thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Russians 4 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Russia 2 infantry moved from Eastern Ukraine to Russia 1 infantry moved from Archangel to Russia Combat - Russians Battle in Russia Russians attack with 8 infantry Germans defend with 1 aaGun, 3 armour, 1 factory and 1 infantry Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits Germans roll dice for 3 armour and 1 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians roll dice for 6 infantry in Russia, round 3 : 0/6 hits, 1.00 expected hits Germans roll dice for 3 armour in Russia, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 5 infantry in Russia, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 3 armour in Russia, round 4 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Russia Russians roll dice for 3 infantry in Russia, round 5 : 2/3 hits, 0.50 expected hits Germans roll dice for 3 armour in Russia, round 5 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Russians roll dice for 2 infantry in Russia, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Russia, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Russia, round 8 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 8 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 infantry in Russia, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Russia, round 9 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 8 infantry Casualties for Germans: 2 armour and 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 43 PUs; 0 techTokens; Japanese buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 battleship moved from 50 Sea Zone to 59 Sea Zone 1 cruiser moved from 63 Sea Zone to 59 Sea Zone 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from Japan to 59 Sea Zone 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Sikang to Yunnan 1 bomber moved from Japan to Yunnan 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 fighter moved from Manchuria to Yunnan Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine Americans defend with 1 battleship, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 59 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 59 Sea Zone 1 transport owned by the Americans lost in 59 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 29 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 destroyer and 1 transport Battle in Stanovoj Chrebet Japanese attack with 1 artillery and 2 infantry Americans defend with 1 bomber; Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet 1 artillery owned by the Japanese retreated to Buryatia S.S.R. Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 49 Sea Zone to 36 Sea Zone 2 fighters moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 bomber moved from Yunnan to French Indo-China Thailand 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from 59 Sea Zone to Japan 1 carrier moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from 50 Sea Zone to 48 Sea Zone 1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Place Units - Japanese 2 artilleries and 2 infantry placed in Borneo 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : 1.00 Chinese : 0.67 Russians : 0.50 Japanese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 6,3 and gets 1 hit British removing all Technology Tokens after successful research. British discover Super subs Activate Technology - British British activating Super subs Purchase Units - British British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 armour moved from India to Trans-Jordan 1 infantry moved from India to Burma 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from India to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Trans-Jordan Italians win with 1 infantry remaining. Battle score for attacker is -15 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour and 1 infantry placed in India 2 bombers placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.67 Italians : 2.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Caucasus to Persia 1 fighter moved from 14 Sea Zone to Persia 1 artillery moved from Gibraltar to 13 Sea Zone 1 artillery and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery moved from 18 Sea Zone to Brazil Italians take Brazil from Americans Combat - Italians Battle in Persia Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 fighter Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 battleship moved from 13 Sea Zone to 18 Sea Zone 1 cruiser moved from 13 Sea Zone to 18 Sea Zone 1 cruiser moved from 13 Sea Zone to 18 Sea Zone Place Units - Italians 1 armour and 4 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to Brazil 1 infantry moved from 18 Sea Zone to Brazil 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 18 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 18 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans and 1 battleship owned by the Italians lost in 18 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is 18 Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine Casualties for Italians: 1 battleship and 2 cruisers Battle in Brazil Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 factory Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Brazil, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 2.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 13x factory; Remaining resources: 73 PUs; 1 techTokens; Germans buy 4 armour, 1 cruiser, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Russia to Kazakh S.S.R. Germans take Kazakh S.S.R. from Russians 1 armour moved from Kazakh S.S.R. to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Chinghai Germans take Chinghai from Chinese 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Persia Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 fighter Germans roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from Persia to Caucasus 1 armour moved from Egypt to Persia 1 infantry moved from Belorussia to Russia 1 bomber moved from United Kingdom to Germany 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone Place Units - Germans 1 cruiser, 1 destroyer and 2 transports placed in 5 Sea Zone 6 infantry placed in Germany 4 armour placed in Russia Germans undo move 3. 1 armour placed in Russia Germans undo move 1. 2 transports placed in 5 Sea Zone 1 cruiser and 1 destroyer placed in 5 Sea Zone 2 armour placed in Germany 1 armour placed in Russia Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33 Germans rolls : : 0.00 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 40 PUs; 1 techTokens; Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma 1 infantry moved from 37 Sea Zone to Burma 1 bomber moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from French Indo-China Thailand to Fukien 1 artillery and 1 transport moved from 59 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Kiangsu 1 fighter moved from French Indo-China Thailand to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 battleship moved from 59 Sea Zone to 62 Sea Zone 1 cruiser moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma 1 infantry moved from 37 Sea Zone to Burma 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 48 Sea Zone to 61 Sea Zone 2 fighters moved from 48 Sea Zone to 61 Sea Zone 1 fighter moved from Japan to Stanovoj Chrebet Combat - Japanese Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 artillery and 1 fighter Americans defend with 1 bomber Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Stanovoj Chrebet, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.17 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery Casualties for Americans: 1 bomber Battle in Burma Japanese attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Burma, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh retreated to Hupeh Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hupeh to Suiyuan 1 bomber moved from Burma to Kwangtung 1 fighter moved from Japan to Suiyuan 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Japanese 1 bomber placed in Japan 4 infantry placed in Borneo 3 armour placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Chinese : 0.33 Russians : 0.83 Japanese : 0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,5,4 and causes: 13 damage to unit: factory Bombing raid in Germany causes 13 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier and 1 transport placed in 2 Sea Zone British undo move 1. 1 carrier and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 24 PUs; end with 26 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens; Combat - Italians Italians creates battle in territory 18 Sea Zone Non Combat Move - Italians 1 transport moved from 18 Sea Zone to 13 Sea Zone 1 carrier moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from Trans-Jordan to 13 Sea Zone 1 fighter moved from 14 Sea Zone to 13 Sea Zone 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Italy to France Place Units - Italians 2 cruisers placed in 14 Sea Zone 1 armour placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,6,3 and gets 2 hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Eastern United States to Brazil 1 armour moved from Brazil to 18 Sea Zone 1 armour and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 armour moved from 17 Sea Zone to French West Africa British take French West Africa from Italians 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to Brazil Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier, 1 cruiser and 2 destroyers placed in 56 Sea Zone 1 fighter placed in Western United States 1 aaGun and 1 armour placed in Brazil Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 bombers, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 2 fighters moved from 37 Sea Zone to India 1 artillery moved from Fukien to Hupeh 1 artillery moved from Kiangsu to Hupeh 1 bomber moved from Kwangtung to Hupeh 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 1 cruiser moved from 62 Sea Zone to 52 Sea Zone 1 battleship moved from 62 Sea Zone to 52 Sea Zone 1 carrier moved from 61 Sea Zone to 52 Sea Zone 2 fighters moved from 61 Sea Zone to Wake Island Combat - Japanese Battle in Soviet Far East Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hupeh Japanese attack with 2 artilleries and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 bomber in Hupeh, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry AA fire in India : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in India, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in India Japanese win, taking India from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Wake Island Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Wake Island to 52 Sea Zone 2 transports moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from Kwangtung to Fukien 1 bomber moved from Hupeh to Fukien 1 armour moved from Stanovoj Chrebet to Manchuria 2 fighters moved from India to 37 Sea Zone 2 bombers moved from Japan to Borneo 1 fighter moved from Soviet Far East to Japan Place Units - Japanese 4 infantry placed in Borneo 2 bombers placed in Japan Japanese undo move 1. 