I calculate the difference between the number of units the battle calculator says the attacker should end up with and what they actually finish the battle with.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 battleship moved from 53 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 bomber moved from Western United States to 56 Sea Zone 1 bomber moved from Eastern United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Eastern United States to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 destroyer and 3 fighters Japanese defend with 2 carriers and 4 fighters Americans roll dice for 1 battleship, 2 bombers, 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 2 carriers and 4 fighters in 56 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 battleship and 1 bomber in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -24 Casualties for Americans: 1 battleship, 2 bombers, 1 destroyer and 3 fighters Casualties for Japanese: 2 carriers and 3 fighters 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans 1 carrier moved from 44 Sea Zone to 56 Sea Zone Non Combat Move - Chinese 1 fighter moved from Yunnan to Ningxia Place Units - Americans 1 fighter and 1 submarine placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Japanese : 3.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 5,2 and gets 0 hits Purchase Units - Germans Germans buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 artillery, 1 fighter and 3 infantry moved from Germany to Poland 1 fighter moved from Poland to Baltic States 1 fighter moved from Poland to Belorussia 1 infantry moved from East Poland to Baltic States 1 armour moved from East Poland to Belorussia 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Belorussia 1 fighter moved from Bulgaria Romania to Eastern Ukraine 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from East Poland to Ukraine Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Germans roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans roll dice for 1 fighter in Baltic States, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 2 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Belorussia Germans attack with 2 armour and 1 fighter Russians defend with 2 infantry Germans roll dice for 2 armour and 1 fighter in Belorussia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 2 armour and 1 fighter in Belorussia, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 1 fighter in Belorussia, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Poland 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Ukraine Place Units - Germans 4 armour, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Finland to Norway Russians take Norway from Germans 2 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Eastern Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Ukraine, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 aaGun moved from Caucasus to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Russia 1 submarine moved from 2 Sea Zone to 6 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 artilleries placed in Caucasus 1 armour and 1 bomber placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 0.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 6 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 fighter moved from Kiangsu to Ningxia 1 infantry moved from Hupeh to Ningxia 1 armour moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Sikang 1 infantry moved from Fukien to Yunnan 1 infantry moved from Kwangtung to French Indo-China Thailand 1 artillery moved from Kwangtung to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 battleship moved from 50 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 49 Sea Zone 1 destroyer moved from 50 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 4 infantry Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Ningxia Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Sikang Japanese attack with 1 armour and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Sikang, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 fighters in Sikang, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to Burma 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Kiangsu 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Sikang to Burma 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 2 armour, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00 Chinese : -0.67 Russians : 0.33 Japanese : -0.83
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 armour, 2 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 battleship moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 fighter moved from Gibraltar to Caucasus 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 7 Sea Zone to 12 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 cruiser, 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 5 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 5 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 25 Casualties for Germans: 1 cruiser, 1 submarine and 1 transport Non Combat Move - British 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 57 Sea Zone 1 destroyer moved from 46 Sea Zone to 57 Sea Zone Place Units - British 2 armour and 1 fighter placed in India 1 armour, 2 artilleries and 1 bomber placed in United Kingdom 1 carrier placed in 2 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : -1.00 British rolls : : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Morocco Algeria Italians attack with 1 armour and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Morocco Algeria Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Trans-Jordan Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 2 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -1.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from Hawaiian Islands to 48 Sea Zone 1 bomber moved from Western United States to 48 Sea Zone 1 fighter moved from 56 Sea Zone to 48 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 9 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 bomber and 2 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 48 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 48 Sea Zone 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 fighters Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from 48 Sea Zone to Australia 1 submarine moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 artillery placed in Western United States 2 fighters and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -0.83 Japanese : 0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 5,6,2,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 fighter moved from East Poland to Eastern Ukraine 1 artillery moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 fighter and 1 infantry moved from Ukraine to Eastern Ukraine Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 fighter and 3 infantry British defend with 2 infantry; Russians defend with 1 infantry Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans roll dice for 2 armour, 1 fighter and 1 infantry in Baltic States, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for British: 2 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in Eastern Ukraine : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Eastern Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 armour and 2 fighters in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to Ukraine 1 fighter moved from Eastern Ukraine to Ukraine 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Germany to Ukraine 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States Place Units - Germans 4 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Eastern Ukraine : : -0.33 Russians : 2.