Actually, if not too late before I make a decision, can you share the game map. It’s not likely but there is a chance that other moves might amend my decision
AD (allies +6) vs Farmboy (Axis)
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@axis-dominion said in AD (allies +6) vs Farmboy (Axis):
posted slight update (moved 2 more subs to 81)
and just making sure you’re aware, all US troops are on UK boats, and UK troops on US ones.
Yeah. My goal with those destroyers was to prevent you from retreating a chunk of the US force but I figured you would be able move some via the UK tps. Won’t be able to get to Italy until tonight or tomorrow.
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@farmboy said in AD (allies +6) vs Farmboy (Axis):
@axis-dominion said in AD (allies +6) vs Farmboy (Axis):
posted slight update (moved 2 more subs to 81)
and just making sure you’re aware, all US troops are on UK boats, and UK troops on US ones.
Yeah. My goal with those destroyers was to prevent you from retreating a chunk of the US force but I figured you would be able move some via the UK tps. Won’t be able to get to Italy until tonight or tomorrow.
yah you got some of my guys, but not without that cost of having to buy some destroyers. tho nicely enough for you, they defended really well and scored hits. ah well, but at least I blew out your pesky navy. now defending Norway will just be that much harder, and you won’t have any threats on London anymore :) cost me an AB and a UK fig, so not a total loss for you there either
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but I think in all this maneuvering, the positional gains for the allies are pretty good
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@axis-dominion said in AD (allies +6) vs Farmboy (Axis):
but I think in all this maneuvering, the positional gains for the allies are pretty good
For sure. I figured I would be losing the fleet and all those units anyway so this was to salvage the position.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 armour and 1 artillery moved from Eastern Poland to Baltic States 2 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 2 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Romania to Greece 1 bomber moved from Bessarabia to Yugoslavia 3 fighters moved from Western Germany to Greece 2 submarines moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,5 Italians collect 6 PUs (7 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : 0.33Production/PUs Summary :
Germans : 45 / 46 Russians : 32 / 38 Japanese : 58 / 69 Americans : 58 / 93 Chinese : 9 / 9 British : 34 / 37 UK_Pacific : 2 / 0 Italians : 13 / 6 ANZAC : 11 / 17 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 2 artilleries moved from New South Wales to Queensland 5 fighters moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 ANZAC collect 17 PUs (1 lost to blockades); end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 43 PUs; Germans buy 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Archangel 7 artilleries and 2 infantry moved from Western Germany to Denmark 5 mech_infantrys moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Denmark Germans attack with 7 artilleries, 2 infantry and 6 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 4 artilleries and 4 infantry Germans roll dice for 7 artilleries, 2 infantry and 6 mech_infantrys in Denmark, round 2 : 4/15 hits, 4.83 expected hits Americans roll dice for 1 aaGun, 4 artilleries and 4 infantry in Denmark, round 2 : 4/8 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Germans roll dice for 6 artilleries and 5 mech_infantrys in Denmark, round 3 : 2/11 hits, 3.67 expected hits Americans roll dice for 4 artilleries and 1 infantry in Denmark, round 3 : 2/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark Germans roll dice for 5 artilleries and 4 mech_infantrys in Denmark, round 4 : 1/9 hits, 3.00 expected hits Americans roll dice for 3 artilleries in Denmark, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans roll dice for 4 artilleries and 4 mech_infantrys in Denmark, round 5 : 2/8 hits, 2.67 expected hits Americans roll dice for 2 artilleries in Denmark, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 2 artilleries owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 4 artilleries, 2 infantry and 2 mech_infantrys Casualties for Americans: 1 aaGun, 4 artilleries and 4 infantry Battle in Western Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries, 5 infantry and 1 marine moved from Novgorod to Baltic States 2 bombers moved from Western Ukraine to Western Germany 1 aaGun, 19 artilleries, 40 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Archangel to Finland 3 armour and 15 mech_infantrys moved from Vyborg to Finland 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from France to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 2 mech_infantrys moved from Germany to Yugoslavia 3 fighters moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Northern Italy 11 artilleries and 3 infantry moved from Holland Belgium to Western Germany 1 aaGun and 12 infantry moved from Holland Belgium to Western Germany 9 armour and 20 mech_infantrys moved from Germany to Baltic States 1 infantry moved from France to Northern Italy 2 mech_infantrys moved from Germany to Baltic States Place Units - Germans 2 infantry placed in Novgorod 2 artilleries and 7 infantry placed in Western Germany 1 destroyer placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 42 PUs (7 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -5.50 Americans : 2.00 Russians : 0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 4 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 3 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Western Ukraine Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 aaGun and 7 infantry moved from Bryansk to Belarus 7 artilleries moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bessarabia 1 fighter moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Kweichow to Kansu 1 aaGun and 6 infantry moved from Kweichow to Hopei 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 aaGun moved from Belarus to Novgorod 83 infantry moved from Belarus to Eastern Poland 19 artilleries moved from Belarus to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 Russians : 4.17 -
wow just now noticed, Denmark did not end up being a wipe out after all
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@axis-dominion no probably pretty close to an even trade if not even in your favour.
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@farmboy guess I can actually look at the results. 3 tuv difference.
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I think this is probably where I should concede. I was thinking i might be able to sneak in a pacific victory still, but I am now very much on the defensive there as well. Good game! And especially with some of the dice you were getting!
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@farmboy said in AD (allies +6) vs Farmboy (Axis):
I think this is probably where I should concede. I was thinking i might be able to sneak in a pacific victory still, but I am now very much on the defensive there as well. Good game! And especially with some of the dice you were getting!
Good game man, thanks for playing, I appreciate it. Let’s see how playoffs go, and maybe we can play again after that.
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@axis-dominion Sounds good!





