@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Matt and Rick anniversary edition 1941 first game!
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This is where the real fun begins. Differences in the game are:
artillery - allow accompanying infantry to attack at a 2 or less
Cruisers - attack at 3, defend at 3
Strategic bombing - when sending a bomber to a territory with production facility, you can bomb it. dice roll determines damage. Above a certain damage the production facility cannot be used.
research technology - gain technology. cost $5 per roll, must roll 6 (I believe)
national objectives
AAA batteries - defend against aircraft. Can move 1, roll a 1
can build production facilities - cannot use on turn placed.
naval bombardment - can use ships to aid in amphibious assault. If used to bombard, they cannot be moved.The national objectives can be viewed under a drop down menu, or from the various tabs on the left side of the screen; ie the area that shows your movements and such. Just click on the various tabs to find the one that has the information you seek.
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Is there supposed to be a game file?
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 2 infantry moved from Poland to East Poland 1 armour moved from Poland to East Poland 1 infantry moved from Poland to East Poland Combat - Germans Battle in East Poland Germans attack with 1 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour and 2 infantry in East Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 armour and 2 infantry in East Poland, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in East Poland, round 5 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 12 Sea Zone retreated to 12 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 5 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Poland 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from 12 Sea Zone to France 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 2 armour moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to Ukraine 1 armour moved from Poland to East Poland Place Units - Germans 1 bomber, 1 fighter and 1 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 0.50 Russians : -1.33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 4,6 and gets 1 hit Russians removing all Technology Tokens after successful research. Russians discover Improved Artillery Support Activate Technology - Russians Russians activating Improved Artillery Support Purchase Units - Russians Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Russia to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Russia to Belorussia 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Finland Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 armour and 2 infantry Germans defend with 2 artilleries Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Belorussia to Baltic States Place Units - Russians 2 armour and 1 fighter placed in Russia Russians undo move 1. 2 armour and 1 fighter placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 1.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 fighter moved from 61 Sea Zone to Yunnan 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from 61 Sea Zone to Kwangtung 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 4 fighters moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from 61 Sea Zone to Fukien 1 fighter moved from Japan to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Japanese roll dice for 1 artillery and 1 fighter in Fukien, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Fukien, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 4 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery in Philippine Islands, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 4 fighters in 53 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Yunnan to 61 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone 2 infantry moved from Kiangsu to Manchuria 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Fukien to Manchuria 1 carrier moved from 57 Sea Zone to 51 Sea Zone 1 carrier moved from 57 Sea Zone to 51 Sea Zone 4 fighters moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from Kwangtung to Okinawa Place Units - Japanese 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
British : 0.33 Japanese rolls : : 1.00 Americans : -0.33 Chinese : -0.33 Japanese : -3.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 10 on tech rolls British roll 4,1 and gets 0 hits Purchase Units - British British buy 1 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Persia 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 cruiser, 2 submarines and 1 transport British roll dice for 1 bomber, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 cruiser, 2 submarines and 1 transport Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 1 factory placed in Persia 1 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1.17 British : 1.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from 15 Sea Zone to Trans-Jordan 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Non Combat Move - Italians 1 armour moved from Balkans to East Poland 1 fighter moved from Italy to Ukraine Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 4,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Western United States to 2 Sea Zone 1 bomber moved from Eastern United States to 2 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 destroyer moved from 10 Sea Zone to 18 Sea Zone 1 fighter moved from Eastern United States to United Kingdom Combat - Americans Battle in 2 Sea Zone British loiter and taunt; Americans attack with 2 bombers Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to Eastern United States 1 bomber moved from 2 Sea Zone to United Kingdom Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 43 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from 2 Sea Zone to 9 Sea Zone 2 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 1 bomber moved from Norway to Finland 2 infantry moved from Ukraine to Caucasus 4 armour moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 1 bomber moved from Germany to Caucasus 1 infantry moved from East Poland to Baltic States 1 armour moved from East Poland to Baltic States 1 fighter moved from France to Baltic States 1 fighter moved from Poland to Finland 1 infantry moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 fighter moved from Germany to Belorussia Combat - Germans Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 9 Sea Zone Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belorussia Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia 1 armour owned by the Germans retreated to East Poland Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland retreated to Finland Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry AA fire in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 armour, 1 fighter and 3 infantry in Caucasus, round 2 : 4/6 hits, 2.67 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour, 1 artillery, 1 bomber and 2 infantry Casualties for Russians: 2 armour, 1 fighter and 3 infantry Non Combat Move - Germans 1 infantry moved from Libya to 14 Sea Zone 1 armour moved from Libya to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 armour moved from 16 Sea Zone to Caucasus 1 bomber moved from Finland to Germany 1 fighter moved from Baltic States to East Poland 1 fighter moved from Belorussia to East Poland 1 fighter moved from Finland to 5 Sea Zone 1 fighter moved from Finland to Norway 3 infantry moved from Germany to Balkans Place Units - Germans 1 carrier and 1 transport placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 0.67 Germans rolls : : 0.00 Russians : 0.00 AA fire in Caucasus : : 0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 3,3 and gets 0 hits Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 1 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Finland Combat - Russians Battle in Norway Russians attack with 1 artillery and 1 infantry Germans defend with 1 fighter Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Mechanized Infantry Activate Technology - Japanese Japanese activating Mechanized Infantry Purchase Units - Japanese Japanese buy 1 armour, 1 factory and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Hupeh 1 artillery moved from Fukien to Hupeh 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Manchuria to Ningxia 1 fighter moved from Manchuria to Hupeh 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 fighters moved from 61 Sea Zone to French Indo-China Thailand 1 infantry moved from Yunnan to Sikang 1 bomber moved from Japan to Sikang 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 fighter moved from Okinawa to Wake Island 2 fighters moved from 51 Sea Zone to 41 Sea Zone Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 4/4 hits, 1.67 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Wake Island, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese retreated Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 52 Sea Zone 1 fighter moved from Wake Island to 52 Sea Zone 1 battleship moved from 50 Sea Zone to 38 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 3 infantry moved from 62 Sea Zone to Manchuria 1 bomber moved from Sikang to Manchuria 1 carrier moved from 61 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo-China Thailand to 36 Sea Zone 2 fighters moved from 41 Sea Zone to 51 Sea Zone 1 fighter moved from 51 Sea Zone to 52 Sea Zone 1 fighter moved from 51 Sea Zone to Caroline Islands 1 fighter moved from Hupeh to Yunnan 1 fighter moved from Ningxia to Yunnan Place Units - Japanese 1 armour and 2 infantry placed in Japan 1 factory placed in Borneo Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
British : 0.33 Japanese rolls : : 1.00 Americans : 0.33 Chinese : -1.00 Japanese : 3.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 15 on tech rolls British roll 5,5,6,5,2 and gets 1 hit British removing all Technology Tokens after successful research. British discover Mechanized Infantry Activate Technology - British British activating Mechanized Infantry Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 artillery moved from Egypt to Libya 1 armour, 1 fighter and 4 infantry moved from Egypt to Libya 1 destroyer moved from 2 Sea Zone to 9 Sea Zone 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 cruiser moved from 12 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 29 Sea Zone 1 transport moved from 35 Sea Zone to 29 Sea Zone Combat - British Battle in 9 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 9 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Libya British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Libya, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 4 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt Place Units - British 1 armour placed in Persia British undo move 1. 1 fighter placed in Persia 3 armour, 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.83 British : 1.67 Italians : 0.83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Ukraine to Libya Combat - Italians Battle in Egypt Italians attack with 1 artillery and 1 infantry British defend with 1 fighter Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from Libya to Morocco Algeria 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.50 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 6,5,2,1,3 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Morocco Algeria 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 18 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to Baltic States 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from Hawaiian Islands to 52 Sea Zone 1 fighter moved from Hawaiian Islands to 52 Sea Zone Combat - Americans Battle in 52 Sea Zone Americans attack with 3 fighters Japanese defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 3 fighters in 52 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 52 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone Americans roll dice for 2 fighters in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 transport in 52 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone 1 transport owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 2 fighters Casualties for Japanese: 1 carrier, 2 fighters and 1 transport Battle in Baltic States Americans attack with 1 fighter Germans defend with 1 armour and 1 infantry Americans roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Americans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry; Italians defend with 1 fighter Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in Morocco Algeria, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Morocco Algeria Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Americans 1 bomber moved from Morocco Algeria to United Kingdom 1 fighter moved from Baltic States to Karelia S.S.R. 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern United States to 3 Sea Zone 1 bomber moved from 3 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone Place Units - Americans 1 artillery and 2 fighters placed in Western United States 1 carrier placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : 1.50 Japanese : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 fighters moved from 5 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 fighters moved from Norway to 5 Sea Zone 1 fighter moved from East Poland to Caucasus 1 fighter moved from East Poland to Caucasus 1 armour moved from East Poland to Baltic States 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 infantry moved from Balkans to Bulgaria Romania 1 bomber moved from Germany to Caucasus Place Units - Germans 1 destroyer placed in 16 Sea Zone 1 submarine placed in 5 Sea Zone 3 infantry placed in Caucasus 1 bomber, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.33 Germans rolls : : 0.00 Russians : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 3,4,3,4 and gets 0 hits Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 4 techTokens; Combat Move - Russians 1 armour moved from Russia to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 armour moved from Russia to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Finland to Norway 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Norway Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in East Poland Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine 1 armour owned by the Russians retreated to Eastern Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Baltic States Russians attack with 1 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -2.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 6 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Manchuria to Buryatia S.S.R. 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 2 fighters moved from 36 Sea Zone to 53 Sea Zone 1 fighter moved from Caroline Islands to 53 Sea Zone 2 fighters moved from 51 Sea Zone to 53 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 bomber and 6 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 1 bomber and 6 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 2.17 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. 2 infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Manchuria Russians win with 5 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 4 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters and 2 infantry British defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 53 Sea Zone Japanese attack with 5 fighters Americans defend with 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport Japanese roll dice for 5 fighters in 53 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 53 Sea Zone Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 transport in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 33 Casualties for Japanese: 2 fighters Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 36 Sea Zone 1 fighter moved from Burma to Borneo 1 artillery moved from Hupeh to Kiangsu 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai 1 bomber moved from Buryatia S.S.R. to Japan 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria Place Units - Japanese 4 infantry placed in Borneo 2 armour and 1 bomber placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
British : -1.33 Japanese rolls : : 0.00 Americans : -0.67 Russians : 2.00 Japanese : -1.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 10 on tech rolls British roll 4,1 and gets 0 hits Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 artillery moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 destroyer moved from 29 Sea Zone to 27 Sea Zone 1 armour moved from Eastern Canada to Eastern United States 1 infantry moved from Western Canada to Western United States 1 fighter moved from United Kingdom to Baltic States 1 bomber moved from United Kingdom to Baltic States Combat - British Battle in Baltic States British attack with 1 bomber and 1 fighter Germans defend with 1 armour British roll dice for 1 bomber and 1 fighter in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Baltic States to Belorussia 1 bomber moved from Baltic States to Russia Place Units - British 1 fighter placed in Persia 1 artillery placed in United Kingdom 1 destroyer and 1 transport placed in 6 Sea Zone British undo move 3. British undo move 2. British undo move 1. 1 fighter placed in Persia 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 armour moved from Libya to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 fighter moved from Italy to Trans-Jordan 2 cruisers moved from 13 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0.67 British : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 1,6,6 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 armour moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Gibraltar to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from United Kingdom to Balkans 1 bomber moved from United Kingdom to Balkans 1 fighter moved from Karelia S.S.R. to Ukraine 1 fighter moved from Western United States to 59 Sea Zone 1 fighter moved from Western United States to 59 Sea Zone Combat - Americans Battle in Ukraine Americans attack with 1 fighter Germans defend with 2 infantry Americans roll dice for 1 fighter in Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Balkans Americans attack with 2 bombers Italians defend with 2 infantry Americans roll dice for 2 bombers in Balkans, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 2 infantry in Balkans, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Balkans Americans roll dice for 1 bomber in Balkans, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Balkans, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Balkans, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Balkans, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Balkans, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Balkans, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Balkans Italians win with no units remaining. Battle score for attacker is -18 Casualties for Americans: 2 bombers Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier moved from 56 Sea Zone to 57 Sea Zone 1 fighter moved from 59 Sea Zone to 57 Sea Zone 1 fighter moved from 59 Sea Zone to 57 Sea Zone 1 fighter moved from Morocco Algeria to Gibraltar Place Units - Americans 2 fighters placed in Western United States 1 cruiser placed in 56 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Americans : -1.00





