Germany Turn 5 Complete Game 32.tsvg
I think you’ll get a heart attack when you see what Germany did. I let out such an evil laugh when I noticed this.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
British spend 0 on tech rolls
British roll 1,6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Heavy Bomber
Activate Technology - British
British activating Heavy Bomber
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
2 transports moved from 12 Sea Zone to 7 Sea Zone
2 artilleries moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 fighters moved from 7 Sea Zone to France
1 cruiser moved from 12 Sea Zone to 7 Sea Zone
1 battleship moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from Caucasus to Italy
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in Italy causes 5 damage total.
Battle in Northwestern Europe
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 armour
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
British roll dice for 1 artillery, 1 bomber and 1 fighter in Northwestern Europe, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Karelia S.S.R.
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 fighter
Casualties for Germans: 2 armour
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 armour
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in France, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British and 2 armour owned by the Italians lost in France
British win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - British
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Northwestern Europe to 5 Sea Zone
1 fighter moved from France to 5 Sea Zone
1 fighter moved from France to United Kingdom
1 bomber moved from Northwestern Europe to United Kingdom
1 bomber moved from Italy to Egypt
1 armour moved from Italian Africa to Egypt
1 transport moved from 34 Sea Zone to 14 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
2 armour and 1 infantry placed in India
British undo move 1.
2 armour and 1 fighter placed in India
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.50
AA fire in Karelia S.S.R. : : -0.33
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens;
Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 armour moved from Balkans to Northwestern Europe
1 armour moved from Balkans to Northwestern Europe
Combat - Italians
Battle in Northwestern Europe
Italians attack with 2 armour
British defend with 1 artillery
Italians roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for British: 1 artillery
Battle in France
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Italians win, taking France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 armour moved from Italy to Balkans
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 transport moved from 34 Sea Zone to 15 Sea Zone
1 armour moved from Egypt to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Italy
1 armour moved from 14 Sea Zone to Italy
1 bomber moved from United Kingdom to Italy
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
1 infantry moved from 51 Sea Zone to Caroline Islands
1 submarine moved from 56 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from 56 Sea Zone to 51 Sea Zone
1 bomber moved from Midway to Australia
1 bomber moved from Western United States to Australia
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to Italy
Combat - Americans
Battle in Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 aaGun, 1 armour and 1 factory
AA fire in Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 armour in Italy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Italy
Americans captures 10PUs while taking Italians capital
Americans win, taking Italy from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 bombers moved from Italy to Morocco Algeria
1 artillery moved from Egypt to Libya
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Anglo-Egypt Sudan to Libya
Combat Move - Chinese
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Yunnan to Hupeh
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hupeh to Ningxia
Place Units - Americans
1 transport placed in 56 Sea Zone
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 carrier placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 46 PUs; end with 58 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans rolls : : 1.00
Americans : 0.00
AA fire in Italy : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 6 armour and 5 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 armour and 2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Bulgaria Romania to Ukraine
3 armour and 1 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry; Russians defend with 1 aaGun and 1 factory
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
5 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1.67
Germans rolls : : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 bomber moved from Yunnan to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from India to French Indo-China Thailand
Russians take French Indo-China Thailand from Japanese
1 infantry moved from Russia to Belorussia
Russians take Belorussia from Germans
1 artillery moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 bomber moved from Eastern Ukraine to Caucasus
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Caucasus
1 armour moved from Russia to Eastern Ukraine
1 armour moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from India to Persia
1 submarine moved from 15 Sea Zone to 35 Sea Zone
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians rolls : : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 61 Sea Zone to Fukien
1 armour moved from 61 Sea Zone to Fukien
1 armour moved from Suiyuan to Hupeh
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
2 armour moved from Manchuria to Stanovoj Chrebet
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in French Indo-China Thailand, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 armour in Fukien, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Chinese win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour
Chinese defend with 2 infantry
Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Chinese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
2 armour, 1 fighter and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Russians : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 artillery, 3 bombers and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from Egypt to Germany
1 bomber moved from United Kingdom to Germany
2 armour moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 4,2,6,3 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.
