Place Units - Germans
2 armour placed in Karelia S.S.R.
2 armour, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
Russians : -0.67
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 27 PUs; 0 techTokens;
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 bomber moved from Russia to Buryatia S.S.R.
3 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Belorussia to Archangel
1 artillery moved from Belorussia to Archangel
2 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Belorussia to Archangel
Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 1 bomber and 3 infantry
Japanese defend with 3 armour
Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 3 armour in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Buryatia S.S.R.
Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 bomber and 2 infantry
Casualties for Japanese: 3 armour
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Eastern Ukraine
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 4 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Eastern Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 armour moved from Russia to Chinghai
1 aaGun moved from Belorussia to Russia
Place Units - Russians
1 artillery placed in Caucasus
1 armour placed in Russia
3 infantry placed in Caucasus
3 infantry placed in Russia
Russians undo move 3.
2 infantry placed in Russia
1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.33
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover War Bonds
Activate Technology - Japanese
Japanese activating War Bonds
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
Japanese take Philippine Islands from Americans
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from 63 Sea Zone to Soviet Far East
1 infantry moved from 63 Sea Zone to Soviet Far East
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hupeh to Ningxia
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Fukien to Yunnan
1 artillery moved from Fukien to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Fukien to Ningxia
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 62 Sea Zone to 52 Sea Zone
1 battleship moved from 52 Sea Zone to 53 Sea Zone
1 destroyer moved from 52 Sea Zone to 53 Sea Zone
1 cruiser moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 carrier moved from 52 Sea Zone to 53 Sea Zone
1 carrier moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 53 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Soviet Far East
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Ningxia to Yunnan
Place Units - Japanese
2 armour, 2 fighters and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Japanese collect 4 PUs from War Bonds; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00
Americans : 0.33
Chinese : 0.67
Russians : 1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 5 on tech rolls
British roll 5,2 and gets 0 hits
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 23 PUs; 2 techTokens;
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
2 bombers moved from United Kingdom to Karelia S.S.R.
Combat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
Bombing raid in Karelia S.S.R. rolls: 2,6 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Non Combat Move - British
2 bombers moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Gibraltar to Caucasus
1 infantry moved from India to Persia
Place Units - British
2 armour and 1 infantry placed in India
1 fighter placed in 6 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
Italians take Libya from British
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from Italy to Balkans
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Italy
1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,4 and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Morocco Algeria to Libya
1 bomber moved from Western United States to 53 Sea Zone
2 submarines moved from 56 Sea Zone to 53 Sea Zone
1 cruiser moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
2 fighters moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 bomber moved from Australia to 53 Sea Zone
2 bombers moved from United Kingdom to Poland
Combat - Americans
Battle in Poland
Americans attack with 2 bombers
Germans defend with 1 bomber and 2 infantry
Americans roll dice for 2 bombers in Poland, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Poland
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 2 bombers
Casualties for Germans: 1 bomber and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 bomber
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Turning off Edit Mode
Battle in Libya
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 53 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 53 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship and 1 bomber in 53 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 19
Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Americans
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Libya to Gibraltar
Place Units - Americans
1 infantry placed in Eastern United States
2 fighters and 1 transport placed in 56 Sea Zone
1 bomber and 1 infantry placed in Western United States
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.17
Italians : 1.17
Americans : 2.17
Japanese : 2.33
I performed an edit on the battle in Poland. I figured that you’d want to lose the lesser expensive units and keep the bomber, especially since I wasn’t attacking with ground units. It was a stellar defense you did and I lost a lot of units. This is getting exciting!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 55 PUs; 0 techTokens;
Germans buy 3 armour, 1 battleship, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Eastern Ukraine to Russia
1 armour moved from Ukraine to Russia
1 armour moved from East Poland to Russia
1 bomber moved from Poland to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to Russia
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Baltic States to Archangel
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 artillery moved from East Poland to Eastern Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Germany to Archangel
1 fighter moved from Germany to Archangel
Combat - Germans
Battle in Russia
Germans attack with 3 armour, 2 bombers and 1 fighter
Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/6 hits, 3.33 expected hits
Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 1/6 hits, 2.17 expected hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans roll dice for 2 armour, 2 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Russia, round 3 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia
Germans captures 28PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 1 fighter
Casualties for Russians: 1 armour and 5 infantry
Battle in Persia
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 2 fighters and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 3 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour and 2 fighters in Archangel, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 bomber moved from Russia to Poland
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 3 infantry placed in Germany
1 battleship and 1 carrier placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 77 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.33
British : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 infantry moved from Belorussia to Russia
4 infantry moved from Belorussia to Russia
1 armour moved from Chinghai to Ningxia
Combat - Russians
Battle in Ningxia
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Ningxia, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Ningxia, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ningxia
Russians win, taking Ningxia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 carrier moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to Ningxia
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Japan to Iwo Jima
1 fighter moved from Japan to 59 Sea Zone
1 fighter moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 52 Sea Zone to 53 Sea Zone
1 fighter moved from 52 Sea Zone to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Sikang to Ningxia
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship
Battle in Ningxia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 fighter moved from Ningxia to Yunnan
Place Units - Japanese
3 armour and 3 infantry placed in Japan
1 battleship and 1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Japanese collect 6 PUs from War Bonds; end with 49 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00
Americans : 0.00
Chinese : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
British roll 4,4 and gets 0 hits
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - British
1 fighter moved from Caucasus to Persia
1 infantry moved from India to Persia
1 artillery moved from India to Persia
2 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
British take Egypt from Germans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Italy
1 armour moved from India to Persia
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Italy causes 0 damage total.
Battle in 5 Sea Zone
British attack with 1 battleship, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 carrier and 1 submarine
British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship and 1 carrier in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 5 Sea Zone
British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 5 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 battleship, 1 carrier and 1 submarine
Casualties for British: 1 destroyer
Battle in Persia
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 armour
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Persia to India
Place Units - British
1 fighter and 1 infantry placed in India
1 transport placed in 2 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.17
British : 2.33
AA fire in Italy : : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 destroyer moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
Germans take Morocco Algeria from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :