@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWAW captain walker (allies) vs dawgoneit (axis)
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Kwangsi to N.French Indochina Hisaichi take N.French Indochina from French 1 Tank moved from N.French Indochina to Yunnan 1 ArmoredCar moved from Hong Kong to Hunan 2 Infantrys moved from Anhwei to Hunan 1 Artillery moved from Shantung to Shansi 1 Infantry moved from Chahar to Shansi 1 Tank moved from Anhwei to Hupeh 1 Artillery moved from Khabarovsk to Heilungchiang 2 Transports moved from 110 Sea Zone to 107 Sea Zone 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Bomber moved from Bangkok to Mindanao 2 Infantrys moved from Davao to Mindanao 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Soembawa 1 Carrier moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from 67 Sea Zone to Soembawa 1 Destroyer moved from 67 Sea Zone to 111 Sea Zone 1 ArmoredCar and 1 Marine moved from Davao to 107 Sea Zone 1 ArmoredCar and 1 Marine moved from 107 Sea Zone to Jilolo 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 4 Infantrys and 1 Marine moved from Hong Kong to 92 Sea Zone 4 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Kirin to Khabarovsk 2 Artillerys, 1 Infantry and 1 Marine moved from Kirin to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 9 Elites, 1 Factory, 8 Infantrys, 2 Marines and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Heilungchiang Hisaichi attack with 3 Artillerys, 1 Infantry and 1 Marine Russians defend with 1 Infantry Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Heilungchiang, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 3 Artillerys and 1 Marine in Heilungchiang, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 2 Artillerys and 1 Marine in Heilungchiang, round 4 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Marine remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Artillerys and 1 Infantry Casualties for Russians: 1 Infantry Battle in Jilolo Hisaichi attack with 1 ArmoredCar and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Jilolo, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Dutch: 1 Infantry Battle in Hunan Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 4 : 2/2 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Mindanao Hisaichi attack with 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Mindanao, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Tank moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 1 Bomber moved from Mindanao to Davao 7 Infantrys moved from Changchun to Kirin 2 Tanks moved from Khabarovsk to Hulunbuir Place Units - Hisaichi 1 Factory placed in Hulunbuir 3 Elites and 1 Marine placed in Davao 3 Elites and 1 Marine placed in Banjarmasin 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong 2 Elites and 1 Tank placed in Peking 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Hisaichi : -1.67 Americans : -0.33 Chinese : -1.50 Russians : 2.00 Dutch : 0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Tank moved from Iceland to 9 Sea Zone 1 Destroyer, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Dublin 2 Infantrys and 1 Tank moved from Northern Ireland to Dublin 1 Infantry moved from Manchester to 18 Sea Zone 1 Cruiser and 1 Infantry moved from 18 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from Wales to 21 Sea Zone 1 Bomber moved from Manchester to 30 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 2 Infantrys moved from 20 Sea Zone to Belgium 1 Tank moved from Normandy to Belgium 2 Fighters moved from Cairo to 51 Sea Zone 1 Submarine and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from New Valley to Darfur British take Darfur from Italians 2 Artillerys, 3 Infantrys and 1 Tank moved from W.Iran to E.Iran 1 Artillery and 2 Infantrys moved from Baluchistan to E.Iran 1 Infantry moved from Assam to Yunnan 2 Tanks moved from S.Thailand to Yunnan 2 Fighters moved from Lower Egypt to 51 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 14 Infantrys, 2 Mot.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 21 Sea Zone British attack with 1 Adv.Fighter Finns defend with 1 Submarine British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Finns lost in 21 Sea Zone British win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Finns: 1 Submarine Battle in 30 Sea Zone British attack with 1 Bomber Germans defend with 3 Submarines British roll dice for 1 Bomber in 30 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 3 Submarines owned by the Germans Submerged Battle in 51 Sea Zone British attack with 4 Fighters, 1 Submarine and 1 T.Boat Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British winBritish win with 1 Bomber remaining with 4 Fighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Yunnan British attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Tank British roll dice for 1 Infantry and 2 Tanks in Yunnan, round 2 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British win, taking Yunnan from Hisaichi with 2 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Dublin British attack with 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 3 Infantrys and 2 Tanks in Dublin, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin British roll dice for 2 Infantrys and 2 Tanks in Dublin, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Belgium British attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Belgium British loses 0 PUs for violating Belgiums neutrality. British win, taking Belgium from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in E.Iran British attack with 3 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in E.Iran, round 2 : 2/9 hits, 2.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.Iran, round 3 : 5/8 hits, 2.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - British 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from Kordofan to Darfur 1 Artillery moved from Nubia to New Valley 1 Infantry moved from Equatoria to Darfur 3 Infantrys moved from French Equatorial Africa to Darfur 1 Infantry moved from Kenya to Equatoria 1 AAGun and 1 Infantry moved from Rhodesia to Kenya 1 Artillery and 5 Infantrys moved from Lower Egypt to New Valley 1 Tank moved from Palestine to New Valley 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 2 Fighters moved from 51 Sea Zone to Lower Egypt 1 Artillery and 4 Infantrys moved from Cairo to Lower Egypt 1 Adv.Fighter moved from 21 Sea Zone to Wales 1 Bomber moved from 30 Sea Zone to Manchester 1 Infantry moved from Dover to 20 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Normandy 1 Infantry moved from Bihar to Assam 1 Artillery and 3 Infantrys moved from Madras to Hyderabad 1 Infantry moved from S.Thailand to Burma 1 Artillery moved from S.Thailand to Malaya 1 Infantry moved from Malaya to S.Thailand 1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Tank moved from British Columbia to Alaska 1 Infantry moved from British Columbia to Yukon Place Units - British 1 Carrier, 1 Submarine and 1 T.Boat placed in 56 Sea Zone 2 Infantrys and 1 Tank placed in Cairo 2 Mot.Infs placed in Cape Town 1 Submarine placed in 58 Sea Zone 1 Adv.Fighter and 1 Infantry placed in W.Iran 1 Artillery and 4 Infantrys placed in Madras 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Elite and 3 Infantrys placed in Wales 1 Infantry placed in Manchester Turning on Edit Mode EDIT: Removing units owned by British from 20 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 18 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Neutral : -1.00 British : 3.83 Italians : -0.33 Hisaichi : 0.50Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag Normandy : 5 Infantrys Picardy : 2 Infantrys E.Morocco : 1 Fighter Yunnan : 2 Tanks New Valley : 2 Artillerys, 5 Infantrys and 1 Tank Assam : 1 Infantry Vancouver : 1 AAGun and 1 Factory Equatoria : 1 Infantry Burma : 1 Infantry Darfur : 1 Artillery and 8 Infantrys Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 1 Infantry Hyderabad : 1 Artillery and 3 Infantrys Wales : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Factory and 5 Infantrys Mersa Matruh : 1 Infantry Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys Kenya : 1 AAGun and 1 Infantry Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Lower Egypt : 1 AAGun, 1 Artillery, 2 Fighters and 4 Infantrys Gibraltar : 1 Bunker and 2 Infantrys East And South Borneo : 1 Artillery and 1 Infantry S.Thailand : 1 Infantry Malaya : 1 AAGun, 3 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank Alaska : 2 Infantrys and 1 Tank Northeast USA : 1 Fighter Cape Town : 1 Factory and 2 Mot.Infs Dublin : 1 flag, 1 Infantry and 2 Tanks Crete : 1 flag E.Iran : 1 flag, 3 Artillerys, 3 Infantrys and 1 Tank Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 1 Infantry Belgium : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Greenland : 1 flag 18 Sea Zone : 2 Destroyers and 1 Transport 20 Sea Zone : 1 Battleship, 1 Cruiser, 1 Submarine, 1 T.Boat and 2 Transports 56 Sea Zone : 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports 51 Sea Zone : 1 Submarine and 1 T.Boat 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 82 / 132 Russians : 104 / 108 Italians : 58 / 60 French : 34 / 36 Yamamoto : 62 / 63 Chinese : 28 / 33 Hisaichi : 70 / 72 British : 109 / 109 Anzac : 36 / 36 Dutch : 21 / 23 Finns : 12 / 14 Romanians : 17 / 21 Thai : 9 / 9 Americans : 96 / 99 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Cruiser moved from 120 Sea Zone to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 120 Sea Zone 1 Infantry moved from 120 Sea Zone to Queensland Place Units - Anzac 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Destroyer and 1 Transport placed in 120 Sea Zone 2 Infantrys placed in Port Moresby 2 Infantrys placed in Townsville Anzac undo move 4. Anzac undo move 3. 2 Infantrys placed in Canberra 1 Infantry placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Territory Summary for Anzac :
Western Australia : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank South New Zealand : 1 Infantry Wellington : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Broome : 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory, 8 Infantrys and 1 Tank Queensland : 1 Infantry Northern Territory : 1 Infantry New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Guadalcanal : 1 Infantry New Ireland : 1 Artillery Java : 1 Infantry 120 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine, 1 T.Boat and 1 TransportProduction/PUs Summary :
Germans : 82 / 132 Russians : 104 / 108 Italians : 58 / 60 French : 34 / 36 Yamamoto : 62 / 63 Chinese : 28 / 33 Hisaichi : 70 / 72 British : 109 / 109 Anzac : 36 / 36 Dutch : 21 / 23 Finns : 12 / 14 Romanians : 17 / 21 Thai : 9 / 9 Americans : 96 / 99 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 8 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 29 PUsCombat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 2 Infantrys and 1 Tank Timor : 1 Infantry Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Lombok : 1 Infantry Suriname : 1 Factory Celebes : 1 Infantry Tanimbar : 1 Infantry Amazon : 1 flag, 1 Infantry and 1 TankProduction/PUs Summary :
Germans : 82 / 132 Russians : 104 / 108 Italians : 58 / 60 French : 34 / 36 Yamamoto : 62 / 63 Chinese : 28 / 33 Hisaichi : 70 / 72 British : 109 / 109 Anzac : 36 / 36 Dutch : 21 / 29 Finns : 12 / 14 Romanians : 17 / 21 Thai : 9 / 9 Americans : 96 / 99 -
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 2 Infantrys moved from Lapland to Murmansk 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Oulu to N.Karelia 1 Tank moved from Lapland to Murmansk 1 Infantry moved from Oulu to Lapland 1 Infantry moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 3 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Murmansk Finns attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Infantrys and 1 Tank in Murmansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Murmansk Finns win, taking Murmansk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns : 1.33 Russians : 1.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Artillery moved from Vinnytsia to Donetsk 1 Artillery moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys and 1 Fighter Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys and 1 Fighter in Donetsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk retreated to Donetsk Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Romanians: 2 Artillerys Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Odessa 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys placed in Bucharest 1 Factory placed in Vinnytsia Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians : -0.67 Russians : 0.67 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from Chinese 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 1 Artillery, 1 Fighter and 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand Thai roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 5 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Battle in Java Thai attack with 1 Artillery and 1 Infantry Anzac defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Thai win, taking Java from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
French : -0.33 Thai : -2.67 Dutch : -1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 2 Bombers moved from Greenland to 30 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from Peru to N.Chile 1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone 2 Artillerys and 2 Infantrys moved from 119 Sea Zone to N.Chile 2 Tanks moved from Venezuela to Bahia 1 Artillery and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 Fighter moved from South Atlantic USA to Bahia 1 Artillery, 3 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone 1 Artillery and 3 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 1 Battleship and 1 Submarine moved from 96 Sea Zone to 103 Sea Zone 2 Fighters moved from 96 Sea Zone to 95 Sea Zone 2 Carriers and 2 Destroyers moved from 96 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Cruiser and 1 Infantry moved from 98 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Destroyer, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Nauru 1 Fighter moved from 96 Sea Zone to Nauru 1 Fighter moved from 96 Sea Zone to Eniwetok Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 3 Destroyers, 7 Infantrys, 2 Marines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 103 Sea Zone Americans attack with 1 Battleship, 2 Carriers, 2 Destroyers, 1 Submarine and 1 Transport Yamamoto defend with 1 Transport Americans roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 103 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Transport in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 103 Sea Zone Americans win with 1 Battleship, 2 Carriers, 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 30 Sea Zone Americans attack with 2 Bombers Germans defend with 3 Submarines Americans roll dice for 2 Bombers in 30 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 30 Sea Zone 2 Submarines owned by the Germans Submerged Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 95 Sea Zone Americans attack with 2 Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 Fighters in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Bahia Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Bahia, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Bahia, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Nauru Americans attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Tank Americans roll dice for 1 Cruiser in Nauru, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Nauru, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Nauru Americans win, taking Nauru from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in N.Chile Americans attack with 3 Artillerys, 4 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in N.Chile, round 2 : 1/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in N.Chile Americans roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in N.Chile, round 3 : 1/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in N.Chile Americans roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in N.Chile, round 4 : 4/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Americans: 1 Infantry Battle in Eniwetok Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Eniwetok, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Eniwetok to 103 Sea Zone 2 Fighters moved from 95 Sea Zone to 103 Sea Zone 1 Fighter moved from Nauru to 103 Sea Zone 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 71 Sea Zone 2 Tanks moved from Central America to Peru 1 Infantry moved from Venezuela to Colombia 2 Infantrys moved from Venezuela to Amazon 1 Infantry moved from Central America to Colombia 1 Marine moved from Washington to 13 Sea Zone 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 13 Sea Zone to 8 Sea Zone 4 Infantrys and 1 Marine moved from 8 Sea Zone to Greenland 2 Bombers moved from 30 Sea Zone to Gibraltar 1 Fighter moved from Bahia to Amazon 1 Infantry moved from Northeast USA to South Atlantic USA Place Units - Americans 1 B.Transport and 1 Destroyer placed in 13 Sea Zone 2 Infantrys and 1 Marine placed in Washington 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Bomber placed in Pearl Harbor 1 B.Transport, 1 Destroyer and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter, 3 Infantrys and 1 Marine placed in San Francisco 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Neutral : 0.00 Yamamoto : 0.00 Americans : -1.33Territory Summary for Americans :
Kwajalein : 1 flag Eniwetok : 1 flag, 1 Artillery Jaluit : 1 flag, 1 Infantry Nauru : 2 Infantrys Gibraltar : 2 Bombers New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 1 Marine Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys South Central USA : 1 AAGun and 1 Factory Wake : 1 Artillery and 1 Infantry Colombia : 2 Infantrys Midway : 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys Bahia : 1 flag, 1 Artillery and 2 Tanks W.Mexico : 1 flag Peru : 1 flag, 2 Tanks Central America : 1 flag Amazon : 1 Fighter and 2 Infantrys E.Mexico : 1 flag N.Chile : 1 flag, 3 Artillerys, 3 Infantrys and 2 Tanks Greenland : 4 Infantrys and 1 Marine Venezuela : 1 flag 13 Sea Zone : 1 B.Transport and 1 Destroyer 32 Sea Zone : 2 Transports 91 Sea Zone : 1 Destroyer and 2 Submarines 119 Sea Zone : 2 Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Transport 103 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 1 Submarine and 1 Transport 104 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 8 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser and 1 DestroyerProduction/PUs Summary :
Germans : 82 / 132 Russians : 100 / 108 Italians : 58 / 60 French : 32 / 36 Yamamoto : 59 / 63 Chinese : 26 / 33 Hisaichi : 70 / 72 British : 110 / 109 Anzac : 36 / 36 Dutch : 15 / 29 Finns : 16 / 16 Romanians : 17 / 17 Thai : 19 / 19 Americans : 102 / 102 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Bomber, 3 Fighters and 1 Stuka moved from Burgundy to 20 Sea Zone 4 Infantrys moved from Rhine to Belgium 3 Mech.Infs moved from Paris to Lorraine 3 Mech.Infs moved from Lorraine to Belgium 1 Infantry moved from Burgundy to Picardy 1 Mech.Inf and 1 Tank moved from Paris to Picardy 2 Tanks moved from Paris to Orleanais 1 Mech.Inf moved from Paris to Languedoc 1 Mech.Inf moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Tank moved from Paris to Orleanais 8 Tanks moved from Paris to Normandy 2 Infantrys moved from Bavaria to Lorraine 2 Submarines moved from 30 Sea Zone to 18 Sea Zone 1 Infantry moved from Tobruk to Kufra 3 Tanks moved from Tobruk to Kufra 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 2 Infantrys moved from Brest to Kiev 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Brest to Kiev 2 ArmoredCars moved from Warsaw to Minsk 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Lapland to Murmansk 1 Artillery, 1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from East Prussia to Latvia 1 Infantry moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 5 Infantrys moved from Bohemia to Krakow 11 Infantrys moved from Berlin to Brandenburg 1 Artillery moved from Bavaria to Lorraine 2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 21 Infantrys, 2 Stukas and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Artillery and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Kiev Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Kiev, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 4 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Normandy Germans attack with 8 Tanks British defend with 5 Infantrys; French defend with 1 AAGun, 1 Factory and 2 Infantrys Germans roll dice for 8 Tanks in Normandy, round 2 : 5/8 hits, 4.00 expected hits French roll dice for 7 Infantrys in Normandy, round 2 : 3/7 hits, 2.33 expected hits 2 Infantrys owned by the French, 3 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Normandy Germans roll dice for 5 Tanks in Normandy, round 3 : 3/5 hits, 2.50 expected hits French roll dice for 2 Infantrys in Normandy, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Normandy Germans win, taking Normandy from French with 5 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 3 Tanks Casualties for British: 5 Infantrys Casualties for French: 2 Infantrys Battle in Orleanais Germans attack with 3 Tanks French defend with 1 Infantry Germans roll dice for 3 Tanks in Orleanais, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 18 Sea Zone Germans attack with 2 Submarines British defend with 2 Destroyers and 1 Transport; French defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 Destroyers and 2 Transports in 18 Sea Zone, round 2 : 2/5 hits, 1.33 expected hits 2 Submarines owned by the Germans lost in 18 Sea Zone British win with 3 Destroyers and 2 Transports remaining. Battle score for attacker is -14 Casualties for Germans: 2 Submarines Battle in 20 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 1 Stuka British defend with 1 Battleship, 1 Cruiser, 1 Submarine, 1 T.Boat and 2 Transports Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 20 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports in 20 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Fighter owned by the Germans and 1 T.Boat owned by the British lost in 20 Sea Zone Germans roll dice for 1 Bomber, 2 Fighters and 1 Stuka in 20 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 Battleship, 1 Cruiser and 2 Transports in 20 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits 2 Fighters owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone Germans roll dice for 1 Bomber and 1 Stuka in 20 Sea Zone, round 4 : 2/2 hits, 1.17 expected hitsCombat Hit Differential Summary :
Germans : 1.67 British : 0.50 French : -0.33 Russians : 0.67 -
@dawgoneit i took a couple off. but i need your ool for my last 2 hits in sz20
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@dawgoneit transports, cruiser, bb…
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Bomber, 3 Fighters and 1 Stuka moved from Burgundy to 20 Sea Zone 4 Infantrys moved from Rhine to Belgium 3 Mech.Infs moved from Paris to Lorraine 3 Mech.Infs moved from Lorraine to Belgium 1 Infantry moved from Burgundy to Picardy 1 Mech.Inf and 1 Tank moved from Paris to Picardy 2 Tanks moved from Paris to Orleanais 1 Mech.Inf moved from Paris to Languedoc 1 Mech.Inf moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Tank moved from Paris to Orleanais 8 Tanks moved from Paris to Normandy 2 Infantrys moved from Bavaria to Lorraine 2 Submarines moved from 30 Sea Zone to 18 Sea Zone 1 Infantry moved from Tobruk to Kufra 3 Tanks moved from Tobruk to Kufra 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 2 Infantrys moved from Brest to Kiev 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Brest to Kiev 2 ArmoredCars moved from Warsaw to Minsk 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Lapland to Murmansk 1 Artillery, 1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from East Prussia to Latvia 1 Infantry moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 5 Infantrys moved from Bohemia to Krakow 11 Infantrys moved from Berlin to Brandenburg 1 Artillery moved from Bavaria to Lorraine 2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 21 Infantrys, 2 Stukas and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Artillery and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Kiev Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Kiev, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 4 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Normandy Germans attack with 8 Tanks British defend with 5 Infantrys; French defend with 1 AAGun, 1 Factory and 2 Infantrys Germans roll dice for 8 Tanks in Normandy, round 2 : 5/8 hits, 4.00 expected hits French roll dice for 7 Infantrys in Normandy, round 2 : 3/7 hits, 2.33 expected hits 2 Infantrys owned by the French, 3 Infantrys owned by the British and 3 Tanks owned by the Germans lost in Normandy Germans roll dice for 5 Tanks in Normandy, round 3 : 3/5 hits, 2.50 expected hits French roll dice for 2 Infantrys in Normandy, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Normandy Germans win, taking Normandy from French with 5 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 3 Tanks Casualties for British: 5 Infantrys Casualties for French: 2 Infantrys Battle in Orleanais Germans attack with 3 Tanks French defend with 1 Infantry Germans roll dice for 3 Tanks in Orleanais, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 18 Sea Zone Germans attack with 2 Submarines British defend with 2 Destroyers and 1 Transport; French defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 Destroyers and 2 Transports in 18 Sea Zone, round 2 : 2/5 hits, 1.33 expected hits 2 Submarines owned by the Germans lost in 18 Sea Zone British win with 3 Destroyers and 2 Transports remaining. Battle score for attacker is -14 Casualties for Germans: 2 Submarines Battle in 20 Sea Zone Germans attack with 1 Bomber, 3 Fighters and 1 Stuka British defend with 1 Battleship, 1 Cruiser, 1 Submarine, 1 T.Boat and 2 Transports Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 20 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports in 20 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Fighter owned by the Germans and 1 T.Boat owned by the British lost in 20 Sea Zone Germans roll dice for 1 Bomber, 2 Fighters and 1 Stuka in 20 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 Battleship, 1 Cruiser and 2 Transports in 20 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits 2 Fighters owned by the Germans and 1 Submarine owned by the British lost in 20 Sea Zone Germans roll dice for 1 Bomber and 1 Stuka in 20 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 Battleship, 1 Cruiser and 2 Transports in 20 Sea Zone, round 4 : 2/4 hits, 1.50 expected hits 2 Transports owned by the British, 1 Stuka owned by the Germans and 1 Bomber owned by the Germans lost in 20 Sea Zone British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -21 Casualties for Germans: 1 Bomber, 3 Fighters and 1 Stuka Casualties for British: 1 Submarine, 1 T.Boat and 2 Transports Battle in Donetsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 2 ArmoredCars Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars in Minsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 4 Infantrys and 3 Mech.Infs British defend with 1 Artillery, 2 Infantrys and 1 Tank Germans roll dice for 4 Infantrys and 3 Mech.Infs in Belgium, round 2 : 4/7 hits, 2.17 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 2 : 1/4 hits, 1.50 expected hits 1 Tank owned by the British, 1 Infantry owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Belgium Germans win, taking Belgium from British with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 11 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Battle in Latvia Germans attack with 1 Artillery, 1 Elite and 7 Infantrys Russians defend with 2 Artillerys and 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Latvia, round 2 : 3/9 hits, 2.00 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Artillerys and 2 Infantrys Battle in Picardy Germans attack with 1 Infantry, 1 Mech.Inf and 1 Tank British defend with 2 Infantrys Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Picardy, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Picardy Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Picardy, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Non Combat Move - Germans 3 Destroyers moved from 23 Sea Zone to 22 Sea Zone 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 2 Tanks moved from Warsaw to Vinnytsia 6 Tanks moved from Brest to Vinnytsia 3 Infantrys moved from Danzig to East Prussia Place Units - Germans 2 ArmoredCars and 2 Tanks placed in Warsaw 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 2 Stukas placed in Paris 2 Artillerys and 4 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 4 Infantrys placed in Berlin Turn Complete - Germans Germans collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : 7.00 British : 0.50 French : -1.33 Russians : 2.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Artillery and 1 Infantry moved from Chita to Heilungchiang 1 Infantry moved from Ayan to Heilungchiang 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 1 Artillery and 5 Infantrys moved from Rostov to Donetsk 1 Tank moved from Georgia to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Elite moved from 53 Sea Zone to Odessa 1 Artillery and 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Artillery moved from S.Karelia to 6 Sea Zone 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland 2 Fighters moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to Vyborg Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 31 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Odessa Russians attack with 1 Artillery and 1 Elite Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 0/2 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Odessa, round 3 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery Battle in Donetsk Russians attack with 1 Artillery, 5 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Donetsk, round 2 : 0/7 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Donetsk, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Vyborg, round 3 : 0/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Vyborg, round 4 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Lapland Russians attack with 1 Artillery and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 3/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Heilungchiang Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Marine Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Marine in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Heilungchiang, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Marine in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Heilungchiang, round 4 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Marine in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Heilungchiang, round 5 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Marine in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Marine Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita 1 Tank moved from Ayan to Chita 2 Infantrys moved from Zhigansk to Yakutsk 1 Artillery and 2 Infantrys moved from S.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Mot.Inf moved from Evenkia to Chita 1 AAGun and 7 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 2 Fighters moved from Vyborg to Leningrad 1 Infantry and 1 Tank moved from S.Karelia to Leningrad 1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia 2 Mot.Infs moved from Arkhangelsk to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 1 Artillery and 4 Infantrys moved from Tula to Kursk 1 Bomber moved from Kiev to Kursk 1 Artillery moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 1 Tank moved from Moscow to Kursk 3 Infantrys moved from Stalingrad to Rostov 2 Artillerys and 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Kirov to Arkhangelsk 1 Adv.Fighter moved from Sverdlovsk to S.Karelia 1 Infantry moved from Leningrad to Novgorod 2 Mot.Infs moved from Sverdlovsk to Arkhangelsk 1 Artillery moved from Moscow to Tula 2 Infantrys moved from Moscow to Yaroslavl 6 Infantrys moved from Moscow to Tula Place Units - Russians 1 Bunker placed in Chita 1 Artillery and 5 Infantrys placed in Sibirsky 1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 4 Infantrys and 1 Tank placed in Stalingrad 9 Infantrys and 1 Tank placed in Moscow 2 Infantrys placed in Tashkent 3 Infantrys and 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Romanians : -0.67 Germans : 2.83 Hisaichi : 0.00 Finns : 0.33 Russians : -5.67Territory Summary for Russians :
Okhotsk : 1 Infantry Evenkia : 5 Infantrys Novosibirsk : 2 Infantrys Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 2 Mot.Infs Donetsk : 1 Artillery, 1 Infantry and 1 Tank Olyokminsk : 1 AAGun, 7 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Fighter, 7 Infantrys, 1 Mot.Inf and 3 Tanks Kiev : 1 Infantry Krasnoyarsk : 1 Infantry Stalingrad : 1 Factory, 4 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Factory, 9 Infantrys and 1 Tank Kursk : 1 AAGun, 1 Artillery, 1 Bomber, 6 Infantrys and 10 Tanks Ayan : 1 Bunker and 1 Infantry Yakutsk : 2 Infantrys Kamchatka : 1 Bunker and 1 Infantry Leningrad : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys, 2 Mot.Infs and 4 Tanks Odessa : 1 Artillery and 1 Elite Tashkent : 1 AAGun, 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 3 Infantrys and 2 Mot.Infs Estonia : 1 Infantry Tula : 1 Artillery and 6 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory and 5 Infantrys Georgia : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Chimkent : 2 Infantrys Rostov : 3 Artillerys and 6 Infantrys Yaroslavl : 2 Infantrys S.Karelia : 1 Adv.Fighter, 1 Artillery and 3 Infantrys Novgorod : 1 Infantry Minsk : 1 Artillery and 1 Infantry Heilungchiang : 1 flag, 1 Artillery Lapland : 1 flag, 1 Artillery and 2 Infantrys Vyborg : 1 flag, 1 Artillery and 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport 6 Sea Zone : 1 Destroyer, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 97 / 103 Russians : 105 / 105 Italians : 58 / 60 French : 23 / 36 Yamamoto : 59 / 63 Chinese : 26 / 33 Hisaichi : 67 / 72 British : 107 / 109 Anzac : 36 / 36 Dutch : 15 / 29 Finns : 12 / 16 Romanians : 16 / 17 Thai : 19 / 19 Americans : 102 / 102 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 3 Artillerys, 9 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh 4 Artillerys moved from Greece to 48 Sea Zone 1 Tank moved from Greece to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Infantry moved from Greece to 48 Sea Zone 4 Artillerys, 3 Infantrys, 1 Tank and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Artillerys, 4 Fighters, 3 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 Infantry moved from Tunis to N.Tunisia 1 Infantry moved from Tunis to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to S.Tunisia 3 Infantrys moved from Hun to Kufra 3 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Cruiser, 1 Destroyer, 13 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Submarine and 5 Transports British defend with 1 Submarine and 1 T.Boat Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers and 5 Transports in 51 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the British lost in 51 Sea Zone Italians win with 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 1 Submarine and 5 Transports remaining. Battle score for attacker is 13 Casualties for British: 1 Submarine and 1 T.Boat Battle in Mersa Matruh Italians attack with 7 Artillerys, 4 Fighters, 13 Infantrys and 2 Tanks British defend with 1 Infantry Italians roll dice for 7 Artillerys, 4 Fighters, 13 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 6/26 hits, 8.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 7 Artillerys, 4 Fighters, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 4 Fighters moved from Mersa Matruh to 51 Sea Zone Place Units - Italians 1 Cruiser, 1 Destroyer and 2 Submarines placed in 51 Sea Zone 3 Infantrys placed in Hun 4 Infantrys placed in Tunis 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians : -2.50 British : -0.83 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker, 1 Elite, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from Kordofan to Equatoria 1 Infantry moved from French Sudan to French Equatorial Africa 1 Destroyer and 1 Transport moved from 18 Sea Zone to 20 Sea Zone Place Units - French 1 Adv.Fighter and 1 Tank placed in Syria 1 Bunker placed in Syria 1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Infantry Keewatin : 1 Infantry Syria : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank French Equatorial Africa : 2 Infantrys E.Morocco : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 8 Infantrys and 3 Tanks S.Algeria : 1 Infantry French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Wales : 1 Artillery and 1 Infantry 20 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 97 / 103 Russians : 105 / 105 Italians : 59 / 59 French : 23 / 23 Yamamoto : 59 / 63 Chinese : 26 / 33 Hisaichi : 67 / 72 British : 106 / 109 Anzac : 36 / 36 Dutch : 15 / 29 Finns : 12 / 16 Romanians : 16 / 17 Thai : 19 / 19 Americans : 102 / 102 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Artillery moved from Panay to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo 2 Bombers moved from Flores to East And South Borneo 1 Fighter moved from 67 Sea Zone to East And South Borneo 1 Battleship moved from 67 Sea Zone to 111 Sea Zone 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone 1 Destroyer moved from 102 Sea Zone to 109 Sea Zone 2 Carriers, 1 Destroyer and 4 Fighters moved from 102 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite and 1 Marine moved from Koryakia to Kolyma Yamamoto take Kolyma from Russians 2 ArmoredCars and 2 Infantrys moved from Koryakia to Kamchatka 1 Destroyer moved from 75 Sea Zone to 85 Sea Zone 1 B.Transport and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Artillery moved from 75 Sea Zone to Kamchatka 1 Infantry moved from 75 Sea Zone to Kamchatka 1 Tank moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 2 ArmoredCars moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 2 Destroyers moved from 85 Sea Zone to 107 Sea Zone 2 ArmoredCars, 1 Infantry, 2 Marines and 1 Tank moved from 84 Sea Zone to Shantung Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry, 1 Marine and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in East And South Borneo Yamamoto attack with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in East And South Borneo, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo Yamamoto win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Kamchatka Yamamoto attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys Russians defend with 1 Bunker and 1 Infantry Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Kamchatka, round 2 : 1/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Kamchatka, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Kamchatka, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Kamchatka Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Kamchatka, round 4 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Kamchatka Yamamoto win, taking Kamchatka from Russians with 2 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from 75 Sea Zone to Koryakia 1 Carrier moved from 67 Sea Zone to 107 Sea Zone 1 Fighter moved from East And South Borneo to 107 Sea Zone 2 Bombers moved from East And South Borneo to Banjarmasin Place Units - Yamamoto 1 Cruiser, 1 Destroyer and 2 S.Submarines placed in 85 Sea Zone 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Yamamoto : -1.00 Russians : -2.17 Dutch : 1.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 1 Infantry and 1 Tank moved from Shensi to Shansi 1 Adv.Fighter and 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Chinese lost in Hupeh Chinese roll dice for 1 Adv.Fighter and 1 Tank in Hupeh, round 3 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits 1 Adv.Fighter owned by the Chinese, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Adv.Fighter and 2 Infantrys Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Shansi Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese lost in Shansi Hisaichi win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 3 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Lanchow to Shensi 3 Tanks moved from Gobi Altai to Shensi 1 Artillery moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Lanchow 2 Elites moved from E.Qinghai to Lanchow 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 2 Artillerys moved from Hsining to E.Qinghai 1 AAGun moved from W.Qinghai to Hsining 2 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Hisaichi : 2.67 Chinese : -1.50Territory Summary for Chinese :
Kweichow : 1 Infantry Suiyuan : 1 Infantry E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 Tank E.Sinkiang : 1 Infantry Urumqi : 1 Factory, 1 Infantry and 3 Tanks Lanchow : 1 Artillery and 2 Elites Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 3 Tanks Ningsia : 1 Artillery, 1 Elite and 1 Infantry Chahar : 1 Infantry Szechwan : 1 Infantry Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys Gobi Altai : 1 flag, 2 TanksProduction/PUs Summary :
Germans : 97 / 103 Russians : 103 / 105 Italians : 59 / 59 French : 23 / 23 Yamamoto : 61 / 61 Chinese : 31 / 31 Hisaichi : 62 / 72 British : 106 / 109 Anzac : 36 / 36 Dutch : 15 / 29 Finns : 12 / 16 Romanians : 16 / 17 Thai : 19 / 19 Americans : 102 / 102 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Submarine moved from 67 Sea Zone to 114 Sea Zone 1 Submarine moved from 67 Sea Zone to 122 Sea Zone 1 Destroyer moved from 67 Sea Zone to 107 Sea Zone 1 Destroyer moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Kirin to Heilungchiang 1 Bomber moved from Davao to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 4 Infantrys moved from Kirin to Liaoning 1 Elite moved from Changchun to 84 Sea Zone 1 Elite and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Elite moved from 75 Sea Zone to Okhotsk 2 Elites, 1 Infantry and 1 Tank moved from Peking to Chahar 1 ArmoredCar and 1 Infantry moved from Hunan to Hupeh 2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone 2 ArmoredCars, 2 Infantrys, 2 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Elite and 1 Marine moved from Banjarmasin to 110 Sea Zone 3 Elites and 1 Marine moved from Davao to 107 Sea Zone 3 Elites, 1 Marine and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 2 ArmoredCars, 4 Elites, 2 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya 1 Fighter moved from Soembawa to Malaya 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Elites moved from Banjarmasin to 110 Sea Zone 2 Elites moved from 110 Sea Zone to Malaya 1 Infantry moved from Shanghai to Hunan 6 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 13 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 2 ArmoredCars, 6 Elites, 1 Fighter, 2 Infantrys, 2 Marines and 2 Tanks British defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank AA fire in Malaya : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 2 ArmoredCars, 6 Elites, 1 Fighter, 2 Infantrys, 2 Marines and 2 Tanks in Malaya, round 2 : 4/15 hits, 5.33 expected hits British roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in Malaya, round 2 : 6/14 hits, 5.17 expected hits 2 ArmoredCars owned by the Hisaichi, 2 Elites owned by the Hisaichi, 4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 4 Elites, 1 Fighter, 2 Marines and 2 Tanks in Malaya, round 3 : 4/9 hits, 3.67 expected hits British roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 3 : 3/10 hits, 3.83 expected hits 3 Elites owned by the Hisaichi and 4 Infantrys owned by the British lost in Malaya Hisaichi roll dice for 1 Elite, 1 Fighter, 2 Marines and 2 Tanks in Malaya, round 4 : 3/6 hits, 2.67 expected hits British roll dice for 3 Artillerys, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 2/6 hits, 2.50 expected hits 1 Elite owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 3 Artillerys owned by the British lost in Malaya Hisaichi roll dice for 2 Marines and 2 Tanks in Malaya, round 5 : 4/4 hits, 2.00 expected hits British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 5 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 1 Marine owned by the Hisaichi lost in Malaya Hisaichi win, taking Malaya from British with 1 Marine and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 ArmoredCars, 6 Elites, 1 Fighter, 2 Infantrys and 1 Marine Casualties for British: 3 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank Battle in Hupeh Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 2/2 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Okhotsk Hisaichi attack with 1 Elite Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Okhotsk Russians win with no units remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite Casualties for Russians: 1 Infantry Battle in Heilungchiang Hisaichi attack with 1 Bomber and 3 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Bomber and 3 Infantrys in Heilungchiang, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Hisaichi roll dice for 1 Bomber and 2 Infantrys in Heilungchiang, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in Chahar Hisaichi attack with 2 Elites, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Chahar, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 2 Elites and 1 Tank in Chahar, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Elites and 1 Tank in Chahar, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Elite and 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Heilungchiang to Kirin 1 Carrier moved from 111 Sea Zone to 107 Sea Zone Place Units - Hisaichi 1 Adv.Fighter and 2 Tanks placed in Hulunbuir 1 Elite, 1 Marine and 1 Tank placed in Peking 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong 1 Artillery and 3 Infantrys placed in Banjarmasin 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 British : -1.00 AA fire in Malaya : : -0.17 Chinese : 1.50 Russians : 1.00 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 unit repaired. 1 Artillery moved from Wales to 18 Sea Zone 1 Elite moved from Wales to 18 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery, 2 Destroyers, 1 Elite and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 20 Sea Zone to Picardy 1 Adv.Fighter moved from Wales to Picardy 1 Bomber moved from Manchester to Picardy 1 Infantry and 2 Tanks moved from Dublin to Munster 1 Infantry moved from Burma to N.Thailand 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Yunnan to S.Thailand Purchase Units - British British buy 1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Destroyers, 1 Elite, 3 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Infantry and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Infantry and 2 Tanks in Munster, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits 1 Tank owned by the British, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British roll dice for 1 Tank in Munster, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Munster, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Munster Neutral win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 Infantry and 2 Tanks Casualties for Neutral: 2 Infantrys Battle in S.Thailand British attack with 1 Tank Thai defend with 1 Artillery British roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Artillery owned by the Thai lost in S.Thailand Thai win with no units remaining. Battle score for attacker is -1 Casualties for British: 1 Tank Casualties for Thai: 1 Artillery Battle in N.Thailand British attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Picardy British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry Germans defend with 1 Infantry, 1 Mech.Inf and 1 Tank British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Picardy, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Picardy, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Germans, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Picardy British win, taking Picardy from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 Infantry, 1 Mech.Inf and 1 Tank Non Combat Move - British 1 Adv.Fighter moved from Picardy to Wales 1 Bomber moved from Picardy to Manchester 1 Infantry moved from W.Iran to Iraq 1 Adv.Fighter moved from W.Iran to 56 Sea Zone 1 Fighter moved from Lower Egypt to 56 Sea Zone 1 AAGun moved from Lower Egypt to Nubia 1 Artillery, 1 Fighter and 4 Infantrys moved from Lower Egypt to Cairo 1 Tank moved from New Valley to Cairo 2 Artillerys and 1 Infantry moved from New Valley to Lower Egypt 4 Infantrys moved from New Valley to Lower Egypt 1 Artillery and 8 Infantrys moved from Darfur to New Valley 1 Infantry moved from Equatoria to Darfur 1 AAGun and 1 Infantry moved from Kenya to Italian East Africa 1 Tank moved from E.Iran to Punjab 1 Infantry moved from Assam to Yunnan 1 Artillery and 3 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Delhi to Calcutta 1 Artillery and 3 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from E.Iran to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from E.Iran to W.Iran 1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo 2 Mot.Infs moved from Cape Town to Kenya 1 Fighter moved from E.Morocco to French Equatorial Africa Place Units - British 1 Battleship, 1 Carrier and 1 Destroyer placed in 56 Sea Zone 3 Infantrys placed in Cairo 1 Battleship, 1 Carrier and 1 Destroyer placed in 20 Sea Zone 1 Adv.Fighter placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Wales: 1 Adv.Fighter EDIT: Adding units owned by British to 20 Sea Zone: 1 Adv.Fighter EDIT: Turning off Edit Mode 1 T.Boat placed in 21 Sea Zone 1 Elite placed in Manchester British undo move 6. 1 Elite placed in Madras Turn Complete - British British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -1.17 Neutral : 1.67 British : 0.33 Thai : 1.33Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag, 1 AAGun and 1 Infantry Picardy : 1 Artillery, 1 Elite and 1 Infantry French Equatorial Africa : 1 Fighter Yunnan : 1 Infantry New Valley : 1 Artillery and 8 Infantrys Vancouver : 1 AAGun and 1 Factory Darfur : 1 Infantry Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 1 Infantry Hyderabad : 1 Artillery and 3 Infantrys Wales : 1 AAGun, 1 Factory and 4 Infantrys Calcutta : 1 Artillery, 3 Infantrys and 1 Tank Punjab : 1 Tank Fiji : 1 Artillery and 1 Infantry Iraq : 1 Infantry Manchester : 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys Nubia : 1 AAGun Kenya : 2 Mot.Infs Madras : 1 AAGun, 1 Elite, 1 Factory and 1 Infantry Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun and 1 Factory Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Tarawa : 1 Infantry Cairo : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 11 Infantrys and 2 Tanks Lower Egypt : 2 Artillerys and 5 Infantrys Gibraltar : 1 Bunker and 2 Infantrys N.Thailand : 1 flag, 1 Tank Alaska : 2 Infantrys and 1 Tank Northeast USA : 1 Fighter Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag E.Iran : 1 flag Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Greenland : 1 flag 21 Sea Zone : 1 T.Boat 20 Sea Zone : 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Cruiser, 3 Destroyers and 1 Transport 56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters, 2 Submarines, 1 T.Boat and 3 Transports 71 Sea Zone : 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 95 / 103 Russians : 100 / 105 Italians : 59 / 59 French : 25 / 23 Yamamoto : 61 / 61 Chinese : 26 / 31 Hisaichi : 76 / 76 British : 102 / 102 Anzac : 36 / 36 Dutch : 15 / 29 Finns : 12 / 16 Romanians : 16 / 17 Thai : 17 / 19 Americans : 102 / 102 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Adv.Fighters moved from Broome to 114 Sea Zone 1 Destroyer and 1 Submarine moved from 120 Sea Zone to 114 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Carrier, 3 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in 114 Sea Zone Anzac attack with 2 Adv.Fighters, 1 Destroyer and 1 Submarine Hisaichi defend with 1 Submarine Anzac roll dice for 1 Submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters and 1 Destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Hisaichi lost in 114 Sea Zone Anzac win with 2 Adv.Fighters, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac 1 Infantry moved from South New Zealand to 120 Sea Zone 1 Artillery moved from Wellington to 120 Sea Zone 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 2 Infantrys moved from 114 Sea Zone to Port Moresby Place Units - Anzac 1 Carrier and 1 T.Boat placed in 114 Sea Zone 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 0.33Territory Summary for Anzac :
Western Australia : 1 Infantry West Papua : 1 Artillery and 5 Infantrys Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Wellington : 1 AAGun, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 10 Infantrys and 1 Tank Queensland : 1 Infantry Northern Territory : 1 Infantry New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys Guadalcanal : 1 Infantry New Ireland : 1 Artillery 120 Sea Zone : 1 T.Boat 114 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine, 1 T.Boat and 1 TransportProduction/PUs Summary :
Germans : 95 / 103 Russians : 100 / 105 Italians : 59 / 59 French : 25 / 23 Yamamoto : 61 / 61 Chinese : 26 / 31 Hisaichi : 76 / 76 British : 102 / 102 Anzac : 36 / 36 Dutch : 15 / 29 Finns : 12 / 16 Romanians : 16 / 17 Thai : 17 / 19 Americans : 102 / 102





