the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 3 Bunkers, 2 Elites and 1 Tank; Remaining resources: 0 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Timor
1 Bunker placed in East And South Borneo
2 Elites and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank
Timor : 1 Bunker and 1 Infantry
East And South Borneo : 1 Bunker
Sumatra : 2 Artillerys, 2 Bunkers and 2 Infantrys
Suriname : 2 Elites, 1 Factory and 1 Tank
Celebes : 1 Infantry
Tanimbar : 1 Infantry
Amazon : 1 flag, 1 Infantry and 1 Tank
Production/PUs Summary :
Germans : 95 / 103
Russians : 100 / 105
Italians : 59 / 59
French : 25 / 23
Yamamoto : 61 / 61
Chinese : 26 / 31
Hisaichi : 76 / 76
British : 102 / 102
Anzac : 36 / 36
Dutch : 15 / 15
Finns : 12 / 16
Romanians : 16 / 17
Thai : 17 / 19
Americans : 102 / 102
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
3 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Vyborg
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to Lapland
1 Tank moved from Murmansk to Lapland
1 Infantry moved from N.Karelia to Lapland
1 Infantry moved from Murmansk to Lapland
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Lapland
Finns attack with 2 Elites, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 2 Elites, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 2 Elites, 1 Infantry and 1 Tank in Lapland, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Lapland
4 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Lapland to Oulu
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 3.33
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
4 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Odessa
2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Fighter and 4 Infantrys
Russians defend with 1 Artillery and 1 Elite
Romanians roll dice for 1 Fighter and 4 Infantrys in Odessa, round 2 : 1/5 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 3 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Odessa, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 4 : 2/4 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Odessa, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Elite
Battle in Kiev
Romanians attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Infantrys and 1 Tank in Kiev, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
1 Elite and 3 Infantrys placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 0.50
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from West Borneo to British Borneo
Thai take British Borneo from British
1 Artillery and 1 Infantry moved from Lombok to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Submarine moved from 110 Sea Zone to 113 Sea Zone
1 Elite, 1 Fighter, 8 Infantrys and 1 Tank moved from Bangkok to S.Thailand
1 Fighter and 1 Tank moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in East And South Borneo
Thai attack with 2 Artillerys and 2 Infantrys
Dutch defend with 1 Bunker
Thai roll dice for 2 Artillerys and 2 Infantrys in East And South Borneo, round 2 : 2/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in East And South Borneo, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in East And South Borneo
Thai win, taking East And South Borneo from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Bunker
Battle in N.Thailand
Thai attack with 1 Fighter and 1 Tank
British defend with 1 Tank
Thai roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Fighter owned by the Thai lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for Thai: 1 Fighter
Casualties for British: 1 Tank
Non Combat Move - Thai
Place Units - Thai
2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 0.50
Thai : 1.83
Dutch : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
4 Infantrys and 1 Marine moved from Greenland to 8 Sea Zone
1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 8 Sea Zone to 17 Sea Zone
4 Infantrys and 1 Marine moved from 17 Sea Zone to Azores
2 Bombers moved from Gibraltar to Azores
1 Artillery moved from Eniwetok to 103 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Rongelap
2 Infantrys moved from Nauru to 104 Sea Zone
1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Kusaie
1 Submarine moved from 103 Sea Zone to 109 Sea Zone
1 Fighter moved from 103 Sea Zone to Kusaie
1 Fighter moved from 103 Sea Zone to Rongelap
2 Fighters moved from 103 Sea Zone to 102 Sea Zone
1 Bomber moved from Pearl Harbor to 109 Sea Zone
1 Transport moved from 119 Sea Zone to 100 Sea Zone
2 Infantrys moved from Colombia to 100 Sea Zone
2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to Santiago
3 Artillerys, 3 Infantrys and 2 Tanks moved from N.Chile to Santiago
2 Tanks moved from Peru to Santiago
2 Infantrys moved from Amazon to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
2 Infantrys moved from 35 Sea Zone to Salvador
1 Artillery and 2 Tanks moved from Bahia to Salvador
1 Fighter moved from Amazon to Salvador
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 102 Sea Zone
Americans attack with 2 Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 2 Fighters in 102 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans lost in 102 Sea Zone
retreated to 102 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Fighter
Battle in 109 Sea Zone
Americans attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Kusaie
Americans attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Kusaie, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Fighter and 2 Infantrys in Kusaie, round 2 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Rongelap
Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Rongelap, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Azores
Americans attack with 2 Bombers, 4 Infantrys and 1 Marine
Neutral defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 2/2 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
Americans loses 0 PUs for violating Azoress neutrality.
Americans win, taking Azores from Neutral with 2 Bombers, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Salvador
Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
AA fire in Salvador : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Salvador, round 3 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Santiago
Americans attack with 3 Artillerys, 5 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Santiago, round 2 : 4/12 hits, 4.33 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 3 Artillerys, 3 Infantrys and 4 Tanks in Santiago, round 3 : 4/10 hits, 4.00 expected hits
Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 3 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Americans
1 Fighter moved from Salvador to Bahia
1 Transport moved from 32 Sea Zone to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
3 Infantrys and 1 Marine moved from Washington to 13 Sea Zone
1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 13 Sea Zone to 8 Sea Zone
3 Infantrys and 1 Marine moved from 8 Sea Zone to Greenland
2 Bombers moved from Azores to Wales
1 Bomber moved from 109 Sea Zone to Phoenix
1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Fighter moved from Kusaie to 103 Sea Zone
1 Fighter moved from Rongelap to 103 Sea Zone
1 Fighter moved from 102 Sea Zone to 103 Sea Zone
1 Adv.Fighter moved from San Francisco to 91 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 4 Infantrys, 1 Marine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery, 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
1 Battleship and 1 Carrier placed in 91 Sea Zone
1 Adv.Fighter placed in 91 Sea Zone
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
1 Elite, 1 Infantry and 1 Marine placed in Washington
1 Destroyer and 1 Submarine placed in 83 Sea Zone
1 Bomber placed in San Francisco
2 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Yamamoto : -0.33
Americans : -0.17
AA fire in Salvador : : -0.17
Territory Summary for Americans :
Kusaie : 1 flag, 2 Infantrys
Kwajalein : 1 flag
Eniwetok : 1 flag
Rongelap : 1 flag, 1 Artillery and 1 Infantry
Jaluit : 1 flag
Wales : 2 Bombers
New Caledonia : 1 Infantry
Washington : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine
San Francisco : 1 AAGun, 1 Bomber and 1 Factory
Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine
South Central USA : 1 AAGun and 1 Factory
Wake : 1 Artillery and 1 Infantry
Phoenix : 1 Bomber
Midway : 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys
Bahia : 1 flag, 1 Fighter and 2 Infantrys
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Tanks
Peru : 1 flag
Central America : 1 flag
Azores : 1 flag, 4 Infantrys and 1 Marine
E.Mexico : 1 flag
N.Chile : 1 flag
Greenland : 3 Infantrys and 1 Marine
Venezuela : 1 flag
Santiago : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 4 Tanks
17 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser and 1 Destroyer
35 Sea Zone : 1 Transport
13 Sea Zone : 1 B.Transport and 1 Destroyer
32 Sea Zone : 1 Transport
91 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport
119 Sea Zone : 2 Transports
71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
83 Sea Zone : 1 Destroyer and 1 Submarine
103 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 3 Fighters and 2 Transports
109 Sea Zone : 1 Submarine
104 Sea Zone : 1 Destroyer and 2 Submarines
8 Sea Zone : 1 B.Transport and 1 Destroyer
Production/PUs Summary :
Germans : 95 / 103
Russians : 92 / 105
Italians : 59 / 59
French : 25 / 23
Yamamoto : 59 / 61
Chinese : 26 / 31
Hisaichi : 76 / 76
British : 99 / 102
Anzac : 36 / 36
Dutch : 13 / 15
Finns : 16 / 16
Romanians : 20 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Latvia to Novgorod
1 Artillery moved from Latvia to Novgorod
2 Infantrys moved from Latvia to Minsk
1 ArmoredCar moved from Warsaw to Minsk
1 Infantry moved from Latvia to Minsk
1 ArmoredCar moved from Warsaw to Minsk
1 Elite and 1 Infantry moved from Latvia to Estonia
1 Infantry moved from Lithuania to Latvia
1 Submarine moved from 22 Sea Zone to 21 Sea Zone
1 Bomber moved from Paris to 21 Sea Zone
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 4 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Lapland
2 Artillerys and 1 Elite moved from Murmansk to Lapland
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
2 Infantrys moved from Lorraine to Picardy
1 Infantry moved from Belgium to Picardy
1 Infantry moved from Belgium to Picardy
2 Adv.Fighters, 2 Fighters and 2 Stukas moved from Paris to Picardy
5 Tanks moved from Normandy to Orleanais
1 Mech.Inf moved from Aquitaine to Brittany
Germans take Brittany from French
1 Infantry moved from Paris to Picardy
1 Infantry and 3 Mech.Infs moved from Belgium to Netherlands
4 Infantrys moved from Rhine to Netherlands
1 Artillery moved from Lorraine to Rhine
3 Infantrys moved from Bavaria to Rhine
11 Infantrys moved from Brandenburg to Pomerania
4 Infantrys moved from Berlin to Brandenburg
2 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Tanks moved from Kufra to Mersa Matruh
2 Artillerys and 1 Infantry moved from Vinnytsia to Donetsk
1 Tank moved from Vinnytsia to Donetsk
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Elite, 2 Fighters, 12 Infantrys, 2 JetFighters and 2 Stukas; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
British defend with 1 T.Boat
Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Estonia
Germans attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Elite and 1 Infantry in Estonia, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 2 ArmoredCars and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 ArmoredCars and 3 Infantrys in Minsk, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 ArmoredCars and 3 Infantrys in Minsk, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 5 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Donetsk
Germans attack with 2 Artillerys, 1 Infantry and 1 Tank
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Donetsk, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 11
Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
Battle in Netherlands
Germans attack with 5 Infantrys and 3 Mech.Infs
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 5 Infantrys and 3 Mech.Infs in Netherlands, round 2 : 6/8 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Picardy
Germans attack with 2 Adv.Fighters, 2 Fighters, 5 Infantrys and 2 Stukas
British defend with 1 Artillery, 1 Elite and 1 Infantry
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 5 Infantrys and 2 Stukas in Picardy, round 2 : 3/11 hits, 3.83 expected hits
French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Picardy, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Picardy
Germans win, taking Picardy from French with 2 Adv.Fighters, 2 Fighters, 5 Infantrys and 2 Stukas remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery, 1 Elite and 1 Infantry
Battle in Novgorod
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 Adv.Fighters, 2 Fighters and 2 Stukas moved from Picardy to Paris
3 Tanks moved from Orleanais to Paris
5 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Warsaw to Vinnytsia
1 Bomber moved from 21 Sea Zone to Paris
Place Units - Germans
2 Adv.Fighters, 2 Fighters, 2 JetFighters and 2 Stukas placed in Paris
1 Elite and 3 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
4 Infantrys placed in Hamburg
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 3.50
Neutral : 0.67
French : -1.00
Russians : -3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod
2 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter moved from S.Karelia to Latvia
1 Fighter moved from Leningrad to Novgorod
1 Artillery moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Infantry moved from S.Karelia to Vyborg
1 Artillery and 3 Infantrys moved from Kursk to Minsk
3 Artillerys and 6 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Kursk to Kiev
1 Tank moved from Kursk to Kiev
1 Bomber moved from Kursk to Kiev
1 Tank moved from Kursk to Donetsk
1 Tank moved from Kursk to Minsk
1 Tank moved from Kursk to Novgorod
1 Infantry moved from Ayan to Heilungchiang
2 Infantrys moved from Chita to Heilungchiang
1 Adv.Fighter and 1 Fighter moved from Chita to Heilungchiang
1 Artillery moved from Chita to Heilungchiang
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 1 HeavyTank, 31 Infantrys, 1 Mech.Rocket and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Finns defend with 3 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.33 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 4 : 2/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Finns: 3 Infantrys
Battle in Kiev
Russians attack with 1 Bomber, 3 Infantrys and 1 Tank
Romanians defend with 2 Infantrys and 1 Tank
Russians roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.67 expected hits
Romanians roll dice for 2 Infantrys and 1 Tank in Kiev, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 2 Infantrys owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 2 Infantrys and 1 Tank
Battle in Donetsk
Russians attack with 3 Artillerys, 6 Infantrys and 1 Tank
Germans defend with 2 Artillerys, 1 Infantry and 1 Tank
Russians roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in Donetsk, round 2 : 4/10 hits, 3.00 expected hits
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 11
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Artillerys, 1 Infantry and 1 Tank
Battle in Heilungchiang
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Heilungchiang, round 2 : 4/6 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 3 Infantrys and 1 Tank
Germans defend with 2 ArmoredCars and 2 Infantrys
Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Minsk, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Minsk, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 ArmoredCars and 2 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Latvia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Novgorod
Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Novgorod to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Yaroslavl to S.Karelia
1 Artillery and 6 Infantrys moved from Tula to Kursk
2 Mot.Infs moved from Arkhangelsk to Kursk
1 Bomber moved from Kiev to Kursk
1 Tank moved from Moscow to Kursk
2 Infantrys moved from Moscow to Yaroslavl
7 Infantrys moved from Moscow to Tula
1 Tank moved from Stalingrad to Kursk
4 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Infantry moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
1 Mot.Inf moved from Sverdlovsk to Evenkia
1 Artillery, 1 Mot.Inf and 3 Tanks moved from Chita to N.Buryat Mongolia
1 Fighter moved from Heilungchiang to N.Buryat Mongolia
1 Adv.Fighter moved from Heilungchiang to N.Buryat Mongolia
3 Infantrys moved from Chita to N.Buryat Mongolia
7 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 AAGun and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Yakutsk to Ayan
5 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Artillery moved from Sibirsky to Evenkia
1 Mot.Inf moved from Sverdlovsk to Arkhangelsk
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
1 Mech.Rocket placed in Sverdlovsk
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
1 HeavyTank and 9 Infantrys placed in Moscow
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians : 0.83
Germans : -1.50
Hisaichi : 0.33
Finns : 0.00
Russians : 4.67
Territory Summary for Russians :
Irkutsk : 1 Infantry
Evenkia : 1 Artillery, 5 Infantrys and 1 Mot.Inf
Novosibirsk : 3 Infantrys
Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Mot.Inf
Donetsk : 3 Artillerys, 4 Infantrys and 1 Tank
Olyokminsk : 5 Infantrys
Astrakhan : 2 Infantrys
Chita : 2 Bunkers and 2 Infantrys
Kiev : 1 Infantry and 1 Tank
Krasnoyarsk : 2 Infantrys
Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Moscow : 1 AAGun, 1 Factory, 1 HeavyTank and 9 Infantrys
Kursk : 1 AAGun, 1 Artillery, 1 Bomber, 6 Infantrys, 2 Mot.Infs and 8 Tanks
Ayan : 1 Bunker and 2 Infantrys
Latvia : 2 Infantrys
Leningrad : 1 AAGun, 1 Adv.Fighter, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys, 2 Mot.Infs and 4 Tanks
Tashkent : 1 AAGun, 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Factory, 4 Infantrys and 1 Mech.Rocket
Tula : 7 Infantrys
N.Sakhalin : 1 Bunker
Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Georgia : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
Chimkent : 2 Infantrys
Rostov : 1 Artillery and 6 Infantrys
N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Fighter, 10 Infantrys, 1 Mot.Inf and 4 Tanks
Yaroslavl : 2 Infantrys
S.Karelia : 1 Artillery and 6 Infantrys
Novgorod : 1 Artillery, 2 Infantrys and 1 Tank
Minsk : 1 Artillery, 1 Infantry and 1 Tank
Heilungchiang : 1 flag, 1 Artillery and 2 Infantrys
Vyborg : 1 flag, 1 Artillery and 1 Infantry
Azerbaijan : 1 flag
Khobdo : 1 flag
53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
Production/PUs Summary :
Germans : 101 / 108
Russians : 101 / 101
Italians : 59 / 59
French : 21 / 23
Yamamoto : 59 / 61
Chinese : 26 / 31
Hisaichi : 73 / 76
British : 99 / 102
Anzac : 36 / 36
Dutch : 13 / 15
Finns : 14 / 16
Romanians : 17 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Artillery moved from Greece to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
3 Infantrys moved from Hun to Kufra
1 Artillery moved from Kufra to Mersa Matruh
1 Artillery and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Crete
Italians take Crete from British
1 Infantry moved from Tobruk to Mersa Matruh
2 Infantrys moved from Tunis to S.Tunisia
2 Infantrys moved from Tunis to N.Tunisia
6 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 1 Battleship, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Battleship and 1 Submarine placed in 51 Sea Zone
2 Infantrys placed in Greece
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
French take Normandy from Germans
Purchase Units - French
French buy 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 Infantry moved from Equatoria to French Equatorial Africa
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
2 Elites, 1 Infantry and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun, 1 Factory and 1 Infantry
Normandy : 1 AAGun, 1 Factory and 1 Infantry
N.Algeria : 1 Infantry
Keewatin : 1 Infantry
Syria : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 5 Infantrys and 1 Tank
French Equatorial Africa : 3 Infantrys
E.Morocco : 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 9 Infantrys and 4 Tanks
S.Algeria : 1 Infantry
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Wales : 1 Artillery
20 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 98 / 108
Russians : 101 / 101
Italians : 61 / 61
French : 24 / 24
Yamamoto : 59 / 61
Chinese : 26 / 31
Hisaichi : 73 / 76
British : 97 / 102
Anzac : 36 / 36
Dutch : 13 / 15
Finns : 14 / 16
Romanians : 17 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Artillery moved from Kamchatka to 75 Sea Zone
2 Infantrys moved from Kamchatka to 75 Sea Zone
1 Elite moved from Kolyma to Zhigansk
Yamamoto take Zhigansk from Russians
2 Artillerys and 1 Marine moved from Kolyma to Okhotsk
Yamamoto take Okhotsk from Russians
2 Artillerys moved from Tokyo to 84 Sea Zone
1 Elite and 1 Marine moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
1 ArmoredCar, 2 Artillerys, 1 B.Transport, 1 Elite, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar, 3 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from 75 Sea Zone to Okhotsk
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
5 Fighters moved from 107 Sea Zone to 109 Sea Zone
2 Bombers moved from Banjarmasin to Tokyo
2 ArmoredCars moved from Kamchatka to Kolyma
2 Infantrys moved from Tokyo to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
1 Cruiser, 3 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 75 Sea Zone
3 Infantrys moved from 75 Sea Zone to Okhotsk
1 Artillery moved from Soembawa to 111 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 ArmoredCars, 1 Infantry, 2 Marines and 1 Tank moved from Shantung to Anhwei
1 Artillery moved from 107 Sea Zone to Celebes
1 ArmoredCar moved from Tokyo to Hokkaido
Purchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 1 Cruiser, 2 Destroyers, 1 Elite, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 1 Artillery
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Celebes
Dutch win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery
Battle in 109 Sea Zone
Yamamoto attack with 1 Destroyer and 5 Fighters
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 5 Fighters in 109 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
Yamamoto win with 5 Fighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Submarine
Non Combat Move - Yamamoto
5 Fighters moved from 109 Sea Zone to 107 Sea Zone
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Artillery moved from Truk to Woleai
Place Units - Yamamoto
4 ArmoredCars, 1 Elite and 3 Infantrys placed in Tokyo
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 3 Destroyers and 2 Submarines
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 3 Destroyers and 2 Submarines
EDIT: Turning off Edit Mode
1 Cruiser, 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Yamamoto : -1.67
Americans : 0.67
Dutch : 0.33
@captainwalker HAPPY NEW YEARS! best wishes for the new year.
@dawgoneit you have a great new year also!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Tank moved from Shensi to Chahar
1 Infantry moved from Suiyuan to Chahar
1 Adv.Fighter moved from Shensi to Chahar
1 Artillery and 1 Infantry moved from Shensi to Hupeh
1 Tank moved from Shensi to Chahar
2 Infantrys and 1 Tank moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 1 Infantry and 2 Tanks
Hisaichi defend with 1 Elite and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 2 Tanks in Chahar, round 2 : 1/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Elite and 1 Tank in Chahar, round 2 : 2/2 hits, 0.83 expected hits
1 Elite owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 1 Tank in Chahar, round 3 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 1
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 Elite and 1 Tank
Battle in Shansi
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Shensi
1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan
1 Artillery and 2 Elites moved from Lanchow to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
2 Artillerys moved from Hsining to E.Qinghai
1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
3 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -0.00
Chinese : -0.83
Territory Summary for Chinese :
Shansi : 2 Infantrys and 1 Tank
Kweichow : 1 Infantry
Suiyuan : 1 Artillery, 1 Elite and 1 Infantry
E.Qinghai : 2 Artillerys, 1 Elite and 3 Infantrys
Hupeh : 1 Artillery and 1 Infantry
E.Sinkiang : 1 Infantry
Urumqi : 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank
Lanchow : 1 Artillery and 2 Infantrys
Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Elites, 3 Infantrys and 2 Tanks
Ningsia : 1 Artillery and 2 Infantrys
Chahar : 1 Tank
Szechwan : 1 Infantry
Hsining : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory and 2 Infantrys
Gobi Altai : 1 flag, 1 Infantry and 3 Tanks
Production/PUs Summary :
Germans : 98 / 108
Russians : 99 / 101
Italians : 61 / 61
French : 24 / 24
Yamamoto : 61 / 61
Chinese : 32 / 32
Hisaichi : 67 / 76
British : 97 / 102
Anzac : 36 / 36
Dutch : 13 / 15
Finns : 14 / 16
Romanians : 17 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
6 Infantrys moved from Kirin to Heilungchiang
1 Elite and 1 Marine moved from Peking to Chahar
1 Adv.Fighter, 1 Artillery, 9 Infantrys and 5 Tanks moved from Hulunbuir to Chita
4 Infantrys moved from Liaoning to Peking
1 Bomber moved from Kirin to Heilungchiang
7 Infantrys moved from Changchun to Kirin
1 Submarine moved from 122 Sea Zone to 120 Sea Zone
1 Infantry and 1 Marine moved from N.French Indochina to Yunnan
1 Infantry moved from N.French Indochina to Kweichow
1 Infantry moved from N.French Indochina to Kweichow
1 Infantry moved from N.French Indochina to Kweichow
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
2 Tanks moved from Malaya to 110 Sea Zone
1 Marine moved from Malaya to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Transports moved from 110 Sea Zone to 106 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Tank moved from Soembawa to 111 Sea Zone
1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 5 Infantrys, 1 Marine and 3 Tanks moved from 110 Sea Zone to Sumatra
2 Transports moved from 106 Sea Zone to 92 Sea Zone
2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Hong Kong to Kiangsi
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 19 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Yunnan
Hisaichi attack with 1 Infantry and 1 Marine
British defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Bomber and 6 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Bomber and 6 Infantrys in Heilungchiang, round 2 : 2/7 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Bomber and 5 Infantrys in Heilungchiang, round 3 : 2/6 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Sumatra
Hisaichi attack with 1 Artillery, 5 Infantrys, 1 Marine and 3 Tanks
Dutch defend with 2 Artillerys, 2 Bunkers and 2 Infantrys
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 3 Tanks in Sumatra, round 2 : 4/10 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys, 2 Bunkers and 2 Infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits
1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 3 Tanks in Sumatra, round 3 : 3/8 hits, 3.00 expected hits
Dutch roll dice for 1 Artillery and 2 Bunkers in Sumatra, round 3 : 2/3 hits, 1.33 expected hits
1 Artillery owned by the Dutch, 2 Bunkers owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 Artillery, 1 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 4 Infantrys
Casualties for Dutch: 2 Artillerys, 2 Bunkers and 2 Infantrys
Battle in 120 Sea Zone
Hisaichi attack with 1 Submarine
Anzac defend with 1 T.Boat
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 120 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 T.Boat in 120 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Hisaichi lost in 120 Sea Zone
Anzac win with 1 T.Boat remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Submarine
Battle in Chahar
Hisaichi attack with 1 Elite and 1 Marine
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Elite and 1 Marine in Chahar, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Elite and 1 Marine remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Kweichow
Hisaichi attack with 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 9 Infantrys and 5 Tanks
Russians defend with 2 Bunkers and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 9 Infantrys and 5 Tanks in Chita, round 2 : 8/16 hits, 5.00 expected hits
Russians roll dice for 2 Bunkers and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Russians, 2 Bunkers owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 2 Bunkers and 2 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Chita to Hulunbuir
1 Bomber moved from Heilungchiang to Hulunbuir
Place Units - Hisaichi
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hulunbuir
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking
1 Submarine placed in 107 Sea Zone
2 Artillerys and 2 Infantrys placed in Banjarmasin
6 Infantrys placed in Hong Kong
6 Infantrys and 2 Tanks placed in Changchun
3 Infantrys placed in Davao
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83
Anzac : -0.17
Chinese : 0.17
Russians : -0.00
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
2 Adv.Fighters and 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
1 Bomber moved from Manchester to 21 Sea Zone
1 Fighter moved from Northeast USA to Azores
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
British take Rhodes from Italians
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
Purchase Units - British
British buy 1 Bunker, 1 Cruiser, 1 Destroyer, 10 Infantrys, 4 Submarines, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 21 Sea Zone
British attack with 2 Adv.Fighters, 1 Bomber and 1 Destroyer
Germans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Adv.Fighters, 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 21 Sea Zone
British win with 2 Adv.Fighters, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 15
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in Koryakia
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Koryakia, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Koryakia, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Koryakia
British win, taking Koryakia from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Fighter moved from French Equatorial Africa to Cairo
2 Artillerys and 5 Infantrys moved from Lower Egypt to Cairo
1 Artillery and 6 Infantrys moved from New Valley to Lower Egypt
1 AAGun moved from Nubia to Kordofan
2 Mot.Infs moved from Kenya to Kordofan
1 Infantry moved from Iraq to Syria
2 Artillerys and 2 Infantrys moved from W.Iran to Iraq
1 Artillery, 3 Infantrys and 1 Tank moved from Calcutta to Assam
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Punjab to Assam
1 Artillery and 1 Infantry moved from Hyderabad to Bihar
2 Infantrys moved from Hyderabad to Madras
2 Adv.Fighters moved from 21 Sea Zone to 20 Sea Zone
1 Bomber moved from 21 Sea Zone to Manchester
Place Units - British
1 Cruiser, 1 Destroyer and 2 T.Boats placed in 20 Sea Zone
1 Bunker and 2 Tanks placed in Cairo
3 Submarines placed in 56 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
1 Submarine placed in 56 Sea Zone
British undo move 4.
1 T.Boat placed in 60 Sea Zone
4 Infantrys placed in Madras
1 Infantry placed in W.Iran
Turn Complete - British
British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.33
Yamamoto : 0.33
Territory Summary for British :
London : 1 AAGun and 1 Factory
British Guiana : 1 Infantry
Koryakia : 1 Tank
Italian East Africa : 1 flag, 1 AAGun and 1 Infantry
Syria : 1 Infantry
New Valley : 2 Infantrys
Rhodes : 1 flag, 1 Infantry
Assam : 2 Artillerys, 6 Infantrys and 2 Tanks
Vancouver : 1 AAGun and 1 Factory
Darfur : 1 Infantry
Kordofan : 1 AAGun and 2 Mot.Infs
Bombay : 1 AAGun and 1 Factory
Yukon : 1 Infantry
Dover : 1 Infantry
Wales : 1 AAGun, 1 Factory and 3 Infantrys
Fiji : 1 Artillery and 1 Infantry
Iraq : 2 Artillerys and 2 Infantrys
Manchester : 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys
Madras : 1 AAGun, 1 Elite, 1 Factory and 7 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 AAGun, 1 Factory and 5 Infantrys
Malta : 3 Bunkers
Bihar : 1 Artillery and 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory, 2 Fighters, 15 Infantrys and 4 Tanks
Lower Egypt : 1 Artillery and 6 Infantrys
Gibraltar : 1 Bunker and 2 Infantrys
Alaska : 1 Infantry
Cape Town : 1 Factory
Dublin : 1 flag
E.Iran : 1 flag
Iceland : 1 flag
Azores : 1 Fighter
W.Iran : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
Belgium : 1 flag, 1 Infantry
Greenland : 1 flag
21 Sea Zone : 1 Destroyer
20 Sea Zone : 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 3 Destroyers, 2 T.Boats and 1 Transport
56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters, 6 Submarines and 3 Transports
55 Sea Zone : 1 T.Boat
60 Sea Zone : 1 T.Boat
72 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 95 / 108
Russians : 94 / 101
Italians : 60 / 61
French : 24 / 24
Yamamoto : 60 / 61
Chinese : 27 / 32
Hisaichi : 80 / 80
British : 101 / 101
Anzac : 36 / 36
Dutch : 11 / 15
Finns : 14 / 16
Romanians : 17 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Adv.Fighter moved from Broome to 113 Sea Zone
2 Adv.Fighters moved from 114 Sea Zone to 113 Sea Zone
1 Destroyer and 1 T.Boat moved from 114 Sea Zone to 113 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 113 Sea Zone
Anzac attack with 3 Adv.Fighters, 1 Destroyer and 1 T.Boat
Thai defend with 1 Submarine
Thai roll dice for 1 Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 Adv.Fighters, 1 Destroyer and 1 T.Boat in 113 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
1 Submarine owned by the Thai lost in 113 Sea Zone
Anzac win with 3 Adv.Fighters, 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for Thai: 1 Submarine
Non Combat Move - Anzac
1 Adv.Fighter moved from 113 Sea Zone to Broome
1 Submarine moved from 114 Sea Zone to 112 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Artillery, 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 2 Infantrys moved from 113 Sea Zone to Timor
1 T.Boat moved from 120 Sea Zone to 122 Sea Zone
Place Units - Anzac
1 T.Boat placed in 67 Sea Zone
1 Adv.Fighter placed in Broome
1 Cruiser and 1 Destroyer placed in 113 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.83
Thai : -0.33
Territory Summary for Anzac :
Western Australia : 1 Infantry
West Papua : 1 Artillery and 5 Infantrys
Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Factory and 1 Infantry
Broome : 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 10 Infantrys and 1 Tank
Queensland : 1 Infantry
Northern Territory : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys
Timor : 1 Artillery and 2 Infantrys
112 Sea Zone : 1 Submarine
122 Sea Zone : 1 T.Boat
113 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 T.Boat and 1 Transport
67 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 95 / 108
Russians : 94 / 101
Italians : 60 / 61
French : 24 / 24
Yamamoto : 60 / 61
Chinese : 27 / 32
Hisaichi : 80 / 80
British : 101 / 101
Anzac : 36 / 36
Dutch : 11 / 15
Finns : 14 / 16
Romanians : 17 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bolivia
1 Tank moved from Suriname to Bolivia
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 2 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry and 2 Tanks in Bolivia, round 2 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bolivia
1 Tank retreated to Amazon
Neutral win with 2 Infantrys remaining. Battle score for attacker is -5
Casualties for Dutch: 1 Infantry and 1 Tank
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
2 Elites moved from Suriname to Amazon
Place Units - Dutch
2 ArmoredCars and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Dutch : -1.33
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank
Timor : 1 Bunker and 1 Infantry
Suriname : 2 ArmoredCars, 1 Factory and 1 Mech.Inf
Celebes : 1 Infantry
Tanimbar : 1 Infantry
Amazon : 1 flag, 2 Elites and 1 Tank
Production/PUs Summary :
Germans : 95 / 108
Russians : 94 / 101
Italians : 60 / 61
French : 24 / 24
Yamamoto : 60 / 61
Chinese : 27 / 32
Hisaichi : 80 / 80
British : 101 / 101
Anzac : 36 / 36
Dutch : 11 / 13
Finns : 14 / 16
Romanians : 17 / 20
Thai : 22 / 22
Americans : 110 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Infantry moved from N.Karelia to Vyborg
1 Fighter moved from Oulu to Vyborg
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
4 Infantrys moved from Tampere to Oulu
1 Artillery and 3 Infantrys moved from Helsinki to Tampere
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Fighter owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4
Casualties for Finns: 1 Fighter and 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Lapland to N.Karelia
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Elite, 1 Fighter and 3 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Odessa to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry and 1 Tank
Romanians roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Kiev, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 0.83
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Destroyer moved from 110 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from East And South Borneo to 111 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
Thai take Hollandia from Dutch
1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from British Borneo to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Thai take Palawan from Americans
1 Tank moved from N.Thailand to Szechwan
1 Elite and 8 Infantrys moved from S.Thailand to Burma
Thai take Burma from British
2 ArmoredCars and 1 Tank moved from Bangkok to Burma
1 Elite and 2 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Celebes
Thai attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Thai win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 60 Sea Zone
Thai attack with 1 Destroyer
British defend with 1 T.Boat
Thai roll dice for 1 Destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 T.Boat in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer in 60 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 T.Boat in 60 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer in 60 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 T.Boat in 60 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer in 60 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 T.Boat in 60 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 60 Sea Zone
Thai win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Szechwan
Thai attack with 1 Tank
Chinese defend with 1 Infantry
Thai roll dice for 1 Tank in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Thai lost in Szechwan
Chinese win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Thai: 1 Tank
Non Combat Move - Thai
Place Units - Thai
2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
British : -0.67
Chinese : 0.33
Thai : 0.00
Dutch : -0.33