@The_Good_Captain I could have left 6 more infantry in the Caucasus, and thus forced the withdrawal of your Russian forces to Moscow, but even so the UK troops in Syria, passing to Persia would control the region and although I sacrificed the German tanks in Persia against the English, there would be enough left to cause great casualties against the Japanese army, which would be weakened for the next turns if Russia enters Asia with everything, I made the mistake of manufacturing too many tanks, wasting ICP when I could have had many more infantry and units in general in Asia, I also did not work well the flow of transports from Japan.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 armour moved from 13 Sea Zone to Gibraltar 1 fighter moved from Libya to 12 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 armour and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Gibraltar British win with no units remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 1 infantry Casualties for Americans: 1 bomber and 1 fighter Battle in 12 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 12 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Italians 1 fighter moved from 12 Sea Zone to Morocco Algeria Place Units - Italians 1 armour and 4 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.50 Americans : -1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 cruisers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Non Combat Move - Americans Place Units - Americans 1 cruiser and 1 transport placed in 10 Sea Zone 1 cruiser and 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Brazil Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 33 PUs; 0 techTokens; Germans buy 1 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery moved from Morocco Algeria to 13 Sea Zone 1 artillery moved from 13 Sea Zone to France 1 artillery moved from Germany to France 2 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Poland to Northwestern Europe 1 bomber moved from Germany to France 1 fighter moved from Italy to France 1 armour moved from Germany to France 1 artillery moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 1 armour moved from Poland to East Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour and 1 infantry British defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in East Poland Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 artillery in East Poland, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 4 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 artillery in East Poland, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in France Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry British defend with 4 fighters Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 1/7 hits, 3.00 expected hits British roll dice for 4 fighters in France, round 2 : 3/4 hits, 2.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in France Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 3 fighters in France, round 3 : 2/3 hits, 2.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in France Germans roll dice for 1 armour and 1 bomber in France, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in France Germans win, taking France from British with 1 armour remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter and 2 infantry Casualties for British: 4 fighters Non Combat Move - Germans 1 infantry moved from Germany to France 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 fighter moved from East Poland to Germany Place Units - Germans 1 armour, 1 artillery, 1 bomber and 4 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.50 British : 0.67 Russians : -1.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to East Poland 1 armour moved from Russia to East Poland 1 artillery and 5 infantry moved from Baltic States to Poland 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Karelia S.S.R. to Poland Combat - Russians Battle in Poland Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Poland, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 armour and 3 infantry in Poland, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 infantry in Poland, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Poland, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Bulgaria Romania Russians attack with 1 armour and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in East Poland Russians attack with 5 armour and 2 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 5 armour and 2 infantry in East Poland, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 artillery in East Poland, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians Place Units - Russians 1 armour placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Russia 1 armour and 2 infantry placed in Caucasus 1 armour placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -2.17 Russians : -0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai 1 fighter moved from Manchuria to Chinghai 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 transport moved from 52 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 battleship moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from French Indo-China Thailand to Burma 2 fighters moved from 36 Sea Zone to Burma 1 artillery moved from Solomon Islands to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 52 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 artillery moved from 52 Sea Zone to Wake Island Japanese take Wake Island from Americans 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 cruiser moved from 46 Sea Zone to 57 Sea Zone 2 fighters moved from 52 Sea Zone to Midway Combat - Japanese Battle in Chinghai Japanese attack with 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chinghai 1 infantry owned by the Japanese retreated to Ningxia Chinese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in 56 Sea Zone Japanese attack with 1 battleship and 2 fighters Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 bomber, 2 fighters and 6 infantry Russians defend with 6 infantry Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 3/9 hits, 2.67 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 0/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Buryatia S.S.R. 1 infantry retreated to Manchuria Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 5 infantry Casualties for Russians: 3 infantry Battle in Burma Japanese attack with 3 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 3 fighters and 1 infantry in Burma, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Midway Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from Midway to 52 Sea Zone 1 destroyer moved from 46 Sea Zone to 57 Sea Zone 1 fighter moved from Burma to French Indo-China Thailand 2 fighters moved from Burma to 36 Sea Zone 2 fighters moved from Buryatia S.S.R. to Manchuria 1 bomber moved from Buryatia S.S.R. to Japan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Hupeh to Sikang 1 fighter moved from Chinghai to Sikang 1 bomber moved from Caroline Islands to East Indies Place Units - Japanese 1 submarine placed in 62 Sea Zone 1 bomber placed in Japan 1 armour and 4 infantry placed in Japan 1 armour and 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 36 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 1.00 Americans : 0.17 Chinese : 1.33 Russians : 2.00 Japanese : -3.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 factory, 2 fighters and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 1 artillery moved from Norway to Finland British take Finland from Germans 1 fighter moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Italian Africa to 34 Sea Zone 1 infantry moved from Italian Africa to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Persia 1 infantry moved from 34 Sea Zone to Persia 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone Combat - British Battle in Northwestern Europe British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in France British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 2 battleships in France, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Libya British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Libya, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Libya British win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 1 factory placed in India 2 armour, 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 50 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.50 Italians : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to France 1 fighter moved from Morocco Algeria to France 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 battleship moved from 13 Sea Zone to 14 Sea Zone 2 cruisers moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya Combat - Italians Battle in France Italians attack with 1 fighter and 2 infantry British defend with 1 armour Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Italians win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Libya Italians attack with 1 armour and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from France to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 2 cruisers and 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 bomber moved from Brazil to France Combat - Americans Battle in France Americans attack with 1 bomber Italians defend with 2 infantry Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in France, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in France Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Italians: 1 infantry Non Combat Move - Americans Place Units - Americans 1 battleship, 2 cruisers and 1 destroyer placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland 2 armour moved from Germany to Poland 1 bomber moved from Germany to Poland 1 fighter moved from Germany to Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 artillery owned by the Germans retreated to Germany British win with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Poland Germans attack with 2 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Poland, round 2 : 5/5 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Poland to Germany 1 fighter moved from Poland to Germany 1 infantry moved from Germany to Czechoslovakia Hungary 1 transport moved from 13 Sea Zone to 14 Sea Zone Place Units - Germans 1 artillery, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.17 Russians : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to Ukraine 5 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Chinghai 1 armour moved from Caucasus to Chinghai 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 armour moved from Russia to Chinghai 1 armour moved from Russia to Chinghai 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from East Poland to Poland 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from Bulgaria Romania to Czechoslovakia Hungary 1 armour moved from East Poland to Poland 1 armour moved from East Poland to Poland 1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary 1 infantry moved from East Poland to Poland 1 infantry moved from East Poland to Poland 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Russians Battle in Czechoslovakia Hungary Russians attack with 3 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 1 infantry in Czechoslovakia Hungary, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Czechoslovakia Hungary Russians win, taking Czechoslovakia Hungary from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 4 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 4 armour and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 1 bomber and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 destroyer moved from 57 Sea Zone to 56 Sea Zone 1 artillery moved from Wake Island to 52 Sea Zone 1 artillery and 1 transport moved from 52 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Midway Japanese take Midway from Americans 1 bomber moved from East Indies to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 transport moved from 57 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Americans defend with 1 battleship, 2 cruisers and 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 56 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 battleship and 2 cruisers in 56 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 44 Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer Casualties for Japanese: 1 destroyer Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 bomber and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber and 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 34 Sea Zone 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo-China Thailand 2 infantry moved from 61 Sea Zone to Kiangsu 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Sikang to Hupeh 1 transport moved from 42 Sea Zone to 48 Sea Zone 1 carrier moved from 52 Sea Zone to 57 Sea Zone 2 fighters moved from 52 Sea Zone to 57 Sea Zone 1 bomber moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 armour and 3 infantry placed in East Indies 1 armour, 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -0.33 Americans : -1.67 Russians : -1.33 Japanese : -0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 battleship, 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to 13 Sea Zone 1 fighter moved from United Kingdom to 13 Sea Zone 1 artillery moved from Finland to Norway 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in France British attack with 2 armour, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in France British win, taking France from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from France to Northwestern Europe Place Units - British 1 battleship and 1 cruiser placed in 35 Sea Zone 1 bomber placed in India British undo move 2. 1 armour, 1 bomber and 2 infantry placed in United Kingdom 1 armour placed in India Turn Complete - British British collect 45 PUs; end with 45 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 2.33 Japanese : 0.67 AA fire in Germany : : 0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Balkans to Bulgaria Romania 2 cruisers moved from 14 Sea Zone to 16 Sea Zone 1 battleship moved from 14 Sea Zone to 16 Sea Zone Combat - Italians Battle in Bulgaria Romania Italians attack with 1 fighter and 3 infantry Russians defend with 5 infantry Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 5 infantry in Bulgaria Romania, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Bulgaria Romania, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Russians: 5 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria Romania to Italy 1 infantry moved from Italy to Balkans Place Units - Italians 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -1.