thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Fukien Japanese take Fukien from Chinese 1 fighter moved from Manchuria to Ningxia 1 fighter moved from Manchuria to Ningxia 1 fighter moved from Kiangsu to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 battleship moved from 50 Sea Zone to 49 Sea Zone 1 fighter moved from Caroline Islands to Philippine Islands 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 destroyer moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Kiangsu 1 infantry moved from 61 Sea Zone to Kiangsu 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 48 Sea Zone Japanese attack with 1 cruiser and 1 destroyer British defend with 1 destroyer Japanese roll dice for 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 48 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Buryatia S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Philippine Islands Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Ningxia Japanese roll dice for 3 fighters and 1 infantry in Ningxia, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter in Ningxia, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 1 fighter and 2 infantry Battle in 49 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 49 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter could not land in Philippine Islands and was removed 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Ningxia to Suiyuan 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 2 armour, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippine Islands: 1 infantry EDIT: Changing ownership of Philippine Islands from Americans to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00 Americans : 0.00 Chinese : -2.00 Russians : 0.67 Japanese : -0.17
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I made a change loosing a plane instead of an infantry because there was no way to land the plane.
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Super subs Activate Technology - British British activating Super subs Purchase Units - British British buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Norway to Finland 1 infantry moved from Norway to Finland 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Italy 2 fighters moved from 6 Sea Zone to France 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 2 infantry moved from 7 Sea Zone to France Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Battle in Finland British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in France British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 carrier moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from France to 7 Sea Zone 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 infantry moved from India to Burma 1 bomber moved from Italy to United Kingdom Place Units - British 1 armour and 2 infantry placed in India 1 submarine placed in 7 Sea Zone 1 artillery and 2 bombers placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -2.50 British rolls : : 1.00 AA fire in Italy : : -0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 16 PUs; 0 techTokens; Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to France 1 armour moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Libya to France Combat - Italians Battle in France Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 2 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 destroyer and 1 submarine placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 1.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 cruiser, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from Hawaiian Islands to 50 Sea Zone 1 bomber moved from Australia to 61 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 61 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 61 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Libya Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from 61 Sea Zone to Hupeh 1 bomber moved from 50 Sea Zone to Hupeh 2 fighters moved from Western United States to 56 Sea Zone 1 bomber moved from Western United States to Yakut S.S.R. Place Units - Americans 1 armour placed in Eastern United States 1 armour placed in Western United States 2 infantry placed in Eastern United States 1 carrier, 1 cruiser and 2 submarines placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans rolls : : 1.00 Americans : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Rockets Advance Activate Technology - Germans Germans activating Rockets Advance Purchase Units - Germans Germans buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 1 damage to factory owned by British Rockets in Germany roll: 1 1 armour, 1 artillery and 1 infantry moved from Egypt to Libya 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 bomber moved from East Poland to Belorussia 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from East Poland to Ukraine 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Ukraine 1 bomber moved from East Poland to Ukraine 1 fighter moved from Germany to Ukraine Combat - Germans Battle in Belorussia Germans attack with 1 armour and 1 bomber Russians defend with 2 infantry Germans roll dice for 1 armour and 1 bomber in Belorussia, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 3 artilleries and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 2 armour, 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 armour and 1 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 3 armour and 1 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 armour in Baltic States, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 armour and 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Libya Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya Germans win, taking Libya from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Poland 1 fighter moved from Ukraine to East Poland 1 bomber moved from Ukraine to Poland Place Units - Germans 3 armour, 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.33 Germans rolls : : 1.00 Russians : 3.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; Russians buy 2 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Ukraine to Bulgaria Romania 2 artilleries moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Baltic States Combat - Russians Battle in Bulgaria Romania Russians attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 1 armour and 2 artilleries in Bulgaria Romania, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Baltic States Russians attack with 1 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 artillery moved from Ukraine to Bulgaria Romania 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Ukraine 1 armour moved from Evenki National Okrug to Yakut S.S.R. 1 submarine moved from 12 Sea Zone to 13 Sea Zone Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 bomber placed in Russia 1 artillery placed in Caucasus 2 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 fighter moved from Suiyuan to Hupeh 1 fighter moved from Suiyuan to Hupeh 1 fighter moved from Suiyuan to Hupeh 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 infantry moved from Fukien to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 fighter moved from French Indo-China Thailand to Burma 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 fighter moved from Japan to Iwo Jima 1 fighter moved from Japan to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 1 cruiser moved from 48 Sea Zone to 52 Sea Zone 1 battleship moved from 49 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Burma Combat - Japanese Battle in Hupeh Japanese attack with 3 fighters and 2 infantry Americans defend with 2 bombers; Chinese defend with 3 infantry Japanese roll dice for 3 fighters and 2 infantry in Hupeh, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 bombers and 3 infantry in Hupeh, round 2 : 2/5 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 3 fighters in Hupeh, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 bombers and 2 infantry in Hupeh, round 3 : 1/4 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 2 fighters in Hupeh, round 4 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 bombers and 1 infantry in Hupeh, round 4 : 1/3 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 2 bombers in Hupeh, round 5 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hupeh Chinese win with 1 bomber remaining. Battle score for attacker is -15 Casualties for Japanese: 3 fighters and 2 infantry Casualties for Chinese: 3 infantry Casualties for Americans: 1 bomber Battle in Burma Japanese attack with 2 fighters British defend with 1 infantry Japanese roll dice for 2 fighters in Burma, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in Burma, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 1 aaGun, 1 armour and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : -0.33 Chinese : 1.67 Japanese : -1.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 1x factory; Remaining resources: 45 PUs; 1 techTokens; British buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Germans 3 infantry moved from 13 Sea Zone to France 1 artillery moved from 13 Sea Zone to France 1 bomber moved from United Kingdom to Italy 1 transport moved from 40 Sea Zone to 29 Sea Zone 1 bomber moved from United Kingdom to Italy 1 bomber moved from United Kingdom to Germany 2 fighters moved from 7 Sea Zone to France Combat - British Strategic bombing raid in Italy AA fire in Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in France British attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 2 armour British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in France British win, taking France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 armour Non Combat Move - British 1 bomber moved from Italy to United Kingdom 1 bomber moved from Germany to United Kingdom 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 cruiser moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 submarine moved from 7 Sea Zone to 13 Sea Zone 2 fighters moved from France to 13 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 armour moved from India to Burma Place Units - British 2 armour and 1 fighter placed in India 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 48 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.00 British rolls : : 0.00 AA fire in Italy : : 0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from Italy to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 destroyer; Russians defend with 1 submarine Italians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 13 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits 1 transport owned by the Italians lost in 13 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -55 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport Casualties for British: 1 submarine Casualties for Russians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : -0.00 British : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 2 submarines moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 2 fighters moved from 56 Sea Zone to Wake Island 1 bomber moved from Hupeh to Chinghai 1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Americans Battle in Chinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Chinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chinghai Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 52 Sea Zone Americans attack with 1 cruiser, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 52 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 52 Sea Zone Americans roll dice for 2 submarines in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Wake Island Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone Place Units - Americans 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Japanese : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 3 damage to factory owned by British Rockets in Germany roll: 3 1 armour moved from Germany to France 1 armour moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 fighter moved from Germany to Baltic States 1 fighter moved from East Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 bomber moved from Poland to United Kingdom 1 bomber moved from Poland to Russia 1 artillery moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans 1 armour moved from Libya to Egypt 1 armour moved from Germany to Baltic States 1 infantry moved from Northwestern Europe to France Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory Bombing raid in United Kingdom causes 2 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Egypt Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour Battle in Baltic States Germans attack with 1 armour and 3 fighters Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 fighters in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 infantry Battle in France Germans attack with 2 armour and 4 infantry British defend with 1 artillery and 3 infantry Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 1.67 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France Germans win, taking France from British with 2 armour and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to East Poland 1 fighter moved from Baltic States to Czechoslovakia Hungary 1 fighter moved from Baltic States to East Poland 1 bomber moved from Russia to Poland 1 bomber moved from United Kingdom to Poland Place Units - Germans 4 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 1.33 British : 0.00 Russians : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Paratroopers Activate Technology - Russians Russians activating Paratroopers Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 31 PUs; 0 techTokens; Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 2 armour moved from Russia to East Poland 1 bomber moved from Russia to Poland 2 artilleries moved from Bulgaria Romania to Poland 1 armour moved from Bulgaria Romania to Poland Combat - Russians Battle in East Poland Russians attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 2 fighters Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 fighters in East Poland, round 2 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 fighters owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 fighters Battle in Poland Russians attack with 1 armour, 2 artilleries and 1 bomber Germans defend with 2 bombers and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 bomber in Poland, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 bombers and 2 infantry Non Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Poland to Karelia S.S.R. Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians rolls : : 1.00 Russians : 3.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 armour moved from Kiangsu to Hupeh 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from Japan to Okinawa 1 fighter moved from Japan to Okinawa Combat - Japanese Battle in Hupeh Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters British defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 3 fighters in Burma, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters in Burma, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Burma, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 61 Sea Zone 1 fighter moved from Burma to 61 Sea Zone Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -1.00 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 53 PUs; 1 techTokens; British buy 2 armour, 5 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 armour moved from India to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Egypt to Libya British take Libya from Italians 1 transport moved from 13 Sea Zone to 7 Sea Zone 1 transport moved from 13 Sea Zone to 7 Sea Zone 2 bombers moved from United Kingdom to Italy 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Non Combat Move - British 2 bombers moved from Italy to United Kingdom 1 carrier moved from 13 Sea Zone to 7 Sea Zone 2 fighters moved from 13 Sea Zone to 7 Sea Zone 1 fighter moved from India to Hupeh Place Units - British 2 armour and 1 infantry placed in India 1 transport placed in 7 Sea Zone 5 artilleries and 1 bomber placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 48 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Italy : : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens; Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Balkans 1 armour moved from Balkans to Bulgaria Romania Germans take Bulgaria Romania from Russians 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Wake Island to 52 Sea Zone 1 armour and 1 transport moved from 52 Sea Zone to 50 Sea Zone 2 fighters moved from 52 Sea Zone to Philippine Islands 1 cruiser moved from 52 Sea Zone to 50 Sea Zone 2 submarines moved from 52 Sea Zone to 61 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from 50 Sea Zone to Philippine Islands Combat - Americans Battle in Philippine Islands Americans attack with 1 armour and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Philippine Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 2 fighters in Philippine Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 61 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier and 2 fighters Americans roll dice for 2 submarines in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 61 Sea Zone 2 submarines owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier 2 fighters owned by the Japanese forced to land in Kwangtung Non Combat Move - Americans 2 fighters moved from Philippine Islands to 50 Sea Zone 1 carrier moved from 52 Sea Zone to 50 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 2 bombers moved from Western United States to Buryatia S.S.R. 2 infantry moved from 12 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 56 Sea Zone 2 bombers placed in Eastern United States 2 armour and 2 infantry placed in Eastern United States 2 artilleries placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.00 Japanese : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Poland to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 2 armour moved from East Poland to Bulgaria Romania 2 armour moved from Caucasus to Bulgaria Romania 1 bomber and 1 infantry moved from Karelia S.S.R. to Bulgaria Romania 1 artillery moved from Ukraine to Bulgaria Romania Combat - Russians Battle in Bulgaria Romania Russians attack with 4 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour Russians roll dice for 4 armour, 1 artillery, 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 infantry moved from Baltic States to Poland 2 artilleries moved from East Poland to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Caucasus to Ukraine 3 infantry moved from Russia to Caucasus 1 bomber moved from Bulgaria Romania to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 2 bombers placed in Karelia S.S.R. Russians undo move 1. 1 bomber and 1 infantry placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Russia 4 armour placed in Caucasus Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Iwo Jima to Formosa Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 3 fighters Americans defend with 2 bombers; Russians defend with 1 infantry Japanese roll dice for 3 fighters in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 bombers and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese roll dice for 2 fighters in Buryatia S.S.R., round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Buryatia S.S.R., round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter Casualties for Americans: 2 bombers Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 2 fighters Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 2 fighters in 50 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 50 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 fighters owned by the Japanese lost in 50 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Kiangsu Japanese attack with 1 fighter Russians defend with 1 armour Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Kiangsu Chinese win with 1 armour remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Hupeh Japanese attack with 2 fighters British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 2 fighters in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters Casualties for Chinese: 1 infantry Casualties for British: 1 fighter Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.83 Russians : 0.17 Japanese : 0.50