@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 bomber moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 transport moved from 48 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 armour moved from East Indies to 38 Sea Zone 1 fighter moved from Hupeh to 35 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Manchuria to Stanovoj Chrebet Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 transport British defend with 1 battleship and 1 cruiser Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 battleship and 1 cruiser in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 35 Sea Zone Japanese win with 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship and 1 cruiser Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Stanovoj Chrebet, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from 61 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from India to Fukien 1 bomber moved from 35 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 artillery moved from Midway to 57 Sea Zone 1 artillery and 1 transport moved from 57 Sea Zone to 60 Sea Zone 1 artillery moved from 60 Sea Zone to Okinawa 1 carrier moved from 57 Sea Zone to 60 Sea Zone 2 fighters moved from 57 Sea Zone to 60 Sea Zone 2 fighters moved from 56 Sea Zone to 52 Sea Zone 1 battleship moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 2 bombers moved from Japan to Wake Island 1 bomber moved from Stanovoj Chrebet to Kiangsu Place Units - Japanese 1 bomber placed in Japan 2 fighters placed in East Indies 1 armour and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
British : 0.33 Russians : 0.67 AA fire in India : : -0.17 Japanese : -0.00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British repair damage of 3x factory; Remaining resources: 52 PUs; 0 techTokens; British buy 2 armour, 1 battleship, 1 cruiser and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Germany 1 armour moved from 5 Sea Zone to Germany 1 infantry moved from 5 Sea Zone to Germany 1 infantry moved from 5 Sea Zone to Germany 1 armour moved from Northwestern Europe to Germany 1 armour moved from France to Germany 1 fighter moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 fighter moved from 13 Sea Zone to Germany 1 fighter moved from 13 Sea Zone to 16 Sea Zone 1 carrier moved from 13 Sea Zone to 16 Sea Zone 1 artillery moved from Burma to India 1 infantry moved from Burma to India Combat - British Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in 16 Sea Zone British attack with 2 battleships, 1 carrier, 2 destroyers and 1 fighter Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 2 cruisers owned by the Italians lost in 16 Sea Zone British roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 battleship and 2 transports in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 16 Sea Zone 1 transport owned by the Germans lost in 16 Sea Zone British win with 2 battleships, 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 58 Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Casualties for Germans: 1 transport Battle in Germany British attack with 4 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 1 infantry AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the British lost in Germany British roll dice for 4 armour, 2 fighters and 2 infantry in Germany, round 2 : 1/8 hits, 3.33 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 4 armour, 2 fighters and 1 infantry in Germany, round 3 : 3/7 hits, 3.17 expected hits Germans roll dice for 2 artilleries, 2 bombers and 1 fighter in Germany, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 2 bombers owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 4 armour and 2 fighters in Germany, round 4 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 fighter in Germany, round 4 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Germany British captures 14PUs while taking Germans capital British win, taking Germany from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 bomber and 2 infantry Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter and 1 infantry Non Combat Move - British 1 fighter moved from Germany to France 1 fighter moved from Germany to France Place Units - British 2 armour and 2 infantry placed in United Kingdom 1 battleship and 1 cruiser placed in 8 Sea Zone Turn Complete - British British collect 55 PUs; end with 73 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 83 PUs 2 units repaired.Combat Hit Differential Summary :
Germans : -2.67 British : -3.50 Italians : -0.33 Japanese : -0.50 AA fire in Germany : : 0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to Balkans 2 artilleries moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:55:23 PM
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters and 1 submarine; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 cruiser moved from 12 Sea Zone to 19 Sea Zone 1 transport moved from 12 Sea Zone to 19 Sea Zone Non Combat Move - Americans Place Units - Americans 4 fighters placed in Western United States 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
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I started a new game. That last one was unbelievable. I’ve never seen the allies win that quickly.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from Formosa to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from 61 Sea Zone to Yunnan 1 fighter moved from 61 Sea Zone to Philippine Islands 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 armour moved from 57 Sea Zone to Midway 1 infantry moved from 57 Sea Zone to Midway 1 fighter moved from 57 Sea Zone to 56 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 2 infantry moved from 61 Sea Zone to Kwangtung 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Hupeh 1 fighter moved from Japan to Suiyuan 1 fighter moved from Manchuria to Hupeh Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 57 Sea Zone 1 fighter moved from 53 Sea Zone to 57 Sea Zone 1 carrier moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Philippine Islands to 49 Sea Zone 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Hupeh to Manchuria Place Units - Japanese 1 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -0.67 Chinese : -1.33 Japanese : 1.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 cruiser, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to India 2 infantry moved from Trans-Jordan to Egypt 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya Combat - British Battle in France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 fighter and 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 1 fighter and 2 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Libya 1 armour owned by the British retreated to Egypt Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 1 fighter moved from France to United Kingdom 1 fighter moved from France to United Kingdom 1 bomber moved from France to United Kingdom Place Units - British 1 cruiser and 1 destroyer placed in 7 Sea Zone 1 armour and 1 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -1.17 Italians : 1.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to Egypt 1 armour moved from Balkans to France Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1.83 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 0/2 hits, 1.17 expected hits 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 fighter and 2 infantry Battle in France Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 artillery in France, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Egypt to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -1.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 57 Sea Zone 1 fighter moved from Western United States to 57 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 fighter and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 fighter and 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Gibraltar Combat Move - Chinese 1 infantry moved from Fukien to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Eastern United States 1 battleship placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 0.67 Chinese : 0.50 Japanese : 0.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 infantry moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 4 armour moved from Ukraine to Caucasus 2 armour moved from East Poland to Caucasus 1 armour moved from Libya to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Caucasus 1 infantry moved from 16 Sea Zone to Caucasus 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 artillery moved from 5 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 bomber moved from Norway to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Finland Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 7 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser, 2 destroyers and 1 transport Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser, 2 destroyers and 1 transport in 7 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 2 destroyers owned by the British lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 7 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 35 Casualties for British: 1 cruiser, 2 destroyers and 1 transport Battle in Morocco Algeria Germans attack with 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 7 armour, 1 artillery and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 7 infantry Germans roll dice for 7 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 4/10 hits, 4.33 expected hits Russians roll dice for 2 armour and 7 infantry in Caucasus, round 2 : 5/9 hits, 3.33 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 5 armour in Caucasus, round 3 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 3 infantry in Caucasus, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 armour and 2 infantry in Caucasus, round 4 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -27 Casualties for Germans: 7 armour, 1 artillery and 2 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 infantry moved from East Poland to Ukraine 1 infantry moved from Poland to East Poland 2 infantry moved from Germany to Poland 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to 5 Sea Zone 1 bomber moved from 7 Sea Zone to Germany 1 bomber moved from Karelia S.S.R. to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -1.67 British : -1.17 AA fire in Karelia S.S.R. : : -0.17 Americans : -0.33 Russians : 3.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 31 PUs; 0 techTokens; Russians buy 4 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Russia to Karelia S.S.R. 1 armour and 1 infantry moved from Karelia S.S.R. to Finland 2 armour and 1 infantry moved from Caucasus to Ukraine 1 armour and 4 infantry moved from Eastern Ukraine to East Poland 1 artillery moved from Belorussia to Baltic States 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Novosibirsk to Chinghai 3 infantry moved from Chinghai to Sikang 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in East Poland Russians attack with 1 armour and 6 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 6 infantry in East Poland, round 2 : 3/7 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Finland Russians attack with 1 armour and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 2 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Caucasus 1 armour placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 34 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Philippine Islands to 50 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 armour and 1 transport moved from 57 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 61 Sea Zone to Fukien Japanese take Fukien from Chinese 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 2 carriers moved from 57 Sea Zone to 46 Sea Zone 3 fighters moved from 57 Sea Zone to 46 Sea Zone 1 battleship moved from 50 