thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in 12 Sea Zone Italians attack with 2 cruisers British defend with 1 destroyer and 2 transports Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone 1 transport owned by the British lost in 12 Sea Zone Italians win with 2 cruisers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 2 transports Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/4 hits, 1.83 expected hits 1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -18 Casualties for Italians: 1 armour, 1 fighter and 3 infantry Casualties for British: 2 infantry Non Combat Move - Italians Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 7 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Eastern United States to 12 Sea Zone 1 fighter moved from Eastern United States to 12 Sea Zone 1 bomber moved from Western United States to 12 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from 44 Sea Zone to Hawaiian Islands Combat - Americans Battle in 12 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 fighter Italians defend with 2 cruisers Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 12 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16 Casualties for Americans: 1 destroyer Casualties for Italians: 2 cruisers Non Combat Move - Americans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from 12 Sea Zone to Eastern United States 1 bomber moved from 12 Sea Zone to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 20 Sea Zone Place Units - Americans 1 fighter and 1 submarine placed in 56 Sea Zone 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 47 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans rolls : : 0.00 Americans : 1.83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 3,3 and gets 0 hits Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 36 PUs; 2 techTokens; Germans buy 2 aaGuns, 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to Caucasus 1 fighter moved from Poland to Caucasus 3 armour, 1 artillery and 3 infantry moved from Ukraine to Caucasus 1 fighter moved from Poland to Caucasus 1 armour moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 armour, 1 artillery, 1 fighter and 2 infantry moved from Libya to Egypt 1 artillery moved from Czechoslovakia Hungary to Poland 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Germany to Baltic States 1 armour moved from East Poland to Ukraine Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 1 fighter Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 fighter Battle in Karelia S.S.R. Germans attack with 1 armour and 5 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 4 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 8 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 2/10 hits, 4.17 expected hits Russians roll dice for 1 artillery and 8 infantry in Caucasus, round 2 : 4/9 hits, 3.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 3 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 bomber and 2 fighters in Caucasus, round 4 : 0/4 hits, 2.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 4 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -23 Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Baltic States to East Poland 1 bomber moved from Caucasus to Bulgaria Romania 1 bomber moved from United Kingdom to Germany 1 fighter moved from Egypt to Italy Place Units - Germans 2 aaGuns, 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -6.67 British : -0.67 Russians : -3.50 AA fire in United Kingdom : : -0.17 AA fire in Caucasus : : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 fighter Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 fighter Non Combat Move - Russians 1 aaGun moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Archangel 1 armour moved from Russia to Belorussia Place Units - Russians 4 infantry placed in Caucasus 2 armour and 1 bomber placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 51 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 51 Sea Zone to 52 Sea Zone 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 51 Sea Zone to Philippine Islands 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Fukien to Hupeh 1 infantry moved from Fukien to Hupeh 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kwangtung to French Indo-China Thailand 1 artillery moved from Kwangtung to Fukien 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Burma to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Manchuria to Ningxia 1 destroyer moved from 50 Sea Zone to 52 Sea Zone 1 cruiser moved from 50 Sea Zone to 52 Sea Zone 1 battleship moved from 50 Sea Zone to 52 Sea Zone Combat - Japanese Battle in Wake Island Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 3 armour and 3 infantry Russians defend with 5 infantry Japanese roll dice for 3 armour and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 3 armour and 1 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 4 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 5 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Wake Island to 52 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 1 carrier moved from 37 Sea Zone to 50 Sea Zone 1 fighter moved from Philippine Islands to 50 Sea Zone 1 fighter moved from 37 Sea Zone to 52 Sea Zone 1 fighter moved from Ningxia to Hupeh 1 fighter moved from Hupeh to Fukien 1 fighter moved from Yunnan to Burma Place Units - Japanese 2 armour and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00 Americans : -0.33 Chinese : -0.33 Russians : 0.33 Japanese : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 38 PUs; 1 techTokens; British buy 1 bomber, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 fighter moved from Gibraltar to 14 Sea Zone 1 artillery moved from Morocco Algeria to Libya British take Libya from Italians 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 1 fighter moved from 2 Sea Zone to 5 Sea Zone 1 fighter moved from 2 Sea Zone to 5 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 5 Sea Zone to United Kingdom 1 battleship moved from 2 Sea Zone to 6 Sea Zone 1 carrier moved from 2 Sea Zone to 6 Sea Zone 1 fighter moved from 14 Sea Zone to Gibraltar Place Units - British 1 destroyer placed in 6 Sea Zone 1 bomber and 1 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.33 British rolls : : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 fighter moved from Italy to Libya 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 battleship moved from 15 Sea Zone to 14 Sea Zone Combat - Italians Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya Italians roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Libya British win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 cruiser and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Western United States to 46 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from United Kingdom to Karelia S.S.R. 