1 cruiser placed in 49 Sea Zone 3 infantry placed in Borneo 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 0.17 Japanese rolls : : 0.00 Americans : 0.67 Chinese : -0.33 Russians : 0.67 AA fire in India : : -0.33 Japanese : 1.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British repair damage of 6x factory; Remaining resources: 25 PUs; 0 techTokens; British buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 fighter moved from United Kingdom to 8 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 1 transport moved from 41 Sea Zone to 47 Sea Zone 1 infantry moved from Australia to 47 Sea Zone 1 destroyer moved from 41 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - British Non Combat Move - British Place Units - British 2 fighters placed in United Kingdom 1 destroyer and 1 submarine placed in 8 Sea Zone Turn Complete - British British collect 23 PUs; end with 24 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from 13 Sea Zone to 17 Sea Zone 1 fighter moved from 13 Sea Zone to French West Africa 1 armour moved from France to 13 Sea Zone 1 armour and 1 transport moved from 13 Sea Zone to 17 Sea Zone 1 armour moved from 17 Sea Zone to French West Africa 1 armour moved from French Equatorial Africa to Belgian Congo Combat - Italians Battle in 17 Sea Zone Italians attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belgian Congo Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French West Africa Italians attack with 1 armour and 1 fighter Americans defend with 1 armour Italians roll dice for 1 armour and 1 fighter in French West Africa, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in French West Africa Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from French West Africa to 17 Sea Zone 1 carrier moved from 13 Sea Zone to 17 Sea Zone 1 destroyer moved from 13 Sea Zone to 17 Sea Zone 2 infantry moved from Italy to Balkans 1 infantry moved from Italy to France Place Units - Italians 2 armour, 1 artillery and 1 bomber placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 cruiser, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 56 Sea Zone to 57 Sea Zone 1 fighter moved from Western United States to 57 Sea Zone 1 fighter moved from Hawaiian Islands to 57 Sea Zone Non Combat Move - Americans Place Units - Americans 2 fighters and 1 infantry placed in Brazil 1 fighter placed in Western United States 1 cruiser placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 63 PUs; 1 techTokens; Germans buy 9 armour and 5 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour moved from Germany to 5 Sea Zone 3 infantry moved from Germany to 5 Sea Zone 2 bombers moved from Germany to France 2 bombers moved from France to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Northwestern Europe to United Kingdom 2 fighters moved from 6 Sea Zone to United Kingdom 1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour moved from 6 Sea Zone to United Kingdom 3 infantry moved from 6 Sea Zone to United Kingdom 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Evenki National Okrug Germans take Evenki National Okrug from Russians 1 infantry moved from Russia to Urals Germans take Urals from Russians 1 infantry moved from Egypt to 15 Sea Zone 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa 1 fighter moved from Anglo-Egypt Sudan to Italian Africa Combat - Germans Battle in Italian Africa Germans attack with 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Italian Africa, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Italian Africa, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Italian Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Italian Africa Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in United Kingdom Germans attack with 3 armour, 3 bombers, 3 fighters and 3 infantry British defend with 3 aaGuns, 2 armour, 1 factory and 2 fighters AA fire in United Kingdom : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 3 armour, 3 bombers, 1 fighter and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.50 expected hits British roll dice for 2 armour and 2 fighters in United Kingdom, round 2 : 3/4 hits, 2.33 expected hits 3 infantry owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in United Kingdom Germans captures 29PUs while taking British capital Germans win, taking United Kingdom from British with 3 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 fighters and 3 infantry Casualties for British: 2 armour and 2 fighters Non Combat Move - Germans 3 bombers moved from United Kingdom to Germany 1 fighter moved from Germany to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from Caucasus to Morocco Algeria 1 fighter moved from Italian Africa to French Equatorial Africa 2 armour moved from Persia to Caucasus Place Units - Germans 5 armour and 5 infantry placed in Germany 4 armour placed in Caucasus Turn Complete - Germans Germans collect 67 PUs; end with 99 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 109 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 1.00 Germans rolls : : 0.00 AA fire in United Kingdom : : 1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Wake Island to 52 Sea Zone 1 armour and 1 transport moved from 52 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 2 bombers moved from Japan to 57 Sea Zone 2 fighters moved from 52 Sea Zone to 57 Sea Zone 1 fighter moved from Japan to 57 Sea Zone 1 battleship