Sea Zone to 46 Sea Zone 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 carrier moved from 49 Sea Zone to 38 Sea Zone 2 fighters moved from French Indo-China Thailand to 38 Sea Zone 1 cruiser moved from 61 Sea Zone to 48 Sea Zone 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Suiyuan to Hupeh 1 fighter moved from Manchuria to Suiyuan Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 factory placed in Borneo 1 submarine placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 7 Sea Zone 1 fighter moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to Germany 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Rhodesia to 33 Sea Zone 1 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan 2 infantry moved from India to Persia 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 7 Sea Zone to United Kingdom 1 fighter moved from 7 Sea Zone to United Kingdom Place Units - British 2 armour and 1 infantry placed in India 1 battleship, 1 cruiser and 1 transport placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
British : 0.17 Japanese : -0.33 AA fire in Germany : : 0.83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 cruisers moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Libya to Anglo-Egypt Sudan Combat - Italians Battle in Anglo-Egypt Sudan Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Italians attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians lost in Caucasus Russians win with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 infantry moved from Bulgaria Romania to Poland 1 fighter moved from Anglo-Egypt Sudan to Libya 1 infantry moved from Italy to France Place Units - Italians 1 armour and 4 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -1.00 Russians : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from Gibraltar to Germany 1 fighter moved from Eastern United States to Western United States Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Gibraltar Combat Move - Chinese Combat - Chinese Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 32 PUs; 1 techTokens; Germans buy 2 armour, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 bombers moved from Germany to United Kingdom 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 2 fighters moved from 5 Sea Zone to Finland 2 infantry moved from 5 Sea Zone to Finland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Finland Germans attack with 2 fighters and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 2 fighters moved from Finland to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Germany to Poland 1 armour moved from Germany to Poland 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 bombers moved from United Kingdom to Germany Place Units - Germans 1 submarine placed in 5 Sea Zone 2 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.17 Germans rolls : : 0.00 Russians : 1.17 AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Norway 1 armour moved from Karelia S.S.R. to Norway 1 artillery and 6 infantry moved from Baltic States to Poland 1 armour and 6 infantry moved from East Poland to Poland 2 armour and 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Trans-Jordan 1 armour moved from Caucasus to Trans-Jordan 1 armour moved from Russia to Ukraine 1 infantry moved from Chinghai to Sikang Combat - Russians Battle in Bulgaria Romania Russians attack with 2 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 armour, 1 artillery and 12 infantry Germans defend with 2 armour and 4 infantry; Italians defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 12 infantry in Poland, round 2 : 3/14 hits, 3.00 expected hits Germans roll dice for 2 armour and 5 infantry in Poland, round 2 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Poland Russians roll dice for 1 armour, 1 artillery and 11 infantry in Poland, round 3 : 4/13 hits, 2.83 expected hits Germans roll dice for 2 armour and 2 infantry in Poland, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 4 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan Russians attack with 2 armour Italians defend with 1 infantry Russians roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 42 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -1.00 Italians : 0.67 Russians : 2.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 cruiser and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Fukien to 61 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma 3 infantry moved from 37 Sea Zone to Burma 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Suiyuan to Buryatia S.S.R. 1 fighter moved from 38 Sea Zone to 34 Sea Zone 1 fighter moved from 38 Sea Zone to 34 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 48 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 4 infantry Russians defend with 6 infantry Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 fighters in Buryatia S.S.R., round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 4 infantry Casualties for Russians: 6 infantry Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Burma British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 34 Sea Zone 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter moved from 34 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangtung to French Indo-China Thailand 1 armour moved from Solomon Islands to 46 Sea Zone 1 armour and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 armour moved from 49 Sea Zone to Borneo 1 battleship moved from 46 Sea Zone to 60 Sea Zone 2 carriers moved from 46 Sea Zone to 60 Sea Zone 4 fighters moved from 46 Sea Zone to 60 Sea Zone 1 transport moved from 48 Sea Zone to 60 Sea Zone 1 fighter moved from Buryatia S.S.R. to Hupeh 1 fighter moved from Buryatia S.S.R. to Suiyuan Place Units - Japanese 1 artillery and 3 infantry placed in Borneo 1 cruiser placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
British : 3.67 Japanese rolls : : 0.00 Russians : 0.67 Japanese : -1.17