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Australia 1 infantry moved from Central United States to Western United States 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone 1 bomber placed in Western United States 1 artillery placed in Eastern United States 2 artilleries placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 AA fire in Karelia S.S.R. : : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 3,2,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Shipyards Activate Technology - Germans Germans activating Shipyards Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 44 PUs; 0 techTokens; Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 bomber moved from Bulgaria Romania to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Poland to East Poland 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Baltic States to Ukraine 1 fighter moved from East Poland to Ukraine 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Bulgaria Romania to Ukraine 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory Bombing raid in United Kingdom causes 4 damage total. Strategic bombing raid in Russia Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Ukraine Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 2 armour and 1 artillery British defend with 2 infantry Germans roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from Russia to Poland 1 fighter moved from Italy to Germany 1 fighter moved from Ukraine to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : -0.33 Russians : -0.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 27 PUs; 0 techTokens; Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Russia to Buryatia S.S.R. 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Belorussia to Archangel 1 artillery moved from Belorussia to Archangel 2 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Belorussia to Archangel Combat - Russians Battle in Buryatia S.S.R. Russians attack with 1 bomber and 3 infantry Japanese defend with 3 armour Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 3 armour in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Buryatia S.S.R. Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 bomber and 2 infantry Casualties for Japanese: 3 armour Battle in Archangel Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Eastern Ukraine Russians attack with 1 armour and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 4 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Ukraine Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 submarine moved from 2 Sea Zone to 12 Sea Zone 1 armour moved from Russia to Chinghai 1 aaGun moved from Belorussia to Russia Place Units - Russians 1 artillery placed in Caucasus 1 armour placed in Russia 3 infantry placed in Caucasus 3 infantry placed in Russia Russians undo move 3. 2 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.33 Japanese : 1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover War Bonds Activate Technology - Japanese Japanese activating War Bonds Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 1 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 63 Sea Zone to Soviet Far East 1 infantry moved from 63 Sea Zone to Soviet Far East 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Fukien to Yunnan 1 artillery moved from Fukien to Yunnan 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from Fukien to Ningxia 1 fighter moved from 52 Sea Zone to Hawaiian Islands 1 fighter moved from 52 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to 62 Sea Zone 1 fighter moved from Japan to 62 Sea Zone 1 carrier moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 62 Sea Zone to 52 Sea Zone 1 battleship moved from 52 Sea Zone to 53 Sea Zone 1 destroyer moved from 52 Sea Zone to 53 Sea Zone 1 cruiser moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 carrier moved from 52 Sea Zone to 53 Sea Zone 1 carrier moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from 50 Sea Zone to Hawaiian Islands Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Japanese attack with 3 fighters and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Soviet Far East Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Ningxia to Yunnan Place Units - Japanese 2 armour, 2 fighters and 2 infantry placed in Japan 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Japanese collect 4 PUs from War Bonds; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00 Americans : 0.33 Chinese : 0.67 Russians : 1.33 Japanese : -0.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British roll 5,2 and gets 0 hits Purchase Units - British British repair damage of 4x factory; Remaining resources: 23 PUs; 2 techTokens; British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 2 bombers moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Bombing raid in Karelia S.S.R. rolls: 2,6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - British 2 bombers moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Gibraltar to Caucasus 1 infantry moved from India to Persia Place Units - British 2 armour and 1 infantry placed in India 1 fighter placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya Italians take Libya from British 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,4 and gets 0 hits Purchase Units - Americans Americans buy 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from Morocco Algeria to Libya 1 bomber moved from Western United States to 53 Sea Zone 2 submarines moved from 56 Sea Zone to 53 Sea Zone 1 cruiser moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 2 fighters moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Australia to 53 Sea Zone 2 bombers moved from United Kingdom to Poland Combat - Americans Battle in Poland Americans attack with 2 bombers Germans defend with 1 bomber and 2 infantry Americans roll dice for 2 bombers in Poland, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Poland Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 2 bombers Casualties for Germans: 1 bomber and 1 infantry Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 1 bomber EDIT: Removing units owned by Germans from Poland: 1 infantry EDIT: Turning off Edit Mode Battle in Libya Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in 53 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 submarines in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 53 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 battleship and 1 bomber in 53 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 19 Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Libya to Gibraltar Place Units - Americans 1 infantry placed in Eastern United States 2 fighters and 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : 1.17 Americans : 2.17 Japanese : 2.33
