@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British roll 4,3 and gets 0 hits Purchase Units - British British buy 1 aaGun, 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from 49 Sea Zone to Borneo 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 armour and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Borneo British attack with 2 infantry Japanese defend with 1 factory and 1 infantry British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Borneo, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Norway British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 1 armour and 2 fighters in Norway, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win with 1 fighter remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to Persia 1 bomber moved from Germany to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 aaGun, 1 armour and 1 bomber placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -2.17 Italians : 1.33 Japanese : 0.00 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 fighter moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Egypt to Morocco Algeria Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 18 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Gibraltar to Morocco Algeria 1 bomber moved from Hawaiian Islands to Soviet Far East 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to Morocco Algeria 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 fighter Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Americans 1 fighter moved from Morocco Algeria to Gibraltar 1 bomber moved from Morocco Algeria to Gibraltar 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 battleship and 1 destroyer placed in 56 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 41 PUs; 1 techTokens; Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 bomber moved from Germany to Russia 2 artilleries moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 3 armour moved from Caucasus to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Norway 2 infantry moved from Poland to East Poland 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Baltic States to Belorussia 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Baltic States to 3 Sea Zone 1 armour moved from Germany to East Poland 1 fighter moved from Germany to East Poland 1 fighter moved from Ukraine to Belorussia 2 armour moved from Libya to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria Combat - Germans Battle in 3 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 3 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belorussia Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Norway Germans attack with 2 armour British defend with 1 armour Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in East Poland Germans attack with 1 armour, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Morocco Algeria Germans attack with 2 armour and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 fighter and 2 infantry in Russia, round 2 : 4/6 hits, 2.83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Germans roll dice for 3 armour and 1 bomber in Russia, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 armour and 1 fighter in Russia, round 3 : 3/3 hits, 1.67 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Russia retreated to Russia Russians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 3 armour, 2 artilleries and 2 infantry Casualties for Russians: 3 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from Russia to Caucasus 1 infantry moved from Ukraine to Caucasus 1 fighter moved from Belorussia to Caucasus 1 fighter moved from 3 Sea Zone to 4 Sea Zone 1 fighter moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 transport moved from 16 Sea Zone to 15 Sea Zone Place Units - Germans 1 carrier placed in 4 Sea Zone 1 fighter placed in 4 Sea Zone 2 artilleries and 2 infantry placed in Caucasus 1 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.17 AA fire in Russia : : -0.17 British : 0.50 Americans : -0.67 Germans rolls : : 0.00 Russians : 0.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Hupeh to Sikang 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 artillery moved from 63 Sea Zone to Soviet Far East 1 destroyer moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from 53 Sea Zone to 49 Sea Zone 1 fighter moved from 51 Sea Zone to Borneo 1 fighter moved from French Indo-China Thailand to Sikang 1 bomber moved from Japan to Burma 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma EDIT: 1 fighter moved from 51 Sea Zone to Borneo Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 bomber; Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East Russians win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry 1 fighter owned by the Japanese retreated Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 bomber and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Burma 1 infantry owned by the Japanese retreated to French Indo-China Thailand British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 49 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 49 Sea Zone 1 transport owned by the British lost in 49 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 2 fighters and 1 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 49 Sea Zone 2 fighters moved from Borneo to 49 Sea Zone 1 fighter moved from 49 Sea Zone to 50 Sea Zone 1 carrier moved from 53 Sea Zone to 50 Sea Zone 1 battleship moved from 53 Sea Zone to 50 Sea Zone 1 fighter moved from 53 Sea Zone to 50 Sea Zone 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Sikang to French Indo-China Thailand 1 bomber moved from Burma to French Indo-China Thailand 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 submarine placed in 62 Sea Zone 2 artilleries, 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 1.33 Japanese rolls : : 1.00 Chinese : -0.33 Russians : 0.17 Japanese : -2.00
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If you didn’t want to use the bomber as a casualty let me know, I can fix it.
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@gribble I would like the bomber
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British roll 2,3 and gets 0 hits Purchase Units - British British buy 1 aaGun, 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to French Indo-China Thailand 1 artillery moved from Burma to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 infantry moved from India to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in French Indo-China Thailand British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 bomber, 1 fighter and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British roll dice for 1 armour, 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in French Indo-China Thailand British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand British roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand Japanese win with no units remaining. Battle score for attacker is 3 Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 aaGun placed in United Kingdom 1 battleship placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : -1.50 Japanese : 0.50 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 2 armour moved from Caucasus to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone Combat - Italians Battle in Eastern Ukraine Italians attack with 2 armour and 1 infantry Russians defend with 3 infantry Italians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine 1 armour owned by the Italians retreated to Caucasus Russians win with 3 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber and 1 fighter Non Combat Move - Italians 1 fighter moved from Italy to 14 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - Italians 1 carrier placed in 14 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in 14 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Soviet Far East: 1 bomber EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.17 Russians : 1.00
