I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Philippines to Caroline Islands
1 battleship moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 8 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 8 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to Shan State
2 fighters moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 tactical_bombers moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
Combat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 33 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 : 1/9 hits, 4,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 3 : 3/9 hits, 4,00 expected hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 2 artilleries, 8 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
4 fighters moved from India to Yunnan
2 bombers moved from India to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 tactical_bombers moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,00
UK_Pacific : 0,67
AA fire in India : : -0,33
Japanese : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 2 infantry and 6 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 32 Sea Zone
1 submarine moved from 30 Sea Zone to 48 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 48 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 26 Sea Zone
2 fighters moved from 48 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Algeria to Southern France
1 fighter moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
6 submarines placed in 101 Sea Zone
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 1 infantry moved from India to Burma
1 armour, 4 artilleries and 3 infantry moved from Persia to Iraq
1 bomber moved from Persia to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 4 artilleries and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 4 artilleries and 3 infantry in Iraq, round 2 : 2/8 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
4 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 3 infantry moved from Ethiopia to Kenya
2 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from Southern France to Malta
1 bomber and 2 fighters moved from Burma to India
1 tactical_bomber moved from Sikang to Persia
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1.67
Italians : -0.33
Americans : 2.33
Chinese : -0.17
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Bulgaria to Romania
1 armour moved from Belarus to Rostov
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
Place Units - Italians
3 infantry placed in Egypt
1 artillery placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 cruiser moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from India to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
3 infantry moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
2 bombers moved from Ukraine to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 2 bombers, 2 fighters, 6 infantry and 3 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Southern France, round 2 : 5/13 hits, 5,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/10 hits, 4,50 expected hits
3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers in Southern France, round 3 : 5/10 hits, 4,67 expected hits
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Southern France, round 3 : 3/5 hits, 2,83 expected hits
1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
2 bombers moved from Southern France to France
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
5 artilleries and 17 infantry moved from Rostov to Volgograd
5 armour moved from Ukraine to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Smolensk
1 armour moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Karelia to Belarus
3 armour moved from Vyborg to Belarus
3 infantry moved from Novgorod to Archangel
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
3 artilleries and 3 infantry moved from Finland to Karelia
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
2 armour moved from Nenetsia to Timguska
2 mech_infantrys moved from Nenetsia to Timguska
2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
1 aaGun moved from France to Western Germany
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Caucasus
Place Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,3,6,6,6
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : -1,33
Dice have been with you this game.
Still I should have checked that force in S France. I thought it was strong enough.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 artilleries and 10 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Tambov
5 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 18 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 18 infantry in Smolensk, round 2 : 3/20 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
26 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
4 infantry moved from Russia to Smolensk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.67
Allies are losing again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries and 8 infantry moved from Shan State to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Kwangsi to Szechwan
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 54 Sea Zone
2 artilleries and 8 infantry moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
Combat - Japanese
Battle in Queensland
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Queensland from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 48 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from 48 Sea Zone to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Yunnan to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 bombers moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,67
UK_Pacific : 0,67
Japanese : 0,33
I think you’ll get Sydney here. I’ll have a look if that is fatal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 48 Sea Zone
1 submarine moved from 26 Sea Zone to 48 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Iwo Jima
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Iwo Jima from Japanese, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 48 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 48 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 16 Sea Zone to 17 Sea Zone
2 bombers and 1 fighter moved from Western United States to Hawaiian Islands
6 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 48 Sea Zone to New South Wales
Place Units - Americans
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
5 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from India to French Indo China
1 artillery and 26 infantry moved from India to Burma
2 fighters moved from India to Burma
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 armour moved from Persia to Iraq
British take Northwest Persia from Germans
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 artillery, 2 fighters and 26 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 26 infantry in Burma, round 2 : 6/29 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 26 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 3 infantry moved from Kenya to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun and 1 mech_infantry moved from India to West India
2 aaGuns, 1 armour and 1 mech_infantry moved from India to Burma
1 bomber moved from French Indo China to West India
2 fighters moved from Burma to Sikang
1 tactical_bomber moved from Persia to Sikang
4 infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Malta to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 transport moved from 89 Sea Zone to 106 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : 0.17
Americans : -1.50
Chinese : -0.33
Japanese : -0.33
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northwest Persia to Caucasus
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 4/6 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Alexandria to Egypt
1 aaGun moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bessarabia
1 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 fighters moved from Egypt to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,4,5,6,5,4,5,1,1,4,3
Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 2,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to West India
Non Combat Move - ANZAC
1 fighter moved from Sikang to Persia
1 cruiser moved from 52 Sea Zone to 28 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
Germans take Novosibirsk from Russians
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Caucasus to Vologda
2 infantry moved from Western Ukraine to Bryansk
2 bombers moved from France to Bryansk
1 fighter moved from Caucasus to Kazakhstan
1 armour moved from Timguska to Kazakhstan
Combat - Germans
Battle in Scotland
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Scotland from British, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Urals
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
1 infantry moved from Volgograd to Tambov
5 artilleries moved from Volgograd to Rostov
3 artilleries and 3 infantry moved from Karelia to Novgorod
3 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
3 artilleries and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Kazakhstan to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Rostov to Kazakhstan
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
4 armour and 1 mech_infantry moved from Belarus to Rostov
2 bombers moved from Bryansk to Rostov
1 aaGun moved from Belarus to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
12 infantry moved from Volgograd to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
1 bomber, 1 fighter and 6 infantry placed in Western Germany
Germans undo move 5.
1 fighter placed in 112 Sea Zone
1 bomber and 6 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 artilleries and 21 infantry moved from Smolensk to Vologda
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Samara
1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry in Vologda, round 2 : 7/26 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 46 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 bombers moved from Yunnan to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in New Zealand
Battle in New Guinea
Battle in New Britain
Battle in Solomon Islands
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 48 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 2/4 hits, 1,00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from India to Yunnan
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 54 Sea Zone to 49 Sea Zone
1 carrier moved from 54 Sea Zone to 47 Sea Zone
1 carrier moved from 54 Sea Zone to 49 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 47 Sea Zone
1 carrier moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : -0,67
AA fire in India : : -0,33
Japanese : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from New South Wales to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 48 Sea Zone
1 destroyer and 2 fighters moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 battleship and 2 cruisers moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble from Japan?
I can’t see the position, but wonder how come you could load off troops into Korea? Thought I blocked all such efforts, but maybe I didn’t? I’ll check when I get home in a little while.