Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italy to Balkans
2 artilleries moved from Italy to Balkans
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 6:55:23 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters and 1 submarine; Remaining resources: 3 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 cruiser moved from 12 Sea Zone to 19 Sea Zone
1 transport moved from 12 Sea Zone to 19 Sea Zone
Non Combat Move - Americans
Place Units - Americans
4 fighters placed in Western United States
1 submarine placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 39 PUs; end with 42 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
I started a new game. That last one was unbelievable. I’ve never seen the allies win that quickly.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from French Indo-China Thailand to Yunnan
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from Formosa to Yunnan
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from 61 Sea Zone to Philippine Islands
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 armour moved from 57 Sea Zone to Midway
1 infantry moved from 57 Sea Zone to Midway
1 fighter moved from 57 Sea Zone to 56 Sea Zone
3 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry moved from 61 Sea Zone to Kwangtung
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Hupeh
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Midway
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
2 fighters moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 53 Sea Zone to 57 Sea Zone
1 carrier moved from 61 Sea Zone to 49 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Philippine Islands to 49 Sea Zone
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Hupeh to Manchuria
Place Units - Japanese
1 armour and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.67
Chinese : -1.33
Japanese : 1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to India
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya
Combat - British
Battle in France
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 fighter and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 1 fighter and 2 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Libya
1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Libya to Egypt
1 fighter moved from France to United Kingdom
1 fighter moved from France to United Kingdom
1 bomber moved from France to United Kingdom
Place Units - British
1 cruiser and 1 destroyer placed in 7 Sea Zone
1 armour and 1 infantry placed in United Kingdom
1 factory placed in India
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.17
Italians : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to Egypt
2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to Egypt
1 armour moved from Balkans to France
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1.83 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 0/2 hits, 1.17 expected hits
1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantry
Battle in France
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour and 1 artillery in France, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Egypt to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Eastern United States to Morocco Algeria
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 44 Sea Zone to 57 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 fighter and 1 infantry
Non Combat Move - Americans
1 bomber moved from Morocco Algeria to Gibraltar
Combat Move - Chinese
1 infantry moved from Fukien to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 battleship placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.67
Chinese : 0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Libya to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
1 infantry moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
2 armour moved from East Poland to Caucasus
1 armour moved from Libya to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Germany to 7 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
1 artillery moved from 5 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Norway to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 cruiser, 2 destroyers and 1 transport
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 7 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
2 destroyers owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 7 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Battle in Morocco Algeria
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 7 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 7 infantry
Germans roll dice for 7 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 4/10 hits, 4.33 expected hits
Russians roll dice for 2 armour and 7 infantry in Caucasus, round 2 : 5/9 hits, 3.33 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 5 armour in Caucasus, round 3 : 1/5 hits, 2.50 expected hits
Russians roll dice for 2 armour and 3 infantry in Caucasus, round 3 : 2/5 hits, 2.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 armour and 2 infantry in Caucasus, round 4 : 3/4 hits, 1.67 expected hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 7 armour, 1 artillery and 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 infantry moved from East Poland to Ukraine
1 infantry moved from Poland to East Poland
2 infantry moved from Germany to Poland
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from 7 Sea Zone to Germany
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
1 carrier placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
1 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -1.17
AA fire in Karelia S.S.R. : : -0.17
Americans : -0.33
Russians : 3.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 31 PUs; 0 techTokens;
Russians buy 4 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour and 1 infantry moved from Karelia S.S.R. to Finland
2 armour and 1 infantry moved from Caucasus to Ukraine
1 armour and 4 infantry moved from Eastern Ukraine to East Poland
1 artillery moved from Belorussia to Baltic States
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Novosibirsk to Chinghai
3 infantry moved from Chinghai to Sikang
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in East Poland
Russians attack with 1 armour and 6 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 6 infantry in East Poland, round 2 : 3/7 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 1 infantry placed in Caucasus
1 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 34 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Philippine Islands to 50 Sea Zone
1 armour moved from Midway to 57 Sea Zone
1 armour and 1 transport moved from 57 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 61 Sea Zone to Fukien