Battle in French Indo-China Thailand
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 armour and 1 fighter in French Indo-China Thailand, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British roll dice for 2 armour and 1 fighter in French Indo-China Thailand, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in French Indo-China Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armour
Battle in Northwestern Europe
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
AA fire in Karelia S.S.R. : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 fighters
Casualties for Germans: 1 armour and 1 infantry
Battle in France
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in France
British win, taking France from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - British
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Egypt to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to Italy
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to Italy
1 bomber moved from France to United Kingdom
1 fighter moved from Northwestern Europe to 5 Sea Zone
1 fighter moved from French Indo-China Thailand to India
Place Units - British
2 transports placed in 7 Sea Zone
1 artillery placed in United Kingdom
3 bombers placed in India
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 61 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.33
AA fire in Karelia S.S.R. : : 0.67
British rolls : : 0.00
Japanese : -0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Combat Move - Italians
1 armour moved from Balkans to Northwestern Europe
1 infantry moved from Balkans to Germany
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour
British defend with 1 artillery
Italians roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Northwestern Europe
British win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 infantry moved from Caroline Islands to 51 Sea Zone
1 armour moved from Caroline Islands to 51 Sea Zone
2 fighters moved from 51 Sea Zone to 61 Sea Zone
1 submarine moved from 51 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to New Guinea
1 infantry moved from 48 Sea Zone to New Guinea
1 bomber moved from Australia to New Guinea
1 infantry moved from Western United States to 56 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 transport moved from 19 Sea Zone to 9 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 armour moved from Morocco Algeria to 13 Sea Zone
1 armour moved from 13 Sea Zone to France
1 armour moved from Western United States to Eastern United States
Combat - Americans
Battle in New Guinea
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 2 fighters in 61 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 transport owned by the Japanese lost in 61 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - Americans
1 carrier moved from 51 Sea Zone to 48 Sea Zone
2 fighters moved from 61 Sea Zone to 48 Sea Zone
1 bomber moved from New Guinea to Australia
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Caroline Islands
1 infantry moved from 51 Sea Zone to Caroline Islands
1 carrier moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from 56 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 12 Sea Zone to 9 Sea Zone
1 armour moved from Libya to Trans-Jordan
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hupeh to Fukien
1 infantry moved from Ningxia to Hupeh
Place Units - Americans
2 infantry placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Western United States
4 artilleries placed in Eastern United States
4 fighters placed in Western United States
Place Units - Chinese
1 infantry placed in Fukien
1 infantry placed in Hupeh
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 38 PUs; 1 techTokens;
Germans buy 5 armour and 4 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
2 armour, 1 artillery and 3 infantry moved from Germany to France
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 armour and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in France
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 0/5 hits, 2.00 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans lost in France
Germans roll dice for 2 armour, 1 artillery and 1 infantry in France, round 4 : 1/4 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 4 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans roll dice for 2 armour and 1 artillery in France, round 5 : 1/3 hits, 1.33 expected hits
British roll dice for 1 armour and 2 artilleries in France, round 5 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British lost in France
Germans roll dice for 2 armour and 1 artillery in France, round 6 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour and 1 artillery in France, round 6 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in France
Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
Place Units - Germans
6 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -4.17
British : -3.50
Germans rolls : : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
2 artilleries moved from Caucasus to Ukraine
4 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to East Poland
2 infantry moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 armour moved from Russia to East Poland
1 bomber moved from Caucasus to Ukraine
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
1 fighter moved from Yakut S.S.R. to Stanovoj Chrebet
1 bomber moved from Russia to Stanovoj Chrebet
Combat - Russians
Battle in 36 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Russians roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in East Poland
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 3 armour
Russians roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 3 armour in East Poland, round 2 : 0/3 hits, 1.50 expected hits
2 armour owned by the Germans lost in East Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in East Poland, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 armour in East Poland, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 bomber and 4 infantry
Germans defend with 3 armour and 2 infantry
Russians roll dice for 2 artilleries, 1 bomber and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 infantry
Casualties for Germans: 3 armour and 2 infantry
Battle in Stanovoj Chrebet
Russians attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 2 armour
Russians roll dice for 1 armour, 1 bomber and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Stanovoj Chrebet, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet
Russians roll dice for 1 bomber and 1 fighter in Stanovoj Chrebet, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Stanovoj Chrebet, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Russians lost in Stanovoj Chrebet
retreated to Stanovoj Chrebet
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour and 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Stanovoj Chrebet to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Archangel
1 bomber moved from Ukraine to Novosibirsk
1 infantry moved from Persia to Kazakh S.S.R.
Place Units - Russians
1 armour placed in Caucasus
1 fighter and 1 infantry placed in Karelia S.S.R.
Russians undo move 2.
2 infantry placed in Karelia S.S.R.
1 infantry placed in Caucasus
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians rolls : : 0.00
Russians : 0.50
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from Japan to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Kiangsu to Hupeh
1 fighter moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Hupeh
1 infantry moved from Suiyuan to Hupeh
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hupeh
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hupeh, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Hupeh to Suiyuan
1 fighter moved from Hupeh to Kiangsu
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 3 armour, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from 5 Sea Zone to Baltic States
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
2 bombers moved from United Kingdom to France
1 armour moved from Italy to Balkans
British take Balkans from Italians
1 armour moved from French Indo-China Thailand to Hupeh
1 fighter moved from India to Hupeh
1 bomber moved from India to Suiyuan
1 bomber moved from India to Kiangsu
1 bomber moved from Italy to Czechoslovakia Hungary
Combat - British
Battle in Czechoslovakia Hungary
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Czechoslovakia Hungary, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the British lost in Czechoslovakia Hungary
Germans win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 bomber
Casualties for Germans: 1 infantry
Battle in Kiangsu
British attack with 1 bomber
Japanese defend with 1 fighter
British roll dice for 1 bomber in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Kiangsu
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Baltic States
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 infantry
British roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Baltic States
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the British lost in Baltic States
British roll dice for 1 armour, 1 artillery and 1 fighter in Baltic States, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 4 : 1/3 hits, 1.33 expected hits
1 artillery owned by the British lost in Baltic States
British roll dice for 1 armour and 1 fighter in Baltic States, round 5 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 5 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Baltic States
Germans win with 1 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Hupeh
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 2 armour
British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 bombers and 1 infantry in France, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 armour in France, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Suiyuan
British attack with 1 bomber
Japanese defend with 1 fighter
British roll dice for 1 bomber in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Suiyuan, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Suiyuan
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 bomber moved from Kiangsu to Ningxia
1 bomber moved from Suiyuan to Ningxia
1 fighter moved from Hupeh to Ningxia
1 bomber moved from India to Italy
2 bombers moved from France to Italy
Place Units - British
1 armour placed in India
2 fighters placed in India
1 armour and 7 infantry placed in United Kingdom
British undo move 3.
1 armour, 1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 53 PUs; end with 53 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -3.00
British rolls : : 0.00
Japanese : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Combat Move - Italians
1 infantry moved from Germany to France
Combat - Italians
Battle in France
Italians attack with 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.17 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in France
Italians roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in France
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 armour; Remaining resources: 31 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
2 bombers moved from Morocco Algeria to Northwestern Europe
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 armour moved from 7 Sea Zone to Northwestern Europe
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from Trans-Jordan to Caucasus
1 infantry moved from Caroline Islands to 51 Sea Zone
1 armour moved from Caroline Islands to 51 Sea Zone
2 fighters moved from Western United States to 52 Sea Zone
2 fighters moved from 51 Sea Zone to 52 Sea Zone
2 fighters moved from 48 Sea Zone to 52 Sea Zone
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 51 Sea Zone to 52 Sea Zone
1 carrier moved from 48 Sea Zone to 52 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 armour moved from 52 Sea Zone to Wake Island
1 armour moved from New Guinea to 48 Sea Zone
1 armour and 1 transport moved from 48 Sea Zone to 50 Sea Zone
1 armour moved from 50 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
2 fighters moved from Western United States to Wake Island
2 bombers moved from Australia to Wake Island
1 destroyer moved from 9 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Northwestern Europe
Americans attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northwestern Europe, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - Americans
1 bomber moved from Northwestern Europe to Italy
1 armour moved from Italy to Northwestern Europe
1 transport moved from 13 Sea Zone to 14 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Fukien to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Ningxia to Suiyuan
Chinese take Suiyuan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
6 armour placed in Italy
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Suiyuan
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 50 PUs; end with 81 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 1.00
Game can be complete with Allies controlling 13 major cities. Let’s start a fresh one now that you’re getting the hang of it. We both made many mistakes.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Norway to 6 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Poland to East Poland
1 armour moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to East Poland
1 fighter moved from Germany to 6 Sea Zone
1 bomber moved from Germany to United Kingdom
1 armour moved from Czechoslovakia Hungary to Ukraine
1 artillery moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Battle in 6 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans roll dice for 3 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 2 armour and 2 infantry in East Poland, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Poland
1 fighter moved from 6 Sea Zone to Poland
1 bomber moved from United Kingdom to Germany
1 fighter moved from 12 Sea Zone to Libya
1 armour moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
Place Units - Germans
2 armour, 1 bomber and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : -0.17
Germans rolls : : 0.00
Russians : -0.67
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 armour moved from Russia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Russia to Belorussia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Formosa to Yunnan
1 fighter moved from Japan to Fukien
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Manchuria to Suiyuan
2 infantry moved from Manchuria to Suiyuan
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to Hawaiian Islands
1 fighter moved from 57 Sea Zone to Hawaiian Islands
1 carrier moved from 57 Sea Zone to 51 Sea Zone
1 carrier moved from 57 Sea Zone to 51 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Yunnan
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Hawaiian Islands
Japanese attack with 2 fighters
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Fukien to French Indo-China Thailand
Place Units - Japanese
2 armour and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -1.00
Americans : -1.67
Chinese : -0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 33 PUs; 1 techTokens;
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 6 PUs; 1 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 armour moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 12 Sea Zone
British attack with 1 destroyer, 1 fighter and 2 transports
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 2 transports in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
British win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco Algeria
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from 12 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 2 Sea Zone
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
1 transport moved from 41 Sea Zone to 30 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier placed in 2 Sea Zone
1 fighter placed in 2 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.00
British rolls : : 0.00
AA fire in Germany : : -0.17