Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 27 PUs; 0 techTokens; 
            British buy 2 armour, 1 cruiser and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 fighter moved from United Kingdom to France
            1 fighter moved from United Kingdom to France
            1 armour moved from India to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from India to Yunnan
    
        Combat - British
            Battle in French Indo-China Thailand
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 armour
                Japanese defend with 1 infantry
                    British roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in France
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 fighter; Italians defend with 1 armour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 0/3 hits, 1.50 expected hits
                    1 infantry owned by the Italians lost in France
                    British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour and 2 fighters in France, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Italians lost in France
                British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour and 1 infantry
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from France to United Kingdom
    
        Place Units - British
            2 armour and 1 infantry placed in India
            1 cruiser placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 40 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : -2.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 cruiser moved from 16 Sea Zone to 13 Sea Zone
            1 cruiser moved from 16 Sea Zone to 13 Sea Zone
            1 battleship moved from 16 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Gibraltar
            1 armour moved from Italy to France
            1 infantry moved from Italy to France
            1 fighter moved from Libya to France
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  Italians take Italian Africa from British
            1 armour moved from Italian Africa to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 infantry
                Americans defend with 1 bomber and 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 bomber
            Battle in France
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in France
                Italians win, taking France from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from France to Italy
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 armour, 1 fighter and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 cruisers and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 armour moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 armour moved from 57 Sea Zone to Midway
            1 infantry moved from 57 Sea Zone to Midway
            1 fighter moved from 57 Sea Zone to Midway
            1 fighter moved from 57 Sea Zone to Midway
            1 bomber moved from Western United States to Midway
            1 fighter moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Midway
                Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Midway, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Midway to 57 Sea Zone
            1 fighter moved from Midway to 57 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Americans
            2 cruisers and 1 transport placed in 10 Sea Zone
            2 transports placed in 56 Sea Zone
            Americans undo move 2.
            1 transport placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 submarines moved from 5 Sea Zone to 7 Sea Zone
            2 fighters moved from 5 Sea Zone to 7 Sea Zone
            1 bomber moved from Germany to 7 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in United Kingdom causes 2 damage total. 
            Battle in 7 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 submarines
                British defend with 1 battleship, 2 cruisers and 1 transport
                    Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 2 cruisers and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the British lost in 7 Sea Zone
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in 7 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 7 Sea Zone
                    1 transport owned by the British lost in 7 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 39
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship, 2 cruisers and 1 transport
            Battle in Karelia S.S.R.
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Northwestern Europe to Germany
            1 bomber moved from 7 Sea Zone to Germany
            2 fighters moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 artillery moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
    
        Place Units - Germans
            4 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 23 PUs; end with 23 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.83
    Germans rolls : : 0.00
    Russians : 0.17
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 2 bombers and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Norway to Karelia S.S.R.
            1 armour moved from Norway to Karelia S.S.R.
            1 armour moved from Russia to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
            1 infantry moved from Russia to Novosibirsk
            1 armour moved from Caucasus to Trans-Jordan
            1 armour moved from Caucasus to Bulgaria Romania
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 armour moved from Ukraine to Bulgaria Romania
            1 armour moved from Poland to Czechoslovakia Hungary
            1 armour moved from Bulgaria Romania to Czechoslovakia Hungary
            1 armour moved from Bulgaria Romania to Balkans
            1 armour moved from Bulgaria Romania to Balkans
            1 infantry moved from Poland to Czechoslovakia Hungary
            1 infantry moved from Poland to Czechoslovakia Hungary
            1 infantry moved from Poland to Czechoslovakia Hungary
            1 infantry moved from Poland to Czechoslovakia Hungary
            1 infantry moved from Poland to Czechoslovakia Hungary
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
    
        Combat - Russians
            Battle in Czechoslovakia Hungary
                Russians attack with 2 armour and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 5 infantry in Czechoslovakia Hungary, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Czechoslovakia Hungary
                Russians win, taking Czechoslovakia Hungary from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 5 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                1 submarine owned by the Russians Submerged
            Battle in Buryatia S.S.R.
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Buryatia S.S.R.
                Russians winGermans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Karelia S.S.R.
                Russians attack with 2 armour
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Balkans
                Russians attack with 2 armour
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour in Balkans, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Balkans
                Russians win, taking Balkans from Italians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            2 armour, 2 bombers and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 49 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 59 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : -0.33
    Russians : 0.17
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 artillery moved from Borneo to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
            4 fighters moved from 60 Sea Zone to 57 Sea Zone
            1 battleship moved from 60 Sea Zone to 57 Sea Zone
            1 cruiser moved from 62 Sea Zone to 57 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 bomber moved from Japan to 57 Sea Zone
            2 carriers moved from 60 Sea Zone to 57 Sea Zone
            1 transport moved from 60 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kwangtung
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Suiyuan to Buryatia S.S.R.
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from 61 Sea Zone to Fukien
            1 transport moved from 37 Sea Zone to 49 Sea Zone
            1 armour moved from Borneo to 49 Sea Zone
            1 armour and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Burma
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from 37 Sea Zone to French Indo-China Thailand
    
        Combat - Japanese
            Battle in French Indo-China Thailand
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo-China Thailand
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 57 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 fighters and 1 submarine
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 4 fighters in 57 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 57 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 57 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 4 fighters in 57 Sea Zone, round 3 : 4/9 hits, 4.17 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 1 transport in 57 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 57 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 79
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour and 1 fighter in Buryatia S.S.R., round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Buryatia S.S.R., round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo-China Thailand to Fukien
            1 fighter moved from Buryatia S.S.R. to Suiyuan
            1 bomber moved from 57 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery, 1 bomber and 1 fighter placed in Borneo
            1 bomber placed in Japan
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -0.67
    Japanese rolls : : 0.00
    Americans : -2.67
    Russians : 0.00
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British repair damage of 2x factory; Remaining resources: 48 PUs; 0 techTokens; 
            British buy 1 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour and 2 infantry moved from Trans-Jordan to Egypt
            1 armour moved from India to French Indo-China Thailand
            1 armour moved from India to French Indo-China Thailand
            1 infantry moved from Burma to French Indo-China Thailand
            1 infantry moved from India to Burma
            1 armour moved from Yunnan to French Indo-China Thailand
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour and 2 infantry
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                Casualties for British: 1 armour and 2 infantry
            Battle in French Indo-China Thailand
                British attack with 3 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
                    British roll dice for 2 armour in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 armour and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            4 fighters placed in United Kingdom
            1 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    British : -2.17
    Italians : 1.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 cruisers moved from 13 Sea Zone to 14 Sea Zone
            1 battleship moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from 14 Sea Zone to Balkans
            1 armour moved from Italy to Balkans
            2 fighters moved from Italy to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 fighters and 1 infantry
                Russians defend with 2 armour
                    Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Russians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for Russians: 1 armour
            Battle in Balkans
                Italians attack with 1 armour and 2 infantry
                Russians defend with 2 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Balkans, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 2 infantry owned by the Italians lost in Balkans
                Italians win, taking Balkans from Russians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 armour
    
        Non Combat Move - Italians
            1 infantry moved from Italy to Balkans
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 armour and 5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 1.00
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 cruisers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Australia
            1 fighter moved from Hawaiian Islands to Australia
            1 fighter moved from Hawaiian Islands to Australia
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Americans
            2 armour and 2 infantry placed in Eastern United States
            1 cruiser placed in 10 Sea Zone
            1 cruiser and 1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Poland
            2 infantry moved from Germany to Poland
            2 fighters moved from 5 Sea Zone to Poland
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to Karelia S.S.R.
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in United Kingdom causes 5 damage total. 
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Karelia S.S.R. causes 0 damage total. 
            Battle in Poland
                Germans attack with 2 fighters and 4 infantry
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Poland, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 fighters and 2 infantry in Poland, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                1 artillery owned by the Germans retreated to Egypt
                British win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Poland to 5 Sea Zone
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Germans
            3 artilleries, 1 fighter and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : 0.50
    AA fire in Karelia S.S.R. : : 0.83
    Germans rolls : : 0.00
    Russians : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Evenki National Okrug to Stanovoj Chrebet
            1 armour moved from Evenki National Okrug to Stanovoj Chrebet
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
            1 armour moved from Caucasus to Trans-Jordan
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Ukraine to Bulgaria Romania
            1 infantry moved from Ukraine to Bulgaria Romania
            1 armour moved from Caucasus to East Poland
            1 infantry moved from Baltic States to Poland
            1 armour moved from Karelia S.S.R. to Poland
            1 armour moved from Karelia S.S.R. to Poland
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Czechoslovakia Hungary to Poland
            1 armour moved from Czechoslovakia Hungary to Poland
            1 infantry moved from Czechoslovakia Hungary to Poland
            1 armour moved from Bulgaria Romania to Poland
            1 bomber moved from Russia to Poland
            1 infantry moved from Czechoslovakia Hungary to Balkans
            1 infantry moved from Czechoslovakia Hungary to Balkans
            1 armour moved from Czechoslovakia Hungary to Balkans
            1 bomber moved from Russia to Balkans
    
        Combat - Russians
            Russians creates battle in territory 5 Sea Zone
            Battle in 5 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 5 Sea Zone
                    Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 5 Sea Zone
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Germans lost in 5 Sea Zone
                1 submarine owned by the Russians Submerged
                Germans win with 2 fighters remaining. Battle score for attacker is 33
                Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
            Battle in Poland
                Russians attack with 4 armour, 1 bomber and 3 infantry
                Germans defend with 3 armour and 3 infantry
                    Russians roll dice for 4 armour, 1 bomber and 3 infantry in Poland, round 2 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians roll dice for 4 armour and 1 bomber in Poland, round 3 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Poland, round 3 : 1/4 hits, 1.83 expected hits
                    1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
                    Russians roll dice for 3 armour and 1 bomber in Poland, round 4 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in Poland, round 4 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 2 armour owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 armour and 3 infantry
                Casualties for Germans: 3 armour and 3 infantry
            Battle in Balkans
                Russians attack with 1 armour, 1 bomber and 2 infantry
                Italians defend with 1 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 bomber and 2 infantry in Balkans, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Balkans
                Russians win, taking Balkans from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
                2 fighters owned by the Germans forced to land in Germany
    
        Non Combat Move - Russians
            1 bomber moved from Poland to Belorussia
            1 bomber moved from Balkans to East Poland
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            1 armour and 1 infantry placed in Karelia S.S.R.
            2 armour, 2 bombers and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.17
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to French Indo-China Thailand
            1 bomber moved from Borneo to French Indo-China Thailand
            2 infantry moved from Fukien to Yunnan
            1 bomber moved from Japan to Yunnan
            2 infantry moved from Hupeh to Sikang
            1 bomber moved from Japan to Sikang
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from Hupeh to Sikang
            1 fighter moved from Suiyuan to Sikang
            1 cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 battleship moved from 57 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in French Indo-China Thailand
                Japanese attack with 1 bomber and 2 infantry
                British defend with 2 armour
                    Japanese roll dice for 1 bomber and 2 infantry in French Indo-China Thailand, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 armour in French Indo-China Thailand, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in French Indo-China Thailand
                 retreated to French Indo-China Thailand
                British win with 2 armour remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 27
                Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sikang
                 retreated to Sikang
                Chinese win with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 57 Sea Zone to 56 Sea Zone
            3 fighters moved from 57 Sea Zone to 56 Sea Zone
            1 carrier moved from 37 Sea Zone to 49 Sea Zone
            1 bomber moved from Yunnan to Kiangsu
            1 bomber moved from Sikang to Hupeh
            1 cruiser moved from 37 Sea Zone to 49 Sea Zone
            1 transport moved from 36 Sea Zone to 49 Sea Zone
            1 fighter moved from Borneo to 49 Sea Zone
            1 transport moved from 37 Sea Zone to 49 Sea Zone
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 bomber moved from French Indo-China Thailand to Borneo
            1 infantry moved from Suiyuan to Hupeh
            1 fighter moved from Sikang to Kwangtung
            1 fighter moved from Sikang to Hupeh
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 fighter placed in 49 Sea Zone
            3 infantry placed in Borneo
            2 armour and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 1.00
    Japanese rolls : : 0.00
    Americans : 0.17
    Chinese : -0.67
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 35 PUs; 0 techTokens; 
            British buy 1 aaGun, 2 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 40 Sea Zone
            1 destroyer moved from 41 Sea Zone to 40 Sea Zone
            1 fighter moved from United Kingdom to Poland
            1 fighter moved from United Kingdom to Czechoslovakia Hungary
            1 fighter moved from United Kingdom to Balkans
            1 fighter moved from United Kingdom to Czechoslovakia Hungary
            1 fighter moved from United Kingdom to Balkans
            1 armour moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 armour moved from French Indo-China Thailand to Fukien
            1 armour moved from French Indo-China Thailand to Fukien
    
        Combat - British
            Battle in Fukien
                British attack with 2 armour
                Japanese defend with 1 fighter
                    British roll dice for 2 armour in Fukien, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Fukien, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Fukien
                British win, taking Fukien from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
                Casualties for Japanese: 1 fighter
            Battle in Yunnan
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 submarine placed in 35 Sea Zone
            1 armour and 1 infantry placed in India
            1 aaGun, 1 armour and 1 infantry placed in United Kingdom
            1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Balkans
            1 infantry moved from 14 Sea Zone to Balkans
            2 infantry moved from Italy to Balkans
            1 fighter moved from Egypt to Balkans
    
        Combat - Italians
            Battle in Balkans
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 2 fighters; Russians defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Balkans, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 infantry in Balkans, round 2 : 2/4 hits, 2.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Balkans
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Balkans, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 fighters in Balkans, round 3 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Balkans, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 fighters in Balkans, round 4 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Balkans
                    Italians roll dice for 1 armour and 1 fighter in Balkans, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 fighters in Balkans, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in Balkans
                    Italians roll dice for 1 armour in Balkans, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter in Balkans, round 6 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Balkans
                Russians win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 fighter and 3 infantry
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
            1 armour moved from Belgian Congo to Egypt
    
        Place Units - Italians
            1 armour, 1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.50
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 transport moved from 12 Sea Zone to 13 Sea Zone
            1 armour moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 armour moved from 13 Sea Zone to France
            1 infantry moved from 13 Sea Zone to France
            1 transport moved from 12 Sea Zone to 13 Sea Zone
            1 armour moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to France
            1 armour moved from 13 Sea Zone to France
            1 cruiser moved from 12 Sea Zone to 13 Sea Zone
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            1 cruiser moved from 12 Sea Zone to 13 Sea Zone
            1 fighter moved from Gibraltar to France
            1 armour moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from Australia to French Indo-China Thailand
            1 fighter moved from Australia to French Indo-China Thailand
            1 fighter moved from Australia to French Indo-China Thailand
    
        Combat - Americans
            Battle in France
                Americans attack with 2 armour, 1 fighter and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 armour and 2 infantry
                    Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in France
                Americans win, taking France from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 armour and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from France to Gibraltar
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Ningxia to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 infantry in Suiyuan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 submarine placed in 56 Sea Zone
            1 submarine placed in 10 Sea Zone
            3 armour, 1 bomber and 3 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 46 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 1.17
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Balkans
            1 bomber moved from Germany to Balkans
            2 infantry moved from Germany to France
            2 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 artillery moved from Germany to France
            2 fighters moved from Germany to Poland
            1 fighter moved from Germany to France
    
        Combat - Germans
            Battle in Poland
                Germans attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 fighter; Russians defend with 1 armour
                    Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Poland, round 2 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
                Casualties for British: 1 fighter
            Battle in France
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 2 armour
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 armour in France, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 armour owned by the Americans lost in France
                Germans win, taking France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 armour
            Battle in Balkans
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 fighter
                    Germans roll dice for 1 bomber and 1 infantry in Balkans, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 fighter in Balkans, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Balkans
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            1 bomber moved from Balkans to Germany
            1 fighter moved from France to Germany
            2 fighters moved from Poland to Germany
            1 armour moved from Germany to France
            1 armour moved from Germany to Poland
            1 artillery moved from Egypt to Libya
    
        Place Units - Germans
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : 1.00
    Germans rolls : : 0.00
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 factory and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 bomber moved from East Poland to Germany
            1 bomber moved from Belorussia to Germany
            1 bomber moved from Russia to Germany
            1 bomber moved from Russia to Germany
            1 infantry moved from Belorussia to Baltic States
            1 armour moved from Caucasus to Bulgaria Romania
            1 armour moved from Caucasus to Bulgaria Romania
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 armour moved from Karelia S.S.R. to East Poland
            1 armour moved from Russia to Baltic States
            1 armour moved from Russia to East Poland
            2 infantry moved from Bulgaria Romania to Balkans
            1 infantry moved from Czechoslovakia Hungary to Balkans
            2 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            2 armour moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 armour and 1 infantry moved from Evenki National Okrug to Yakut S.S.R.
    
        Combat - Russians
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 2,5,5 and causes: 12 damage to unit: factory
                Bombing raid in Germany causes 12 damage total. 
            Battle in Buryatia S.S.R.
                Russians attack with 2 armour
                Japanese defend with 1 armour
                    Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 armour
            Battle in Egypt
                Russians attack with 2 armour
                Italians defend with 1 armour
                    Russians roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Italians lost in Egypt
                Russians win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 bomber moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to Karelia S.S.R.
            1 bomber moved from Germany to Karelia S.S.R.
    
        Place Units - Russians
            1 factory placed in Balkans
            2 armour and 2 infantry placed in Caucasus
            1 armour and 1 infantry placed in Karelia S.S.R.
            3 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 43 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.00
    Japanese : 0.50
    AA fire in Germany : : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 bomber moved from Kiangsu to Buryatia S.S.R.
            1 infantry moved from Borneo to 49 Sea Zone
            1 artillery moved from Borneo to 49 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 35 Sea Zone
            1 cruiser moved from 49 Sea Zone to 35 Sea Zone
            1 carrier moved from 49 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to India
            1 artillery moved from 35 Sea Zone to India
            1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery moved from Philippine Islands to 50 Sea Zone
            1 artillery and 1 transport moved from 50 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to Fukien
            1 infantry moved from Kwangtung to Fukien
            1 bomber moved from Hupeh to Fukien
    
        Combat - Japanese
            Japanese creates battle in territory 56 Sea Zone
            Battle in Fukien
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Fukien, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Chinese win with 1 armour remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
                1 bomber owned by the Japanese retreated
            Battle in Buryatia S.S.R.
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Buryatia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                 retreated to Buryatia S.S.R.
                Russians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 4 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                Japanese win, taking India from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 49 Sea Zone to 35 Sea Zone
            1 bomber moved from Borneo to Japan
            1 cruiser moved from 56 Sea Zone to 59 Sea Zone
            1 battleship moved from 56 Sea Zone to 59 Sea Zone
            3 fighters moved from 56 Sea Zone to 59 Sea Zone
            2 carriers moved from 56 Sea Zone to 59 Sea Zone
            1 bomber moved from Fukien to Japan
            1 fighter moved from Hupeh to Kiangsu
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            1 bomber moved from Buryatia S.S.R. to Japan
            1 fighter moved from 59 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in Japan
            1 artillery and 3 infantry placed in Borneo
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    Japanese rolls : : 0.00
    Chinese : 1.17
    Russians : 0.50
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 artillery moved from United Kingdom to 2 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 artillery moved from 6 Sea Zone to Northwestern Europe
            1 fighter moved from Czechoslovakia Hungary to Balkans
            1 fighter moved from Czechoslovakia Hungary to Balkans
            1 infantry moved from Burma to India
            1 armour moved from Yunnan to India
            1 armour moved from Fukien to Hupeh
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Australia to 40 Sea Zone
            1 infantry moved from Australia to 40 Sea Zone
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  British take East Indies from Japanese
            1 artillery moved from 38 Sea Zone to East Indies
    
        Combat - British
            British creates battle in territory 35 Sea Zone
            Battle in India
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
                    British roll dice for 1 armour and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in India
                    British roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in India, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    British roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 35 Sea Zone
                Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 cruiser
                Casualties for British: 1 submarine
            Battle in Hupeh
                British attack with 1 armour
                Japanese defend with 1 infantry
                    British roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Hupeh
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            3 transports placed in 2 Sea Zone
            2 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship moved from 14 Sea Zone to 13 Sea Zone
            2 cruisers moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 armour moved from 13 Sea Zone to Morocco Algeria
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 transport
                Americans defend with 2 cruisers, 1 destroyer and 2 transports
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Americans lost in 13 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 cruisers and 2 transports in 13 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 cruiser owned by the Americans and 2 cruisers owned by the Italians lost in 13 Sea Zone
                    Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 13 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 13 Sea Zone
                    2 transports owned by the Americans lost in 13 Sea Zone
                Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 22
                Casualties for Americans: 2 cruisers, 1 destroyer and 2 transports
                Casualties for Italians: 2 cruisers
            Battle in Morocco Algeria
                Italians attack with 1 armour and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Morocco Algeria
                    Italians roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Italians lost in Morocco Algeria
                Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
            1 artillery moved from Italy to France
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : -2.17
    Americans : 0.50
    

    Savegame

Suggested Topics

  • 132
  • 3
  • 33
  • 170
  • 71
  • 70
  • 111
  • 164
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

17.8k

Users

40.4k

Topics

1.8m

Posts