@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Iwo Jima to Formosa Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 3 fighters Americans defend with 2 bombers; Russians defend with 1 infantry Japanese roll dice for 3 fighters in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 bombers and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese roll dice for 2 fighters in Buryatia S.S.R., round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Buryatia S.S.R., round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter Casualties for Americans: 2 bombers Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 2 fighters Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 2 fighters in 50 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 50 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 fighters owned by the Japanese lost in 50 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Kiangsu Japanese attack with 1 fighter Russians defend with 1 armour Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Kiangsu Chinese win with 1 armour remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Hupeh Japanese attack with 2 fighters British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 2 fighters in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters Casualties for Chinese: 1 infantry Casualties for British: 1 fighter Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : 0.83 Russians : 0.17 Japanese : 0.50 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Increased Factory Production Activate Technology - British British activating Increased Factory Production Purchase Units - British British repair damage of 1x factory; Remaining resources: 57 PUs; 0 techTokens; British buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Italy 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 fighter moved from United Kingdom to France 2 fighters moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria 1 armour moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese 1 armour moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 armour moved from Yunnan to Chinghai Chinese take Chinghai from Japanese Combat - British Strategic bombing raid in Italy AA fire in Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 4,3 and causes: 7 damage to unit: factory Bombing raid in Italy causes 7 damage total. Battle in France British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Morocco Algeria British attack with 1 artillery and 1 infantry Germans defend with 1 artillery British roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from France to United Kingdom 2 fighters moved from France to 7 Sea Zone 2 bombers moved from Italy to United Kingdom 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Finland to 5 Sea Zone 1 infantry moved from Finland to 5 Sea Zone 1 armour moved from 5 Sea Zone to Poland 1 infantry moved from 5 Sea Zone to Poland 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 armour moved from India to Caucasus Place Units - British 2 armour, 1 bomber and 5 infantry placed in United Kingdom 1 armour, 1 bomber and 1 infantry placed in India Turn Complete - British British collect 53 PUs; end with 53 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 0.17 British : 0.17 British rolls : : 1.00 AA fire in Italy : : 0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 10x factory; Remaining resources: 0 PUs; 0 techTokens; Italians buy nothing; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to France Combat - Italians Battle in France Italians attack with 1 armour British defend with 1 artillery Italians roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans Americans captures 9PUs while taking Italians capital 2 infantry moved from Gibraltar to 12 Sea Zone 2 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Italy Americans take Italy from Italians 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea 1 fighter moved from 50 Sea Zone to New Guinea 1 fighter moved from 50 Sea Zone to New Guinea 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 armour and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in New Guinea, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 fighters in New Guinea, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 50 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from New Guinea to 48 Sea Zone 2 submarines moved from 61 Sea Zone to 48 Sea Zone 1 transport moved from 7 Sea Zone to 11 Sea Zone 2 bombers moved from Eastern United States to Midway Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Fukien 1 infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Americans Americans collect 46 PUs; end with 55 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -1.00 Japanese : -0.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 3 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine Combat - Germans Battle in East Poland Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 2 Sea Zone retreated to 2 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in Baltic States Germans attack with 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 4 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 armour moved from France to Czechoslovakia Hungary 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 fighter moved from East Poland to Poland 1 fighter moved from 12 Sea Zone to Libya 2 armour moved from Poland to Baltic States 2 infantry moved from Germany to Czechoslovakia Hungary 2 armour moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to East Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 1 bomber and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -3.33 British : 1.83 Russians : -2.33 -
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Test summary from TripleA, engine version: 1.9, time: 5:04:13 PM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Caucasus 4 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine 1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 7 infantry Germans defend with 2 armour and 2 artilleries Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 2 armour and 2 artilleries in Baltic States, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 3 : 1/7 hits, 1.50 expected hits Germans roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 4 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 artilleries Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 2 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.83 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 destroyer moved from 51 Sea Zone to 38 Sea Zone 1 fighter moved from 61 Sea Zone to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from 61 Sea Zone to Philippine Islands 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Suiyuan 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Japan to Fukien 2 infantry moved from Kiangsu to Fukien 3 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 5 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 6 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Fukien to Kiangsu 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Philippine Islands to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 3 fighters moved from 53 Sea Zone to 60 Sea Zone Place Units - Japanese 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -3.67 Chinese : -1.33 Japanese : -2.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 aaGun, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France British take France from Germans 1 armour moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway 1 battleship moved from 2 Sea Zone to 7 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Burma to India 1 infantry moved from Australia to 41 Sea Zone 1 artillery moved from Australia to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 destroyer moved from 41 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway British attack with 1 bomber and 2 fighters Germans defend with 1 bomber and 2 infantry British roll dice for 1 bomber and 2 fighters in Norway, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the Germans lost in Norway British roll dice for 1 bomber and 2 fighters in Norway, round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 bomber in Norway, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Norway British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 bomber and 2 infantry Non Combat Move - British 1 fighter moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 carrier placed in 7 Sea Zone 1 aaGun, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -1.33 British : 2.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 artillery moved from Italy to France 1 infantry moved from Italy to France 1 armour moved from Balkans to France 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 2.17 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Egypt British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 armour and 3 infantry 1 fighter owned by the Italians retreated Battle in France Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in France British win with 1 armour and 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -4.50 British : -0.50 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 factory and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern United States to Morocco Algeria 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Gibraltar Place Units - Americans 1 factory placed in Brazil 1 armour and 2 fighters placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 infantry moved from Libya to Morocco Algeria 1 fighter moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 infantry moved from Libya to 14 Sea Zone 1 armour moved from Libya to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to France 1 infantry moved from 13 Sea Zone to France 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Czechoslovakia Hungary to Northwestern Europe 1 bomber moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour, 1 bomber and 1 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 1 armour and 1 bomber in Northwestern Europe, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is -7 Casualties for Germans: 1 bomber and 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Karelia S.S.R. Germans attack with 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 5 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 3 infantry Battle in France Germans attack with 1 armour and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in France, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in France, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in France British win with 1 armour remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 1 infantry Battle in Morocco Algeria Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Morocco Algeria to Italy 2 infantry moved from East Poland to Poland 1 armour moved from East Poland to Poland 1 artillery moved from Ukraine to Bulgaria Romania 1 armour moved from East Poland to Poland 2 armour moved from Ukraine to Poland 1 fighter moved from Karelia S.S.R. to Poland Place Units - Germans 2 armour, 1 artillery, 1 bomber and 4 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 30 PUs; end with 32 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -2.17 British : 1.83 AA fire in Karelia S.S.R. : : -0.17 Americans : 0.33 Russians : -1.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Caucasus to Ukraine 1 armour moved from Caucasus to East Poland 1 armour moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Battle in East Poland Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 armour and 4 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour and 1 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery moved from Kwangtung to 61 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Solomon Islands 1 fighter moved from French Indo-China Thailand to Sikang 1 infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Sikang 1 infantry moved from Fukien to Hupeh 1 infantry moved from Fukien to Hupeh 1 fighter moved from Kiangsu to Hupeh 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Manchuria to Ningxia 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone 1 artillery moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 battleship moved from 50 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 fighter moved from 60 Sea Zone to Wake Island 1 fighter moved from 60 Sea Zone to Wake Island 2 fighters moved from 60 Sea Zone to 53 Sea Zone 1 cruiser moved from 49 Sea Zone to 46 Sea Zone 1 destroyer moved from 38 Sea Zone to 46 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 carrier moved from 60 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport British defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 46 Sea Zone 1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 46 Sea Zone Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 22 Casualties for British: 1 artillery, 1 destroyer, 1 infantry and 1 transport Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier and 2 fighters Americans defend with 1 carrier, 1 destroyer and 2 fighters Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 2 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 42 Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters Battle in Sikang Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Solomon Islands Battle in Wake Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 bomber, 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Wake Island, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Wake Island Japanese win, taking Solomon Islands from British with 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber, 1 fighter and 1 infantry Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to Caroline Islands 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 carrier moved from 60 Sea Zone to 52 Sea Zone 2 fighters moved from Wake Island to 52 Sea Zone 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Sikang to French Indo-China Thailand 1 fighter moved from Ningxia to Manchuria 1 fighter moved from Hupeh to Manchuria Place Units - Japanese 1 factory placed in East Indies 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired.Combat Hit Differential Summary :
