@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
dawgoneit (Allies+45) vs simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Algeria to Tunisia 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Celebes Battle in Tunisia Americans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Americans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 3/11 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tunisia, round 2 : 4/10 hits, 4.67 expected hits 1 mech_infantry owned by the Italians, 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 armour, 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Tunisia, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Tunisia, round 3 : 0/7 hits, 3.67 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans roll dice for 2 armour, 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Tunisia, round 4 : 1/7 hits, 2.50 expected hits Italians roll dice for 2 fighters and 3 tactical_bombers in Tunisia, round 4 : 3/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Germans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Tunisia Americans roll dice for 2 armour, 1 artillery and 1 fighter in Tunisia, round 5 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in Tunisia, round 5 : 2/4 hits, 2.33 expected hits 1 armour owned by the Americans, 2 tactical_bombers owned by the Germans and 1 artillery owned by the Americans lost in Tunisia Americans roll dice for 1 armour and 1 fighter in Tunisia, round 6 : 2/2 hits, 1.00 expected hits Italians roll dice for 2 fighters in Tunisia, round 6 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 armour owned by the Americans lost in Tunisia Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 32 Casualties for Americans: 2 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 2 fighters and 3 tactical_bombers Non Combat Move - Americans 1 fighter moved from Tunisia to Algeria 1 fighter moved from Central United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 2 destroyers and 2 fighters EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Turning off Edit Mode 1 bomber placed in Western United States 1 destroyer placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 3 fighters, 3 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 1 fighter and 17 infantry moved from Shensi to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Combat Move - British 1 destroyer moved from 116 Sea Zone to 106 Sea Zone 1 fighter moved from 98 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour and 2 mech_infantrys moved from Egypt to Alexandria 1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Anglo Egyptian Sudan to Egypt 5 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from India to Burma Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 4 artilleries and 8 infantry British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 2/10 hits, 3.17 expected hits Japanese roll dice for 4 artilleries and 8 infantry in Burma, round 2 : 7/12 hits, 4.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 6 infantry owned by the British lost in Burma retreated to Burma Japanese win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -16 Casualties for British: 1 artillery and 6 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Iraq 1 destroyer placed in 106 Sea Zone 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians : -4.83 British : -1.17 Americans : -1.00 Japanese : 3.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 fighter moved from Southern Italy to 94 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 artillery and 3 infantry moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 94 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Eastern Poland Italians attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 1 fighter moved from Eastern Poland to Bessarabia 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.83 Russians : -0.33 -
Must have been a miscalculation in Tunisia. That’s a bit of a setback for the Axis. I suppose a setback for the allies in Burma - you should have won that one.
Oh no, you just got lucky in Tunisia.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 5 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 bombers moved from Poland to Russia 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 5 armour and 5 mech_infantrys moved from Ukraine to Volgograd 5 artilleries moved from Bessarabia to Western Ukraine 1 infantry moved from Vyborg to Novgorod 2 fighters and 1 tactical_bomber moved from Karelia to Novgorod 2 armour and 2 mech_infantrys moved from Bessarabia to Belarus 4 mech_infantrys moved from Poland to Belarus 5 infantry moved from Ukraine to Western Ukraine 3 fighters moved from Western Germany to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 3 artilleries and 4 infantry moved from Ukraine to Western Ukraine Purchase Units - Germans Germans buy 4 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Novgorod Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Russians: 2 armour Battle in Western Ukraine Germans attack with 9 artilleries and 11 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 9 artilleries and 11 infantry in Western Ukraine, round 2 : 6/20 hits, 6.33 expected hits Russians roll dice for 1 aaGun and 5 infantry in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 artilleries and 8 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Volgograd Germans attack with 5 armour and 5 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 3 fighters and 6 mech_infantrys Russians defend with 2 artilleries and 5 infantry Germans roll dice for 2 armour, 3 fighters and 6 mech_infantrys in Belarus, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 2 artilleries and 5 infantry in Belarus, round 2 : 2/7 hits, 2.33 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 2 armour, 3 fighters and 4 mech_infantrys in Belarus, round 3 : 4/9 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 5 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 3 fighters moved from Belarus to Eastern Poland 1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus 2 bombers moved from Russia to Ukraine 2 aaGuns and 11 infantry moved from Ukraine to Rostov Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 1 infantry placed in France 3 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 1.33 Russians : -0.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 16 infantry moved from Manchuria to Korea Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Korea Russians attack with 16 infantry Japanese defend with 2 infantry Russians roll dice for 16 infantry in Korea, round 2 : 1/16 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Russians roll dice for 16 infantry in Korea, round 3 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 armour moved from Russia to Kazakhstan Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,3,3,1,2 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Russians : -2.33 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 4 artilleries and 6 infantry moved from Burma to India 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to India 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to Philippines 1 fighter and 2 tactical_bombers moved from Yunnan to India 1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to India 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 fighters moved from Japan to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to India Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Manchuria Japanese attack with 1 infantry Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 12/21 hits, 9.00 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/15 hits, 5.83 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in India, round 3 : 5/14 hits, 7.17 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 3/6 hits, 2.83 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 tactical_bombers in India, round 4 : 8/11 hits, 6.17 expected hits UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from Philippines to French Indo China 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Shan State to French Indo China 1 bomber moved from India to French Indo China 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Burma 1 aaGun, 1 artillery and 10 infantry moved from Anhwe to Chahar 2 fighters moved from Jehol to Chahar 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Chahar 2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 battleship, 3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Java 1 tactical_bomber moved from 55 Sea Zone to Java Place Units - Japanese 1 armour and 1 fighter placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : 1.33 Chinese : 0.67 UK_Pacific : 0.67 AA fire in India : : -0.50 Japanese : 3.50 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - British 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 5 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Gibraltar to Malta 2 destroyers moved from 106 Sea Zone to 91 Sea Zone Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat - BritishCombat Hit Differential Summary :
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@simon33 scramble in sz97?
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@dawgoneit said in dawgoneit (Allies+45) vs simon33 (Axis) BM3:
@simon33 scramble in sz97?
That’s a bit of a b@st@rd! I think I’ll have to scramble. Max D.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to Libya 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 2 fighters moved from Gibraltar to Egypt 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 bombers moved from Queensland to India Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 5 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India Americans attack with 2 bombers Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 bombers in India, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in India Americans roll dice for 1 bomber in India, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in India, round 3 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in India Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers Battle in Libya Americans attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 1 fighter moved from Libya to Alexandria 3 fighters moved from Eastern United States to Gibraltar 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western United States to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 2. 2 infantry and 2 mech_infantrys placed in Eastern United States 1 artillery and 3 infantry placed in Western United States 4 destroyers and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter and 17 infantry moved from Suiyuyan to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Combat Move - British 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 5 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Gibraltar to Malta 2 destroyers moved from 106 Sea Zone to 91 Sea Zone Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malta British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine British roll dice for 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for British: 2 cruisers, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 2 fighters moved from 97 Sea Zone to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Libya 1 bomber moved from Malta to Egypt Place Units - British 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Iraq 2 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -2.83 British : -0.17 Americans : -1.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Rostov to Northwest Persia Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Yugoslavia 1 fighter moved from Bessarabia to Southern Italy 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 80 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French : -0.67 Japanese : 0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 2 armour and 1 mech_infantry moved from Caucasus to Iraq 2 bombers moved from Ukraine to Iraq 1 infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 1 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Smolensk 1 fighter moved from Eastern Poland to Smolensk 2 armour and 2 mech_infantrys moved from Belarus to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 armour moved from Volgograd to Kazakhstan Purchase Units - Germans Germans buy 3 artilleries, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 armour Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Iraq Germans attack with 2 armour, 2 bombers and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 5 infantry Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Iraq retreated to Iraq British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for British: 4 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 96 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 bombers moved from Iraq to Northwest Persia 2 bombers moved from Northwest Persia to Caucasus 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus 1 aaGun and 3 infantry moved from Rostov to Caucasus 1 aaGun and 7 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Belarus to Nenetsia 1 fighter moved from Smolensk to Ukraine 2 fighters moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 9 artilleries and 7 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Belarus 1 armour and 7 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Western Germany to Southern Italy 1 battleship, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 1.50 British : 1.00 Russians : 0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 16 infantry moved from Korea to Manchuria 1 armour moved from Russia to Urals 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 2 artilleries and 6 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia 1 fighter moved from Russia to Persia 1 infantry moved from Russia to Vologda Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 artilleries and 8 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 8 infantry in Smolensk, round 2 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 1 fighter and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 armour owned by the Italians lost in Northwest Persia Italians win with no units remaining. Battle score for attacker is -9 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Italians: 2 armour Battle in Persia Russians attack with 1 fighter Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia Russians win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 4/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Smolensk 1 fighter moved from Persia to Iraq Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,1 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : 1.00 Russians : 2.00 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 fighter moved from Java to 45 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 submarine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 35 Sea Zone to 44 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Siberia from Russians, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Korea from Russians, taking Malaya from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Suiyuyan to Anhwe 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu 1 artillery moved from French Indo China to Yunnan 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 2 bombers moved from 44 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.17 Chinese : 0.33 Japanese : 1.00 -
Why attack the middle east with Soviet planes? Soviet plane losses are very bad and UK would have cleaned up the forces involved.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 fighter moved from Java to 45 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 submarine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 35 Sea Zone to 44 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Siberia from Russians, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Korea from Russians, taking Malaya from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Suiyuyan to Anhwe 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Chahar to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu 1 artillery moved from French Indo China to Yunnan 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 2 bombers moved from 44 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.17 Chinese : 0.33 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 artillery and 2 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 2 fighters moved from Egypt to Iraq 1 fighter moved from Alexandria to Iraq 3 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 4 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Egypt Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 10 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Persia British take Persia from Germans 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Italians 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from 98 Sea Zone to Iraq 2 fighters moved from Libya to 98 Sea Zone 1 fighter moved from Libya to Iraq 1 tactical_bomber moved from Libya to Iraq 2 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 80 Sea Zone British take 80 Sea Zone from Japanese Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Place Units - British 1 artillery and 2 infantry placed in Iraq 1 factory_minor placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :





