I am always wondering what to do with the subs near Gibraltar, it seems like they have no use anymore and are being hunted down almost instantly. What are your thoughts on that?!
dawgoneit (Allies+45) vs simon33 (Axis) BM3
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Looks like a bit of an axis stuff up in the Caucasus. I don’t think it will save the allies.
I don’t see the merit in the Volgograd attack.
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@simon33 it was a mistake. i made a bunch of moves. then i took them all back and some how i missed the fighters and after i did my purchase and went back to the map it went rite to the battle. i didn’t want you to think i was cheating so i just left it.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from South Australia to Queensland Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Russia 2 bombers moved from Volgograd to Russia 1 mech_infantry moved from Bryansk to Caucasus 5 mech_infantrys moved from Poland to Belarus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 mech_infantry moved from Archangel to Smolensk 1 armour moved from Archangel to Belarus 1 fighter moved from Volgograd to Smolensk 1 fighter moved from Volgograd to Vologda 15 artilleries, 5 infantry and 9 mech_infantrys moved from Bryansk to Tambov 7 mech_infantrys moved from Western Ukraine to Tambov 1 mech_infantry moved from Evenkiyskiy to Vologda 1 mech_infantry moved from Archangel to Belarus 1 fighter moved from Western Germany to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone Purchase Units - Germans Germans buy 4 artilleries, 2 bombers, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Tambov Germans attack with 15 artilleries, 6 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 artilleries, 6 infantry and 16 mech_infantrys in Tambov, round 2 : 14/37 hits, 11.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 15 artilleries, 6 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Belarus, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Vologda Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda retreated to Vologda Russians win with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Vologda to Volgograd 1 fighter moved from Smolensk to Archangel 3 mech_infantrys moved from Novgorod to Archangel 2 fighters moved from Russia to Archangel 1 bomber moved from Russia to Volgograd 1 mech_infantry moved from Volgograd to Tambov 1 aaGun and 1 armour moved from Bryansk to Tambov 3 artilleries moved from Ukraine to Rostov 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from 104 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 4 mech_infantrys placed in Germany 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 2.50 Americans : 0.67 Russians : -0.17 -
@dawgoneit said in dawgoneit (Allies+45) vs simon33 (Axis) BM3:
@simon33 it was a mistake. i made a bunch of moves. then i took them all back and some how i missed the fighters and after i did my purchase and went back to the map it went rite to the battle. i didn’t want you to think i was cheating so i just left it.
Ok. I’m inclined not to change it because I think you should have noticed that there was only one combat movement and it’s hard to imagine how it could have been lost.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Samara 1 artillery moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Purchase Units - Russians Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 3 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 artillery and 3 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 bombers moved from Japan to Suiyuyan 1 artillery moved from Yunnan to Szechwan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to Borneo 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from Japan to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 3 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Suiyuyan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 3 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 43 Sea Zone 1 carrier moved from 45 Sea Zone to 43 Sea Zone 2 fighters moved from Japan to 43 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 battleships, 6 carriers, 1 cruiser and 4 destroyers moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Kweichow 2 artilleries and 2 mech_infantrys moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Hunan to Anhwe 1 infantry moved from Anhwe to Chahar 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from Suiyuyan to Anhwe 1 armour moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 armour and 2 mech_infantrys moved from Korea to Jehol 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Siberia to Amur 3 artilleries and 3 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Anhwe 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.67 Chinese : -0.67 Japanese : 1.83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Samara to Russia 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Tobruk to Egypt 3 infantry moved from Libya to Tobruk 1 bomber moved from Tunisia to Iraq 3 infantry moved from Tunisia to Libya 2 mech_infantrys moved from Tunisia to Tobruk 2 infantry moved from Algeria to Tunisia 3 infantry moved from Morocco to Algeria 3 mech_infantrys moved from Morocco to Tunisia 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Purchase Units - Americans Americans buy 5 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Celebes Americans attack with 2 infantry Japanese defend with 1 artillery Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry and 3 mech_infantrys placed in Eastern United States 2 destroyers placed in 101 Sea Zone 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese 16 infantry moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd 1 artillery moved from Northwest Persia to Caucasus 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Iraq to Persia 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from French Central Africa to French West Africa Purchase Units - British British buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in French West Africa British attack with 1 armour and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French West Africa British roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in French West Africa, round 5 : 0/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in French West Africa, round 6 : 0/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in French West Africa Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour and 1 mech_infantry Battle in Volgograd British attack with 1 bomber, 5 fighters and 1 tactical_bomber Germans defend with 1 bomber, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 tactical_bomber British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.00 expected hits 1 bomber owned by the Germans, 3 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Volgograd British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.83 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Volgograd British roll dice for 1 bomber in Volgograd, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in Volgograd, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the British lost in Volgograd Germans win with no units remaining. Battle score for attacker is -18 Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber Casualties for Germans: 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Non Combat Move - British Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.17 British : -4.33 Americans : 0.33 Neutral_Axis : 0.33 Japanese : -0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 artillery, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 aaGun moved from Rostov to Caucasus 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.50 Russians : -0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs; Combat - ANZAC Battle in New Guinea ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 armour in New Guinea, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC lost in New Guinea Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 1.00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 fighter and 1 mech_infantry moved from Archangel to Vologda 1 infantry moved from Tambov to Samara 1 fighter moved from Archangel to Samara 1 armour and 5 mech_infantrys moved from Tambov to Kazakhstan 1 bomber moved from Western Germany to Smolensk 15 artilleries and 5 infantry moved from Tambov to Bryansk 3 artilleries moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Western Germany to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 fighter moved from Archangel to Samara 1 armour and 6 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Archangel to Bryansk Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 1 armour, 21 artilleries, 5 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 21 artilleries, 5 infantry and 11 mech_infantrys in Bryansk, round 2 : 16/38 hits, 12.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 21 artilleries, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 5 mech_infantrys in Kazakhstan, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Yenisey to Evenkiyskiy 2 artilleries and 2 infantry moved from Novgorod to Belarus 2 bombers moved from Smolensk to Novgorod 1 aaGun moved from Tambov to Bryansk 8 mech_infantrys moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Bryansk 1 mech_infantry moved from Tambov to Bryansk 2 mech_infantrys moved from Tambov to Caucasus 2 fighters moved from Samara to Caucasus 1 fighter moved from Vologda to Caucasus 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 4.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 artillery moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 submarine moved from 92 Sea Zone to 97 Sea Zone Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 artillery moved from Suiyuyan to Hopei Japanese take Hopei from Chinese 1 armour and 2 mech_infantrys moved from Jehol to Hopei 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 3 artilleries, 2 infantry and 2 mech_infantrys moved from Anhwe to Hopei 1 armour moved from Hunan to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery and 10 infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 43 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 1 bomber moved from Anhwe to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 1 artillery and 10 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 10 infantry in West India, round 2 : 3/11 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Yunnan 3 artilleries moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from Anhwe to Philippines 1 bomber moved from 44 Sea Zone to Philippines 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 tactical_bombers moved from Sumatra to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 fighter moved from 43 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 carrier moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 bomber moved from Anhwe to Japan 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun and 3 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria 3 artilleries and 3 infantry moved from Manchuria to Jehol 1 infantry moved from Kiangsu to Anhwe 3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 3 infantry placed in India 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.33 UK_Pacific : -0.33 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 bomber moved from Queensland to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Queensland to New Guinea 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Purchase Units - Americans Americans buy 6 destroyers, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 9/9 hits, 4.50 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from New Guinea to Queensland 5 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Tobruk to Egypt 3 infantry moved from Tobruk to Alexandria 3 infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya 3 mech_infantrys moved from Tunisia to Tobruk 3 infantry moved from Algeria to Tunisia 3 artilleries and 3 infantry moved from Morocco to Algeria 3 transports moved from 91 Sea Zone to 102 Sea Zone 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry and 3 mech_infantrys placed in Eastern United States 2 destroyers placed in 101 Sea Zone 4 destroyers and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 20 infantry moved from Shensi to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Eastern Persia to Persia 3 armour, 1 artillery and 4 mech_infantrys moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Egypt to Trans-Jordan Purchase Units - British British buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Non Combat Move - British Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 2 armour and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 4.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 2 mech_infantrys moved from Caucasus to Samara 1 fighter moved from Volgograd to Samara Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Samara Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Samara to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : -0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Syria Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Dutch New Guinea Battle in Syria ANZAC attack with 2 infantry Neutral_Axis defend with 1 infantry ANZAC roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Syria ANZAC roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria ANZAC win, taking Dutch New Guinea from Japanese, taking Syria from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Neutral_Axis : 0.00 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 2 armour and 1 mech_infantry moved from Volgograd to Russia 1 armour and 5 mech_infantrys moved from Kazakhstan to Russia 1 armour moved from Evenkiyskiy to Novosibirsk Germans take Novosibirsk from Russians 3 fighters moved from Caucasus to Russia 3 armour moved from Ukraine to Russia 1 armour, 21 artilleries, 5 infantry and 13 mech_infantrys moved from Bryansk to Russia 2 bombers moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia 2 artilleries and 2 infantry moved from Belarus to Smolensk 4 mech_infantrys moved from Caucasus to Tambov 1 mech_infantry moved from Novgorod to Smolensk Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Tambov Germans attack with 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys in Tambov, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Tambov, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Tambov, round 4 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 7 armour, 21 artilleries, 3 bombers, 3 fighters, 5 infantry and 19 mech_infantrys Americans defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 14 artilleries, 1 factory_major, 1 fighter and 23 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 7 armour, 21 artilleries, 3 bombers, 2 fighters, 5 infantry and 19 mech_infantrys in Russia, round 2 : 20/57 hits, 21.00 expected hits Russians roll dice for 3 aaGuns, 14 artilleries, 2 fighters and 23 infantry in Russia, round 2 : 14/39 hits, 13.67 expected hits 17 infantry owned by the Russians, 5 artilleries owned by the Germans, 5 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 7 armour, 16 artilleries, 3 bombers, 2 fighters and 15 mech_infantrys in Russia, round 3 : 20/43 hits, 16.83 expected hits Russians roll dice for 14 artilleries, 2 fighters and 6 infantry in Russia, round 3 : 10/22 hits, 8.00 expected hits 6 infantry owned by the Russians, 14 artilleries owned by the Russians and 10 artilleries owned by the Germans lost in Russia Germans roll dice for 7 armour, 6 artilleries, 3 bombers, 2 fighters and 15 mech_infantrys in Russia, round 4 : 11/33 hits, 12.00 expected hits Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 5 artilleries, 3 bombers, 2 fighters and 15 mech_infantrys remaining. Battle score for attacker is 55 Casualties for Germans: 16 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys Casualties for Russians: 3 aaGuns, 14 artilleries, 1 fighter and 23 infantry Casualties for Americans: 1 fighter triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 mech_infantrys moved from Caucasus to Novosibirsk 2 mech_infantrys moved from Caucasus to Volgograd 4 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Russia to Bryansk 2 bombers moved from Russia to Volgograd 1 bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Western Germany to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Finland to Norway Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 transport placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 63 PUs (2 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 AA fire in Russia : : 0.00 Russians : 1.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 artillery moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 artillery moved from Timguska to Yenisey Russians take Yenisey from Germans Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 fighter moved from Philippines to 45 Sea Zone 5 fighters and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 3 armour, 4 artilleries, 3 infantry and 5 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 fighter moved from Philippines to Northern Territory 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 2 battleships, 7 carriers, 1 cruiser, 5 destroyers, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 41 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Northern Territory Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 5 destroyers and 1 transport in 55 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Territory Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 artillery, 1 bomber and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Northern Territory, round 2 : 7/12 hits, 6.50 expected hits ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Territory, round 2 : 0/3 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Battle in Shensi Japanese attack with 3 armour, 4 artilleries, 5 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 5 infantry and 6 mech_infantrys in Shensi, round 2 : 5/18 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 armour, 4 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from Northern Territory to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 bomber moved from Japan to Philippines 2 artilleries and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Kweichow to Shensi 1 armour moved from Kiangsu to Kweichow 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Chahar to Suiyuyan 3 artilleries and 3 infantry moved from Jehol to Chahar 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 artillery, 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.83 Chinese : -0.33 Japanese : 1.83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 mech_infantry moved from Northwest Persia to Caucasus Americans take Caucasus from Italians 3 mech_infantrys moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Tobruk to Egypt 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 3 infantry moved from Tunisia to Libya 3 artilleries and 3 infantry moved from Algeria to Tunisia 3 infantry and 3 mech_infantrys moved from Morocco to Algeria 3 mech_infantrys moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 bomber moved from Queensland to Northern Territory 1 fighter moved from Hawaiian Islands to Queensland Purchase Units - Americans Americans buy 5 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Northern Territory Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Territory, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory Americans win, taking Northern Territory from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Northern Territory to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 4 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 4 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Removing units owned by Americans from 54 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Queensland: 1 tactical_bomber EDIT: Turning off Edit Mode 3 infantry and 3 mech_infantrys placed in Eastern United States 1 destroyer placed in 101 Sea Zone 4 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Combat Move - British 1 mech_infantry moved from Northwest Persia to Rostov British take Rostov from Italians 1 mech_infantry moved from Northwest Persia to Kazakhstan British take Kazakhstan from Germans 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 0.67 Japanese : -0.67





