trulpen (X) vs simon33 (A+10) BM3 #5

  • '19 '17 '16

    Dice have been with you this game.

  • '19 '17 '16

    Still I should have checked that force in S France. I thought it was strong enough.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            2 artilleries and 10 infantry moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 fighter and 1 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
            3 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 18 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 18 infantry in Smolensk, round 2 : 3/20 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            26 infantry moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            4 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    Allies are losing again.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 artilleries and 8 infantry moved from Shan State to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers moved from Kwangsi to Szechwan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 33 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 54 Sea Zone
            2 artilleries and 8 infantry moved from 54 Sea Zone to Queensland
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
    
        Combat - Japanese
            Battle in Queensland
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Queensland from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 48 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 48 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
            3 fighters and 2 tactical_bombers moved from 48 Sea Zone to 54 Sea Zone
            3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Yunnan to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            2 bombers moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,67
    UK_Pacific : 0,67
    Japanese : 0,33
    

    Savegame

  • '19 '17 '16

    I think you’ll get Sydney here. I’ll have a look if that is fatal.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 48 Sea Zone
            1 submarine moved from 26 Sea Zone to 48 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Iwo Jima from Japanese, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 48 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 48 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            4 fighters moved from 16 Sea Zone to 17 Sea Zone
            2 bombers and 1 fighter moved from Western United States to Hawaiian Islands
            6 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from 48 Sea Zone to New South Wales
    
        Place Units - Americans
            1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
            5 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from India to French Indo China
            1 artillery and 26 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 armour moved from Persia to Iraq
                  British take Northwest Persia from Germans
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 26 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 26 infantry in Burma, round 2 : 6/29 hits, 5.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery and 3 infantry moved from Kenya to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 aaGun and 1 mech_infantry moved from India to West India
            2 aaGuns, 1 armour and 1 mech_infantry moved from India to Burma
            1 bomber moved from French Indo China to West India
            2 fighters moved from Burma to Sikang
            1 tactical_bomber moved from Persia to Sikang
            4 infantry moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Malta to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 transport moved from 89 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
            British collect 33 PUs (2 lost to blockades); end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.17
    Americans : -1.50
    Chinese : -0.33
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 armour moved from Northwest Persia to Caucasus
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 4/6 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 mech_infantry moved from Egypt to Tobruk
            1 infantry moved from Alexandria to Egypt
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            2 fighters moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,4,5,6,5,4,5,1,1,4,3
            Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,33
    Americans : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from India to West India
    
        Non Combat Move - ANZAC
            1 fighter moved from Sikang to Persia
            1 cruiser moved from 52 Sea Zone to 28 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            2 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
                  Germans take Novosibirsk from Russians
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Caucasus to Vologda
            2 infantry moved from Western Ukraine to Bryansk
            2 bombers moved from France to Bryansk
            1 fighter moved from Caucasus to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
    
        Combat - Germans
            Battle in Scotland
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Scotland from British, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Urals
            2 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
            1 infantry moved from Volgograd to Tambov
            5 artilleries moved from Volgograd to Rostov
            3 artilleries and 3 infantry moved from Karelia to Novgorod
            3 transports moved from 115 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            3 artilleries and 2 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Kazakhstan to Rostov
            1 tactical_bomber moved from Southern Italy to Rostov
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour moved from Rostov to Kazakhstan
            6 armour and 1 mech_infantry moved from Volgograd to Caucasus
            4 armour and 1 mech_infantry moved from Belarus to Rostov
            2 bombers moved from Bryansk to Rostov
            1 aaGun moved from Belarus to Novgorod
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from Caucasus to Northwest Persia
            3 infantry moved from Volgograd to Caucasus
            12 infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            1 bomber, 1 fighter and 6 infantry placed in Western Germany
            Germans undo move 5.
            1 fighter placed in 112 Sea Zone
            1 bomber and 6 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : 1,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 artilleries and 21 infantry moved from Smolensk to Vologda
            1 fighter and 1 infantry moved from Russia to Tambov
            1 fighter and 1 infantry moved from Russia to Samara
            1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk
            2 armour and 1 mech_infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry in Vologda, round 2 : 7/26 hits, 5.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Queensland to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            2 bombers moved from Yunnan to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in New Zealand
            Battle in New Guinea
            Battle in New Britain
            Battle in Solomon Islands
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 48 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 48 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 2/4 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from India to Yunnan
            1 fighter moved from Philippines to Japan
            1 fighter moved from Philippines to 35 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 battleship moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 49 Sea Zone
            1 carrier moved from 54 Sea Zone to 47 Sea Zone
            1 carrier moved from 54 Sea Zone to 49 Sea Zone
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 47 Sea Zone
            1 carrier moved from 54 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            2 fighters moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,67
    AA fire in India : : -0,33
    Japanese : -1,33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New South Wales to 46 Sea Zone
            2 bombers moved from Hawaiian Islands to 48 Sea Zone
            1 destroyer and 2 fighters moved from 17 Sea Zone to 18 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 battleship and 2 cruisers moved from 17 Sea Zone to 16 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Japan?


  • I can’t see the position, but wonder how come you could load off troops into Korea? Thought I blocked all such efforts, but maybe I didn’t? I’ll check when I get home in a little while.

  • '19 '17 '16

    You couldn’t block it. I was in the next sea zone. I can attack the DD in SZ6 and offload on the same turn.


  • Ah, I see. You took Okinawa?

  • '19 '17 '16

    Iwo Jima. I did fear the IJN moving to the Philippines or (worse) the Carolines and me needing to run away, but they didn’t do that.

    You did block the Chinese coast. Perhaps I would have hit both.

  • '19 '17 '16

    Hold on, I might reduce the SZ48 attack.

  • '19 '17 '16

    Actually, all good. I’ll leave it as is.

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