moved from 52 Sea Zone to 57 Sea Zone 1 cruiser moved from 52 Sea Zone to 57 Sea Zone 1 bomber moved from Borneo to New Guinea 2 infantry moved from Borneo to 49 Sea Zone 1 cruiser moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from Yunnan to Sikang 1 artillery moved from Hupeh to Sikang 1 bomber moved from Fukien to Sikang 1 armour moved from Manchuria to Ningxia 1 artillery moved from Hupeh to Ningxia 2 fighters moved from Suiyuan to Ningxia 2 infantry moved from Borneo to 49 Sea Zone 4 infantry and 2 transports moved from 49 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 49 Sea Zone 3 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 3 infantry moved from 48 Sea Zone to New Guinea 1 fighter moved from 37 Sea Zone to Australia 1 fighter moved from 37 Sea Zone to Australia 4 infantry moved from 39 Sea Zone to Australia 1 bomber moved from Borneo to 48 Sea Zone Combat - Japanese Battle in Sikang Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Chinese: 2 infantry Battle in Ningxia Japanese attack with 1 armour, 1 artillery and 2 fighters Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Ningxia, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Chinese: 2 infantry Battle in Australia Japanese attack with 2 fighters and 4 infantry British defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 4 infantry in Australia, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese roll dice for 2 fighters and 2 infantry in Australia, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Australia Japanese roll dice for 2 fighters and 1 infantry in Australia, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 2 infantry Battle in 57 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 cruiser and 3 fighters Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers and 3 fighters in 57 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 57 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 57 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Japanese 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 57 Sea Zone Japanese roll dice for 1 battleship, 2 bombers and 1 cruiser in 57 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 fighter in 57 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 57 Sea Zone Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 cruiser and 3 fighters Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Battle in 48 Sea Zone Japanese attack with 1 bomber, 1 cruiser and 2 transports British defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber, 1 cruiser and 2 transports in 48 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 48 Sea Zone Japanese roll dice for 1 bomber and 2 transports in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 48 Sea Zone 1 transport owned by the British lost in 48 Sea Zone Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 3 Casualties for Japanese: 1 cruiser Casualties for British: 1 destroyer and 1 transport Battle in New Guinea Japanese attack with 1 bomber and 3 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in New Guinea, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 48 Sea Zone to Borneo 1 bomber moved from New Guinea to Borneo 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from Australia to 39 Sea Zone 2 bombers moved from 57 Sea Zone to Japan 1 carrier moved from 52 Sea Zone to 53 Sea Zone 1 fighter moved from Ningxia to Manchuria Place Units - Japanese 1 fighter and 1 infantry placed in Borneo 2 armour, 2 bombers and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.67 Japanese rolls : : 0.00 AA fire in Australia : : -0.33 Americans : 1.33 Chinese : 2.33 Japanese : -0.83
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I’m not sure you’ll be able to recover from the last two blows. Go ahead and start a new game and play the Axis. Maybe you’ll stomp me again!
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Here’s the new game started, go ahead and play the Axis this time.mattrick.tsvg
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 transport moved from 13 Sea Zone to 16 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 armour moved from Poland to Baltic States 1 armour moved from Poland to East Poland 1 artillery moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to Ukraine 1 armour moved from Czechoslovakia Hungary to Baltic States 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Bulgaria Romania to 16 Sea Zone 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Czechoslovakia Hungary 1 fighter moved from Poland to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from Northwestern Europe to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Norway to Finland 1 armour moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to Ukraine Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser and 3 submarines British defend with 1 destroyer Germans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 2 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour and 3 infantry in East Poland, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia S.S.R. Germans attack with 1 bomber, 4 fighters and 2 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry AA fire in Karelia S.S.R. : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 3 fighters and 1 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from 16 Sea Zone to Ukraine Place Units - Germans 2 armour, 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : -0.33 AA fire in Karelia S.S.R. : : 0.17 Russians : -0.33