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So I made the requested change. I had to take away an infantry of the USSR to give you back your bomber. The battle may have ended differently, but we’ll just have to leave it as is.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 aaGun, 1 factory, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from Soviet Far East to Japan 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 armour moved from 59 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to Alaska 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 10 Sea Zone 1 cruiser moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Japan causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Iwo Jima Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Japan to Stanovoj Chrebet 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 factory placed in Brazil 1 submarine placed in 56 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 AA fire in Japan : : -0.17 Americans : -1.00 Japanese : 0.33 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 55 PUs; 1 techTokens; Germans buy 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from East Poland to Russia 1 armour moved from Belorussia to Russia 1 armour moved from Karelia S.S.R. to Russia 2 infantry moved from Caucasus to Russia 2 artilleries moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 infantry moved from Belorussia to Russia 2 fighters moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Caucasus to Russia Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 battleship and 1 destroyer; Russians defend with 1 submarine Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in Russia Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 fighter and 3 infantry in Russia, round 2 : 4/7 hits, 3.17 expected hits 3 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Russia Germans roll dice for 3 armour, 1 artillery and 1 fighter in Russia, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans roll dice for 3 armour and 1 fighter in Russia, round 4 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Russia Germans captures 23PUs while taking Russians capital Germans win, taking Russia from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 2 artilleries, 1 bomber and 3 infantry Casualties for Russians: 3 armour, 1 fighter and 3 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 infantry moved from Caucasus to Russia 2 infantry moved from East Poland to Belorussia 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Germany to France 1 armour moved from Morocco Algeria to Egypt 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Russia to Caucasus Place Units - Germans 1 armour and 3 infantry placed in Caucasus 1 armour placed in Karelia S.S.R. 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 71 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2.17 AA fire in Russia : : 0.67 British : 0.83 Germans rolls : : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Russians 4 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Russia 2 infantry moved from Eastern Ukraine to Russia 1 infantry moved from Archangel to Russia Combat - Russians Battle in Russia Russians attack with 8 infantry Germans defend with 1 aaGun, 3 armour, 1 factory and 1 infantry Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits Germans roll dice for 3 armour and 1 infantry in Russia, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians roll dice for 6 infantry in Russia, round 3 : 0/6 hits, 1.00 expected hits Germans roll dice for 3 armour in Russia, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 5 infantry in Russia, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 3 armour in Russia, round 4 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Russia Russians roll dice for 3 infantry in Russia, round 5 : 2/3 hits, 0.50 expected hits Germans roll dice for 3 armour in Russia, round 5 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Russians roll dice for 2 infantry in Russia, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Russia, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 7 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Russia, round 8 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 8 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 infantry in Russia, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Russia, round 9 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Russia Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 8 infantry Casualties for Germans: 2 armour and 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 43 PUs; 0 techTokens; Japanese buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 battleship moved from 50 Sea Zone to 59 Sea Zone 1 cruiser moved from 63 Sea Zone to 59 Sea Zone 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from Japan to 59 Sea Zone 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Sikang to Yunnan 1 bomber moved from Japan to Yunnan 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 fighter moved from Manchuria to Yunnan Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine Americans defend with 1 battleship, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 59 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 59 Sea Zone 1 transport owned by the Americans lost in 59 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 29 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 destroyer and 1 transport Battle in Stanovoj Chrebet Japanese attack with 1 artillery and 2 infantry Americans defend with 1 bomber; Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Stanovoj Chrebet, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Stanovoj Chrebet 1 artillery owned by the Japanese retreated to Buryatia S.S.R. Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 49 Sea Zone to 36 Sea Zone 2 fighters moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 bomber moved from Yunnan to French Indo-China Thailand 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from 59 Sea Zone to Japan 1 carrier moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from 50 Sea Zone to 48 Sea Zone 1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Place Units - Japanese 2 artilleries and 2 infantry placed in Borneo 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : 1.00 Chinese : 0.67 Russians : 0.50 Japanese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 6,3 and gets 1 hit British removing all Technology Tokens after successful research. British discover Super subs Activate Technology - British British activating Super subs Purchase Units - British British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 armour moved from India to Trans-Jordan 1 infantry moved from India to Burma 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from India to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Trans-Jordan Italians win with 1 infantry remaining. Battle score for attacker is -15 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour and 1 infantry placed in India 2 bombers placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.67 Italians : 2.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Caucasus to Persia 1 fighter moved from 14 Sea Zone to Persia 1 artillery moved from Gibraltar to 13 Sea Zone 1 artillery and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery moved from 18 Sea Zone to Brazil Italians take Brazil from Americans Combat - Italians Battle in Persia Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 fighter Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour and 1 fighter in Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Persia retreated to Persia British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 battleship moved from 13 Sea Zone to 18 Sea Zone 1 cruiser moved from 13 Sea Zone to 18 Sea Zone 1 cruiser moved from 13 Sea Zone to 18 Sea Zone Place Units - Italians 1 armour and 4 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -2.17 British : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to Brazil 1 infantry moved from 18 Sea Zone to Brazil 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 18 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 18 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 1 transport in 18 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans and 1 battleship owned by the Italians lost in 18 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is 18 Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine Casualties for Italians: 1 battleship and 2 cruisers Battle in Brazil Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 factory Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Brazil, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Brazil Americans win, taking Brazil from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : 2.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 13x factory; Remaining resources: 73 PUs; 1 techTokens; Germans buy 4 armour, 1 cruiser, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Russia to Kazakh S.S.R. Germans take Kazakh S.S.R. from Russians 1 armour moved from Kazakh S.S.R. to Persia 1 fighter moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Chinghai Germans take Chinghai from Chinese 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Persia Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 fighter Germans roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from Persia to Caucasus 1 armour moved from Egypt to Persia 1 infantry moved from Belorussia to Russia 1 bomber moved from United Kingdom to Germany 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone Place Units - Germans 1 cruiser, 1 destroyer and 2 transports placed in 5 Sea Zone 6 infantry placed in Germany 4 armour placed in Russia Germans undo move 3. 1 armour placed in Russia Germans undo move 1. 2 transports placed in 5 Sea Zone 1 cruiser and 1 destroyer placed in 5 Sea Zone 2 armour placed in Germany 1 armour placed in Russia Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33 Germans rolls : : 0.00 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :