TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Samara to Russia
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Libya to Tobruk
1 bomber moved from Tunisia to Iraq
3 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
3 infantry moved from Morocco to Algeria
3 mech_infantrys moved from Morocco to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
Purchase Units - Americans
Americans buy 5 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 infantry and 3 mech_infantrys placed in Eastern United States
2 destroyers placed in 101 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
16 infantry moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
Purchase Units - British
British buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in French West Africa
British attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French West Africa
British roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in French West Africa, round 5 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in French West Africa, round 6 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in French West Africa
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Volgograd
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 1 bomber, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.83 expected hits
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.00 expected hits
1 bomber owned by the Germans, 3 mech_infantrys owned by the Germans and 4 fighters owned by the British lost in Volgograd
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.83 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Volgograd
British roll dice for 1 bomber in Volgograd, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in Volgograd, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in Volgograd
Germans win with no units remaining. Battle score for attacker is -18
Casualties for British: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Germans: 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.17
British : -4.33
Americans : 0.33
Neutral_Axis : 0.33
Japanese : -0.67
Savegame