I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
Bummer is the name of my game.
Would’ve liked to finish Italy, but have to go in a few minutes and won’t make it. Will be in about 2 h instead. FYI.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Syria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Syria
Americans attack with 1 bomber
Italians defend with 1 bomber
Americans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Syria
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Italians: 1 bomber
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
2 fighters moved from 95 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 80 to 82
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
5 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 92 Sea Zone
2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from French Equatorial Africa to 98 Sea Zone
1 bomber moved from Belgian Congo to 98 Sea Zone
1 armour moved from Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Persia
2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 cruisers, 2 destroyers and 4 fighters
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British roll dice for 1 bomber, 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
2 cruisers owned by the Italians, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
British roll dice for 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 bomber and 2 cruisers remaining. Battle score for attacker is 42
Casualties for British: 2 destroyers and 4 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Shan State to Sikang
2 fighters moved from Shan State to India
3 aaGuns, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Burma to India
1 bomber moved from 98 Sea Zone to Persia
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 infantry moved from French West Africa to French Central Africa
Place Units - British
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 cruisers
EDIT: Adding units owned by British to 96 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
British : 1.50
Americans : 1.50
Chinese : 1.50
Japanese : -0.33
If it isn’t too late, I’d like to change the casualties. Makes more sense to keep the planes, which would roll at a 4 on defence rather than the cruisers which roll at 3.
Also forgot to attack French Central Africa and had to edit that in.
Looks like there’s no dice rolled yet so I’m hoping it’s ok.
Of course. I thought about those cruisers and planes when I was out running, so was about to ask about it anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Just edited that I blitzed Sudan instead of exposing a valuable inf there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
And now it was just beefing up N Italy a bit, since I believe you can’t touch Rome.
Oh, holy cow! I just saw now when looking for that US sb that my sb hit on def in Syria. Damn, those italian guys might not be so yellow after all…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from British Guiana to French West Africa
EDIT: 1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kansu to Sikang
1 infantry moved from Burma to India
1 fighter moved from Persia to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
EDIT: 1 aaGun moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@trulpen said in trulpen (X) vs simon33 (A+10) BM3 #5:
Oh, holy cow! I just saw now when looking for that US sb that my sb hit on def in Syria. Damn, those italian guys might not be so yellow after all…
Could be worse, at least the US bomber hit.
Re-applied your edits. Also forgot to move over those UK inf on S America. Edited that in.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 battleship moved from 125 Sea Zone to 127 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
3 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from 125 Sea Zone to Karelia
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 bombers moved from Western Germany to Bryansk
2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters and 3 tactical_bombers moved from Egypt to 96 Sea Zone
Combat - Germans
Battle in Finland
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 aaGun, 5 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Finland, round 2 : 4/8 hits, 2,33 expected hits
Russians roll dice for 1 aaGun, 5 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Finland
Germans roll dice for 3 artilleries and 3 infantry in Finland, round 3 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 5 infantry and 1 mech_infantry
Battle in Karelia
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Vyborg, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 1 carrier
Germans roll dice for 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
British roll dice for 1 carrier and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 96 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier
Casualties for British: 2 fighters
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
5 artilleries and 20 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 bombers moved from Bryansk to Ukraine
1 mech_infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
5 armour and 4 mech_infantrys moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns moved from Western Germany to France
1 carrier moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Karelia to Novgorod
Place Units - Germans
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2,67
British : -0,67
Russians : -1,00
Sure thing.
You would’ve killed that sb easily with the Brits though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
6 infantry moved from Novosibirsk to Samara
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
17 infantry moved from Russia to Samara
2 infantry moved from Volgograd to Samara
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : -1.17
That Finland excursion was costly for Russia, but it has tied up a lot of efforts from Germany.