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Improved Artillery Support Activate Technology - Russians Russians activating Improved Artillery Support Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 2 infantry moved from Russia to Eastern Ukraine 1 armour moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 bomber moved from Russia to Baltic States Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 4 fighters Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Ukraine, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 4 fighters in Ukraine, round 2 : 2/4 hits, 2.67 expected hits 2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 fighters in Ukraine, round 3 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Ukraine, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 30 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 4 fighters Battle in Baltic States Russians attack with 1 armour, 1 bomber and 2 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 armour, 1 bomber and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Norway to Finland 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 armour placed in Caucasus 1 armour placed in Russia 1 artillery placed in Karelia S.S.R. 1 fighter and 2 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians rolls : : 1.00 Russians : 0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 4,2,4 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 2 cruisers and 2 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Japan to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 fighter moved from Japan to Stanovoj Chrebet 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 infantry moved from Ningxia to Chinghai 1 armour moved from Sikang to Burma 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Suiyuan to Burma 1 artillery and 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 cruiser moved from 49 Sea Zone to 60 Sea Zone 1 destroyer moved from 61 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 2 armour and 1 fighter Russians defend with 2 infantry Japanese roll dice for 2 armour and 1 fighter in Soviet Far East, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Battle in Stanovoj Chrebet Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Japanese 2 armour and 2 infantry placed in Japan 2 cruisers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : 1.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 artillery moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 battleship moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to France 2 fighters moved from United Kingdom to France 2 infantry moved from 7 Sea Zone to France 2 artilleries moved from 7 Sea Zone to France Combat - British Battle in Trans-Jordan British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour and 3 infantry British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 3 infantry Battle in France British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 1 carrier moved from 2 Sea Zone to 7 Sea Zone 2 fighters moved from France to 7 Sea Zone 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 fighter moved from Trans-Jordan to India 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - British 1 infantry placed in United Kingdom 1 bomber placed in India 1 armour placed in India 1 infantry placed in India 1 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 1.83 Italians : -1.00 British rolls : : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 4 armour, 1 artillery and 2 infantry moved from Italy to France 1 armour moved from Morocco Algeria to Egypt 1 infantry moved from Morocco Algeria to Libya Combat - Italians Battle in France Italians attack with 4 armour, 1 artillery and 2 infantry British defend with 2 artilleries and 1 infantry Italians roll dice for 4 armour, 1 artillery and 2 infantry in France, round 2 : 5/7 hits, 2.83 expected hits British roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians win, taking France from British with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour and 2 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.17 British : 0.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,1,4 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Eastern Canada to 9 Sea Zone 1 artillery moved from Eastern Canada to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Australia to 38 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 1 submarine moved from 64 Sea Zone to 57 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 infantry and 1 transport 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Non Combat Move - Americans 1 bomber moved from 38 Sea Zone to Australia Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 56 Sea Zone 1 fighter placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Belorussia Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 6 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Ukraine to Bulgaria Romania 2 infantry moved from Ukraine to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 1 artillery moved from Karelia S.S.R. to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 bomber moved from Karelia S.S.R. to Soviet Far East Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Bulgaria Romania, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Soviet Far East Russians attack with 1 bomber and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R. Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 armour moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Russia 1 bomber moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 12 Sea Zone to 13 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -1.50 Japanese : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 5,6,6,1,5 and gets 2 hits Japanese removing all Technology Tokens after successful research. Japanese discover Improved Artillery Support Activate Technology - Japanese Japanese activating Improved Artillery Support Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 cruiser moved from 60 Sea Zone to 57 Sea Zone 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Ningxia to Chinghai 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 armour moved from Burma to India 1 infantry moved from Burma to India 1 artillery, 3 fighters and 2 infantry moved from Burma to India 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Fukien to Yunnan 1 fighter moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from Buryatia S.S.R. to Yakut S.S.R. Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in India, round 2 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in India, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour and 3 fighters in India, round 4 : 1/4 hits, 2.00 expected hits British roll dice for 1 armour and 1 fighter in India, round 4 : 2/2 hits, 1.17 expected hits 2 fighters owned by the Japanese and 1 armour owned by the British lost in India Japanese roll dice for 1 armour and 1 fighter in India, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry Casualties for British: 1 armour, 1 bomber, 1 fighter and 4 infantry Battle in Soviet Far East Japanese attack with 2 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 57 Sea Zone Japanese attack with 3 cruisers and 1 destroyer British defend with 1 destroyer, 1 infantry and 1 transport; Americans defend with 1 submarine Japanese roll dice for 3 cruisers and 1 destroyer in 57 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 57 Sea Zone Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 57 Sea Zone 1 transport owned by the British and 1 infantry owned by the British lost in 57 Sea Zone Japanese win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Casualties for Americans: 1 submarine Casualties for British: 1 destroyer, 1 infantry and 1 transport Battle in Yakut S.S.R. Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 bomber and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 bomber in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 bomber and 1 infantry Battle in Alaska Japanese attack with 2 armour and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from India to Burma 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 3 armour and 2 infantry placed in Japan 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.83 Americans : -0.33 AA fire in India : : -0.50 Russians : -1.00 Japanese : -4.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 battleship moved from 7 Sea Zone to 13 Sea Zone 2 destroyers moved from 7 Sea Zone to 13 Sea Zone 1 cruiser moved from 7 Sea Zone to 13 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 2 fighters moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 2 infantry moved from 13 Sea Zone to France 1 artillery moved from 13 Sea Zone to France 1 armour moved from 13 Sea Zone to France 1 artillery moved from Trans-Jordan to 34 Sea Zone 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 fighter moved from Caucasus to India Combat - British Battle in 13 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports; Russians loiter and taunt Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 13 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 13 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 35 Casualties for British: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in France British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Italians defend with 4 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 4 armour, 1 artillery and 1 infantry in France, round 2 : 4/6 hits, 2.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in France Germans win with 1 armour remaining. Battle score for attacker is 7 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 3 armour, 1 artillery and 1 infantry 1 bomber owned by the British and 2 fighters owned by the British retreated Battle in India British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from India to Trans-Jordan 2 fighters moved from France to 7 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 2 armour, 1 bomber, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.33 British : 4.50 Italians : 0.67 British rolls : : 0.00 AA fire in India : : -0.17 Japanese : 0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Egypt to Libya 1 armour moved from Egypt to Italian Africa Italians take Italian Africa from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy 1 cruiser placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 3 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese 1 artillery moved from 49 Sea Zone to Borneo 1 bomber moved from Australia to 57 Sea Zone 1 cruiser moved from 56 Sea Zone to 57 Sea Zone 1 battleship moved from 56 Sea Zone to 57 Sea Zone 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya Combat - Americans Battle in 57 Sea Zone Americans attack with 1 battleship, 1 bomber and 1 cruiser Japanese defend with 2 cruisers and 1 destroyer Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 57 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 57 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 57 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 cruisers in 57 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 2 cruisers owned by the Japanese lost in 57 Sea Zone Americans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 32 Casualties for Japanese: 2 cruisers and 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 fighter and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Libya 1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Morocco Algeria Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to Morocco Algeria 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to Western Canada 1 infantry moved from Western United States to Western Canada 1 bomber moved from 57 Sea Zone to Western United States 1 carrier moved from 46 Sea Zone to 57 Sea Zone 2 fighters moved from 46 Sea Zone to 57 Sea Zone Place Units - Americans 1 armour, 1 bomber and 3 infantry placed in Western United States 1 bomber and 1 infantry placed in Eastern United States Americans undo move 1. 1 bomber and 3 infantry placed in Western United States 1 armour placed in Eastern United States Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 37 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans rolls : : 0.00 Americans : -2.00 Japanese : -1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to East Poland 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British 1 armour moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine Combat - Germans Battle in Bulgaria Romania Germans attack with 3 armour and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 4 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 5 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : -1.67