British : -0.33 Americans : -0.17 Chinese : -0.67 Japanese : 2.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 battleship, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway British take Norway from Germans 1 armour moved from France to Northwestern Europe 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to Germany 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Italian Africa Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in 5 Sea Zone British attack with 1 battleship, 2 destroyers and 4 fighters Germans defend with 1 cruiser, 3 submarines and 1 transport British roll dice for 1 battleship, 2 destroyers and 4 fighters in 5 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 3 submarines in 5 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 3 submarines owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 battleship, 2 destroyers and 4 fighters remaining. Battle score for attacker is 37 Casualties for Germans: 1 cruiser, 3 submarines and 1 transport Non Combat Move - British 1 fighter moved from 5 Sea Zone to France 1 fighter moved from 5 Sea Zone to France 1 fighter moved from 5 Sea Zone to Northwestern Europe 1 fighter moved from 5 Sea Zone to Northwestern Europe 1 bomber moved from Germany to United Kingdom 1 fighter moved from Northwestern Europe to France 1 fighter moved from Northwestern Europe to France Place Units - British 3 armour, 1 fighter and 2 infantry placed in United Kingdom 1 battleship placed in 7 Sea Zone Turn Complete - British British collect 44 PUs; end with 45 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.50 British : 1.00 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 armour moved from 13 Sea Zone to Gibraltar 1 fighter moved from Libya to 12 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 armour and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Gibraltar British win with no units remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 1 infantry Casualties for Americans: 1 bomber and 1 fighter Battle in 12 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 12 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Italians 1 fighter moved from 12 Sea Zone to Morocco Algeria Place Units - Italians 1 armour and 4 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.50 Americans : -1.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 cruisers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Non Combat Move - Americans Place Units - Americans 1 cruiser and 1 transport placed in 10 Sea Zone 1 cruiser and 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Brazil Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 33 PUs; 0 techTokens; Germans buy 1 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery moved from Morocco Algeria to 13 Sea Zone 1 artillery moved from 13 Sea Zone to France 1 artillery moved from Germany to France 2 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 1 armour moved from Poland to Northwestern Europe 1 bomber moved from Germany to France 1 fighter moved from Italy to France 1 armour moved from Germany to France 1 artillery moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 1 armour moved from Poland to East Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour and 1 infantry British defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in East Poland Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 artillery in East Poland, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 4 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 artillery in East Poland, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in France Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry British defend with 4 fighters Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 1/7 hits, 3.00 expected hits British roll dice for 4 fighters in France, round 2 : 3/4 hits, 2.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in France Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 3 fighters in France, round 3 : 2/3 hits, 2.00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in France Germans roll dice for 1 armour and 1 bomber in France, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in France Germans win, taking France from British with 1 armour remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter and 2 infantry Casualties for British: 4 fighters Non Combat Move - Germans 1 infantry moved from Germany to France 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 fighter moved from East Poland to Germany Place Units - Germans 1 armour, 1 artillery, 1 bomber and 4 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -2.50 British : 0.67 Russians : -1.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to East Poland 1 armour moved from Russia to East Poland 1 artillery and 5 infantry moved from Baltic States to Poland 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Ukraine to East Poland 1 armour moved from Karelia S.S.R. to Poland Combat - Russians Battle in Poland Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Poland, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 armour and 3 infantry in Poland, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 infantry in Poland, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Poland, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Bulgaria Romania Russians attack with 1 armour and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in East Poland Russians attack with 5 armour and 2 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 5 armour and 2 infantry in East Poland, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 artillery in East Poland, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians Place Units - Russians 1 armour placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Russia 1 armour and 2 infantry placed in Caucasus 1 armour placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -2.17 Russians : -0.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai 1 fighter moved from Manchuria to Chinghai 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 transport moved from 52 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 battleship moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from French Indo-China Thailand to Burma 2 fighters moved from 36 Sea Zone to Burma 1 artillery moved from Solomon Islands to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 52 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 1 infantry moved from 57 Sea Zone to Midway 1 artillery moved from 52 Sea Zone to Wake Island Japanese take Wake Island from Americans 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 cruiser moved from 46 Sea Zone to 57 Sea Zone 2 fighters moved from 52 Sea Zone to Midway Combat - Japanese Battle in Chinghai Japanese attack with 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chinghai 1 infantry owned by the Japanese retreated to Ningxia Chinese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in 56 Sea Zone Japanese attack with 1 battleship and 2 fighters Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 bomber, 2 fighters and 6 infantry Russians defend with 6 infantry Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 3/9 hits, 2.67 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 0/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Buryatia S.S.R. 1 infantry retreated to Manchuria Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 5 infantry Casualties for Russians: 3 infantry Battle in Burma Japanese attack with 3 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 3 fighters and 1 infantry in Burma, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Midway Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from Midway to 52 Sea Zone 1 destroyer moved from 46 Sea Zone to 57 Sea Zone 1 fighter moved from Burma to French Indo-China Thailand 2 fighters moved from Burma to 36 Sea Zone 2 fighters moved from Buryatia S.S.R. to Manchuria 1 bomber moved from Buryatia S.S.R. to Japan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Hupeh to Sikang 1 fighter moved from Chinghai to Sikang 1 bomber moved from Caroline Islands to East Indies Place Units - Japanese 1 submarine placed in 62 Sea Zone 1 bomber placed in Japan 1 armour and 4 infantry placed in Japan 1 armour and 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 36 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
British : 1.00 Americans : 0.17 Chinese : 1.33 Russians : 2.00 Japanese : -3.50