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour and 4 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Brazil to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans Place Units - Americans 1 armour and 4 fighters placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 artilleries moved from Germany to France 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 bomber moved from Germany to France 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in France Germans attack with 2 artilleries, 1 bomber and 3 infantry British defend with 2 armour and 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in France, round 2 : 0/6 hits, 2.17 expected hits British roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in France, round 3 : 2/5 hits, 2.00 expected hits British roll dice for 2 armour and 2 infantry in France, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 2 artilleries and 1 bomber in France, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in France Germans roll dice for 1 artillery and 1 bomber in France, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in France retreated to France British win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 artilleries and 3 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from France to Germany 1 transport moved from 14 Sea Zone to 16 Sea Zone Place Units - Germans 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -3.50 British : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Chinghai to Ningxia 1 armour moved from Chinghai to Ningxia 1 armour moved from Chinghai to Sikang 1 armour moved from Chinghai to Sikang 1 infantry moved from Chinghai to Ningxia 1 infantry moved from Chinghai to Sikang 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 4 armour and 2 infantry moved from Poland to Germany 3 armour and 1 infantry moved from Czechoslovakia Hungary to Germany 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Baltic States to Poland 1 infantry moved from East Poland to Bulgaria Romania 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Germany Combat - Russians Battle in Bulgaria Romania Russians attack with 2 armour and 2 infantry Italians defend with 2 infantry Russians roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry Battle in Ningxia Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Russians win, taking Ningxia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Germany Russians attack with 7 armour, 1 bomber and 3 infantry Germans defend with 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 7 infantry AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Russians lost in Germany Russians roll dice for 7 armour and 3 infantry in Germany, round 2 : 3/10 hits, 4.00 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 7 infantry in Germany, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Germany Russians roll dice for 7 armour and 1 infantry in Germany, round 3 : 3/8 hits, 3.67 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Germany, round 3 : 4/9 hits, 3.00 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany 4 armour owned by the Russians retreated to Czechoslovakia Hungary Germans win with 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 3 armour, 1 bomber and 3 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 2 armour, 1 bomber and 2 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.50 Japanese : -0.67 AA fire in Germany : : 0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 bomber moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 transport moved from 48 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 armour moved from East Indies to 38 Sea Zone 1 fighter moved from Hupeh to 35 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Manchuria to Stanovoj Chrebet Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 transport British defend with 1 battleship and 1 cruiser Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 battleship and 1 cruiser in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 35 Sea Zone Japanese win with 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship and 1 cruiser Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Stanovoj Chrebet, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from 61 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from India to Fukien 1 bomber moved from 35 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 artillery moved from Midway to 57 Sea Zone 1 artillery and 1 transport moved from 57 Sea Zone to 60 Sea Zone 1 artillery moved from 60 Sea Zone to Okinawa 1 carrier moved from 57 Sea Zone to 60 Sea Zone 2 fighters moved from 57 Sea Zone to 60 Sea Zone 2 fighters moved from 56 Sea Zone to 52 Sea Zone 1 battleship moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 2 bombers moved from Japan to Wake Island 1 bomber moved from Stanovoj Chrebet to Kiangsu Place Units - Japanese 1 bomber placed in Japan 2 fighters placed in East Indies 1 armour and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0.33 Russians : 0.67 AA fire in India : : -0.17 Japanese : -0.00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British repair damage of 3x factory; Remaining resources: 52 PUs; 0 techTokens; British buy 2 armour, 1 battleship, 1 cruiser and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Germany 1 armour moved from 5 Sea Zone to Germany 1 infantry moved from 5 Sea Zone to Germany 1 infantry moved from 5 Sea Zone to Germany 1 armour moved from Northwestern Europe to Germany 1 armour moved from France to Germany 1 fighter moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 fighter moved from 13 Sea Zone to Germany 1 fighter moved from 13 Sea Zone to 16 Sea Zone 1 carrier moved from 13 Sea Zone to 16 Sea Zone 1 artillery moved from Burma to India 1 infantry moved from Burma to India Combat - British Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in 16 Sea Zone British attack with 2 battleships, 1 carrier, 2 destroyers and 1 fighter Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 2 cruisers owned by the Italians lost in 16 Sea Zone British roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 battleship and 2 transports in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 16 Sea Zone 1 transport owned by the Germans lost in 16 Sea Zone British win with 2 battleships, 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 58 Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Casualties for Germans: 1 transport Battle in Germany British attack with 4 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 1 infantry AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the British lost in Germany British roll dice for 4 armour, 2 fighters and 2 infantry in Germany, round 2 : 1/8 hits, 3.33 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 4 armour, 2 fighters and 1 infantry in Germany, round 3 : 3/7 hits, 3.17 expected hits Germans roll dice for 2 artilleries, 2 bombers and 1 fighter in Germany, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 2 bombers owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 4 armour and 2 fighters in Germany, round 4 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 fighter in Germany, round 4 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Germany British captures 14PUs while taking Germans capital British win, taking Germany from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 bomber and 2 infantry Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter and 1 infantry Non Combat Move - British 1 fighter moved from Germany to France 1 fighter moved from Germany to France Place Units - British 2 armour and 2 infantry placed in United Kingdom 1 battleship and 1 cruiser placed in 8 Sea Zone Turn Complete - British British collect 55 PUs; end with 73 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 83 PUs 2 units repaired.
Combat Hit Differential Summary :
Germans : -2.67 British : -3.50 Italians : -0.33 Japanese : -0.50 AA fire in Germany : : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to Balkans 2 artilleries moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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