A lot of INF means a VERY BROAD bell curve for ADS. That means that even average fluctuation will be far greater than is normal.
In LL, 6 INF attacking is exactly 1 hit, no more, no less.
In ADS, the odds MORE likely that you will have 0 or 2 hits rather than 1 hit.
Now make that a stack of 30 INF…
You actually have equal odds in ADS of 0 hits and 10 hits, with those percentages being almost the same as 5 hits.
You roll one likely percentage and drop twice as many enemy as in LL, you drop an equally likely percentage and drop NO enemy.
A 10 unit shift in a single roll of the dice…