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I performed an edit on the battle in Poland. I figured that you’d want to lose the lesser expensive units and keep the bomber, especially since I wasn’t attacking with ground units. It was a stellar defense you did and I lost a lot of units. This is getting exciting!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 55 PUs; 0 techTokens; Germans buy 3 armour, 1 battleship, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Eastern Ukraine to Russia 1 armour moved from Ukraine to Russia 1 armour moved from East Poland to Russia 1 bomber moved from Poland to Russia 1 fighter moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Russia 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 armour moved from Baltic States to Archangel 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 artillery moved from East Poland to Eastern Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 armour moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 1 fighter moved from Germany to Archangel 1 fighter moved from Germany to Archangel Combat - Germans Battle in Russia Germans attack with 3 armour, 2 bombers and 1 fighter Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 3 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/6 hits, 3.33 expected hits Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 2 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 2.83 expected hits Russians roll dice for 1 armour and 1 infantry in Russia, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia Germans captures 28PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour and 1 fighter Casualties for Russians: 1 armour and 5 infantry Battle in Persia Germans attack with 2 armour British defend with 1 infantry Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 armour, 2 fighters and 1 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 3 armour and 2 fighters in Archangel, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Poland 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 3 infantry placed in Germany 1 battleship and 1 carrier placed in 5 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 77 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.33 British : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Caucasus to Russia 1 artillery moved from Caucasus to Russia 1 infantry moved from Belorussia to Russia 4 infantry moved from Belorussia to Russia 1 armour moved from Chinghai to Ningxia Combat - Russians Battle in Ningxia Russians attack with 1 armour Japanese defend with 1 infantry Russians roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Ningxia, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Ningxia, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Russians win, taking Ningxia from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Russia Russians attack with 1 artillery and 6 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.00 Japanese : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Improved Artillery Support Activate Technology - Japanese Japanese activating Improved Artillery Support Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 1 carrier moved from 52 Sea Zone to 60 Sea Zone 1 fighter moved from Yunnan to Ningxia 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Japan to Iwo Jima 1 fighter moved from Japan to 59 Sea Zone 1 fighter moved from 59 Sea Zone to Iwo Jima 1 fighter moved from 52 Sea Zone to 53 Sea Zone 1 fighter moved from 52 Sea Zone to 53 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Sikang to Ningxia Combat - Japanese Battle in 53 Sea Zone Japanese attack with 2 fighters Americans defend with 1 battleship Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Americans win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship Battle in Ningxia Japanese attack with 1 fighter and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from Ningxia to Yunnan Place Units - Japanese 3 armour and 3 infantry placed in Japan 1 battleship and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs Japanese collect 6 PUs from War Bonds; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00 Americans : 0.00 Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 4,4 and gets 0 hits Purchase Units - British British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British 1 fighter moved from Caucasus to Persia 1 infantry moved from India to Persia 1 artillery moved from India to Persia 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt British take Egypt from Germans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Italy 1 bomber moved from United Kingdom to Italy 1 armour moved from India to Persia Combat - British Strategic bombing raid in Italy AA fire in Italy : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Italy causes 0 damage total. Battle in 5 Sea Zone British attack with 1 battleship, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier and 1 submarine British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship and 1 carrier in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 5 Sea Zone British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 battleship in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 5 Sea Zone British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25 Casualties for Germans: 1 battleship, 1 carrier and 1 submarine Casualties for British: 1 destroyer Battle in Persia British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 2 armour British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Persia to India Place Units - British 1 fighter and 1 infantry placed in India 1 transport placed in 2 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.17 British : 2.33 AA fire in Italy : : 1.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria Germans take Morocco Algeria from British Combat - Italians Non Combat Move - Italians Place Units - Italians 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :