No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
4 mech_infantrys moved from Germany to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
1 bomber and 1 tactical_bomber moved from Bessarabia to Volgograd
2 fighters moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Volgograd
3 armour moved from Ukraine to Caucasus
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 3 bombers and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 3 bombers and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 7 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Volgograd to Ukraine
2 bombers moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
2 aaGuns, 5 artilleries and 27 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Bessarabia to Rostov
4 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Rostov
4 artilleries and 1 infantry moved from France to Western Germany
2 tactical_bombers moved from Algeria to Southern Italy
2 fighters moved from Algeria to Western Germany
1 fighter moved from Cyprus to Western Germany
1 tactical_bomber moved from Cyprus to Southern Italy
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Finland to Vyborg
1 bomber moved from Baltic States to Western Germany
3 mech_infantrys moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
1 artillery and 1 fighter placed in Germany
5 artilleries, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2.33
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Novosibirsk
1 armour and 2 mech_infantrys moved from Vologda to Novosibirsk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 1 artillery and 9 infantry moved from Archangel to Vologda
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 10 artilleries and 16 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Samara
1 aaGun and 11 infantry moved from Manchuria to Amur
Place Units - Russians
1 artillery, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 2 fighters
EDIT: Adding units owned by Russians to Shensi: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
2 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 bombers moved from French Indo China to Borneo
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour and 1 infantry moved from French Indo China to Shan State
3 artilleries and 4 infantry moved from Yunnan to Shan State
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Shan State, round 2 : 4/12 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Borneo to French Indo China
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Hunan to Yunnan
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
UK_Pacific : -0.33
Japanese : -0.83
@simon33 sorry Simon. I thought i should be able to move today, but time ran away for me. Now i am away with work for 5 days or so. It means thursday or friday
Oh ok. You don’t have a laptop or no time while on the road?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
scramble?
To SZ112? Hell no. Seems like an obvious one to me.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Combat Hit Differential Summary :
might want to edit my gib sea zone american before i go with british
coming up soon
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Well, that sucks. Don’t know why I didn’t think that USA would buy an airbase?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 15 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
1 bomber moved from India to Syria
1 fighter moved from Egypt to Syria
1 bomber moved from India to French Indo China
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
Purchase Units - British
British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Germany
British attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 5/11 hits, 4,67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 3/8 hits, 3,17 expected hits
2 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Germany, round 3 : 4/8 hits, 4,00 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 3 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
British captures 73PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 23
Casualties for British: 3 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Syria
British attack with 1 bomber, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters moved from Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to 114 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 fighter moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to French Equatorial Africa
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to India
1 aaGun moved from Shensi to Hopei
Place Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 112 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 115 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -0,00
Americans : 1,17
Neutral_Axis : 0,67
Japanese : -0,33
AA fire in French Indo China : : 0,83
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
because i have to pick up that fuccccking plane
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Bessarabia to Belarus
1 armour moved from Western Ukraine to Belarus
2 fighters moved from Ukraine to Bryansk
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Germany
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Germany
retreated to Germany
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Germany to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 7 infantry moved from Northern Italy to Western Germany
1 infantry moved from Romania to Bessarabia
1 armour moved from Rostov to Caucasus
2 fighters moved from Bryansk to Ukraine
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : 0.67
Russians : 1.67
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 12 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,3,2,6,4,5,5,6,6,4,5,2,5,6,1,6
ANZAC collect 13 PUs (4 lost to blockades); end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
in round two of combat in germany i choose the tac as caus, I should have picked the fighter with one movement, and place the carrier with two fighters with the americans in 112
But somehow i didnt understand my misclick last night