Japanese take Fukien from Chinese
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 carriers moved from 57 Sea Zone to 46 Sea Zone
3 fighters moved from 57 Sea Zone to 46 Sea Zone
1 battleship moved from 50 Sea Zone to 46 Sea Zone
1 fighter moved from 49 Sea Zone to 46 Sea Zone
1 carrier moved from 49 Sea Zone to 38 Sea Zone
2 fighters moved from French Indo-China Thailand to 38 Sea Zone
1 cruiser moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Suiyuan to Hupeh
1 fighter moved from Manchuria to Suiyuan
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 factory placed in Borneo
1 submarine placed in 62 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Rhodesia to 33 Sea Zone
1 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
2 infantry moved from India to Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 7 Sea Zone to United Kingdom
1 fighter moved from 7 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 infantry placed in India
1 battleship, 1 cruiser and 1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : -0.33
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 cruisers moved from 15 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Libya to Anglo-Egypt Sudan
Combat - Italians
Battle in Anglo-Egypt Sudan
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Anglo-Egypt Sudan
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egypt Sudan
Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Italians lost in Caucasus
Russians win with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria Romania to Poland
1 fighter moved from Anglo-Egypt Sudan to Libya
1 infantry moved from Italy to France
Place Units - Italians
1 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -1.00
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from Gibraltar to Germany
1 fighter moved from Eastern United States to Western United States
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Gibraltar
Combat Move - Chinese
Combat - Chinese
Place Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 32 PUs; 1 techTokens;
Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
2 bombers moved from Germany to United Kingdom
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Finland
2 infantry moved from 5 Sea Zone to Finland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in Finland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
2 fighters moved from Finland to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 bombers moved from United Kingdom to Germany
Place Units - Germans
1 submarine placed in 5 Sea Zone
2 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.17
Germans rolls : : 0.00
Russians : 1.17
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 artillery and 6 infantry moved from Baltic States to Poland
1 armour and 6 infantry moved from East Poland to Poland
2 armour and 1 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to Trans-Jordan
1 armour moved from Caucasus to Trans-Jordan
1 armour moved from Russia to Ukraine
1 infantry moved from Chinghai to Sikang
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 artillery and 12 infantry
Germans defend with 2 armour and 4 infantry; Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 12 infantry in Poland, round 2 : 3/14 hits, 3.00 expected hits
Germans roll dice for 2 armour and 5 infantry in Poland, round 2 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Poland
Russians roll dice for 1 armour, 1 artillery and 11 infantry in Poland, round 3 : 4/13 hits, 2.83 expected hits
Germans roll dice for 2 armour and 2 infantry in Poland, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 4 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour
Italians defend with 1 infantry
Russians roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : 0.67
Russians : 2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 cruiser and 3 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Fukien to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
3 infantry moved from 37 Sea Zone to Burma
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Suiyuan to Buryatia S.S.R.
1 fighter moved from 38 Sea Zone to 34 Sea Zone
1 fighter moved from 38 Sea Zone to 34 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 48 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 2 fighters in Buryatia S.S.R., round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 6 infantry
Battle in Burma
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Burma
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to French Indo-China Thailand
1 armour moved from Solomon Islands to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Borneo
1 battleship moved from 46 Sea Zone to 60 Sea Zone
2 carriers moved from 46 Sea Zone to 60 Sea Zone
4 fighters moved from 46 Sea Zone to 60 Sea Zone
1 transport moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from Buryatia S.S.R. to Hupeh
1 fighter moved from Buryatia S.S.R. to Suiyuan
Place Units - Japanese
1 artillery and 3 infantry placed in Borneo
1 cruiser placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 3.67
Japanese rolls : : 0.00
Russians : 0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 27 PUs; 0 techTokens;
British buy 2 armour, 1 cruiser and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 cruiser moved from 6 Sea Zone to 7 Sea Zone
1 battleship moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 armour moved from India to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to Yunnan
Combat - British
Battle in French Indo-China Thailand
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 0/3 hits, 1.50 expected hits
1 infantry owned by the Italians lost in France
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in France
British roll dice for 1 armour and 2 fighters in France, round 4 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - British
1 fighter moved from France to United Kingdom
Place Units - British
2 armour and 1 infantry placed in India
1 cruiser placed in 7 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : -2.17
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 cruiser moved from 16 Sea Zone to 13 Sea Zone
1 cruiser moved from 16 Sea Zone to 13 Sea Zone
1 battleship moved from 16 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Libya to France
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 armour moved from Italian Africa to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
Americans defend with 1 bomber and 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomber
Battle in France
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from France to Italy
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Italy to Balkans
Place Units - Italians
1 armour, 1 fighter and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.67